\ -- __ ---- ___ \ \ | \ \ \ | _| \ \ | / ____ _____ \ \ | | | | | / \ \| | | | / / \ | | |/ / \ | | / \ | | / g o d o n l y k n o w s / | ___ _ ___ _|_ __| ___ ___ _ __ ____ / | / _ \ \ \/ | / _ \ / _ \ / _ \ |___ \ | \/__|/ ___| / /| || |_| || /| || | | || | | || |_| | ___| || | \ \ / / | || __/ | | | || | | || |_| || __/ / _ || | \ \ / / | || |__/|| | | || |_| | \__ || |__/|| |/ || | ___| | /____| |____| \___/ |__| |_| \___/ ___| | \___/ \__/|_||__| |_____/ | |____/ \ | | \ \ | | \ \ | | \ \ | | \ | | | \___/ | | : : --------------------------------------------------------------------------- XENOGEARS FAQ v0.7 for the Sony PlayStation (import) by Ignacio de Lucas and Kao Megura Unpublished work Copyright 1998 Ignacio de Lucas and Kao Megura This FAQ is for private and personal use. It can only be reproduced electronically, and if placed on a web page or site, may be altered as long as this disclaimer and the above copyright notice appear unaltered and in full. This FAQ is not to be used for profitable or promotional purposes. This includes being incorporated, reprinted, or otherwise used by magazines, books, guides, etc., in ANY way. This FAQ was created by Ignacio de Lucas and Kao Megura. Currently, it is being mantained by Ignacio de Lucas . All copyrights and trademarks are acknowledged that are not specifically mentioned in this FAQ. Both authors respectfully ask that this FAQ not be used by any publishing company of any sort. It's happened in the past with some other FAQs, and we'd just as soon not see it happen again, okay? Xenogears is (c) Square Soft and (c) Sony Entertainment of Japan. ------------------------------------------------------------------------- This FAQ, and future revisions of it, can be found at: ------------------------------------------------------------------------- Kao Megura's Home Page kao.home.ml.org GameFAQs www.gamefaqs.com =================================== T A B L E O F C O N T E N T S =================================== 1. U P D A T E S / I N T R O D U C T I O N 2. D I S C O N E W A L K T H R O U G H 3. D I S C T W O W A L K T H R O U G H 4. S E C R E T S A N D C O D E S 5. P L A Y I N G T H E G A M E - Characters - Controls - Main Menu - Sleeping and Shopping - Battles 6. L I S T S A N D C H A R T S - Item List - Character Equipment List - Character Weapon List - Gear Equipment List - Gear Weapon List - Skills, Ethers and Gear Options Lists - Status Ailments 7. M A P S - Yggdrasil Map 8. L I N K S 9. S P E C I A L T H A N K S 10. A U T H O R ' S N O T E ========================================================================= 1 . U P D A T E S / I N T R O D U C T I O N ========================================================================= UPDATES ________________________________________________________________ Version 0.7 (June 11, 1998) Did you miss me? OK, I won't be able to update until I finish my exams, so be patient. Also, since I've had no time to play the game, there's no update to the walkthrough yet. But don't worry, because K.M., who has finished his exam season, will be able to continue the FAQ in the meantime. Made a LOT of corrections to item names and effects (all that were missing) thanks to Tatsushi Nakao, which incidentally is the Uni I mentioned in the last What's New. Also added some elusive items to the walkthrough thanks to him, as well as the Music Select and Sandman's Desert tips. Added some warning notes on the Debug Waza, Party Select and Save Anywhere Action Replay codes. Added Yggdrasil's Reverse Gear to the tips section (I discovered this back on revision 0.2, but kept forgetting about adding it ^_^;). Corrected the Status Ailments section a bit. Added the fact that HP-recovering Ethers restore lost armor (defense) when inside a Gear, thanks to Zhou Tai An. And finally, although most of you will already know by now, Square has announced that Xenogears will be released in the US! Oh joy! Also, and since judging from SaGa Frontier, their translations' quality has improved, it most likely means that I'll be purchasing the game, and make a US version of the FAQ. Depending on numerous factors, I might even delay the rewrite of the walkthrough in order to base it upon the US version instead. Version 0.6 (April 28, 1998) Well, I decided to continue the walkthrough after all, even if I didn't receive more than one mail asking for it ^_^ I'll also be making the complete monster list, with HP, Experience and G. That's because I've found a complicated but easy way of doing it (confused? ^_^). Made quite a lot of item names corrections thanks to Uni (uni@dragonfire.com). Cleaned up Accesory list under the Accesory Select code. Added Links section. Added Maps section... with just one map (the Yggdrasil). Added Gear Armor, Engines and Frames to the item lists; they're incomplete, but I'll do them as I write the walkthrough (there's no other way). Version 0.5 (April 14, 1998) Not that big a update. I'm still debating whether to make a detailed walkthrough or not (read the walkthrough section for details). Added item costs to the item/weapon/accesories lists. Zhou Tai An and I have decided he'd best send his translations to Gamefaqs on his own. Since he updates about once a week and I do once a month at best, it makes no sense to keep people waiting for them. If you haven't them yet, and don't know Japanese, go to and get them. Do it NOW! Added some clarification on Gear combat and Skills, how to learn them, and how Infinity Attack Level works. Added the following Action Replay codes: Fast Level Up (Fei), Enemies have 1 HP, Enemy Gears have 1 HP and Infinite Money (at reader's request). Also added the musics list below the Music Select code and cleaned up the item list under the Item Select code. Added info about the third Gear Skill in each Level, thanks to David Johnson (johnsonr@compuserve.com). Version 0.4 (March 21, 1998) Ignacio here. K.M. has unfortunately left the project due to lack of time :(, so expect a lot more errors and such, besides slower updates. Well, a quite big update anyway. The items, Ethers and skills lists are all completed now. I also reformatted them so they would be easier to handle. Zhou Tai An not only has continued his translations, but he has even revised what he had written. I would strongly reccomend re-reading the first part, because a lot of things are much clearer. I've made quite some Game Shark codes too. They are in the tips section. Additions and clarifications to the Attributes, AP store bar and Gear combat sections, among others, have been made. Lastly, there's a handy tip to get into / out of your gears quickly in the tips section, by Jego Herve (hjego@hotmail.com). Version 0.2 (March 2, 1998) The walkthrough and Lists sections have been expanded upon. Also, Zhou Tai An will now be aiding both Ignacio and myself by providing storyline translations. Give him a hand! Version 0.1 (February 26, 1998) The first release! Just basic information here and nothing too in depth. Version 0.0 begun on February 10, 1998 INTRODUCTION ___________________________________________________________ Well, K.M. is back, and I'm out of the picture until next month, which means the FAQ will be more confusing than ever ^_^; Each "I" could be either him or me, but if you really need to know who's speaking in which moment, just check the number of the revision in which that was added. As for mail, you can contact either of us, but for the moment you're better off with him, since I'll be studying. This FAQ is based on the Japanese version of Xenogears. I've changed my mind about making a US version: considering that Square seems to have improved their translations, I'm pretty sure I will make an US version. Again, if they mess up this one too, I'll be too depressed to do so (or keep breathing for that matter). Now that I'm on the subject, ALL information in this FAQ applies to the Japanese version of the game only, ESPECIALLY the Action Replay / Game Shark codes. They will NOT work in the US version. I'll redo them if and when I get the US version. Don't worry: even if I don't get it, I'll most likely be able to borrow it, so I would put an Action Replay US update like in FFT. Since this guide is for a Japanese game, Japanese text is used, mainly in the various lists. All text is encoded in New-Jis and can be viewed using various Japanese word proccessors, among them the excellent NJSTAR utilities which you can find at . My reccomendation: download NJWin, install it; open the FAQ in Word, WordPad or anything similar (import from DOS text); select the whole document and change the font style to Courier New, eight points. It looks awesome. If you MUST use DOS (like me!), then you'll have to download NJStar. The problem is that, as far as I know, it can't handle files greater than 64Kb, so you'd have to chop this somehow. Besides that, it looks just as cool. If you decide to go on without getting any of these word processors (boo!), note that every time Japanese text appears, it will misalign things horrendously (maybe even wrapping the line around... ugh!). Also, if you have problems viewing the Japanese text, try getting the FAQ from Kao Megura's homepage. It seems that Japanese text gets misconverted rather easily when sent by e-mail / handled, but Kao Megura seems to do it just fine. Well, remember that I'm Spanish, which means English is my second language. So expect errors. Tons of them ^_^;. And BTW, I don't know almost any Japanese either. Finally, I won't answer questions by e-mail. Believe me, after two weeks of spending 1-2 hours a day answering mail, I just had to say "enough". I don't really mind replying, but it takes way too much time, which I can't afford. That doesn't mean you shouldn't ask: if I'm able, I'll answer your questions in the next revision of the FAQ. You can contact me (Ignacio) at: And Kao Megura at: ========================================================================= 2 . D I S C O N E W A L K T H R O U G H ========================================================================= Well, I finally decided to actually write the detailed walkthrough. The reasons for my decision are varied, and funnily enough they aren't related to receiving any fan mail (I only received one!), but rather, my absolute loving of the game and the awesome plot translations from Zhou Tai An. Beware, though, that it will take a ridiculous time to finish it, and I might change my mind before finishing it. Remember you still can find David Johnson's complete walkthrough at: Lastly, for those of you that actually care about it (if there's anyone), I decided to write the complete enemy list (yes, with HP, Exp and G), the reason for it being that I've found a way to have active the AR software and the walkthrough at the same time. While I will sometimes make references about what is actually happening in the game, all the info I provide has been obtained from Zhou Tai An's translations of the game (since I don't know Japanese). Therefore, if you have intention of understanding anything about the story, you should really get them. Anything there concerning the plot overrides anything you can find here. About the monsters: Most of the info I provide is self-explanatory. The line below the HP, etc... is the description of the enemy, precceded by whether if it is a character-sized, drawn enemy or a Gear sized, polygonal one. L a h a n T o w n Items in this area: Aquasol x3 After the FMV showing the crash of a huge ship into your planet long ago, and the non-interactive sequence showing a glimpse of the present, you'll find yourself reconstructing the sequence of events that led there. In other words, you begin playing a flashback. Your main character is Fei. Fei's initial equipment: Warrior Clothing, Warrior Hat, Stamina Ring. Fei's initial items: None Fei's initial money: 100 G. The control switches to you after Fei finishes his picture. You can check the nice pictures he's done in this very room. In the northern room of this very floor you can talk to a maid who will tell you of your arrival to Lahan town. In the westernmost room there are two barrels containing one Aquasol each. Up the stairs then. Here you can talk to Timothy (Alur's fiancee and your friend) and old man Lee (sorta foster parent) among others. When you try to leave, Dan (Alur's brother) will come in and ask you to talk to him outside. Talk to Dan outside. I don't know what difference each choice makes to the game, though. You can also talk to the woman by the cow and choose the second option to receive another Aquasol. There are quite some buildings in the town outside. For one, there's a shop which sells: Character Items: AquaSol 20 RoseSol 100 OmegaSol 50 Survival Tent 150 BTW, never EVER buy Survival Tents. Get OmegaSol instead. The reason for this is that they have the same cost/effect ratio (since the Tents heal all three characters, but cost thrice as much), but Tents MUST be used on all characters AND they can only be used in save spots! There is also a bar, though there isn't much of interest here. Another house has a guy playing paper, scissors, rock, but you always seem to lose (15 GP). You can talk to the woman downstairs and choose the first option to receive 150 GP. There's a beginner's house too, but since (surprise!) the game is in Japanese, it's not too useful. There's a Memory Cube (save point) here, but you could just as well go to the world map to save. Now that we're onto it, you might want to wander outside the town (not by its northern side) to check the world map. Since you'll have to go out of the town later anyway, enemies you can find there are explained later. You can also go to the mountain North of Lahan if you want, but you'll have to go later anyway, so... When you're done, go to the house which has a woman at its door and talk to her. Go through the door and up the stairs to meet Alur. Once the scene's over, go to the mountain north of the village. This is the first "dungeon" of sorts. L a h a n M o u n t a i n Items in this area: AquaSol x2, Bird's Egg Enemies in this area: つちのこ (Tsuchinoko) (type 1) HP 15, Exp 2, G 0. Leaves Tsuchinoko Meat. Leaves Tsuchinoko steak if defeated with a fire-elemental attack. Character-sized. Potato-like thing ^_^; さい (Sai) HP 14, Exp 3, G 0. Character-sized. Blue wolf-like creature. Now that we're talking about that, the bit about roasting the Tsuchinokos to get Tsuchinoko Steaks is extremelly useful, specially when yo uget Ellie later on. Tsuchinoko steaks recover 150 HP (outside battles) and can be sold for 150 G. In the first crossroad where the save spot is, take the West path for the shortest route, or the East for a longer one (including a jump) during which you can get an Aquasol. Anyway, you'll end up in a platform with a boy on it. Here, you can go back East and drop to the ledge with a tree, then jump up to grab a Bird's Egg (choose the first option). However its owner won't be too pleased about it, and it will follow you to the end of this section demanding you to return the egg. Each time you answer no (bottom option), it'll peck you for 1 damage. Anyway, you'll have to drop back down and repeat your way until the platform with the boy. He'll tell you to make a running jump across the ledge. Do so, then cross the bridge. After that you can jump down to get (you guessed it) another Aquasol. Then climb back up and exit North. S h i t a n ' s H o u s e Items in this area: AquaSol, Midori's Ring Head to the back door of the house. There will be some flowers there, leaving a small space between them and the wall of the building. Well, jump over to that space, then search the flowers from that side to receive Midori's Ring (it doesn't show up in the item list). You can also check the top of a rock near that: there is bird food over it (it doesn't serve any purpose, though). After that, check the door in the middle floor of the observatory. A chicken will pop up ^_^ but if you search where it came from, there's an Aquasol. Elsewhere, you can explore the place at your leisure. The top floor's room has a ladder that leads to a telescope, with which you can check a bit of the world map. Inside the room at ground level of the building, you'll meet Shitan's wife, Yui, and daughter, Midori. Talk to Yui, and, if you have it, Fei'll give her the Bird's Egg. Note that Fei won't give Midori her ring, though! ^_^; Now head to the building with the Land Crab over it (that insect / helicopter machine). Enter it after the sequence, and touch the music box in there. After the sequence, it will be at night. Head back to Lahan through the mountain. There are no monsters now. Save at the Memory Cube if you want. L a h a n T o w n After another sequence, a Gear battle will ensue. Refer to the appropriate section for controls, etc... Battle : ムシャ百式 (Fighter Type 100) x2 HP 150, Exp 90 (each), G 50 (each). Gear-sized. Somewhat old-looking war Gear. Really easy. You'd have problems trying to lose against them. Once the sequences are over, you'll find yourself in the world map again. W o r l d M a p Enemies in this area: つちのこ (Tsuchinoko) (type 1) ホッパー (Hopper) HP 100, Exp 8, G 0. Leaves Swordman Clothes. Character-sized. Two-legged green creature. You can't enter Lahan (rather, there's not much Lahan left to enter to), but you can go to the mountain instead. Don't, though. Head for the forest West of where you are, and find an entrance on its north-easthern border. F o r e s t o f t h e B l a c k M o o n f i r s t s e c t i o n Items in this area: Aquasol Enemies in this area: つちのこ (Tsuchinoko) (type 2) HP 30, Exp 13, G 0. Leaves Tsuchinoko Meat. Leaves Tsuchinoko steak if defeated with a fire-elemental attack. Character-sized. Looks like a Tsuchinoko. In fact, the only difference seems to be the amount of Exp it gives. さい (Sai) 甲?虫 (Armor ? Insect) HP 7, Exp 35, G 0. Leaves Strange Fruit. Character-sized. Armored insect-like creature. All physical attacks inflict 1 damage (including Skills), so use either Square attacks or the "Finger Bullet". During this dungeon, you will find Tsuchinoko's around. You can "talk" to them to fight them, but beware that you won't be able to run from these battles. つちのこ (Tsuchinoko) (type 2) Proceed SW until the crossroad. Take the leftmost (easthernmost) path. Jump to the small rock, then to the big, stepped one. Jump up the steps to the fallen tree-trunk. Walk over it until you come across another tree-trunk over which this is leaning. Jump down to its left (SW) side and grab the (sigh) Aquasol. Go all the way to the SW and climb the rock with the tree roots on it to reach the Memory Cube. Continue through the winding ledge to reach another tree-trunk. Fight the Tsuchinoko group standing before the rock. You have three options now: A) Get rolled over by the boulder (-5 HP), B) Run Indiana Jones-like all the way through the tree only to realize there's no more tree and you have to jump down to almost the start, or C) jump to the ledge you came from as soon as you see it moving. You guessed it: C) is the right answer. After that, jump back and continue through where the boulder was. There'll be an anime scene introducing Ellie now, after which you'll fight two enemies. Battle : フォレストエルフ (Forest Elf) x2 HP 41, Exp 21 (each), G 0 (each). Leaves ZetaSol (each). Character-sized. Blue humanoid. Again, it'll take less than two rounds. After this, there'll be another scene, then you'll be in the next part of the forest. F o r e s t o f t h e B l a c k M o o n s e c o n d s e c t i o n Items in this area: Aquasol, Survival Tent, Signal Rod Enemies in this area: ビーニック (Beanick) HP 30, Exp 19, G 0. Character-sized. Green, raven-like bird (yeah, I know ravens are black! :P). They can't be hit using regular attacks when they're on a tree. フォレストエルフ (Forest Elf) HP 41, Exp 21, G 0. Leaves ZetaSol. Character-sized. Blue humanoid. Ellie has joined you at this point. Ellie's initial equipment: Magical Rod, Cloth Suit, Ether Stone, Anti-Ether Stone. Go south to the crossroad. To the right (West) is an Aquasol. Go back and take the left (East) path, then continue South to another crossroad. The left (North) path leads to a fallen tree which tilts under your weight allowing you to go back to the first section, but it's not too useful, is it? Take the right (South) path then. Just before the jump, you can turn to the West and jump down to a platform containing a chest with a Signal rod for Ellie. From here, you have no choice but to jump down and continue NE up to the first crossroad of the section. Like before, go East, then South, but this time jump across the gap. You'll find a Memory Cube and a chest containing a Survival Tent. After that, continue through the stone bridge to trigger a fight. Battle : フォレストエルフ (Forest Elf) x2, ビーニック (Beanick) x2 Just the same as a regular battle, but it is always triggered when crossing the bridge (or jumping over the gap). Also, you can't run from this one. Right after the fight, there will be another scene with some anime, then Ellie will leave the party and she will be attacked by the Rancor (Star Wars, anyone?). However, if you didn't get the Signal Rod before, you can (quite unpolitely) hop to the ledge North of the one you're standing on to get it (uh, it's for her, so I guess she won't get mad at you ^_^;). However, this way you won't get to use it until much later (since Ellie's no longer in your party). You can get the Rod even later if you want to be a gentleman, though. You can also save in the Memory Cube if you want. Go SW after that to face the Rancor. Boss: 地竜ランカー (Earth Dragon Rancor) HP 99999, Exp 348, GP 0. Leaves Scale. Gear-sized. Tyrannosaur-like. There's no way you can win this battle on foot (not without an Action Replay, anyway), so just select "defend" for a while until Shitan arrives in the Land Crab with the Weltall. Boss: 地竜ランカー (Earth Dragon Rancor) HP 480, Exp 348, GP 0. Leaves Scale. Gear-sized. Tyrannosaur-like. When inside the Weltall, alternate between Circle attacks to charge your Attack Level (you have plenty of fuel and the Rankor's evade rate is quite low), and Square, Square Skills to use it. Remember than the single attacks will charge your Attack Level even if they miss. Circle attacks inflict around 70 damage and S,S Skills around 140. The Rancor will use an attack which causes "Slow" but there's not much you can do about it. Anyway, he should be out in about eight rounds. After then, there'll be a scene. Ellie will leave, and Shitan will join. Finally, you'll leave the Forest of the Back Moon. Shitan's initial equipment: Swordman Clothing, Glasses, Step Shoes. W o r l d M a p In the grassy area right after the forest, you can find: ココボルドー (Kokoboldor) HP 35, Exp 3, G 0. Leaves Swordman Hat. Character-sized. Kobold (goblin-alike) with a bow. つちのこ (Tsuchinoko) (type 2) In the desert, there are: スナハミ (Sunahami) HP 111, Exp 121, G 0. Character-sized. Fish-like green creature. サンドマン (Sandman) HP 50, Exp 60, G 75. Character-sized. Looks like a Tusken Raider in a raincoat ^_^; You can enter the desert town of Dajir (by its North or its West gate), or wander off into the deep desert, which will reveal a field screen with enemies (Sunahamis and Sandmen) that loops indefinitelly. So go to Dajir. D a j i r Items in this area: None I'm assuming you're entering the town by its North gate; if that's not the case, the order of the buildings will be reversed. In a stall (improvised with wheels ^_^;) you can buy the following: Character Equipment: Magical Rod 50 Signal Rod 100 Leather Whip 60 Warrior Clothing 50 Swordman Clothing 80 Warrior Hat 30 Swordman Hat 40 Power Ring 200 Stamina Ring 150 Just opposite of that, there's a building which you must enter. Talk to the man behind the counter and he'll talk you about his sandbuggy (you need to do this). Further into the town, there's another stall in the street surrounded by people, which sells: Character Items: AquaSol 20 RoseSol 100 KelvarSol 10 GeistSol 20 Survival Tent 150 Get as many AquaSol as you think you'll need. RoseSol aren't that useful since Ethers play a quite secondary role in XenoGears. Also, it's a good idea to get some KelvarSol and GeistSol: they recover status ailments. One of the many buildings in the town contains a Memory Cube. In another one (the inn, cost 10 G), you will meet Big Joe. Finally, enter the large building with the cross-like signs (which you'll get to see quite a bit). You'll be told why you can't get the parts you need. Once you've done this, go back to the sandbuggy's owner's house. The buggy will be outside it and there'll be a scene. Now enter the house and talk to the owner again. He'll lend it to Shitan, who will leave your party. Now leave Dajir and enter the Western part of the desert. D e s e r t Items in this area: None Enemies in this area: スナハミ (Sunahami) サンドマン (Sandman) You'll spot two Ave Gears as you enter. Continue straight until you reach the end of the screen. Another scene will follow. Then, you'll have to cross two more screens. After than, Fei will borrow a bike from an Ave soldier and use it to cross the desert (boo! I was expecting a mini-game here...) until he's surrounded by Ave Gears. Shitan will come to the rescue in the Weltall, at which point he'll as usual leave the honors to you. Battle: トルーパー (Trooper) x2 HP 180, Exp 180 (each), G 250 (each) Gear-sized. One-eyed desert Gear. Easy. Take one down with two circle attacks, then the other with any Skill you like. At this point, Graf will appear and after some talk, he'll summon a giant worm-like creature. Boss: ミミー (Mimmy) HP 200, Exp 1044, G 0. Leaves Eyeball Gear-sized. Worm-like three-jawed monster. Mimmy will drain your fuel quite fast, so it would be a good idea to activate Booster (since the amount of fuel you'll lose will be less than the one you save because of attacking faster). You can only hurt it with Finger Bullet or with the second hit of a string. The former inflicts around 60 damage, so it's your best option. The S,T (Martial Arts Violent Gale) Skill causes 80 damage and you'll most likely have learnt it by now, so it's not bad either but keep in mind that you will lose one out of each two rounds charging your attack level. BTW, use Square attacks to do so: all of them will inflict 0 damage and Square cost less fuel (which is critical in this battle). If you don't have that Skill, S,S (Martial Arts Lighning Attack) inflicts around 40 damage. After that, you'll be surrounded by Gears again, and this time you'll have to surrender. You'll find yourself in a SandCrawler afterwards. Save your game in the Memory Cube. Talk to Shitan twice and the second time choose the first option to see some scenes. S a n d C r a w l e r m i d d l e f l o o r Items in this area: Survival Tent, RoseSol Once the scenes are over, you'll find yourself in the same cell you were in. The door is open, but the SandCrawler is sinking into the desert and sand is starting to fill the floor! The sand level rises continuously, so you better be fast. If it ever covers above your head, you'll have to restart from the cell again (though you'll keep the items you got before "drowning"). I'm not sure if doing so affects the game or not, but I don't think so. Once you exit the cell from the North, you can head to the East or to the West. Since I assume you want to get all items, here's what you have to do: Go to the East, then South into a small room and open the chest containing a Survival Tent. If you continue to the East, you'll reach a ladder leading directly to the upper floor (unless you are too late and sand is already spilling from it), but you don't want to, because that way you'd miss the items in the lower floor. So go back to the West and enter the first door to the South after the cell's. Get the RoseSol and exit the room. Now keep going West until you come across a ladder going down to the lower floor. If you want, you can push the switch on the door to shut it and prevent the sand from entering the room (it won't matter once you go down the ladder, though). S a n d C r a w l e r l o w e r f l o o r Items in this area: Armor +1, Leather Jacket Enemies in this area: アヴェ二等兵 (Second Class Soldier of Ave) HP 60, Exp 75, G 35. Leaves AquaSol, RoseSol Character-sized. Soldier with brown helmet and aviation glasses on. アヴェ一等兵 (First Class Soldier of Ave) HP 60, Exp 75, G 40. Leaves Leather Hat Character-sized. Bigger soldier with white helmet and aviation glasses on his head. Head East, then climb the ladder to the North (as time goes on, a hole will open in the floor below it, but you can still reach the ladder by jumping from its side). Go all the way to the North, then West to get an Armor +1 (Gear equipment). Go all the way back to the East and South, then go up the staircase leading South. Cross the walkway and get the chest containing a Leather Jacket. Note that if you take too long, some of the planks in the walkway will fall and you'll have to jump over them. It is still possible to get the Leather Jacket: jump as far as you can and press Circle as you touch the chest in mid-air (you'll fall through the hole, so go back South, up the stair, West and North). Anyway, follow the walkway to the East and up the ladder to the upper floor. S a n d C r a w l e r u p p e r f l o o r Items in this area: None Enemies in this area: アヴェ二等兵 (Second Class Soldier of Ave) アヴェ一等兵 (First Class Soldier of Ave) Phew! There are no hurries now. Save in the Memory Cube. Go North, West, then South. As far as I know, there is no way to climb the crates. S a n d C r a w l e r d e c k Items in this area: None Go South through the crane. Don't worry about falling off, Fei will pull himself up again. If you take too long to cross the crane, you'll have to start from the cell again. If that happens, remember you keep all the items you got before that, so go East when you exit the cell to go directly to the upper floor. But remember to reach the ladder before sand begins to spill from it. The crane is composed by two bars, between which you have to switch because they're blocked at different points. Start on the Eastern one, then switch each time you can while going South. When you get to the other side of the crane, Fei'll get into the Weltall, and Bart will attack him in the Brigander. Boss: ブリガンディア (Brigander) HP 800, Exp 0, GP 0 Gear-sized. Red Gear with whips attached. As usual, turn on the booster the first round. He will use Wild Smile, which lowers your Accuracy and Evade. Therefore, don't use any Circle attacks, as he'll evade them most of the times. Finger Bullet causes around 150 damage. You're probably better off with S,T strings, though; they will hit most of the times and cause around 250 damage (each 2 rounds, remember). Anyway, not very hard. After the fight, you'll both sink into a cave below the sand. U n d e r g r o u n d C a v e Items in this area: Gold Lump, Iron WG Enemies in this area: サンドマン (Sandman) 武力ロボ (Military Power Robo) HP 138, Exp 680, G 210. Leaves Armor, Armor +1 Gear-sized. Blocky, construction type-looking Gear with a crane arm. 流しの修理ロボ (Sink Repair Robo) HP 110, Exp 420, G 200 Gear-sized. Grayish-green repairs Gear with pincers. クラーゲン (Kragen) HP 65, Exp 698, G 0 Gear-sized. Jellyfish-looking creature. メイフレイ (May Fly) HP 555, Exp 1410, G 690. Leaves Armor +1 Gear-sized. Strange cross between a huge fly and a gear. Takes little or no damage from any attacks except second hits of Gear Skills. Bart has joined you at this point. Besides, you get to control your Gears for the first time. Bart's initial equipment: Leather Whip, Red Mail, Power Ring, Stamina Ring. Weltall's initial equipment: Armor, Armor, Ancient Circuit. Engine : G4.1200. Frame: WELT018. Armor: MS Iron Plate #3. Brigander's initial equpment: Leather Whip Gear, Armor +1, Air Conditioning, Lens Shield. Engine : G4.1200. Frame: BRIG019. Armor: MS Iron Plate #3. Save, then head straight to the South. Press Circle at the rock blocking your way to push it. After the scene, head straight South again to get the Gold Lump (it will be useful MUCH later on, almost at the end of the game. Thanks to Tatsushi Nakao for the info). After that, go West and cross the entrance. Go SW until the end of the long passageway (as if you had any other option). In the new section, cross the bridge and ignore the green Gear standing there. Go West, then North, and jump up the platforms (the one with nothing on it, the one with the black and red machine, then the one with a chest) to get an Iron Whip Gear for the Heimdall. Jump down and go back South and East, then SW after the Green Gear to get to a new section. Jump up the platforms. Go SW and save at the Memory Cube. Then get off your gears and enter the small cave entrance. After the dialogue, talk to Belthasar (Bal) for more speaking. Then, you can talk to him again and choose the third option to buy things from him. After selecting this, the first option is to buy Gear stuff, and the second is character stuff. Gear Engine: G6.1200 1200 Gear Frame: WELT021 400 WELT025 800 HEIM032 1800 BRIG022 500 BRIG027 900 Gear Armor: MS Steel Plate #6 500 Gear Weapons: None Gear Parts: Armor +1 50 Character Items: AquaSol 20 RoseSol 100 OmegaSol 50 Survival Tent 150 Yuo should upgrade both Gears' Engine, Frame and Armor; though it's going to cost almost all the money you have, it will be worth it. As in every other place in which you can buy Gear stuff, you can also replenish your Gears' HP and Fuel (for a price) here. Generally speaking, you should always do so, but not before you've upgraded your frames and engines, since they can hold more HP and fuel. In this case the engine holds the same amount of fuel, though. Replace all the Armor parts you have equipped by Armor +1. Also, if you haven't done so already, this would be a good time to stock up in OmegaSol. After you're done, exit Bal's place and get into your Gears again. You have to find two sensors now. Actually, you have already come across one of them; it was the machine near the chest which had an Iron Whip Gear. So go back NE, North, then NW, jump up the platforms again and press Circle at the sensor to deactivate it. Head back to the section Bal's house was in, and this time go all the way up the platforms and to the North until you find a way out of the current section to the NE. In the following section, you'll be in a stone bridge over the place with the green Gear and the first sensor, so be sure not to fall off. After this, you'll be in a long passageway to the North, so you know what you have to do. After that, go to the North and you'll find a bridge to the West. NOW you want to be careful. Remember the section that's below you right now? That's right, it's the very beginning of the entire dungeon! Go through the bridge, deactivate the sensor, then go back to Bal's house. Talk to Bal and the gate will open. After the scene, you'll be outside Bal's house; you can still go back and buy from him, though. Go South through the huge gate. In the new section, go South, then get out of your Gears and enter the Gondola to the East. Turn the red switch on (select the first option when prompted) and go back to your Gears. Now go to the elevator to the West and activate it. Head to the South, down the steps then up again, save at the Memory Cube, then take the elevator down. In the next room you'll see Calamity flying around. You can walk through the cave a bit before it attacks you, but there's not much you can do. Boss: カラミティ (Calamity) HP 2500, Exp 0, G 0 Gear-sized. Huge, bulky Gear with twin engines at its back. Put on Booster as soon as you start. Finger Bullet does 0 damage, so don't bother. Use Skills instead: Fei's S,T and Bart's S,S (unless you made Bart fight outside the Brigander, in which case he could have learnt S,T, but it's not worth the pain). His evade rate is almost nil (he does block sometimes, though), so you can abuse Circle attacks: they only do around 70 damage, however. Bart's S,S does around 180, and Fei's S,T around 200. Calamity's punches do about 140 damage, and throwing arms around 200, but since you can't heal your HP yet, they're not to be taken lightly. Bad news is that he has a spread missile attack that hits for 450 damage or so, but he doesn't do it often. Furthermore, he's quite slow, so with Booster on, you should be able to get in two actions per character for each one of his. All in all, it shouldn't be too difficult. There'll be a sequence then, with Calamity coming back to life and Fei defeating it with an Infinite Level Skill (no, you don't get now! :P). After that, go East and take the round path which leads to the side of the broken road. Jump on the platform, then onto the road and head South to exit the cave. The next scene will leave you on the Yggdrasil, Bart's sand ship. Y g g d r a s i l The Yggdrasil is quite big, and you'll be walking through it quite a lot, so get used to it as soon as possible. Check the map of it in the Maps section (it's hard to miss, it's the only map I've done ^_^). The floor you're in is the lowest one, the hangar for Gears. Gears are stored in stands like the one Weltall is now in. You can approach these places and talk to the person in them to look at them (first and second options: look at the Gear's back or front) or ask them for information about the Gear (third option). Talk to the person to the South to rename it (only Katakana and Hiragana, though). There's also a Gear shop in this floor; it's the building at the East. It is quite important that you remember this, because it updates its stuff quite frequently and most of the time it has the most advanced equipment available where you are. Right now they have: Gear Engine: Z9.1500 1800 Gear Frame: WELT030 1400 Gear Armor: MS Steel Plate #9 1500 Gear Weapons: Iron WG 1600 Snapper WG 2000 Gear Parts: Reaction Circuit 2500 Defense Circuit 2500 C Circuit 250 Magnet Coat 4000 Lens Shield 2500 Engine Guard 5000 Tank Block 3000 Repair Coat 4000 Gear Block 4000 By now you should have enough money to get all the upgrades. I wouldn't reccomend getting any of the parts though: none of them are too useful. Exit the hangar, then go straight North and enter the door to meet Meison again. Here you can buy items and character equipment, but sadly, he does not update his stuff. Character Items: AquaSol 20 AquaSol S 100 RoseSol 100 RoseSol S 300 ZetaSol 100 KelvarSol 10 GeistSol 20 White Star 500 Brown Star 500 Red Star 500 Blue Star 500 Hard Star 800 Speed Star 1000 OmegaSol 50 Survival Tent 150 Character Accesories: Power Ring 200 Stamina Ring 150 Speed Ring 1200 Guard Ring 2000 I'd reccomend you get some ZetaSol: they're the equivalent of Phoenix Tails (recover from 0 HP condition). However, since in XG such characters are recovered with 1 HP at the end of the battle, these items aren't as important as in FF games. Nevertheless, it's a good idea to keep some handy for hard boss battles. You should get some AquaSol S too. The rest of the items are a bit too expensive to justify their purchase for now. Regarding accesories, I specially like Speed Rings, and they're not that expensive either. According to Tatsushi Nakao, they also work when you're on your Gears! You can explore the Yggdrasil and become familiar with it (again, use the map). There are some things you can't do yet, though (like changing party members... it will be quite some time until you can). When you're done, go to the bridge and talk to Sigurd. E n d o f R e w r i t e - Once you've arrived at your new destination, Maison will talk to you in the common area. Afterwards, you can visit a shop on the lower floor. There's also a door in the previous room that leads to an area with a Memory Cube (you can spend the night here, too). In another room is an Iron Whip for Bart. You can find Shitan and Bart in the electronics room. - Once you're in control of Fei again, you might as well check out the Gears. Go down the first elevator, then the second one. One of the Gears down here is 'Heimdall', which you don't get to use quite yet :) Go back up and get onto the sand cruiser--Bart will pop out of the entrance. You can go into the cruiser if you want, but there's not much to do there (Bans, the living sound test, will still be in the bridge. If you want to listen to more of the dolphin's (?) sound collections, go talk to him). - Return to the upper level (the area with all the rooms) and look around. There's a passage that leads outside. Back on the World Map, head out into the desert to find Ave. ========================================================================= 3 . D I S C T W O W A L K T H R O U G H ========================================================================= ========================================================================= 4 . S E C R E T S A N D C O D E S ========================================================================= QUICK GEAR RIDE ________________________________________________________ by Jego Herve While in the world map or any area in which you can go around in your gears, you can press L2+R2 to get into / out of your gears instantly. This might not seem like much, but believe me, not having to go to the menu screen saves a lot of time. YGGDRASIL'S REVERSE GEAR _______________________________________________ by Ignacio de Lucas I discovered this around revision 0.2, but I kept forgetting to put it until now ^_^; While flying around in the Yggdrasil, you can hold R2, then press the action button (Circle) to fly backwards. Quite useful for those accurate landings. THE SANDMAN DESERT _____________________________________________________ by Tatsushi Nakao Right at the end of the game, there's a desert in an island in the world map that can be entered: it is the Sandman's Desert. Upon arriving there some Sandmen will appear and tell you to go home (in English! ^_^;), at which point you'll be asked if you want to leave or not. Assuming you don't (second choice), you'll have to fight them, but when you beat them there'll apparently be just an endless, looping desert. Well, here's what you have to do. Go four screens to the East, then two to the North, and you'll find some Sunahami's jumping towards the West. Follow them, and you'll appear in a screen with sand currents leading to the sand cascade. Just try to stay in the rocks and move quickly to grab the chests (I've not had time to get both yet, but the easiest one has one of the best armors in the game). Once you drop from the upper part of the screen, you'll have to fight Mimmy, one of the first bosses in the game... but this time you're outside your Gears! Anyway, it's not hard. From there on, though, Mimmys will appear as regular enemies in the desert. Also, the screen you drop to isn't the starting point but the screen East to that, so if you want to repeat it to get the other chest, you only have to go three screens East before going North. IN-GAME MUSIC TEST _____________________________________________________ by Tatsushi Nakao Apart from the music test in Shepad, which lets you listen only to some themes, there's another one close to the end of the game. If you go to Kisreb's Battling, which is still operative, you can choose to fight agains other Gears for Battle Points. The Battling will be explained in a later version of the FAQ, but you can use David Johnson's walkthough for details about it. Anyway, one of the items you can exchange for battle points is a M Disc, which lets you hear most of the game's music in the jukebox in the same Battling. I've listed the tunes along with the Action Replay number corresponding to them. BTW, you can use my Infinite Battle Points Action Replay code to get the M Disc easily. Unfortunatelly, it seems that using the AR to get the disc itself won't work, though. I've marked some of my faves with ***** (as if anyone would care...). A Theme track00: 1E - Ellie's theme ***** track01: 27 - Ellie's theme (variation, non-looping) track02: 29 - Soft Yggrasil variant (opening text) track03: 0F - Chu Chu's theme track04: 2B - Maria's theme track05: 2C - Maria and Siebzehn "heroic" variation ***** track06: 19 - General sad theme track07: 06 - Forest of the Dark Moon track08: 42 - Graf's theme track09: 3E - Id's theme ***** A Battle track00: 1D - Battle theme track01: 14 - Boss music 2nd track02: 0B - Boss music 1st Dungeons track00: 12 - Cave (ambience) track01: 11 - Water flow (ambience) track02: 18 - Soft wind (ambience) track03: 24 - Machinery (ambience) track04: 1A - Distant machinery (lighthouse dungeon) (ambience) track05: 43 - Sewers (like 06 but without ambience sounds) track06: 38 - Babel tower track07: 43 - Sewers (yes, again) Nature track00: 09 - Midnight (ambience) track01: 10 - Mountain (ambience) track02: 06 - Forest of the Dark Moon (another one that repeats) track03: 15 - Wind (ambience) track04: 1B - Soft wind (ambience) track05: 1C - Rainfall (ambience) track06: 25 - Distant rumble (ambience) track07: 17 - Strong wind (ambience) The World track00: 28 - Overworld theme track01: 05 - Lahan town track02: 07 - Shitan's place track03: 2A - Dajil theme track04: 16 - Bart's theme track05: 04 - Alur's theme track06: 26 - Abe city track07: 3B - Yggdrasil theme (Bart's variation) track08: 47 - Kisreb track09: 2D - Damuz theme track10: 45 - Shebat theme ***** track11: 48 - Solaris Comical Theme track12: 39 - Church organ music track13: 40 - Flying Yggdrasil theme Requiem track00: 0C - Go to sleep track01: 0D - Go to sleep 2 track02: 0E - Game over track03: 0A - Dramatic Church theme variation track04: 13 - Eerie music track05: 08 - Music box theme track06: 2E - Fei's theme ***** track07: 2F - Church theme Emotion track00: 23 - Sad theme (Billy) track01: 3F - Heroic theme ***** track02: 3A - General tension music track03: 3D - Sinister music track04: 3C - Kisreb Of all the tracks that are really songs, there are missing only the 41 and 44, which correspond, unsurprisingly, to the last two bosses' themes. GAME SHARK CODES _______________________________________________________ Please don't reprint these codes without attributing them to their proper authors/creators. Also, please don't ask me how to use any of these codes. I've put them as clearly as I've been able (not that much, I know). If you really feel there's something that could and should be better explained, mail me and I'll try my best to explain it in the next revision of the FAQ. ------------------------------------------------------------------------- ITEM SELECT 8006ECEA - xxyy by Kao Megura ------------------------------------------------------------------------- This code has a tendency to crash the game. In order for it to work, turn the switch off after entering the PAR menu. Select this code, flip up the switch when it tells you to, then put it back down when you see the 'Thank You' message. Don't turn it back on until you're in the Item menu. Remember that you have to move an item around the menu to get the 'selected' ones to appear. You'll need to turn this code off before exiting the Main Menu. Most of the times you'll be using this code to just get a Debug Item and Debug Waza: these items give you almost all items and techniques in the game! (and even some that aren't in there). BTW, using the Debug Item generates Debug Waza, so you don't even need that one. But it won't give any of the Event Items. The Debug Waza will also put all characters in the "global party", just as if the "party select" code had been used with 07FF (see below). This is bad, however: it will cause the game to freeze when shopping, since it will try to display the faces of all characters on the shopping screen. So correct it with a Party Select code. The Debug Item and Debug Waza have the numbers 21 and 22. xx = Item in first slot, right side. yy = Item in first slot, left side. Replace xx or yy with: Items usable during battle 00 = 01 = Aqua Sol 02 = Aqua Sol S 03 = Aqua Sol DX 04 = Alpha Sol 05 = Spell Drug 06 = Rose Sol 07 = Rose Sol S 08 = Rose Sol DX 09 = Sigma Sol 0A = Zeta Sol 0B = Zeta Sol DX 0C = Kelba Sol 0D = Geist Sol 0E = Extra Sol 0F = White Star 10 = Brown Star 11 = Red Star 12 = Blue Star 13 = Hard Star 14 = Speed Star 15 = Eyedrop of Tragedy 16 = Penetrating Medicine 17 = Aegis Sol 18 = Igis Sol 19 = Blue Rose 1A = Red Rose 1B = Black Rose 1C = El. Iris 1D = El. Logos 1E = El. Ignis 1F = El. Acuvi 20 = Thousand Warrior Str. Action Replay only items 21 = Debug Item 22 = Debug Technique 23 = Wind Weakness 24 = Earth Weakness 25 = Fire Weakness 26 = Water Weakness 27 = Tomare 28 = Nero 29 = Totte moyowai 2A = Konran 2B = Soukou kesson 2C = Keikenchi dama 2D = Combo Orb 10 2E = Baraa 2F = Battle 047 30 = Battle 048 Items not usable during battle 31 = Omega Sol 32 = Survival Tent 33 = STR Drive 34 = VIT Drive 35 = ETH Drive 36 = A.E Drive 37 = HP Drive 38 = EP Drive 39 = Tsuchinoko Meat 3A = High Grade Ts. Meat 3B = Tsuchinoko Steak 3C = Fang 3D = Eyeball 3E = Scale 3F = Strange Fruit 40 = Elf Banana 41 = Desert Strawberry 42 = Lighning Radish 43 = Dorian Juice 44 = Nisan Water 45 = Ave Water 46 = Toy Gun 47 = Mini Gear 48 = Geridelbar Seed 49 = Geridelbar Fruit 4A = Mertoruag Seed 4B = Mertoruag Fruit Key items 4C = Scissor, Paper Badge 4D = Hide and Seek Badge 4E = Tag Game Badge 4F = Doll of Tears 50 = UFO Photograph 51 = Master Key 52 = Bundle of Sewer Keys 53 = Protection Bell 54 = Happy Picture Book 55 = Boring Comic 56 = "Church" Doctrine 57 = Spider 58 = Bird's Egg 59 = Dog Food 5A = Gold Lump 5B = Spider Web 5C = M Disk 5D = Chu Chu Doll 5E = ?? Ceremony Ticket 5F = Chu Chu Devil Statue 60 = Ship Room Key 61 = Kisreb Map 62 = Melgaba Map 63 = Shebat Map 64 = Justice Stone 65 = Dawn Stone 66 = Twilight Stone 67 = Gloom Stone 68 = Big Glod Lump 69 = Elephant Tusk 6A = Army Master Card 6B = Actor's Certificate 6C = Dirty Badge ------------------------------------------------------------------------- ACCESSORY SELECT 801EA552 - 00xx by Kao Megura ------------------------------------------------------------------------- This code has a tendency to crash the game. In order for it to work, turn the switch off after entering the PAR menu. Select this code, flip up the switch when it tells you to, then put it back down when you see the 'Thank You' message. Don't turn it back on until you're in the Item menu. Remember that you have to equip an item in the third slot already in order to get the 'selected' one to show up. You'll need to turn this code off before exiting the Main Menu. Items between < > are ones that can only be obtained with an Action Replay (i.e. they're not in the game). There may be more than the ones I've marked, or even some of the ones I've marked might be real ones (not likely, though). I'll try to correct these as I write the walkthrough. xx = With an item in the third slot, replace xx and then try to equip that item to equip the accessory you chose using the code. Replace xx with: 00 = 01 = Warrior Clothing 02 = Swordman Clothing 03 = Leather Jacket 04 = Metal Vest 05 = Metal Jacket 06 = Penguin Coat 07 = War Mail 08 = Crimson War Clothing 09 = Black Leather 0A = Golden War Clothing 0B = 0C = 0D = 0E = 0F = Alur's Wedding Dress 10 = Warrior Hat 11 = Swordman Hat 12 = Leather Hat 13 = Metal Met 14 = War Helm 15 = Crimson Leaf Hat 16 = Black Met 17 = Golden Hat 18 = 19 = Uniform 1A = Fighting Priest Cl. 1B = Martial Arts Clothes 1C = Mermaid Clothes 1D = Beauty Beast Clothes 1E = Execution Clothes 1F = Guardian Angel Cl. 20 = Silence Goddess Cl. 21 = Millenium Clothes 22 = 23 = White Beret 24 = Silver Beret 25 = Ruby Met 26 = Star Light 27 = Rainbow Turban 28 = 29 = Millenium Helm 2A = Star Spirit Hat 2B = Red Mail 2C = Iron Mail 2D = Knight Mail 2E = Dark Armor 2F = Rose War Clothes 30 = Bl. Clothes of Kill. 31 = Man Clothes 32 = Hero's Costume 33 = Legendary Wear 34 = Invincible King Cl. 35 = Iron Met 36 = Night Helm 37 = Dark Helm 38 = King Helm 39 = Kaiser Helm 3A = 3B = Cloth Suit 3C = Battle Vest 3D = Holy Clothes 3E = Devil Clothes 3F = Fuwafuwa Clothes 40 = Battle Doretta (41 to 59 are blank) 5A = Power Ring 5B = Power Ring S 5C = Stamina Ring 5D = Stamina Ring S 5E = Glasses 5F = Super Goggle 60 = Step Shoes 61 = Premium Shoes 62 = Ether Stone 63 = Big Ether Stone 64 = Resist Ether Stone 65 = Big Resist Ether St. 66 = Speed Ring 67 = Speed Ring S 68 = War Spirit Belt Belt 69 = Great Harmony Belt 6A = Small Amp 6B = Wizard Ring 6C = Heracles Ring 6D = Buyer Certificate 6E = Holy Man's Pendant 6F = 70 = Life Stone 71 = Crisis Power 72 = Guard Ring 73 = Avoid Ring 74 = Black Long Coat 75 = Battlefield Apron 76 = Body Guard 77 = Mind Guard 78 = Poison Guard 79 = Sleep Guard 7A = Cool Glasses 7B = Brain Guard 7C = Speed Shoes 7D = Muscle Belt 7E = Ether Double 7F = Ether Guard 80 = Wind Ring 81 = Earth Ring 82 = Fire Ring 83 = Water Ring 84 = Ether Reverse 85 = 86 = 87 = SD Fei Doll 88 = SD Bart Doll 89 = SD Billy Doll 8A = SD Ellie Doll 8B = SD Emerada Doll 8C = Mermaid Earring 8D = 8E = ChuChu's Devil God 8F = Memory Pendant ------------------------------------------------------------------------- MUSIC SELECT 8004E9C8 00xx by Ignacio de Lucas ------------------------------------------------------------------------- Enter or exit a room for the selected music to start playing. As promised, here's the music list. No need to mention I made all the names myself (I don't own the BGM, though it's not because I don't want to -_-). Worse yet, I tried to match each music with its use in the game, and given my musical ineptitude these will most likely be wrong. But here they are anyway. OK, I marked some more tunes. I know nobody will pay any attention to these, but hey, what's one's own FAQ for? Anyhow, it's hard to select some: this game has one of the best soundtracks I've listened to. And now that we are into useless info about the writer's tastes, I rather liked more the Overworld theme in the demo disc! It had a calm, soft atmosphere which is partly spoiled in the complete game because they added more instruments. OK, I'm shutting up now... 00 - Lahan town 01 - Lahan town 02 - Lahan town 03 - Lahan town 04 - Alur's theme 05 - Lahan town 06 - Forest of the Dark Moon 07 - Shitan's place 08 - Music box theme 09 - Midnight (ambience) 0A - Dramatic Church theme variation 0B - Boss music 1st 0C - Go to sleep 0D - Go to sleep 2 0E - Game over 0F - Chu Chu's theme 10 - Mountain (ambience) 11 - Water flow (ambience) 12 - Cave (ambience) 13 - Eerie music 14 - Boss music 2nd 15 - Wind (ambience) 16 - Bart's theme 17 - Strong wind (ambience) 18 - Soft wind (ambience) 19 - General sad theme 1A - Distant machinery (lighthouse dungeon) (ambience) 1B - Soft wind (ambience) 1C - Rainfall (ambience) 1D - Battle theme 1E - Ellie's theme ***** 1F - 20 - 21 - 22 - 23 - Sad theme (Billy) 24 - Machinery (ambience) 25 - Distant rumble (ambience) 26 - Abe city 27 - Ellie's theme (variation, non-looping) 28 - Overworld theme 29 - Soft Yggrasil variant (opening text) 2A - Dajil theme 2B - Maria's theme 2C - Maria and Siebzehn "heroic" variation ***** 2D - Damuz theme 2E - Fei's theme ***** 2F - Church theme 30 - 31 - 32 - 33 - 34 - 35 - 36 - 37 - 38 - Babel tower 39 - Church organ music 3A - General tension music 3B - Yggdrasil theme (Bart's variation) 3C - Kisreb 3D - Sinister music 3E - Id's theme ***** 3F - Heroic theme ***** 40 - Flying Yggdrasil theme 41 - End boss (no spoilers, huh? ^_^;) 42 - Graf's theme 43 - Sewers (like 06 but without ambience sounds) 44 - Second-to-last boss 45 - Shebat theme ***** 46 - Bart's base 47 - Kisreb 48 - Solaris Comical Theme ------------------------------------------------------------------------- INFINITE MONEY 8006E5E8 C9FF by Ignacio de Lucas 8006E5EA 3B9A ------------------------------------------------------------------------- Someone asked me why I hadn't made this code. There are two reasons: I could say that I don't usually use AR codes to make the game easier, preferring instead the ones that have interesting effects. But the main reason is that I forgot ^_^; ------------------------------------------------------------------------- FAST LEVEL UP - FEI 8006CF74 0001 by Ignacio de Lucas 8006CF76 0000 ------------------------------------------------------------------------- I think this one made you gain a level each battle. I haven't made any more of these (just Fei's) or tested it further because of the above reason of making the game easier. ------------------------------------------------------------------------- FEI ALWAYS RUNS 80059798 0040 by Ignacio de Lucas ------------------------------------------------------------------------- Useful for lazy players (like me! ^_^;) who don't want to even hold X to run around. The code doesn't have any side effect either (i.e. the X button works just fine). ------------------------------------------------------------------------- CHARACTER POSITION IN THE WORLD MAP 800D3816 xxxx by Ignacio de Lucas 800D381E yyyy ------------------------------------------------------------------------- This allows you to teleport to any location of the world map. I made it at the beginning of the game, but I have tried it later and doesn't seem to work. I will correcting this soon, but for the moment, I think this should work early in the game, but only when you are in your Gear (otherwise it teleports your Gear :) ). ------------------------------------------------------------------------- SAVE ANYWHERE 800B1840 0001 by Ignacio de Lucas ------------------------------------------------------------------------- Inspired by the code of the same name someone made for FF7 (I later made that same for the US version of FF7). Like it says, the game always consider you to be on a save point. The most amazing bit about this code is that it actually works, that is, you can load the saved game and you will appear where you saved. It will mess up in some places, however: one of them being the Babel Tower. So I'd reccomend you always keep at least one "traditional" save game (i.e. don't overwrite it using this code). I've also had some problems with this code, specifically being unable to boot the game with it active. Until I check it some more, I'd reccomend you turned off the Action Replay as soon as you enter the code, and turned it on only when saving. ------------------------------------------------------------------------- PARTY SELECT 8006E9F4 0xyz by Ignacio de Lucas ------------------------------------------------------------------------- One of my favorite codes, it allows you to freely configurate the members of your "global" party, i.e. the members in your current party and those in the reserve. You can then change party members normally as often as you want. Keep in mind that there are only 9 members slots at any time (three in your current party and six in the reserve) and there are 11 characters, so if you choose all of them, Shitan with Katana and adult Emeralda will not show up. In other words, you must sacrifice two characters. During a normal game, these are obviously regular Shitan when he gets a Katana, and young Emeralda when she grows up. I sort of liked ol' good Shitan though (more than Chu Chu anyway ^_^;), so I'd stick him in. Same goes for young Emeralda. NOTE: If you choose all characters, the game will slow down to a halt whenever you enter a shop's menu, as the game will try to display all characters' faces at once. So again, don't choose them all. Note also that the Debug Waza item will configure your party as having all characters, so this problem will also arise. Fortunatelly, you can use this code (party select) to select a 9-character party (or less, if you want). The way of calculating the number that you have to put instead of the xyz can be tricky if you don't know Hexadecimal / Binary. I'll try to make it simple though. The x controls whether Maria, Shitan with Katana and adult Emeralda are in your global party. Maria Shitan Emeralda 0 No No No 1 Yes No No 2 No Yes No 3 Yes Yes No 4 No No Yes 5 Yes No Yes 6 No Yes Yes 7 Yes Yes Yes You might want to sacrifice Maria (6) for getting both Shitans or Emeraldas. Else, you'd put 7 to have them all. The y controls whether Billy, Rico, young Emeralda and Chu Chu are in your global party. Billy Rico Emeralda Chu Chu 0 No No No No 1 Yes No No No 2 No Yes No No 3 Yes Yes No No 4 No No Yes No 5 Yes No Yes No 6 No Yes Yes No 7 Yes Yes Yes No 8 No No No Yes 9 Yes No No Yes A No Yes No Yes B Yes Yes No Yes C No No Yes Yes D Yes No Yes Yes E No Yes Yes Yes F Yes Yes Yes Yes Tipically you'd want to stick Rico and Billy in your global party. You might want to sacrifice Chu Chu (7) to add space for the two Shitans or the Two Emeraldas, or you might want to remove young Emeralda (B) to have only the old one (but you can have both if you want). Or you might want to do them both (3), going for both Shitans. The z controls whether Fei, Ellie, Shitan and Bart are in your global party. Fei Ellie Shitan Bart 0 No No No No 1 Yes No No No 2 No Yes No No 3 Yes Yes No No 4 No No Yes No 5 Yes No Yes No 6 No Yes Yes No 7 Yes Yes Yes No 8 No No No Yes 9 Yes No No Yes A No Yes No Yes B Yes Yes No Yes C No No Yes Yes D Yes No Yes Yes E No Yes Yes Yes F Yes Yes Yes Yes Most of the times you'll want to put this as F to have all four of them, unless you want to have Shitan with Katana and just that one (remember you can have both), in which case you'd put B to remove regular Shitan. Some interesting parties are: 07BB : All characters, Shitan with Katana only, adult Emeralda only. 067F : Both Shitans, both Emeraldas, but without Maria nor Chu Chu. 07FF : All characters, bar none, although Shitan with Katana and grown Emeralda won't show up in the character change screen. DON'T USE THIS, for the above reason about the shops. BTW, this is the resulting party after using the Debug Waza item (see above). ------------------------------------------------------------------------- CHARACTER SELECT 3006E9F8 00xx by Ignacio de Lucas 3006E9F9 00yy 3006E9FA 00zz ------------------------------------------------------------------------- Actually, the only reason now to use this code, is to change characters when you still can't change characters (early on the game). You will therefore always use this code in conjunction with the former one, since when you can't change characters is when you have only three or less in your global party, so you wouldn't be able to select anyone anyway. So you'd use the "Party Select" to put the character you want in your global party, then the "Character Select" to put it into your current party. Clear enough? I hope so, becuase that's as clearly as I can put it. Beware when selecting a character that you haven't already obtained normally, as most of the times they won't be equipped with a Gear, or even be equipped, as in adult Emeralda's case, with the Yggdra4, which tends to crash the game. For these, remember to use a "Gear select" code (which, of course, I kindly provide :) ). In these, xx is the first character, yy the second, and zz the third. If you are using a Comms Kit to activate these, remember you can't enter codes starting with 30 with it; instead, use: 8006E9F8 yyxx 8006E9FA 00zz The character numbers are: 00 - Fei 01 - Ellie 02 - Shitan 03 - Bart 04 - Billy 05 - Rico 06 - Young Emeralda 07 - Chu Chu 08 - Maria 09 - Katana-wielding Shitan 0A - Adult Emeralda ------------------------------------------------------------------------- ENEMIES HAVE INFINITE HP 800CC8A4 7FFF by Ignacio de Lucas 800CCA14 7FFF 800CCB84 7FFF ------------------------------------------------------------------------- Well, I made this code mainly for being able to make the skill lists without the enemies dying all around, but maybe someone might find this useful. ------------------------------------------------------------------------- ENEMIES HAVE JUST ONE HP 800CC8A4 0001 by Ignacio de Lucas 800CCA14 0001 800CCB84 0001 ------------------------------------------------------------------------- Silly me, I forgot that the above code could be as well used to put the enemies down to 1 HP. And THAT would be useful ^_^; ------------------------------------------------------------------------- ENEMY GEARS HAVE INFINITE HP 800CC95C FFFF by Ignacio de Lucas 800CCACC FFFF 800CCC3C FFFF ------------------------------------------------------------------------- Same as above. ------------------------------------------------------------------------- ENEMY GEARS HAVE INFINITE HP 800CC95C 0001 by Ignacio de Lucas 800CCACC 0001 800CCC3C 0001 ------------------------------------------------------------------------- Again, silly me. :) ------------------------------------------------------------------------- INFINITE TIME BAR 800D2526 0000 by Ignacio de Lucas 800D2528 0000 800D252A 0000 ------------------------------------------------------------------------- Yer average (but popular nonetheless) "nyah nyah I can attack a thousand times before you can move" code. The enemies will be able to poke an attack every now and then, however. ------------------------------------------------------------------------- ALWAYS HAVE 28 AP STORED 800D29C0 001C by Ignacio de Lucas 800D29C8 001C 800D29D0 001C ------------------------------------------------------------------------- Like it says. Beware that this causes EXTREMELLY weird things to happen when inside your Gear: namely, you will use your character's Skills instead of the Gear's! It will use the animations for your Gear's attacks but it looks really cool! The "beware" part is that it tends to crash the game. ------------------------------------------------------------------------- INFINITE HP / EP by Ignacio de Lucas ------------------------------------------------------------------------- For each character, there are four codes listed. They are HP, Max HP, EP and Max EP. One note though: some of these will not work, specially for the later characters. It seems that they're not always equally distanced, and I've not bothered to try them all. Most should work, though. Fei 8006CF7C 03E7 8006CF7E 03E7 8006CF80 0063 8006CF82 0063 Ellie 8006D020 03E7 8006D022 03E7 8006D024 0063 8006D026 0063 Shitan 8006D0C4 03E7 8006D0C6 03E7 8006D0C8 0063 8006D0CA 0063 Bart 8006D168 03E7 8006D16A 03E7 8006D16C 0063 8006D16E 0063 Billy 8006D20C 03E7 8006D20E 03E7 8006D210 0063 8006D212 0063 Rico 8006D2B0 03E7 8006D2B2 03E7 8006D2B4 0063 8006D2B6 0063 Young Emeralda 8006D354 03E7 8006D356 03E7 8006D358 0063 8006D35A 0063 Chu Chu 8006D3F8 03E7 8006D3FA 03E7 8006D3FC 0063 8006D3FE 0063 Maria 8006D49C 03E7 8006D49E 03E7 8006D4A0 0063 8006D4A2 0063 Shitan with Katana 8006D540 03E7 8006D542 03E7 8006D544 0063 8006D546 0063 Grown Emeralda 8006D5E4 03E7 8006D5E6 03E7 8006D5E8 0063 8006D5EA 0063 ------------------------------------------------------------------------- INFINITE HP - ALL GEARS 800CC50C 4E1F by Ignacio de Lucas 800CC67C 4E1F 800CC7EC 4E1F ------------------------------------------------------------------------- This only works in battle... then again, it is the only place in which you'll be needing it. ------------------------------------------------------------------------- INFINITE FUEL - ALL GEARS by Ignacio de Lucas ------------------------------------------------------------------------- 800CC4E4 270F 800CC4E6 270F 800CC654 270F 800CC656 270F 800CC7C4 270F 800CC7C6 270F There are six codes because I put the Max fuel as well. ------------------------------------------------------------------------- ALWAYS AT ATTACK LEVEL 3 - ALL GEARS 800CC550 0003 by Ignacio de Lucas 800CC6C0 0003 800CC830 0003 ------------------------------------------------------------------------- Guess. ------------------------------------------------------------------------- ALWAYS AT INFINITE ATTACK LEVEL - ALL GEARS 800CC550 0004 by Ignacio de Lucas 800CC6C0 0004 800CC830 0004 ------------------------------------------------------------------------- Beware that if your character doesn't have an Infinity Level attack he/she won't be able to attack at all :). Of course, that's where the "Have all abilities" code steps in. ------------------------------------------------------------------------- GEAR SELECT by Ignacio de Lucas ------------------------------------------------------------------------- You can have any character ride any Gear, but they'll perform the Skills, Ethers, etc of its legitimate owner. Fei 8006CFD0 00xx Ellie 8006D074 00xx Shitan 8006D118 00xx Bart 8006D1BC 00xx Billy 8006D260 00xx Rico 8006D304 00xx Young Emeralda 8006D3A8 00xx Chu Chu 8006D44C 00xx Maria 8006D4F0 00xx Shitan with Katana 8006D594 00xx Grown Emeralda 8006D638 00xx The Gears are: 01 : Weltall 02 : Vierge 03 : Heimdal 04 : Brigander 05 : Renmazuo 06 : Stier 07 : Chu Chu 08 : Siebzehn 09 : Crescens 0A : El Regrs (crashes) 0B : El Fenrir 0C : El Andvari 0D : El Renmazuo 0E : El Stier 0F : Xenogears 10 : Heimdal 11 : Bart Soldier (crashes) 12 : Yggdra 4 (crashes) Gears marked with (crash) tend to crash the game (surprise). They can still be used in battle and they won't crash much (well the Yggdra4 does a bit ^_^;), but they will definitelly crash if their graphic is to be displayed in the map. I.e. don't enter or exit any location with any of them active (I'm afraid exiting from a battle counts as well, though). ------------------------------------------------------------------------- HAVE ALL ABILITIES by Ignacio de Lucas ------------------------------------------------------------------------- Nice, huh? Each single code gives all abilities of a certain type for a character. These are: Skills, Ethers, Gear Skills, Gear Ethers, and Gear Options. These codes will also give you tons of non-existing abilities though, which can make anything from crash the game to nothing at all. To make sure one of these exists, just check it in the official lists. Keep in mind that the Debug Waza doesn't give you all abilities (for example, Fei's "Hell Fire" Gear option). If you don't get all Gear skills, use these codes (the third one of each group). Fei 8006E384 FFFF 8006E386 FFFF 8006E388 FFFF 8006E38A FFFF 8006E39E FFFF Ellie 8006E3A4 FFFF 8006E3A6 FFFF 8006E3A8 FFFF 8006E3AA FFFF 8006E3BE FFFF Shitan 8006E3C4 FFFF 8006E3C6 FFFF 8006E3C8 FFFF 8006E3CA FFFF 8006E3DE FFFF Bart 8006E3E4 FFFF 8006E3E6 FFFF 8006E3E8 FFFF 8006E3EA FFFF 8006E3FE FFFF Billy 8006E404 FFFF 8006E406 FFFF 8006E408 FFFF 8006E40A FFFF 8006E41E FFFF Rico 8006E424 FFFF 8006E426 FFFF 8006E428 FFFF 8006E42A FFFF 8006E43E FFFF Young Emeralda 8006E444 FFFF 8006E446 FFFF 8006E448 FFFF 8006E44A FFFF 8006E45E FFFF Chu Chu 8006E464 FFFF 8006E466 FFFF 8006E468 FFFF 8006E46A FFFF 8006E47E FFFF Maria 8006E484 FFFF 8006E486 FFFF 8006E488 FFFF 8006E48A FFFF 8006E49E FFFF Shitan with Katana 8006E4A4 FFFF 8006E4A6 FFFF 8006E4A8 FFFF 8006E4AA FFFF 8006E4BE FFFF Grown Emeralda 8006E4C4 FFFF 8006E4C6 FFFF 8006E4C8 FFFF 8006E4CA FFFF 8006E4DE FFFF ========================================================================= 5 . P L A Y I N G T H E G A M E ========================================================================= ------------------------------------------------------------------------- C H A R A C T E R S ------------------------------------------------------------------------- WONG FEIFONG (FEI) Birthplace: Unknown Age: 18 Gender: Male Height: 177cm Weight: 67kg Weapon Style: Fist Method Gear: Weltall ELEHAYYM VAN HOUTEN (ELLIE) Birthplace: Solaris Age: 18 Gender: Female Height: 164cm Weight: 46kg Weapon Style: Rods Gear: Vierge SHITAN UZUKI Birthplace: Solaris Age: 29 Gender: Male Height: 182cm Weight: 68kg Weapon Style: Fist Method / Katana Gear: Heimdal BARTHLOMEI FATIMA (BART) Birthplace: Ave (Fatima Castle) Age: 18 Gender: Male Height: 183cm Weight: 72kg Weapon Style: Whips Gear: Brigander BILLY LEE BLACK Birthplace: Many Islands Ocean Area Age: 16 Gender: Male Height: 168cm Weight: 59kg Weapon Style: Guns Gear: Renmazuo RICARDO BANDERAS (RICO) Birthplace: Kisreb Age: 30 Gender: Male Height: 211cm Weight: 160kg Weapon Style: Melee Technique Gear: Stier MARIA BELTHASAR Birthplace: Shebat? Age: ?? Gender: Female Height: ??cm Weight: ??kg Weapon Style: Bare-Hand Gear: Siebzehn EMERALDA Birthplace: ?? Age: ?? Gender: Female Height: ??cm Weight: ??kg Weapon Style: Body Change Gear: Crescens CHU CHU Birthplace: ?? Age: ?? Gender: Female (judging from equipable armor) Height: ??cm Weight: ??kg Weapon Style: Claws Gear: None ------------------------------------------------------------------------- C O N T R O L S ------------------------------------------------------------------------- K.M.'s note: Believe it or not, while this info. is taken from personal experience, it's also based on info. from the _English_ pamphlet included with the game. Weird, I know! Maybe Square wants people to start playing more imports! WHILE ON THE WORLD MAP / FIELD / DUNGEON _______________________________ S = Jump* T = Open Main Menu O = Talk / Accept / Examine / Read / Open chests, doors X = Dash / Decline / Close Menu R1 = Rotate right 45 degrees L1 = Rotate left 45 degrees L2+R2 = Get into or out of your gears R2+O = Reverse gear while in the flying Yggdrasil START = Pause the game SELECT = Open / Close Minimap (only in the World Map) * You can jump while dashing to perform a longer, faster Jump. While in any of these areas (usually), a compass is displayed at the bottom right corner of the screen to let you know where you're heading. 'North' is always shown in red. MENU CONTROLS __________________________________________________________ O = Accept X = Cancel / Close current window R1 = Show next character in roster L1 = Show previous character in roster BATTLE CONTROLS ________________________________________________________ S = Accept a command / during Attack, perform a Weak attack T = Accept a command / during Attack, perform a Regular attack O = Accept a command / during Attack, deliver a Strong attack X = Decline a command / during Attack, end Attack string. ------------------------------------------------------------------------- M A I N M E N U ------------------------------------------------------------------------- Shown on the main screen of the Main Menu is a list of available commands, all in English. To the right are your characters, and information about them: Experience Level Name Experience Points remaining until Level Up Current HP / Maximum HP (Hit Points) Current EP / Maximum EP (Ether Points) You can have up to three characters in your party at one time. At the bottom of the menu is a display telling you how much Gold (G) you have, and the total amount of time you've spent playing the game. MAIN MENU - STATUS _____________________________________________________ Shown in this menu (top to bottom, left to right): Current Level (LV) Amount of EXP earned so far Amount of EXP remaining until Level Up Character's Portrait Character's Name Current HP / Maximum HP Current EP / Maximum EP Japanese Translation Determines 体重 Total Weight Affects Agility 攻撃力 Attack Power Damage inflicted with physical attacks 命中 Accuracy Chance of hitting with physical att. 防御力 Defense Power Damage received from physical attacks 回避 Evade Chance of being hit by physical att. エーテル Ether Damage inflicted with Ether attacks エーテル防御 Ether Defense Damage received from Ether attacks 素早さ Agility Time between turns 武器 Weapon Weapon equipped アクセサリー Accessory Accesories equipped ギア Gear Gear equipped Skill Menu = This screen shows you all the skills you can learn at the moment. If you've learned a skill, the Ability Points (AP) required are shown along with the button command. (For instance, Fei's Mugisenretsu costs 5 AP and is inputted as O,O,S). The numbers and bars tell you how close you are to learning a new skill (?) Ability Menu = See 'Main Menu: Ability' Equip Menu = See 'Main Menu: Equip' MAIN MENU - EQUIP ______________________________________________________ The box in the upper left shows this: 武器 Weapon (currently equipped) アクセサリー Accessory (currently worn) Accessories include armor (hats, clothing), and items similar to those found in FF7 (Stamina Ring, Glasses, etc.) The box in the upper right shows what unequipped items can be worn. The box in the lower right shows the same stats from the 'Status' screen. When you equip an item, the positive (red) or negative (blue) impact on certain stats. is displayed. MAIN MENU - ITEM _______________________________________________________ The main box shows all the items you've accquired so far. Items that are highlighted can be used currently; items in dark lettering cannot be used at the moment. The lower box will give you a description of the item, as well as tell you what type of item it is. You can sort items by pressing O over an item once, finding a place, and pressing O. In the case of highlight another item, the two will switch place. To use an item, double-select that item with O and then choose the applicable character(s). MAIN MENU - ABILITY ____________________________________________________ The main box shows all learned abilities, and how many Ether Points (EP) are required to use that ability. The box in the lower left gives a brief description of that ability, and the box to the lower right tells you what type of ability it is. Finally, a small box below that shows you your current / maximum EP count. MAIN MENU - GEAR _______________________________________________________ This menu isn't available unless you have a Gear and are using it outside of a battle. The menu is similar to the Status screen, but with some differences: FL = Current amount of Gear fuel / Maximum amount of fuel Japanese Translation Determines 体重 Total Weight Affects Agility 攻撃力 Attack Power Damage inflicted with physical attacks 装甲値 Armor Damage received from physical attacks エーテル装甲 Ether Armor Damage received from Ether attacks 反応値 Reaction Chance of hitting with physical att. 素早さ Agility Time between turns エーテル機関 Ether Engine Damage inflicted with Ether attacks The 'Weapon' and 'Accessory' sections on this screen apply to your Gear, not you :) As for the other options: Get ON/OFF = Choose if you want to walk or ride in your Gear. Gear Option = Devices that can be used by your gear. They cost fuel. Ability = These are Abilities that you can use while in your Gear They also cost EP. Equip = For equipping weapons and accessories on your Gear. MAIN MENU - FILE _______________________________________________________ When selected, this screen loads up all the files on your Memory Card(s), including the little animated pictures. Nice. If you're standing near a Memory Cube or are on the Field, you can choose to save your game. Otherwise, your only option are to copy an existing file or delete a file. Note that you can copy and delete non-Xenogears files as well :) MAIN MENU - EXIT _______________________________________________________ As opposed to pressing X, you can also choose this option to exit the Main Menu. ------------------------------------------------------------------------- S L E E P I N G A N D S H O P P I N G ------------------------------------------------------------------------- Inns are numerous and spread throughout the world. To spend the night, go into an inn and talk to the people there until one of them (usually behind a desk, says something like this: 一泊10Gだけど。泊まっていくかい? Choose 'Hai' (Yes) or 'Iie' (No, dammit!) If you don't have enough money, you can't spend the night. Sleeping restores all lost HP and EP. Like inns, shops can be found everywhere. Sometimes, you can buy things from just people standing around instead of people inside buildings. When the shopping menu pops up, you'll see a list of items for sale and the amount of gold they cost will be displayed on the right. The window on the top tells you more about the item. To buy an item, press left or right while on it to indicate how many of that item you want. Then press O to buy it. A subtraction table on the right will show you how much gold you have remaining. When buying an equippable item, portraits of your characters will be shown, and if that item can be used by that character, their portrait lights up. Below that are indicators letting you know how that item affects your Weapon Power (top) and Defense Power (bottom). You can also sell items in shops; just choose items you want to get rid of and the price offered will be shown. Not all items are salable. You can also buy items for your Gear and maintain or upgrade it. Not a lot of people can do this for you (Old Man Bal is one of them). On that menu: TUNE UP MENU ___________________________________________________________ Here, you can improve your Gear's stats: Fuel - Restores your lost fuel. Increases fuel and HP maximum. Engine - You can purchase a new engine. This affects the gear's attack power (first number in the engine's name), as well as the amount of fuel it can carry (second number multiplied by 100). Unfortunatelly, more powerful engines use fuel faster when using Booster. Frame - You can purchase a new frame. The Frame of your Gear affects the amount of HP it has. The HP a frame has can be obtained by multiplying the number in its name by 100. Armor - You can purchase new armor (for better defense). If there are two numbers in its name, the first is the Armor value and the second the Ether Armor value. BUY MENU _______________________________________________________________ You can buy Weapons or Accessories (Parts) for your Gear. SELL MENU ______________________________________________________________ You can sell Weapons or Accessories (Parts). ------------------------------------------------------------------------- B A T T L E S ------------------------------------------------------------------------- Fighting is a requirement in most RPGs, and Xenogears is no exception. The battle system, once learned, is simple and fun, but until you get the hang of it, it's a virtual hell. Each element is explained below: THE BATTLE SCREEN (Character Battle) __________________________________ Shown on the top are the portraits of your characters and their current and maximum HP. Below that is shown their Time Bar and amount of stored Attack Points (AP). Below that, to the left, is the Combat Command. It's a ring showing various commands. To use a command, highlight it with the directional key and press O. Arrows surrounding the ring denote other menus--press once in that direction to highlight an option, then press in that direction again to bring up the secondary menu. Below that is a tall vertical meter. This is the graphical representation of your currently usable Attack Points. When you're creating your own chain of attacks, a small numerical counter is also shown to the right of that showing current AP / maximum AP usable at the moment. Certain attacks and combinations require more AP than others (we'll get to all that in a moment). Finally, your character(s) and the enemy or enemies are shown in the middle against an appropriate background. Depending on the location and progression of the battle, both enemies and characters may move to different spots on the screen. When you're selecting a target for commands and attacks, a red arrow appears that you can direct over an enemy or friend with the directional key. If you have multiple targets, multiple arrows will show, with darkened directions indicating that you can press in that direction to highlight a new target. THE BATTLE SCREEN (Gear Battle) _______________________________________ This screen is similar to the normal battle screen, with the following differences: - Shown below the Time Gauge is the Fuel Meter. Fuel is used in lieu of AP while in a Gear. Without Fuel, you cannot perform commands in battle. - The graphical and numerical representation of AP now represents your amount of Fuel. - There is a box to the right showing the status of your gear. - There's an Attack Level icon available. You can store attack energy by attacking. After enough atatcks, you'll store one level of energy, enabling you to use mroe powerful attacks. BATTLE COMMANDS (Character Battle) ____________________________________ When a battle begins, your Agility pitted against that of your opponent(s) determines who goes first. During the battle, your Time Gauge will fill up, and when it does, it's your turn to make an action. Here's a description of the Combat Command ring: (Main Ring) 気功 SKILLS 防御 攻撃 DEFEND ATTACK アイテム ITEM SKILLS - Use a learned Skill. DEFEND - Take no action that round, but any attack subsequently made against you inflicts less damage. ATTACK - Create an attack string using AP (see below). ITEM - Use an item from your inventory. (Secondary Ring) Gear召喚 (Note that this command will not RIDE GEAR appear when you don't have a Gear.) 逃走 連殺 RUN AWAY RAPID SLASH アイテム ITEM RIDE GEAR - If you have a Gear with you and aren't using it, choose this to get into it. RUN AWAY - Your character will try to run away from battle. If he's successful, everyone flees. If not, another character can try in that same round to escape as well. RAPID SLASH - You can use an Ability (special attack string) without entering the string, instead using stored AP. ITEM - Same purpose as in the Main Ring. General Notes on Character Battles: - Each round in which you attack, all unused APs are stored in a bar below your time bar. Reasons for not using all your APs include you cancelling your string, the enemy dying before you end or performing a Skill which uses less AP than your current maximum You can store up to 28 AP points total. The more you have, the faster your Time Bar charges (a good reason not to waste all your points on weak enemies). Also, you can use the Rapid Slash option to release the stored APs in the form of a string of Skills, each one costing as much as the whole string you have to perform normally to use it. (even though you are actually performing only the "Circle" ender. - Some Ether powers function and look different when you're riding a Gear. For one, all "HP recover" Ethers restore Gear defense when used inside a Gear (there are quite some enemy attacks that lower defense: they will be reflected in the Armor Loss percentage indicator). The only exception to this rule is Chu Chu's "Forest Dance", which recovers not only characters' HPs, but even Gears', making it extremely useful as it is the only way to recover a Gear's HP without using Fuel in the whole game. - The attack you use in battle affect what skills you learn. For example, early on in the game, using the Square or Circle Attacks repeatedly will help you learn Fei's 'Martial Arts Swift Lighning' faster. - Just because an attack does more damage doesn't mean it's better. Some characters that take no damage from a Heavy Attack (Circle), will be injured by a meager Light Attack (Square). BATTLE COMMANDS (Gear Battle) _________________________________________ (Main Ring) エーテル機関 ETHER ENGINE チャージ 攻撃 CHARGE ATTACK アイテム ITEM ETHER ENGINE - Use one of your skills that can be used while in a Gear. CHARGE - This restores some Fuel. The amount of fuel recovered varies depending on which attack level you Gear is in. Level Recover 1 30 2 60 3 90 Infinite 300 Also, there are accesories that increase your basic fuel recover rate, and there's one that removes status ailments when using charge. ATTACK - Perform an attack. ITEM - Use an item from your inventory. (Secondary Ring) 特殊装置 SPECIAL EQUIPMENT 逃走 ブースター RUN AWAY BOOSTER アイテム ITEM SPECIAL EQUIPMENT - Some Gears receive special devices during the course of the game. This uses Fuel. RUN AWAY - Your character will try to run away from battle. If he's successful, everyone flees. If not, another character can try in that same round to escape as well. BOOSTER - Wastes fuel like mad, but until you select it again to turn it off, your Time Bar maxes out rapidly. ITEM - Use an item from your inventory. General Notes on Gear Battles: - Every time you attack, you gain a level in your Attack Level meter. When you have enough stored levels, you can do special attacks by entering a button combination (these are basically Skills for Gears). - Unlike character skills, if you press a button and can perform a Skill off of that button, a diagram showing you the total Fuel Cost as well as what button can be pressed to perform that Skill are shown. Of course, you can always press X to cancel and just do a normal attack. - Skills starting with Square require and consume one Attack Level, ones starting with Triangle cost two, and ones starting with Circle cost three. - Gear Skills are closely related to character ones, in the sense that learning one character Skill makes you learn one Gear Skill. Since you can only learn character Skills on foot, it comes to happen that you need to be on foot even to learn Gear Skills! - In addition to the Skills you can learn normally (S,S, S,T, T,S, T,T, C,S and C,T), there are three accesories that allow you to use one additional Skill per level (S,C, T,C and C,C respectively). These Skills are extremelly useful as not only do they more damage than a regular Skill, but they also cost much less fuel. Thanks to David Johnson (johnsonr@compuserve.com) for this info. Infinite Attack Level: - Of special mention is the Infinite Attack Level. For a start, it isn't achieved normally (i.e. you don't automatically enter it when using a single attack from Level 3). Instead, each turn you SPEND in Level 3, there is a chance of you getting to Level Infinite. This chance is shown as the Hyper Level in the bunch of indicators at the right. So if it says Hyper Level 30%, each turn you spend in Attack Level 3 (not counting the one you reach it) you have a 30% chance of getting to Attack Level Infinite. And note that you don't have to attack or do anything else to raise to Infinite Level: you could as well charge fuel while you wait. - Now, where does this chance come from? Well, while some Gears seem to have an initial Hyper Level value higher to 0%, generally speaking it seems to be solely affected by your current HP level. The least HP you have, the greater this chance is. Keep in mind, though, that even at almost 0 HP, this chance doesn't seem to raise above 45% or so. Also, the Weltall 2 has a Gear option that puts it automatically in Infinite Level, and the Xenogears is always at 99% Hyper Level. - Infinite Attack Level wears of after three turns, so you better make the most of it. What are your options when in Infinite Attack Level? For a start, you can use Infinite Level Gear Skills, which deal a huge amount of damage (about twice as much as a Level 3 Skill) for a mere 10, 20 or 30 fuel. Since these won't wear your attack level, you can just use them three times in a row. You can also charge, and will get 300 fuel back each time. ========================================================================= 6 . L I S T S A N D C H A R T S ========================================================================= ------------------------------------------------------------------------- I T E M L I S T ------------------------------------------------------------------------- ITEMS THAT CAN BE USED DURING BATTLE ___________________________________ Japanese English Cost Effect アクアソル Aqua Sol 20 Recover 50 HP アクアソルS Aqua Sol Special 100 Recover 150 HP アクアソルDX Aqua Sol Deluxe 300 Recover 500 HP アルファソル Alpha Sol 1000 Recover full HP スペルドラッグ Spell Drug 10000 Recover full HP (all characters) ローズソル Rose Sol 100 Recover 10 EP ローズソルS Rose Sol Special 300 Recover 20 EP ローズソルDX Rose Sol Deluxe 800 Recover 30 EP シガマソル Sigma Sol 1500 Recover full EP ゼータソル Zeta Sol 100 Recover life ゼータソルDX Zeta Sol Deluxe 1000 Recover life and full HP ケルバーソル Kelba Sol 10 Nullify body status ailments ガイストソル Geist Sol 20 Nullify mind status ailments エクストラソル Extra Sol 50 Nullify all status ailments ホワイトスター White Star 500 Earth def. up / Wind def. down ブラウンスター Brown Star 500 Wind def. up / Earth def. down レッドスター Red Star 500 Water def. up / Fire def. down ブルースター Blue Star 500 Fire def. up / Water def. down ハードスター Hard Star 800 Defense up during battle スピードスター Speed Star 1000 Speed up during battle 悲劇の目薬 Eyedrop of Tragedy 10 Causes apparent death つっこみ薬 Penetrating Medic. 10 Removes apparent death イージスソル Aegis Sol 2000 Prevent body status ailments アイギスソル Igis Sol 2000 Prevent mind status ailments ブルーローズ Blue Rose 1500 Nullifies physical Ether support レッドローズ Red Rose 1500 Nullifies mental Ether support ブラックローズ Black Rose 1500 Nullifies equipment Ether support エル・アイリス El. Iris 1200 Makes attack wind-elemental エル・ロゴス El. Logos 1200 Makes attack earth-elemental エル・イグニス El. Ignis 1200 Makes attack fire-elemental エル・アクヴィ El. Acuvi 1200 Makes attack water-elemental 武器千力 Thousand Warrior Str.1000 Strength up during battle ITEMS THAT CAN'T BE USED DURING BATTLE _________________________________ Japanese English Cost Effect オメガソル Omega Sol 50 Restore all HP/EP (one) サバイバルテント Survival Tent 150 Restore all HP/EP in save p. (all) STRドライブ Strength Drive 10000 Strenght +1 VITドライブ Vitality Drive 10000 Vitality +1 ETHドライブ Ether Drive 10000 Ether +1 A・Eドライブ Avoid Ether Drive 10000 Ether defense +1 HPドライブ Hit Point Drive 20000 HP max +20 EPドライブ Ether Point Drive 20000 EP max +5 つちのこの肉 Meat of Tsuchinoko 10 Recover 50 HP or sell at Battling つちのこの極上肉 High Grade Meat of T. 200 Recover 100 HP or sell at Battling つちのこステーキ Tsuchinoko Steak 300 Recover 150 HP or sell at Battling 牙 Fang 200 Sell at Battling for 150 G 目玉 Eyeball 400 Sell at Battling for 200 G ウロコ Scale 1000 Sell at Battling for 1500 G 奇妙な果実 Strange Fruit 10 Recover 10 EP エルフバナナ Elf Banana 10 Recover 50 HP 砂涼イチゴ Desert Strawberry 10 Recover 50 HP カミナリダイコン Lightning Radish 10 Background item ドリアンジュース Dorian Juice 10 Background item ニサンの水 Nisan Water 10 Background item アヴェの水 Ave Water 10 Background item おもちゃの鉄砲 Toy Gun 80 Background item ミニギア Mini Gear 120 Background item ゲリデルバーの種 Geridelbar Seed 10 Lose 2 Kg ゲリデルバーの実 Geridelbar Fruit 100 Lose 4 Kg メートルアグの種 Mertoruag Seed 10 Gain 2 Kg メートルアグの実 Mertoruag Fruit 100 Gain 4 Kg EVENT ITEMS ____________________________________________________________ Japanese English Effect じゃんけんバッジ Sc., Paper, Rock Badge If you have all three badges, a man かくれんぼバッジ Hide and Seek Badge in Shepad will give you a Power おにごっこバッジ Tag Game Badge Ring S and a Guard Recover 人形のなみだ Doll of Tears Use Emerada to exchange it for an Earring in Shepad at end of game. UFOの写真 UFO Photograph Background item マスターキー Master Key 下水のカギの束 Sewer Key Bundle お守りの鈴 Protection Bell Exchange for Church Doctrine at Kojiin たのしい絵本 Happy Picture Book Background item ボロボロのマンガ Boring Comic Background item 「教会」のおしえ "Church" Doctrine Background item クモ Spider Chu Chu eats it when it joins you 鳥のたまご Bird's Egg Yui will cook it ワンパクフード Dog Food Background item 金塊 Gold Lump Give these to the treasure hunter at 大塊金 Large Gold Lump Shepad to have him dig a tunnel クモの巣 Spider's Web Background item Mデイスク M Disk Use this at Kisreb for a sound test チュチュ人形 Chu Chu Doll Is really Chu Chu before it joins you 観艦式のチケット Ceremony Ticket Used in the ceremony at Solaris チュチュの魔神像 Chu Chu Devil Statue Strength and Defense +20%, ChuChu only 船室のカギ Ship Room Key キスレブMAP Kisreb Map メルガバMAP Melgaba Map シェバトMAP Shebat Map ただの石 Ordinary Stone Background item あかつきの石 Dawn Stone Exchange all three stones たそがれの石 Twilight Stone for an item in Shepad とこやみの石 Gloom Stone 象牙 Elephant Tusk Sell at Kisreb's Battling for 2000 G 軍マスターカード Army Master Card Given by Ellie to escape Ave 使役者許可証 Permission Certificate Used to move freely in Solaris ぱっちぃバッジ Dirty Badge Background item ------------------------------------------------------------------------- C H A R A C T E R E Q U I P M E N T L I S T ------------------------------------------------------------------------- HEAD EQUIPMENT _________________________________________________________ Japanese English DF Cost Notes 武闘ぼうし Warrior Hat 1 30 - 剣闘ぼうし Swordman Hat 2 40 - レザーハット Leather Hat 6 80 - メタルメット Metal Met 10 200 - ウォーヘルム War Helm 20 600 - 紅ばねのぼうし Crimson Leaf Hat 28 1200 - ブラックメット Black Met 35 2000 - 金色のぼうし Golden Hat 45 3800 - HEAD EQUIPMENT : WOMEN ONLY ____________________________________________ Japanese English DF Cost Notes 星の精霊ぼうし Star Spirit Hat 0 0 - ホワイトベレー White Beret 8 150 - シルバーベレー Silver Beret 24 800 - ルビーメット Ruby Met 32 1600 - スターライト Star Light 38 2600 - にじのターバン Rainbow Turban 50 4800 - ミレニアムヘルム Millenium Helm 55 10000 - HEAD EQUIPMENT : MEN ONLY ______________________________________________ Japanese English DF Cost Notes アイアンメット Iron Met 10 200 - ナイトヘルム Knight Helm 18 1000 - ダークヘルム Dark Helm 35 1800 Ether defense +5 キングヘルム King Helm 40 2800 - カイザーヘルム Kaiser Helm 54 5200 - BODY EQUIPMENT _________________________________________________________ Japanese English DF Cost Notes 武闘着 Warrior Clothing 2 50 - 剣闘着 Sword Fight Clothing 4 80 - レザージャケット Leather Jacket 10 150 - アルルの花嫁衣装 Alur's Wedding Dress 14 2000 - メタルベスト Metal Vest 18 350 - メタルジャケット Metal Jacket 28 550 - ペンギンコート Penguin Coat 40 1000 - 聖服 Holy Clothing 42 1200 - ウォーメイル War Mail 52 1800 - 紅の闘着 Crimson War Clothing 64 2800 - ブラックレザー Black Leather 76 4200 - 金色の闘着 Golden War Clothing 90 5800 - BODY EQUIPMENT : WOMEN ONLY ____________________________________________ Japanese English DF Cost Notes クロススーツ Cloth Suit 6 5000 - 制服 Uniform 12 180 - 戦闘神官服 Fighting Priest Cl. 16 300 - 舞闘着 Martial Arts Clothes 44 1400 - フワフワクロス Fuwafuwa Clothes 50 2000 - バトルドレッタ Battle Doretta? 56 1900 - マーメイドクロス Mermaid Clothes 58 2200 - デビルクロス Devil Clothes 62 3500 - 美獣の黒衣 Beauty Beast Clothes 82 5000 - 守護天使の衣 Guardian Angel Cl. 60 10000 Evade +10, Ether Def. +10 沈黙の女神服 Silence Goddess Cl. 80 12000 Evade +10, Ether Att. +10 処刑法衣 Execution Clothes 100 7000 - ミレニアムクロス Millenium Clothes 100 15000 - BODY EQUIPMENT : MEN ONLY ______________________________________________ Japanese English DF Cost Notes 伝説のマトイ Legendary Wear 0 10000 - バトルベスト Battle Vest 10 400 - レッドメイル Red Mail 14 220 - アイアンメイル Iron Mail 20 800 - ナイトメイル Knight Mail 34 1800 - ダークアーマー Dark Armor 60 2400 Ether Defense +10 ばらの闘衣 Rose War Clothes 85 5400 - 殺戮の黒衣 Black Cl. of Killing 108 8000 - 男着 Man Clothes 105 10000 Def. up when an ally's down 英雄装束 Hero's Costume 112 10000 Def. down when an ally's down 無敵王着 Invincible King Cl. 120 12000 Def. up when an ally's down ACCESSORIES ____________________________________________________________ Japanese English Cost Effect パワーリング Power Ring 200 Strength +2 パワーリングS Power Ring S 800 Strength +5 スタミナリング Stamina Ring 150 Defense +2 スタミナリングS Stamina Ring S 600 Defense +5 メガネ Glasses 150 Accuracy +2 スーパーゴーグル Super Goggle 600 Accuracy +5 ステップシューズ Step Shoes 150 Evade +2 プレミアシューズ Premium Shoes 600 Evade +5 エーテル石 Ether Stone 500 Ether power +2 大エーテル石 Big Ether Stone 2000 Ether power +5 抗エーテル石 Resist Ether Stone 500 Ether defense +2 大抗エーテル石 Big Resist Ether St. 2000 Ether defense +5 スピードリング Speed Ring 1200 Speed +1 スピードリングS Speed Ring S 3000 Speed +2 闘魂ベルト War Spirit Belt 2000 HP max +10% and recovery (?) 大和ベルト Great Harmony Belt 4000 HP max +25% and recovery (?) スモールアンプ Small Anp 12000 Halves EP consumption ウィザードリング Wizard Ring 20000 Skill obtaining rate up ヘラクレスリング Heracles Ring 16000 Obtained Experience 50% up バイヤーのあかし Buyer Certificate 50000 Raise chance of getting rare items 聖者のペンダント Holy Man's Pendant 8000 Doubles assisting effects time Works with Hyper Mode! ライフストーン Life Stone 20000 HP recover x2 クライシスパワー Crisis Power 15000 Strength up when HP is low ガードリング Guard Ring 2000 Defense up アヴォイドリング Avoid Ring 3000 Evade up 黒のロングコート Black Long Coat 12000 Strength +10, Ether Defense +10 戦場のエプロン Battlefield Apron 6000 Strength +5, Defense +5 ボディーガード Body Guard 8000 Prevents body-affecting ailments マインドガード Mind Guard 8000 Prevents mind-affecting ailments ポイズンガード Poison Guard 1500 Prevents "Poison" スリープガード Sleep Guard 1500 Prevents "Sleep" クールメガネ Cool Glasses 1500 Prevents "Blindness" ブレインガード Brain Guard 1500 Prevents "Forget" スピードシューズ Speed Shoes 5000 Speed up マッサルベルト Muscle Belt 3000 Defense up エーテルダブル Ether Double 38000 Doubles Ether Power and EP costs エーテルガード Ether Guard 8000 Prevents EP-draining attacks 風の指輪 Wind Ring 5000 Defend against wind attacks 地の指輪 Earth Ring 5000 Defend against earth attacks 火の指輪 Fire Ring 5000 Defend against fire attacks 水の指輪 Water Ring 5000 Defend against water attacks エーテルリバース Ether Reverse 10000 Heals HP if you are hit with an Ether you have defense against SDふぇい人形 SD Fei Doll 60000 Crit. hit damage up, Emerada only SDばると人形 SD Bart Doll 60000 Crit. hit rate up, Emerada only SDびりー人形 SD Billy Doll 60000 Raises Accuracy and Evade SDえりぃ人形 SD Ellie Doll 60000 Ether damage ramdomly +50% or -50% SDえめらだ人形 SD Emerada Doll 60000 Counterattacks dealing same damage 人魚のイヤリング Mermaid Earring 10000 Eth.+10, Eth.Def +10, Emerada only ちゅちゅの魔神像 ChuChu's Devil God 40000 Att. +20%, Def. +20%, ChuChu only 形見のペンダント Memory Pendant 100 Ether +6, Eth. Def. +6, Rico only ------------------------------------------------------------------------- C H A R A C T E R W E A P O N L I S T ------------------------------------------------------------------------- RODS : ELEHAYMM VAN HOUTEN _____________________________________________ Japanese English AT Cost Notes マジカルロッド Magical Rod 2 50 - シグナルロッド Signal Rod 4 100 - ラギカルロッド Ragical Rod 6 250 - ムーンロッド Moon Rod 8 600 Causes "Sleep" マーシャルロッド Marshal Rod 12 1000 - サンダーロッド Thunder Rod 14 2200 Wind-elemental アースロッド Earth Rod 14 2200 Earth-elemental フレアロッド Flare Rod 16 2600 Fire-elemental アイスロッド Ice Rod 14 2200 Water-elemental クィーンロッド Queen Rod 18 3200 Lowers enemy's Ether Power ダイナマイロッド DinamiRod 20 4500 - ダークロッド Dark Rod 22 5800 - カオスロッド Chaos Rod 24 7000 - コテンパンロッド Kotenpan Rod 28 12000 - デスメタルロッド Death Metal Rod 38 2200 - WHIPS : BARTHOLOMEI FATIMA _____________________________________________ Japanese English AT Cost Notes レザーウィップ Leather Whip 2 60 - アイアンウィップ Iron Whip 4 120 - スナッパー Snapper 6 280 - コブラ Cobra 5 700 Causes "Poison" サーペント Serpent 7 1200 - ブラックスネーク Black Snake 7 2400 Ether capacity down シルバーブラッド Silver Brad 8 2800 - ガリアンウィップ Guardian Whip 10 3400 - デザートウォーム Desert Worm 12 4800 - サウンドウェイブ Sound Wave 14 5600 - バスターウィップ Buster Whip 16 6200 - ライジン Quick Lightning 20 7500 - デスウィップ Death Whip 24 8200 - GUNS : BILLY LEE BLACK _________________________________________________ Handguns Japanese English AT Cost Notes B&JM10 B&JM 10 - 2000 - B&JM686 B&JM 686 - 3500 - 古式銃 Old-style Gun - 12000 - ゴッドファーザー God Phaser - 20000 - Handgun Ammo Japanese English AT Cost Notes B&JMA弾 B&JM A Bullets 18 20 For the B&JM 10 B&JMS弾 B&JM S Bullets 21 40 For the B&JM 10 B&JMX弾 B&JM X Bullets 24 60 For the B&JM 10 B&JM6A弾 B&JM6 A Bullets 30 40 For the B&JM 686 B&JM6S弾 B&JM6 S Bullets 36 60 For the B&JM 686 B&JM6X弾 B&JM6 X Bullets 42 80 For the B&JM 686 E001弾 E001 Bullets 48 150 For the Old-st., Wind-elem. E002弾 E002 Bullets 48 150 For the Old-st., Earth-elem. E003弾 E003 Bullets 48 150 For the Old-st., Fire-elem. E004弾 E004 Bullets 48 150 For the Old-st., Water-elem. GOD弾 GOD Bullets 60 200 For the God Phaser Ether Gun Ammo Japanese English AT Cost Notes 風のエーテル弾 Wind Ether Bullets - 1000 Wind-elemental 地のエーテル弾 Earth Ether Bullets - 1000 Earth-elemental 火のエーテル弾 Fire Ether Bullets - 1000 Fire-elemental 水のエーテル弾 Water Ether Bullets - 1000 Water-elemental Big Gun Ammo Japanese English AT Cost Notes SS010弾 SS010 Bullets 30 30 - SS020弾 SS020 Bullets 36 60 - SS030弾 SS030 Bullets 42 90 - SS040弾 SS040 Bullets 48 120 - KATANA : SHITAN UZUKI __________________________________________________ Japanese English AT Cost Notes 戦国刀 War Country Sword 30 8000 - 山女 Female Mountain 32 12000 - 大?? Great ??? 35 20000 - 無命 Lifeless 40 34464 - ------------------------------------------------------------------------- G E A R E Q U I P M E N T L I S T ------------------------------------------------------------------------- Japanese English Cost Effect 装甲板 Armor 25 Armor +2 装甲板+1 Armor +1 50 Armor +5 装甲板+2 Armor +2 75 Armor +8 装甲板+3 Armor +3 100 Armor +10 装甲板+4 Armor +4 150 Armor +20 装甲板+5 Armor +5 200 Armor +30 装甲板+6 Armor +6 250 Armor +50 装甲板+7 Armor +7 400 Armor +80 装甲板DX Armor Deluxe 500 Armor +100 軽量装甲板+1 Light Weight Armor +1 150 Armor +15, Reaction +5 軽量装甲板+2 Light Weight Armor +2 400 Armor +40, Reaction +5 軽量装甲板+3 Light Weight Armor +3 600 Armor +60, Reaction +5 ?金装甲板 ? Gold Armor 300 Armor +10, Anti-Gel 50% ?金装甲板+1 ? Gold Armor +1 500 Armor +50, Anti-Gel 50% 軽合金 Light Fit Gold 200 Armor +30 重合金 Heavy Fit Gold 200 Armor +30 ビームコート Beam Coat 600 Anti-Beam 50% 鏡面装甲板 Mirror Armor 1200 Armor +50, Anti-Beam 50% 鏡面装甲板+1 Mirror Armor +1 1800 Armor +100, Anti-Beam 50% 雲母 Cloud Mother 750 Anti-Electricity 30% 絶縁装甲板 Insulating Armor 1500 Armor +10, Anti-Electricity 30% 絶縁装甲板+1 Insulating Armor +1 2250 Armor +50, Anti-Electricity 30% 耐圧分子結合殻 Anti-Pr. Molec. Net 750 Anti-Pressure 10% 耐圧装甲板 Anti-Pr. Armor 1500 Anti-Pressure 20% 耐圧装甲板+1 Anti-Pr. Armor +1 2250 Anti-Pressure 30% 衝撃拡散板 Shock Diffusing Armor 700 Anti-Spinner 10% 刻印装甲板 Engr. Seal Armor 1400 Anti-Engraved Seal 50% 刻印装甲板+1 Engr. Seal Armor +1 2100 Anti-Engraved Seal 75% 対天使装甲 Anti-Angel Armor 900 Armor +50, Anti-Angel 30% 対天使装甲+1 Anti-Angel Armor +1 1800 Armor +100, Anti-Angel 50% 対天使装甲S Anti-Angel Armor S 2400 Ether Armor +50, Anti-Angel 50% エーテル装甲 Ether Armor 1000 Ether Armor +50 エーテル装甲+1 Ether Armor +1 2000 Ether Armor +100 エーテル装甲+2 Ether Armor +2 3000 Ether Armor +150 エーテル装甲+3 Ether Armor +3 4000 Ether Armor +200 風ヴェール装甲板 Wind Veil Armor 5000 Defense against Earth attacks 地ヴェール装甲板 Earth Veil Armor 5000 Defense against Wind attacks 火ヴェール装甲板 Fire Veil Armor 5000 Defense against Water attacks 水ヴェール装甲板 Water Veil Armor 5000 Defense against Fire attacks 焼けた装甲板 Burnt Armor 4000 Armor +2 中古回路 Ancient Circuit 2500 Reaction +10, Defense up シンプル回路 Simple Circuit 2500 Reaction +10, Defense up 反応回路 Reaction Circuit 2500 Reaction +20 防御回路 Defense Circuit 2500 Defense up A回路 A Circuit 125 Agility up (World map except Snowfield, Desert or Underwater) B回路 B Circuit 125 Agility up (Snowfield) (雪原) C回路 C Circuit 125 Agility up (Desert) (砂漠) D回路 D Circuit 125 Agility up (Underwater) (水中) E回路 E Circuit 125 Ether Armor +10, Ether Engine +4 C回路+1 C Circuit +1 500 Agility up (Desert) (砂漠) エアコン Air conditioning 2500 Agility up (Desert) (砂漠) ビームジャーマー Beam Jammer 1000 Anti-Beam 75% アース Earth 1250 Anti-Electricity 50% 耐圧構造材 Anti-Pressure Struc. 1400 Anti-Pressure 25% 気密シールド Air Pressure Shield 1500 Anti-Gas 20% ノイズフィルター Noise Filter 2000 Anti-Sound Wave 100% 対天使システム Anti-Angel System 2500 Anti-Angel 100% 酸素ボンベ Oxigen Bomb 2500 Agility up (Underwater) (水中) マグネットコート Magnet Coat 4000 Reaction +25 バラスト Balast 2000 Armor +30 金メッキ Gold Mekki 15000 Anti-Gel 100% 対刻印バリア Anti-Eng. S. Barrier 3000 Anti-Engraved Seal 100% パワーマジック Power Magic 3000 Ether Engine +8 レンズシールド Lens Shield 2500 Prevents "Camera malfunction" ダブルヴェール Double Veil 3000 Doubles Elemental Defense duration マジックガード Magic Guard 2250 Protects the Ether engine エンジンガード Engine Guard 5000 Protects the engine 守護法円 Protec.System Circle 4000 Protects the pilot タンクブロック Tank Block 3000 Protects the fuel tank リペアコート Repair Coat 2000 Protects the armor ギアブロック Gear Block 2000 Protects movement capacity フレームHP10 Frame HP 10 250 Allows to use "10% HP Recover" フレームHP30 Frame HP 30 750 Allows to use "30% HP Recover" フレームHP50 Frame HP 50 1250 Allows to use "50% HP Recover" フレームHP70 Frame HP 70 1750 Allows to use "70% HP Recover" フレームHP90 Frame HP 90 2500 Allows to use "90% HP Recover" チャージクリナー Charge Cleaner 5000 "Charge" removes status ailments 封印攻撃L1解除 Sealed Att.L1 Canc. 10000 Allows to use S,C combination 封印攻撃L2解除 Sealed Att.L2 Canc. 10000 Allows to use T,C combination 封印攻撃L3解除 Sealed Att.L3 Canc. 10000 Allows to use C,C combination GNRS20 GNRS 20 35000 Engine Power +20% GNRS50 GNRS 50 65000 Engine Power +50% 燃料リカバーA Fuel Recover A 2500 "Charge" recovers 50 fuel 燃料リカバーS Fuel Recover S 10000 "Charge" recovers 100 fuel 燃料リカバーX Fuel Recover X 30000 "Charge" recovers 200 fuel 燃料リカバーZ Fuel Recover Z 50000 "Charge" recovers 500 fuel ------------------------------------------------------------------------- G E A R W E A P O N L I S T ------------------------------------------------------------------------- GEAR RODS : VIERGE AND E.REGRS _________________________________________ Japanese English AT Cost Notes マジカルロッドG Magical Rod G 2 200 - シグナルロッドG Signal Rod G 4 500 - フィストロッドG Fist Rod G 8 1000 - ヴェガスロッドG Vegas Rod G 12 1800 - ラギカルロッドG Ragical Rod G 24 4200 - サンダーロッドG Thunder Rod G 60 8200 Wind-elemental アースロッドG Earth Rod G 60 8200 Earth-elemental フレアロッドG Flare Rod G 65 8800 Fire-elemental アイスロッドG Ice Rod G 60 8200 Water-elemental ブレイクロッドG Break Rod G 75 10000 Causes "Slow" スモークロッドG Smoke Rod G 78 12000 Causes "Camera Malfunction" カオスロッドG Chaos Rod G 80 13200 - GEAR WHIPS : BRIGANDER AND E.ANDVALI ___________________________________ Japanese English AT Cost Notes レザーWG Leather WG 10 1000 - アイアンWG Iron WG 16 1600 - スナッパーWG Snapper WG 18 2000 - サーペントWG Serpent WG 35 4500 - BスネークWG Black Snake WG 50 6800 - SブラッドWG Silver Brad WG 56 7200 - ライジンWG Quick Lightning WG 100 13000 Causes "Power Loss" サウンドWG Sound WG 120 16800 Causes "Ether Engine Silence" GEAR GUNS : RENMAZUO AND E.RENMAZUO ____________________________________ Handguns Japanese English AT Cost Notes GEARM10 GEARM10 - 4000 - GEARM686 GEARM686 - 7800 - 古式銃 Old-style Gun - 20000 - ゴッドギア God Gear - 24000 - Handgun Ammo Japanese English AT Cost Notes GEARMA弾 GEARM A Bullets 18 100 For the GEAR M10 GEARMS弾 GEARM S Bullets 30 200 For the GEAR M10 GEARMX弾 GEARM X Bullets 42 300 For the GEAR M10 GEARM6A弾 GEARM6 A Bullets 24 200 For the GEAR M686 GEARM6S弾 GEARM6 S Bullets 36 300 For the GEAR M686 GEARM6X弾 GEARM6 X Bullets 48 400 For the GEAR M686 E001G弾 E001G Bullets 60 500 For the Old-st., Wind-elem. E002G弾 E002G Bullets 60 500 For the Old-st., Earth-elem. E003G弾 E003G Bullets 60 500 For the Old-st., Fire-elem. E004G弾 E004G Bullets 60 500 For the Old-st., Water-elem. E005G弾 E005G Bullets 54 500 For the Old-st., ??? E006G弾 E006G Bullets 54 500 For the Old-style GODG弾 GODG Bullets 72 1000 For the God Gear Big Gun Ammo Japanese English AT Cost Notes SS010G弾 SS010G Bullets 24 100 - SS020G弾 SS020G Bullets 36 200 - SS030G弾 SS030G Bullets 48 300 - SS040G弾 SS040G Bullets 60 400 - GEAR KATANA : HEIMDAL AND E.FENRIR _____________________________________ Japanese English AT Cost Notes 戦国刀 War Country Sword 90 9000 - 山女 Female Mountain 110 13000 - ?震剣 ? Quake Sword 120 22000 - 大和魂 Yamato Soul 160 36000 - ?神剣 ? God Sword 200 14000 - ------------------------------------------------------------------------- G E A R E N G I N E L I S T ------------------------------------------------------------------------- Japanese English AT Fuel Cost G4・1200 G4.1200 4 1200 800 G6・1200 G6.1200 6 1200 1200 Z9・1500 Z9.1500 9 1500 1800 ------------------------------------------------------------------------- G E A R F R A M E L I S T ------------------------------------------------------------------------- Japanese English HP Cost Gear WELT018 WELT018 1800 150 Weltall WELT021 WELT021 2100 400 Weltall WELT025 WELT025 2500 800 Weltall WELT030 WELT030 3000 1400 Weltall HEIM032 HEIM032 3200 1800 Heimdal BRIG019 BRIG019 1900 250 Brigander BRIG022 BRIG022 2200 500 Brigander BRIG027 BRIG027 2700 900 Brigander ------------------------------------------------------------------------- G E A R A R M O R L I S T ------------------------------------------------------------------------- Japanese English DF EthDF Cost MS鋼板#3 MS Steel Plate #3 30 0 50 MS鋼板#6 MS Steel Plate #6 60 0 500 MS鋼板#9 MS Steel Plate #9 90 0 1500 ------------------------------------------------------------------------- S K I L L S / E T H E R S L I S T ------------------------------------------------------------------------- W o n g F e i F o n g FEI'S SKILLS ___________________________________________________________ Japanese Translation Motion AP 武技雷迅 Martial Arts Swift Lightning S,O 4 武技千裂 Martial Arts Thousand Explosions S,S,O 5 武技破岩 Martial Arts Rock Break T,O 5 武技崩天 Martial Arts Heaven Crumble S,S,S,O 6 武技天舞 Martial Arts Heaven Dance S,T,O 6 武技龍迅 Martial Arts Swift Dragon T,S,O 6 武技虎咆 Martial Arts Roaring Tiger O,O 6 超武技風勁 Super Martial Arts Strong Wind S,S,S,S,O 7 超武技地勁 Super Martial Arts Strong Earth S,S,T,O 7 超武技火勁 Super Martial Arts Strong Fire S,T,S,O 7 超武技水勁 Super Martial Arts Strong Water T,S,S,O 7 超武技光勁 Super Martial Arts Strong Light T,T,O 7 超武技闇勁 Super Martial Arts Strong Gloom O,S,O 7 While riding the Weltall or the Xenogears: Japanese Translation Motion Fuel Cost Level 武技雷撃 Martial Arts Lightning Attack S,S 10+40 1 武技烈風 Martial Arts Violent Gale S,T 10+50 1 武技雷轟 Martial Arts Lighning Thunder S,C 10+10 1 武技破山 Martial Arts Mountain Destroyer T,S 20+70 2 武技竜天 Martial Arts Heaven Dragon T,T 20+80 2 武技十字 Martial Arts Ten Characters T,C 20+20 2 武技雷舞 Martial Arts Thunder Dance C,S 30+100 3 武技?舞 Martial Arts ? Dance C,T 30+110 3 武技震雷 Martial Arts Quake Thunder C,C 30+30 3 超武技光拳 Super Martial Arts Light Fist S 10 I 超武技轟天 Super Martial Arts Roar Heaven T 20 I 超武技黒拳 Super Martial Arts Black Fist C 30 I Note that although the names are the same when inside the Weltall than when in the Xenogears, the skills themselves aren't. FEI'S ETHERS ___________________________________________________________ Japanese Translation EP Effect 指弾 Finger Bullet 2 Non-elemental damage (one) 内?功 Inner ? Success 2 Recover some HP (one) 剛気 Mind Strength 4 Attack power up (self) 柔気 Mind Softness 4 Gain counterattack ability (self) 光勁 Strong Light 5 Defense up, attack down (self) 闇勁 Strong Gloom 5 Attack up, defense down (self) 千光 Thousand Lights 10 Non-elemental damage (one) 銀牙 Silver Fang 20 Non-elemental damage (all) While riding the Weltall or the Xenogears: Japanese Translation EP Effect 指弾 Finger Bullet 2 Non-elemental damage (one) 内?功 Inner ? Success 2 Restores armor (self) 光勁 Strong Light 5 Gear defense up, attack down (self) 闇勁 Strong Gloom 5 Gear attack up, defense down (self) 千光 Thousand Lights 10 Non-elemental damage (one) 銀牙 Silver Fang 20 Non-elemental damage (all) WELTALL'S OPTIONS ______________________________________________________ None WELTALL-2'S OPTIONS ____________________________________________________ Japanese Translation Fuel Effect システムイド System ID 1000 Causes infinite attack level 雷神波 Thunder God Wave 600 Non-elemental damage (one) 炎獄? Fire Hell ??? 1000 Fire-elemental damage (all) XENOGEARS' OPTIONS _____________________________________________________ None E l e h a y m m V a n H o u t e n ELLIE'S SKILLS _________________________________________________________ Japanese Translation Motion AP スクリーマー Screamer S,C 4 スピニングソルト Spinning Sault S,S,C 5 ブレイクスルー Breakthrough T,C 5 ダブルインパクト Double Impact S,S,S,C 6 スカイアタック Sky Attack S,T,C 6 シャインスパーク Shine Spark T,S,C 6 スティングキック Sting Kick C,C 6 サンダーウェポン Thunder Weapon S,S,S,S,C 7 ランドウェポン Land Weapon S,S,T,C 7 フレアウェポン Flare Weapon S,T,S,C 7 アイスウェポン Ice Weapon T,S,S,C 7 While riding the Vierge or the El Regrs: Japanese Translation Motion Fuel Cost Level ダブルインパクト Double Impact S,S 10+40 1 ハードスマッシュ Hard Smash S,T 10+50 1 ビートストーム Beat Storm S,C 10+10 1 ソニックドライブ Sonic Drive T,S 20+70 2 ハートストライク Heart Strike T,T 20+80 2 メガインパクト Mega Impact T,C 20+20 2 イナズマドライブ Inazuma Drive C,S 30+100 3 ハイパーゴッデス Hyper Goddess C,T 30+110 3 ブレイズダンス Blaze Dance C,C 30+30 3 イナズマフレイル Inazuma Flail S 10 I ブルーブラスト Blue Blast T 20 I ダクゴッデス Dark Goddess C 30 I ELLIE'S ETHERS _________________________________________________________ Japanese Translation EP Effect リグ・ボルト Rig . Bolt 2 Wind damage (low, one) ルド・ランス Rud . Lance 2 Earth damage (low, one) エラ・キューブ Era . Cube 2 Fire damage (low, one) レイ・アイス Rei . Ice 2 Water damage (low, one) リグ・バーン Rig . Horn 6 Wind damage (medium, area) ルド・ストーム Rud . Storm 6 Earth damage (medium, area) エラ・ドラゴン Era . Dragon 6 Fire damage (medium, area) レイ・ミスト Rei . Mist 6 Water damage (medium, area) リグ・ウェイブ Rig . Wave 10 Wind damage (high, all) ルド・ゴースト Rud . Ghost 10 Earth damage (high, all) エラ・ラーゴ Era . Rargo 10 Fire damage (high, all) レイ・ロード Rei . Rod 10 Water damage (high, all) While riding the Vierge or the El Regrs: Japanese Translation EP Effect リグ・ボルト Rig . Bolt 2 Wind damage (low, one) ルド・ランス Rud . Lance 2 Earth damage (low, one) エラ・キューブ Era . Cube 2 Fire damage (low, one) レイ・アイス Rei . Ice 2 Water damage (low, one) リグ・バーン Rig . Horn 6 Wind damage (medium, area) ルド・ストーム Rud . Storm 6 Earth damage (medium, area) エラ・ドラゴン Era . Dragon 6 Fire damage (medium, area) レイ・ミスト Rei . Mist 6 Water damage (medium, area) リグ・ウェイブ Rig . Wave 10 Wind damage (high, all) ルド・ゴースト Rud . Ghost 10 Earth damage (high, all) エラ・ラーゴ Era . Rargo 10 Fire damage (high, all) レイ・ロード Rei . Rod 10 Water damage (high, all) VIERGE'S OPTIONS _______________________________________________________ Japanese Translation Fuel Effect エアッド Eadd 400 Ether attack EL REGRS' OPTIONS ______________________________________________________ Japanese Translation Fuel Effect エアッド Eadd 400 Ether attack S h i t a n U z u k i SHITAN'S SKILLS ________________________________________________________ Japanese Translation Motion AP 浮雲 Floating Cloud S,C 4 無風 Nothingness Wind S,S,C 5 刃雷 Thunder Blade T,C 5 震雷 Quake Thunder S,S,S,C 6 連剣 Consecutive Blade S,T,C 6 波壊 Wave Destruction T,S,C 6 奥技 Inner Skill C,C 6 風精 - 柳 - Wind Skill - Willow - S,S,S,S,C 7 地精 - 崩 - Earth Skill - Crumble - S,S,T,C 7 火精 - ? - Fire Skill - ? - S,T,S,C 7 水精 - ? - Water Skill - ? - T,S,S,C 7 While wielding a Katana Japanese Translation Motion AP 雨? Rain ? S,C 4 円月 Full Moon S,S,C 5 天雲 Heaven Cloud T,C 5 ?? ??? S,S,S,C 6 夜光 Evening Light S,T,C 6 斬烈 Furious Kill T,S,C 6 冥月 Dark Moon C,C 6 風精刀気 - 宴 - Wind Skill Sword Mind - Feast - S,S,S,S,C 7 地精刀気 - 轟 - Earth Skill Sword Mind - Roar - S,S,T,C 7 火精刀気 - 鵬 - Fire Skill Sword Mind - Phoenix- S,T,S,C 7 水精刀気 - ? - Water Skill Sword Mind - ? - T,S,S,C 7 While riding the Heimdal: Japanese Translation Motion Fuel Cost Level 拳追 Chasing Fist S,S 10+40 1 烈風 Violent Gale S,T 10+50 1 流影 Flowing Shadow S,C 10+10 1 震雷 Thunder Quake T,S 20+70 2 風迅 Swift Wind T,T 20+80 2 ?牙 ??? Fang T,C 20+20 2 波壊 Wave Destroy C,S 30+100 3 拳迅 Swift Fist C,T 30+110 3 天衝 Heaven Shock C,C 30+30 3 ?? ??? S 10 I 斬? ??? Murder T 20 I 炎拳 Fire Fist C 30 I While riding the Heimdal or the El Fenrir and wielding a Gear Katana: Japanese Translation Motion Fuel Cost Level 剣追 Chasing Sword S,S 10+40 1 烈風 Violent Gale S,T 10+50 1 流影 Flowing Shadow S,C 10+10 1 震雷 Thunder Quake T,S 20+70 2 風迅 Swift Wind T,T 20+80 2 ?牙 ??? Fang T,C 20+20 2 波壊 Wave Destroy C,S 30+100 3 剣迅 Swift Sword C,T 30+110 3 天衝 Heaven Shock C,C 30+30 3 ?? ??? S 10 I 斬? ??? Murder T 20 I 炎剣 Fire Sword C 30 I SHITAN'S ETHERS ________________________________________________________ Japanese Translation EP Effect 小波 Small Wave 2 Recover some HP (one) 練気 Refined Spirit 2 Next Ether cast by Shitan affects all party members (self) 風聖衣 Wind Holy Clothes 4 Defense against earth (one) 地聖衣 Earth Holy Clothes 4 Defense against wind (one) 火聖衣 Fire Holy Clothes 4 Defense against water (one) 水聖衣 Water Holy Clothes 4 Defense against fire (one) 縁掌 Connect Palm 3 Remove body status abnorm. (one) 霊掌 Soul Palm 3 Remove mind status abnorm. (one) 光香 Light Incense 2 Defense up, attack down (one) 闇香 Darkness Incense 2 Attack up, defense down (one) 仙勁 Strong Hermit 6 Speed up (one) While riding the Heimdal or the El Fenrir: Japanese Translation EP Effect 小波 Small Wave 2 Restore armor (one) 練気 Refined Spirit 2 Next Ether cast by Shitan affects all party members. 風聖衣 Wind Holy Clothes 4 Defense against earth (one) 地聖衣 Earth Holy Clothes 4 Defense against wind (one) 火聖衣 Fire Holy Clothes 4 Defense against water (one) 水聖衣 Water Holy Clothes 4 Defense against fire (one) 光香 Light Incense 2 Defense up, attack down (one) 闇香 Darkness Incense 2 Attack up, defense down (one) HEIMDAL'S OPTIONS ______________________________________________________ None EL FENRIR'S OPTIONS ____________________________________________________ None B a r t h o l o m e i F a t i m a BART'S SKILLS __________________________________________________________ Japanese Translation Motion AP ネックハンター Neck Hunter S,O 4 ツインソニック Twin Sonic S,S,O 5 リズムショック Rhythm Shock T,O 5 ダイナミック Dynamic S,S,S,O 6 アストラル Astral S,T,O 6 ネックソーサー Neck Saucer T,S,O 6 帝王の?き Emperor's ? Ki O,O 6 エンジェル Angel S,S,S,S,O 7 ランドブレイク Land Break S,S,T,O 7 プロミネンス Prominence S,T,S,O 7 トルネード Tornado T,S,S,O 7 While riding the Brigander or the El Andvari: Japanese Translation Motion Fuel Cost Level チェーンウィップ Chain Whip S,S 10+40 1 ビートスネーク Beat Snake S,T 10+50 1 スパークウェーブ Spark Wave S,C 10+10 1 ブラッドスネーク Blood Snake T,S 20+70 2 ビートストーム Beat Storm T,T 20+80 2 デッドキャノン Dead Cannon T,C 20+20 2 ダンスウェイブ Dance Wave C,S 30+100 3 ツインスネーク Twin Snake C,T 30+110 3 スカイドライブ Sky Drive C,C 30+30 3 メテオフォール Meteo Fall S 10 I デッドダンス Dead Dance T 20 I ソウルエンド Soul End C 30 I BART'S ETHERS __________________________________________________________ Japanese Translation EP Effect ワイルドスマイル Wild Smile 2 Lowers Accuracy (one) ゴールドショット Gold Shot 2 Non-elemental damage (one) ホワイトグローブ White Glow 3 Damage equals ??? (one) レッドコロン Red Cologne 4 Raises attack power (self) ブルーコロン Blue Cologne 6 Raises Accuracy and Evade (self) ホワイトコロン White Cologne 6 Gain counterattack ability (self) ウインドモード Wind Mode 4 Make weapon wind-elemental (one) アースモード Earth Mode 4 Make weapon earth-elemental (one) ファイアモード Fire Mode 4 Make weapon fire-elemental (one) ウォータモード Water Mode 4 Make weapon water-elemental (one) While riding the Brigander or the E . Andvari: Japanese Translation EP Effect ワイルドスマイル Wild Smile 2 Lowers Accuracy ゴールドショット Gold Shot 2 Non-elemental damage (one) ウインドモード Wind Mode 4 Make weapon wind-elemental (one) アースモード Earth Mode 4 Make weapon earth-elemental (one) ファイアモード Fire Mode 4 Make weapon fire-elemental (one) ウォータモード Water Mode 4 Make weapon water-elemental (one) BRIGANDER'S OPTIONS ____________________________________________________ Japanese Translation Fuel Effect ユグドラ?雷 Yggdra ?? Thunder 600 Ether attack (one) EL ANDVARI'S OPTIONS ___________________________________________________ Japanese Translation Fuel Effect ユグドラ?雷 Yggdra ?? Thunder 600 Ether attack (one) R i c a r d o B a n d e r a s RICO'S SKILLS __________________________________________________________ Japanese Translation Motion AP リコ・ロケット Rico Rocket S,O 4 デスドライブ Death Drive S,S,O 5 バンデラス・ラナ Banderas Lana T,O 5 ドラゴンナックル Dragon Knuckle S,S,S,O 6 雷炎ボム Thunder Fire Bomb S,T,O 6 パイルクラッシュ Pile Crash T,S,O 6 サルトストライク Sault Strike O,O 6 デスローリング Death Rolling S,S,S,S,O 7 炎?ラリアット Fire ??? Lariat S,S,T,O 7 ヘルスプラッシュ Hell Splash S,T,S,O 7 While riding the Stier or the El Stier: Japanese Translation Motion Fuel Cost Level ドリルウォー Drill War S,S 10+40 1 ボンバーヘッド Bomber Head S,T 10+50 1 ドリルドライバー Drill Driver S,C 10+10 1 グランドスラム Grand Slam T,S 20+70 2 トルネードD Tornado D T,T 20+80 2 ギルトハンマー Guilt Hammer T,C 20+20 2 メガボディー Mega Body C,S 30+100 3 スカイドライバー Sky Driver C,T 30+110 3 スクラップ Scrap C,C 30+30 3 ドリルカイサー Drill Kaiser S 10 I ドライブカイサー Drive Kaiser T 20 I アイアンカイサー Iron Kaiser C 30 I RICO'S ETHERS __________________________________________________________ Japanese Translation EP Effect 鋼の拳 Steel Fist 2 Attack up (self) 鋼の肉体 Steel Flesh 2 Defense up (self) 鋼の精神 Steel Mind 2 Ether defense up (self) 鋼の闘気 Steel Fight Spirit 4 Non-elemental attack (one) While riding the Stier or the E . Stier: Japanese Translation EP Effect 鋼の闘気 Steel Fight Spirit 4 Non-elemental attack (one) STIER'S OPTIONS ________________________________________________________ None EL STIER'S OPTIONS _____________________________________________________ None B i l l y L e e B l a c k BILLY'S SKILLS _________________________________________________________ Japanese Translation Motion AP アダムズアップル Adam's Apple S,O 4 ガンホリック Gun Holic S,S,O 5 ヘルブラスト Hell Blast T,O 5 ナットクラック Nut Crack S,S,S,O 6 スカイウォーカー Sky Walker S,T,O 6 デビルブラスト Devil Blast T,S,O 6 バァンブラウ Van Blow O,O 6 ドゥルードリーム Douruu Dream S,S,S,S,O 7 ヘブンズゲート Heaven's Gate S,S,T,O 7 ディアフレンド Dear Friend S,T,S,O 7 While riding the Renmazuo or the El Renmazuo: Japanese Translation Motion Fuel Cost Level ダブルスナップ Double Snap S,S 10+40 1 ハードスナップ Hard Snap S,T 10+50 1 ハードガン Hard Gun S,C 10+10 1 ガンブリンガー Gun Bringer T,S 20+70 2 インパクトガン Impact Gun T,T 20+80 2 ゴッドフィスト God Fist T,C 20+20 2 ブレイズショット Blaze Shot C,S 30+100 3 ハードガトリング Hard Gatling C,T 30+110 3 スカイガトリング Sky Gatling C,C 30+30 3 サウザンド Meteo Fall S 10 I ゴッドクライム God Claim T 20 I ソウルオブゴッド Soul of the God C 30 I BILLY'S ETHERS _________________________________________________________ Japanese Translation EP Effect 浄化の光 Cleansing Light 2 Remove all status aiments (one) 療しの光 Healing Light 2 HP recover (one) 聖なる光 Holy Light 4 HP recover (all) 女神のエール Goddess' Yell 4 Speed up (one) 女神の眼差し Goddess' Predilection 4 Defense up (one) 風の盾 Wind Shield 4 Protection against earth (one) 地の盾 Earth Shield 4 Protection against wind (one) 火の盾 Fire Shield 4 Protection against water (one) 水の盾 Water Shield 4 Protection against fire (one) 女神の気合い Goddess' Spirit Fusion 8 Recover life (one) While riding the Renmazuo or the El Renmazuo: Japanese Translation EP Effect 療しの光 Healing Light 2 Restore armor (one) 聖なる光 Holy Light 4 Restore armor (all) 風の盾 Wind Shield 4 Protection against earth 地の盾 Earth Shield 4 Protection against wind 火の盾 Fire Shield 4 Protection against water 水の盾 Water Shield 4 Protection against fire RENMAZUO'S OPTIONS _____________________________________________________ Japanese Translation Fuel Effect ジェシーカノン Jessie Cannon 500 Non-elemental damage (area) ジェシーバスター Jessie Buster 1000 Non-elemental damage (area) EL RENMAZUO'S OPTIONS __________________________________________________ Japanese Translation Fuel Effect ジェシーカノン Jessie Cannon 500 Non-elemental damage (area) ジェシーバスター Jessie Buster 1000 Non-elemental damage (area) E m e r a l d a EMERALDA'S SKILLS ______________________________________________________ Japanese Translation Motion AP レッグカッター Leg Cutter S,O 4 ウェイブカッター Wave Cutter S,S,O 5 レッグスピン Leg Spin T,O 5 ハンマーヘッド Hammer Head S,S,S,O 6 グランドアーム Ground Arm S,T,O 6 ディバイダー Divider T,S,O 6 フライングアーム Fling Arm O,O 6 トルネードハンド Tornado Hand S,S,S,S,O 7 レイカウント Rei Count S,S,T,O 7 ダークビースト Dark Beast S,T,S,O 7 While riding the Crescens: Japanese Translation Motion Fuel Cost Level ハンドビート Hand Beat S,S 10+40 1 フライングビート Fling Beat S,T 10+50 1 ダンスビート Dance Beat S,C 10+10 1 デビルフィンガー Devil Finger T,S 20+70 2 デビルホールド Devil Hold T,T 20+80 2 デビルバード Devil Bad T,C 20+20 2 デッドスピン Dead Spin C,S 30+100 3 デッドドライブ Dead Drive C,T 30+110 3 デッドメロディ Dead Melody C,C 30+30 3 ダークウェイブ Dark Wave S 10 I ダークフォース Dark Force T 20 I ダークワールド Dark World C 30 I EMERALDA'S ETHERS ______________________________________________________ Japanese Translation EP Effect リグ・ダーム Rig . Dam 3 Wind damage (medium, one) ルド・フィスト Rud . Fist 3 Earth damage (medium, one) エラ・ゴルド Era . Gold 3 Fire damage (medium, one) レイ・アルオム Rei . Aruom 3 Water damage (medium, one) リグ・オメガ Rig . Omega 6 Wind damage (high, all) ルド・ホルス Rud . Horst 6 Earth damage (high, all) エラ・ジスト Era . Geist 6 Fire damage (high, all) レイ・ドーム Rei . Dome 6 Water damage (high, all) While riding the Crescens: Japanese Translation EP Effect リグ・ダーム Rig . Dam 3 Wind damage (medium, one) ルド・フィスト Rud . Fist 3 Earth damage (medium, one) エラ・ゴルド Era . Gold 3 Fire damage (medium, one) レイ・アルオム Rei . Aruom 3 Water damage (medium, one) リグ・オメガ Rig . Omega 6 Wind damage (high, all) ルド・ホルス Rud . Horst 6 Earth damage (high, all) エラ・ジスト Era . Geist 6 Fire damage (high, all) レイ・ドーム Rei . Dome 6 Water damage (high, all) CRESCENS' OPTIONS ______________________________________________________ None M a r i a B e l t h a s a r MARIA'S SKILLS _________________________________________________________ None While riding the Siebzehn: Japanese Translation Motion Fuel Cost Level メガハンマー Mega Hammer S,S 10+40 1 ダイナファイト Dina Fight S,T 10+50 1 グラビトンパンチ Graviton Punch S,C 10+10 1 ダイナラッシュ Dina Rush T,S 20+70 2 ダイビングヘッド Diving Head T,T 20+80 2 グラビトンプレス Graviton Press T,C 20+20 2 メテオプレス Meteo Press C,S 30+100 3 アイアンブレイク Iron Break C,T 30+110 3 アイアンストーム Iron Storm C,C 30+30 3 ファイアドライブ Fire Drive S 10 I マグニートブレス Magnet Breath T 20 I マリアビート Maria Beat C 30 I MARIA'S ETHERS _________________________________________________________ Japanese Translation EP Effect ロボビーム Robo Beam 2 Beam attack (one) ロボミサイル Robo Missile 4 Missile attack (one) ロボパンチ Robo Punch 5 Physical attack (area) ロボキック Robo Kick 8 Physical attack (area) グラビトン砲 Graviton Cannon 30 Gravity attack (all) While riding the Siebzehn: None SIEBZEHN'S OPTIONS ____________________________________________________ Japanese Translation Fuel Effect ミサイルポッド Missile Pod 400 Ether attack (all) グラビトン砲 Graviton Cannon 1000 Ether attack (all) C h u C h u CHU CHU'S SKILLS _______________________________________________________ None When in giant mode: None CHU CHU'S ETHERS _______________________________________________________ Japanese Translation EP Effect 森の踊り Forest Dance 2 HP recover (one) コルンの祈り Korun's Prayer 2 Remove body status abnorm. (one) ムルムの祈り Murum's Prayer 2 Remove mind status abnorm. (one) 死んだふり Death ??? 2 Causes "False Death" (self) 乙女のキッス Maiden Kiss 8 Recovers life (self) 森の風 Forest Wind 4 Wind-elemental attack (one) 大地の住 Earth's Inhabitants 6 Earth-elemental attack (area) 太古の神秘 Old Big's Secret 10 Non-elemental attack (all) When in giant mode: Japanese Translation EP Effect 森の踊りS Forest Dance S 2 HP recover (one) ------------------------------------------------------------------------- S T A T U S A I L M E N T S ------------------------------------------------------------------------- Affecting Characters ___________________________________________________ Japanese English Effect ストップ Stop Can't perform any action 混乱 Confusion Attack random targets 忘却 Forget Instead? Can't use Ethers 体力DOWN Body Power Down ??? エーテル増? Ether Increase ??? 背水の陣 Horizontal Position (?) ??? 闇の気 Mind's Darkness Attack Power up, Defense down Affecting Gears ________________________________________________________ Japanese English Effect 燃料もれ Fuel Leak Lose fuel each turn? 装甲欠損 Armor Loss Defense down エンジンスロウ Engine Slow ??? カメラ不良 Camera Malfunction Accuracy down エーテル機関暴走 Ether Engine Wild Run Lose EP each turn? エーテル機関停止 Ether Engine Stop Can't use Ethers ========================================================================= 7 . M A P S ========================================================================= ------------------------------------------------------------------------- Y G G D R A S I L M A P ------------------------------------------------------------------------- Y g g d r a s i l b a s e m e n t 1 (1) ______ _____ ___ | | | | (4) | |______|______ __| __/ M \__ | | | | | (2) | | | | | \ (3) / \_______/ M : Memory Cube (1) : Ladder to the deck (2) : Bridge. Talk to Sigurd to take control of the Yggdrasil. (3) : Talk to Banz for a random sound test. (4) : Elevator to Basement 2 Y g g d r a s i l b a s e m e n t 2 _____________________________ | (6) | | _ __ | | | (9) | | | | | M | | |_____| | |_________________________ __| | | | | (4) | |______|_______ | | | | | ________| |________ | | | | | (8) | | | | | | | |________| | | | | | | | (7) | |________ | | | | | (5) | | | | | |________| |________| |__ __| (13) (4) : Elevator to Basement 1 (5) : Mal's room. Talk to her to change party members. (6) : Dining room. Talk to Meison to buy items. (7) : Sleeping area. Talk to a man here to stay and recover HP/EP. (8) : Infirmary (9) : Stair down to Basement 3 (13) : To the Gear hangar Y g g d r a s i l b a s e m e n t 3 _____ / \ / \ / \ | (12) | | | \ / \ / \ / \ / | | ________| | | | |________ | (11) | (9) | | | |________| | | | | | (10) | | |____________| |________| (9) : Stair up to Basement 2 (10) : Bedroom (11) : Bedroom (12) : Engine room G e a r H a n g a r (13) ___________________________ __ | | | | | _______| |_______ | | _______ _______ | | ____| | ____ | | | | | | | | | | |(14)| | | |____| | |____| | | | | | | ____| |____ |___ | | | | | | | | |(15) | | |____| |____| ___| | | | | | ____| |____ | | | | | | | | | |(16) | | |____| |____| | | | | | ___| ____| |____ | | | | | | | | | | | |___ |____| |____| | | _______| |_______ | |_________ _________| | | |_______________________________| (13) : To Basement 2 (14) : Gear Shop (15) : Weltall (16) : Brigander ========================================================================= 8 . L I N K S ========================================================================= - Here are some links you might find useful. Kao Megura's Homepage Homepage to my good friend K.M., which not only is co-author of this FAQ, but has also written a whole bunch of them, including the pretty famous Final Fantasy 7 one. The place I recomend for getting new versions of this FAQ. Game FAQs Archive The best place for FAQs all around. If you're looking for something, they surely have it. It also hosts this FAQ. RPGamer The best place for RPG information, including FAQs of course (and this one too). QueenVera's Xenogears Homepage A really good page packed with Xenogears information, images and links. ========================================================================= 9 . S P E C I A L T H A N K S ========================================================================= - In alphabetic order: ------------------------------------------------------------------------- Jego Herve (hjego@hotmail.com) ------------------------------------------------------------------------- - For the L2+R2 tip for getting into / out of the gears quickly ------------------------------------------------------------------------- David Johnson (johnsonr@compuserve.com) ------------------------------------------------------------------------- - For the info on the third Gear Skill in each level. And for his invaluable walkthough, which unstuck me more times that I can remember ^_^; ------------------------------------------------------------------------- Zhou Tai An (kain@pacific.net.sg) ------------------------------------------------------------------------- - For keeping me updated with his awesome translations (did I tell you already to get them? I did? ^_^;), notes on character and Gear battle, and general all around assistance :). ------------------------------------------------------------------------- Tatsushi Nakao / Uni (uni@dragonfire.net) ------------------------------------------------------------------------- - A whole lot of corrections on item names, my translations of these, and their effects. Also for info on getting some elusive items like the Bird egg, and others. And of course, for being his FF5 FAQ the source of inspiration for all my work (don't these item lists seem familiar to you? ^_- ). Thanks! ========================================================================= 10 . A U T H O R S ' N O T E ========================================================================= Uh... well... that's all ^_^; Unpublished work Copyright 1998 Ignacio de Lucas and Kao Megura