Mancers, as a broad catogry is a studdent that follows a specific path, element, or school of magic. Mancers choose to channel their magics to less fields then a mage would and thus become stronger in those fields, this does mean that they grow weaker in others though. The following is a list of the types of Mancers in existance to choose from.
All but two of these types have opposing paths, Crono, and Necro. When a type of Mancer is choosen, the Mancer cannot learn spells that use elements from the Opposite path. Opposites:
Mancer are allowed spells from the following schools: Primary Path, One other Element (none opposing), Divination, Abjuration, Enchantment and Raw.

Overview on Spells
Character Creation
Ages Past