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GAMECUBE HARDWEAR

GAMECUBE HARDWEAR
|||SPECS ||| PICTURES ||| EARLY PICTURES |||
MPU("Microprocessor Unit"):Custom IBM Power PC "Gekko"

Manufacturing Process:.18 micron IBM Copper Wire Technology


Clock Frequency:485 MHz

CPU Capacity:125 Dmips (Dhrystone 2.1)

Internal Data Precision:32-bit Integer & 64-bit Floating-point

External Bus:1.3GB/second peak bandwidth (32-bit address space, 64-bit data bus 162 MHz clock)



Internal Cache:L1: Instruction 32KB, Data 32KB (8 way) L2: 256KB (2 way)


System LSI:Custom ATI/Nintendo "Flipper

Manufacturing Process:0.18 micron NEC Embedded DRAM Process

Clock Frequency:162 MHz

Embedded Frame Buffer:Approx. 2MB Sustainable Latency : 6.2ns (1T-SRAM)

Embedded Texture Cache:Approx. 1MB Sustainable Latency : 6.2ns (1T-SRAM)

Texture Read Bandwidth:10.4GB/second (Peak)

Main Memory Bandwidth:2.6GB/second (Peak)

Pixel Depth:24-bit Color, 24-bit Z Buffer

Image Processing Functions:Fog, Subpixel Anti-aliasing, 8 Hardware Lights, Alpha Blending, Virtual Texture Design, Multi-texturing, Bump Mapping, Environment Mapping, MIP Mapping, Bilinear Filtering, Trilinear Filtering, Anisotropic Filtering, Real-time Hardware Texture Decompression (S3TC), Real-time Decompression of Display List, HW 3-line Deflickering filter

Sound Processor:custom Macronix 16-bit DSP

Instruction Memory:8KB RAM + 8KB ROM

Data Memory:8KB RAM + 4KB ROM

Clock Frequency:81 MHz

Performance:64 simultaneous channels, ADPCM encoding

Sampling Frequency:48KHz

System Floating-point Arithmetic Capability:10.5 GFLOPS (Peak) (MPU, Geometry Engine, HW Lighting Total)

Real-world polygon:6 million to 12 million polygons/second (Peak) (Assuming actual game conditions with complex models, fully textured, fully lit, etc.)

System Memory:40M

Main Memory:24 MB MoSys 1T-SRAM, Approximately 10ns Sustainable Latency

A-Memory:16MB (81MHz DRAM)

Disc Drive:CAV (Constant Angular Velocity) System

Average Access Time:16Mbps to 25Mbps

Data Transfer Speed:28ms

Media:3 inch NINTENDO GAMECUBE Disc based on Matsushita's Optical Disc Technology, Approx. 1.5GB Capacity

Input/Output:Controller Port x4 Memory Card Slot x2 Analog AV Output x1 Digital AV Output x1 High-Speed Serial Port x2 High-speed Parallel Port x1

Power Supply:AC Adapter DC12V x 3.25A

Main Unit Dimensions:4.3"(H) x 5.9"(W) x 6.3"(D)