db + lk- (hold up to go into stances) sweep
f, *, lk- roundhouse
(After roundhouse) rk- high kick
(After roundhouse) d + rk- low sweep
uf + rp- falling elbow
f, *, lp, rp, lp, rp- quick punches
f, *, lp, rp, lp, rp, f- quick punches to Snake stance
f, *, rp, lp, rp, lk- rush punches
b + lp- punch
ss, lk + rk- low kick
b + lp + rp- headbutt
db + rk, rk- low to high spins
f + rk- twirl kick
rk, lk- lay down kicks
lk, rk- spinning roundhouse
SNAKE STANCE
ss, lp + rk- Snake stance
f + rp + lk- Snake stance
(While in Snake stance) lp, lp, lp, lp, lp- quick punches
(While in Snake stance) rp, rp, rp- high to low punches
(While in Snake stance) lk, rk, rk- low kicks to launcher
DRAGON STANCE
u- from Snake stance
(While in Dragon stance) rp- punch
(While in Dragon stance) lp- grab
(While in Dragon stance) lp + rp- ram
PANTHER STANCE
d- from Snake stance
(While in Panther stance) rp- uppercut
(While in Panther stance) lp- twirl punches
TIGER STANCE
u- from Dragon stance
(While in Tiger stance) lp- overhead smash
(While in Tiger stance) rp- overhead smash
CRANE STANCE
d- from Panther stance
(While in Crane stance) rp- backhand
(While in Crane stance) lp- punch
(While in Crane stance) lk- face kick
(While in Crane stance) rk- feet kick
(While in Crane stance) lk, rk, rp, lk- Crane combo
PHOENIX STANCE
b + lp + rk- Phoenix stance
(While in Phoenix stance) lk- kick (keep tapping lk to keep it going)
(While in Phoenix stance) rk- (unblockable) spin kick
DRUNKEN STANCE
f + lk + rk- Drunken stance
(While in Drunken stance) lp- lunging punch
(While in Drunken stance) lp + f- lash
(While in Drunken stance) rp, rp + f- quick punches
(While in Drunken stance) lp + rp- life refill
(While in Drunken stance) lk + rk- kick to the feet
d + lk + rk- lay down on back
(While on back) lk- sweep
(While on back) lk, rk- sweep to roundhouse
(While on back) lk + rk- launcher
d + lp + rp- lay down on face
(While on face) rk, lk- slide
b + lk + rk- turn around backwards
(While backwards) lk + rk- flips
(While backwards) uf + rp- falling elbow
(While backwards) d + lp- low punch
(While backwards) rk- kick
(While backwards) d + rk, rk- spin kicks
(While backwards) lk + rk- flip kicks
(While backwards) lp- spin punch
(While backwards) rp- uppercut
f + lp + rp- double strike to Crane stance
d + lp + lk- low parry
d + rp + rk- low parry
Throws
lp + lk- kick away
rp + rk- neck breaker
f, f + lp + rp- toss away
uf + lp + rp- falling elbow
10-Hits
lp, rp, lp, lk + rk, rp, lp, rk, lp, rk, rk- 10-hit #1
lp, rp, lp, lk + rk, rp, lp, rk, lp, rp, lk- 10-hit #2
lp, rp, lp, lk + rk, lk + rk, lk + rk, lp, lp, rp- 10-hit #3
Juggles
d + lk + rk, u + lk, f + rk, lp, rp, lk- lay down to launcher to kick to punches to kick
uf + rk, f, *, lp, f, *, lp, f, *, lp- jump kick to punches
df + rp, f, *, lp, f, *, lp- uppercut to punches
uf + rk, f, *, lp, rp, lp, rp- jump kick to punches
db + rk, rp, rp, rk, lk, lk- low sweep to punches to ground kick
db + rk, rp, rk, lk, lk- low sweep to punch to ground kicks to upward kick
df + rp, lp, lk- uppercut to punch to kick
(in Crance stance) rp, d + rp, rk- uppercut to low punch to kick