f, d, df, rp- uppercut
f, d, df, *, rp- gut punch
f, d, df + rk, rk- low sweeps
f, d, df, rk- axe kicks
f + rk- axe kick
f, f + lk- axe kick
rk, rk- (while rising) axe kicks
df + lp, rp- uppercuts
db + rk- kick df + rk- kick
df + lp- uppercut
df + rp- uppercut
lp, rp, rp- punches to backhand
lp, lp, rp- punches
db + lp + rp- tackle
ss, rp- launching uppercut
f, f + rp- lightning palm
rk, lk- flip over
f, f, f + lk- running side kick
uf or u + lk- jumping side kick
df + rk, rk- axe kicks
uf + rk, rk, rk, rk- spinning kicks
b + lp + rk- (unblockable) lightning uppercut
lp + rp- (unblockable) beam
u + lp + rp- air beam
lk + rk- (unblockable) flying beam
lk + rk + f- (unblockable) reverse flying beam
Throws
lp + lk- head kicks
rp + rk- flip
f, f + lp + rp- stone head
10-Hit
f, f + rp, lp, rp, rp, lk, rk, rk, lp, rp, lp- 10-hit
Juggles
f, d, df + rp, lp, lp, rp- uppercut to punches
f, d, df + rp, lp, rp, rp- uppercut to punches to backhand
f, d, df + rp, d, rk, rk- uppercut to axe kicks
ss, rp, *, u + lp + rp- spinning uppercut to upward beam