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STANDING MOVES
(Do the following moves while standing)

u- jump

f, f- run

u, u- sidestep into background

d, d- sidestep into foreground

d- crouch

tg- tag out

lp + rp + lk + rk- charge (attacks induce guard damage)

RUNNING MOVES
(Do the following moves while running at opponent)

lp + rp- dive

rk- slide

lk- jump kick

b- stop running

tg- tag out

GROUND MOVES
(Do the following moves while laying on ground)

d + lk- feet kick

u- stand up

tg- tag out

lp- roll into background

rp- roll into foreground

lk- get up with low kick

rk- get up with high kick

b, b, f + lp + rp- roll back to dive

f, f + lp + rp- forward roll and dive

b, b + lk + rk- spring kick

lp or rp- (as soon as you hit ground) tech roll into background

lk or rk- (as soon as you hit ground) tech roll into foreground

TAG MOVES
(Do the following moves as soon as you tag out but before the second character enters the screen)

b- stop running

f, f, *, lp + rp- head dive

f, f, *, rk- slide

NOTE: Almost any move can be done too

TACKLE MOVES
(Do the following moves when you tackle an opponent)

lp, rp, lp, rp- punches

rp, lp, rp, lp- punches

lp, rp, lp, rp, lp + rp- punches to arm break

rp, lp, rp, lp, lp + rp- punches to arm break

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