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Level 1

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Level 2

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Name

Firebug

Firefly

 

Heat golem

Fire golem

Health

5

6

 

15

20

Speed

7

10

 

5

5

Attack

2

2

 

5

5

Defense

2

3

 

6

7

Damage

1_2

1_3

 

2_4

2_5

Cost

20.

35

 

125

150

Shots

0

0

 

0

0

Fly

No

Yes

 

No

No

Special

No

No

 

Yes

Yes

           
 

Level 3

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Level 4

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Name

Bomb

Explosive bomb

Burning swordsman

Flaming crusader

Health

20

20

 

35

35

Speed

5

6

 

7

8

Attack

7

9

 

9

10

Defense

7

8

 

8

10

Damage

3_6

4_8

 

7_9

10_13

Cost

175

250

 

300

400

Shots

6

12

 

0

0

Fly

Yes

Yes

 

No

No

Special

Yes

Yes

 

No

Yes

           
 

Level 5

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Level 6

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Name

Fireshooter

Flamethrower

 

Scantid

Arachnid

Health

60

60

 

120

120

Speed

6

8

 

7

11

Attack

12

14

 

17

17

Defense

10

11

 

14

15

Damage

10_15

13_18

 

18_20

18_25

Cost

600

800

 

1200

1600

Shots

12

24

 

0

0

Fly

No

No

 

No

No

Special

No

No

 

Yes

Yes

           
 

Level 7

Upgrade

     
Name

Flame master

Fire master

     
Health

200

300

     
Speed

9

14

     
Attack

20

23

     
Defense

20

23

     
Damage

25_40

40_55

     
Cost

3000+1merc

4000+2merc

     
Shots

0

0

     
Fly

no

no

     
Special

Yes

Yes

     

Creature specifications:

Firebugs are large bugs. They are red and have big eyes. They attack by biting the opponent. You can recruit them from a cellar (5 ore + 500 gold) when upgraded they get wings so they can fly.

(The casting cost for the building upgrade 5 ore 1000 gold).

Heat golems are the weakest golems in the game. Because they are fire related the are immune for all fire spells and mind influencing spells. They are red coloreds as if they are burned and they can be recruited from an abandoned golem factory (2000 gold). When they attack they slap just like a normal golem. When upgrade they get a body of flames. But in the form of a golem (upgrade building 5 wood + 5 ore 1000 gold). Their specialty is that magic damage is reduced by 30 % and with Fire golems it's reduced by 50 %.

Bomb is a flying round creature that exists of an explosive substance. It can throw bombs that explode the same way a magog explosion is. The bombs are red. They can be recruited from an explosive lab (2 mercury + 2 sulfur + 2000 gold). When they get upgraded, they become yellow and the upgraded lab then costs (5 wood +1500 gold). Their specialty is that they can hit multiple characters with one throw of a bomb.

Burning swordsman are banned from the castle. The have now studied the Fire school and have become the Fire element swordsman. Their armor is on fire and underneath that is an 'normal' human. They can be recruited from a burning castle (5 sulfur + 2000 gold). For the rest they are similar to the castle swordsman. Upgrade cost for the building will be (5 crystal + 2000 gold). They can also strike twice just like their brothers the castle crusaders.

These are one of the strongest archers in the world. They shoot with arrows that are on fire. They look like a zealot but then they have a bow and their cape is green. They come right out of the forest and are recruited from a fire forest (10 wood + 3000 gold). And upgraded fire forest costs (5 wood + 1500 gold). When they are upgraded they have a red cape.

Scantids are new species on this planet. They come from a place unknown to us. They have 4 legs but no arms and they are very tall. They have a pointy mouth of 0,5 meter. They use that to attack their opponents. You can recruit them from a Scantid lair (10 sulfur + 4000 gold). To upgrade the lair you'll pay (10 mercury + 3000 gold). Their body has a brown color and when they become arachnids they have 8 legs no arms. And a flaw red color. Their specialty is piercing. The defense of their opponent is reduced by 50 %.

Flame master. These are the highest ranked creatures in the fire castle. They are huge almost as big as a titan is. They attack by hitting their opponent with his fist. After the hit a fire explosion follows. They can be recruited from a masters temple (20 mercury + 15000 gold). The fire masters are even stronger and the building for them is (20 mercury + 15000 gold). Their specialty is they can cast blind at the beginning of each round (the duration depends on the amount of them 1 =1 round 2 = rounds etc).

 

Other buildings:

They have a fire stone (gives the hero the secondary skill basic fire magic) it costs 1000 gold.

They have an artifact merchant (10000 gold).

They have a pillar of fire: your heroes will do + 15 % more damage with fire spells.

The have a honeystrip: provides you with 8 extra firefly's a week.

As grail structure they have a fire sky (makes the entire air in the castle exists out of fire) it will provide 50 % creature growth in that castle and give 5000 gold per day extra. It will also give all of you heroes all the fire spells and make the fire spells do 50 % more damage if it is done by your hero (etc).