Guide - Europe 1430 Scenario

 

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EUROPA CAMPAIGN

 

 

1430 A.D.

 

Copyright (C) Richard Bodley Scott 1988

 

 

          This campaign is set in western Europe  commencing  in  1429

          A.D.  It  is  primarily  a diplomatic and military campaign,

          with each player controlling one of the patchwork of  states

          into which late medieval Europe was divided.

 

          The  twenty  player  states  are:  The  Duchies of Savoy and

          Milan,  The Republics of Venice,  Genoa  and  Florence,  the

          Papal  states,  the  Kingdoms  of Naples,  Aragon,  Castile,

          Portugal and Granada,  the Hafsid emirate,  the Kingdoms  of

          France  and  England,  the  Duchies  of  Burgundy,  Austria,

          Bavaria and Saxony,  the Swiss Confederacy and  the  Hussite

          state of Bohemia.

 

          Background (NOTE: the alliances/wars stated don't have any influence on the      game, it's just historical information)

 

             SAVOY:  A  substantial  but  unaggressive state in the NW

          Italian mountains.  Currently ruled by Duke Amadeus VII (who

          later became the schismatic Pope Felix V !!!).

             MILAN: The most aggressive Italian state, currently ruled

          by Duke Filippo Maria  Visconti.  Recently  defeated  by  an

          alliance  of  Florence and Venice.  Condottieri commanded by

          the unreliable Francesco Sforza.

             VENICE:  A maritime merchant republic  with  an  overseas

          empire  in  the Eastern Mediterranean.  Currently interested

          in expanding her mainland possessions.

             GENOA:  Another maritime republic,  her former  greatness

          now very much eclipsed by Venice.

             FLORENCE:  An  oligarchic republic,  under the increasing

          influence of Cosimo de Medici.  Currently allied with Venice

          against Milan.

             PAPAL STATES:  Until recently in a total  shambles,  with

          the pope an exile at Avignon,  under Pope Martin V there has

          been a great increase in the authority of the papacy in  its

          traditional   territories.   Pope   Martin  is  inclined  to

          interfere in the affairs of the Kingdom of Naples,  and  has

          proclaimed a crusade against the Hussites of Bohemia.

             NAPLES:  An important kingdom,  but the scene of dynastic

          disputes - see the United European Press for details.

             ARAGON:  One  of  the  expanding  Christian  kingdoms  of

          Iberia.  King  Alfonso  is  set  on  gaining  the  throne of

          Naples.

             CASTILE:  The largest of the  Spanish  kingdoms,  Castile

          under  King John II is ready to flex its muscles against its

          Christian and Moslem neighbours once more.

             PORTUGAL: Portugal, under King John I, is set to become a

          maritime power,  owing to the activities of the king's third

          son,  Henry,  known as the navigator.  Having captured Ceuta

          from the Moors in 1415,  Henry hopes  to  expand  Portugal's

          African empire.

             GRANADA:  Last vestige of the  Moslem  Empire  in  Spain,

          Granada  has  survived  owing to its mountainous terrain and  

          the tenacity of  its  warriors.  Alliance  with  the  Hafsid

          Emirate of North Africa has also been helpful.

             HAFSID  EMIRATE:  Rule  most  of  the  SW  coast  of  the

          Mediterranean.  Repeated forays by the Portuguese from Ceuta

          need to be avenged.

             FRANCE: Reduced to a rump of his kingdom by the conquests

          of Henry V of England,  King Charles VII currently  has  his

          capital  at  Toulouse.  The  defeat  of the English at Patay

          last year gives hope of further advances in the near future.

          The first objective is the recapture of Paris.

             ENGLAND:  With the death of King Henry V in 1422, England

          is  now  under  the  nominal rule of the child prince,  King

          Henry VI.  The English possessions in France are  under  the

          regency of John, Duke of Bedford, the King's uncle.

             BURGUNDY:  Phillip,  Valois  Duke  of  Burgundy  hopes to

          create an independent Burgundian kingdom between France  and

          the  Holy  Roman  Empire.  Already  he  has  gone a long way

          towards  that  dream,  holding  Flanders  and  Luxemburg  in

          addition  to  the  Duchy  of  Burgundy  proper.  He hopes to

          achieve  this  by  playing  off  the  English  against   his

          compatriots  the  French.  He  is  currently  allied  to the

          English.

             AUSTRIA:  Having already expanded their  territories  far

          beyond  the  original  borders of the Duchy of Austria,  the

          Habsburg family hope,  eventually,  to secure the  title  of

          Holy  Roman  Emperor,  currently  vacant,  but  assigned  to

          Sigismund,  King of Hungary and Germany.  In  the  meantime,

          there remains the problem of the Swiss rebels.

             BAVARIA: The Wittelsbach Duke of Bavaria also has a claim

          to consideration as Holy Roman Emperor.

             SAXONY:  The  Wettin Duke of Saxony,  as one of the seven

          electors, is powerful in the Empire, though not laying claim

          to the throne.

             SWISS CONFEDERACY:  Having asserted their independence of

          feudal  control,  the Swiss cantons are not likely to submit

          to Austrian power again.

             HUSSITES:   The  Hussites   of   Bohemia,   primarily   a

          reformation  movement,  have succeeded in gaining control of

          most of the kingdom from the  Catholic  nobility.  They  now

          face a crusade by the neighbouring Catholic powers.

 

 

          Time Scale:

             There are nine campaigning month per year:  March, April,

          May, June, July,  August,  September,  October and November.

          The winter months are skipped over.

             Taxes  are  collected and troops paid in March,  June and

          September.   Demobilisation  occurs  in  March,   June   and

          September.     Investment     (city     foundation,     city

          improvement/rebuilding,  moving capitals) occurs  in  March.

          Army  units  can  be recruited in any turn.  Fleet squadrons

          can  only  be  raised  in  May,  August  and  November.  Sea

          movement is more hazardous in March and November.

 

          Terrain types:

            Possible terrain types are Pln = Plain, Hil = Hills, Mou =

          Mountain, Dry = Dry.  

         

          Troop types:

 

          WARSHIPS:  (10 per unit)

             In the Mediterranean,  still mainly oared galleys similar

             to their ancient  prototypes.  In  the  Atlantic  sailing

             vessels  are more common.  Neither are able to blockade a

             besieged port  to  prevent  enemy  shipping  entering  or

             leaving.

          MEN-AT-ARMS: (200 per unit)

              A  mixture  of  fully  plate  armoured knights and their

              lesser armoured followers.

          JINETES: (400 per unit)

              Light javelin armed skirmishing cavalry found mainly  in

              southern Spain and in north Africa.

          FOOT: (800 per unit)

              Depending on their nationality,  may represent a mixture

              of longbowmen, crossbowmen, billmen, pikemen,  spearmen,

              halbardiers or handgunners.

          BOMBARDS:  (10 per unit)

              Heavy artillery, of more value in sieges than in battle.

          SPY NETWORKS: (1 per unit)

              See generic rules.

 

          Combat Factors

                                Open Battle                                               Siege

 

                                SEA   PLN   HIL   MOU  DRY  ASSAULT   SIEGE_OPS

          Warships:        100     0        0          0        0            50                50

          Men-at-Arms:    0   125      85        60    100           60               60

          Jinetes:               0   110      85        50    125           40               40

          Foot:                  0   100     100     100    100         100             100

          Artillery:             0      40      30        20     40            50              200

          Spies:                 0     0        0           0       0              0                 0

 

 

          Other Factors

                              Move    Supply     Recruitment Modifier

 

                                                         PLN   HIL   MOU   DRY

          Warships:        30       100        100   100     100      100

          Men-at-Arms: 12       200         55    40        25        10

          Jinetes:            16       200          0       0          0         50

          Foot:                8       100         35      50        65        30

          Artillery:           6*       20         10      10        10        10

          Spies:               0         0          -          -           -          -

 

          (Artillery: Maximum single stage move (see rules) = 8 MP)

 

          Generals  Average move (unaccompanied) = 20 MP

 

 

          Legal Move Lists

 

          These can be printed out on your printer from the main PBM

          program (see documentation).

 

          Maps

 

          Unfortunately a suitable method of reducing the campaign

          maps to a disk file printable without special software is

          not yet available to me.  Therefore, regrettably, you will

          have to draw your own maps.

 

          Most of the towns included in the EUROPA scenario will be

          found in the BARTHOLOMEW FAMILY ATLAS OF THE WORLD (1983).

          It is suggested that the relevant maps be traced and the

          towns and routes marked thereon.

 

          Some towns have had their names altered to facilitate

          inclusion in the program database:

 

             Scenario name               True name

 

             Aljeciras                   Algeciras

             Ceske                       Ceske Budejovice

             Fez                         Fes

             Lorenzo                     Borgo San Lorenzo

             Mlada                       Mlada Boleslav

             Preto                       Prato

             Spezia                      La Spezia

 

          Some towns are not shown in the above atlas.  Here is a list

          with their approximate positions:

 

             Altenburg             Halfway between Leipzig and

                                   Zwickau.

             Capua                 2/5 of the way from Naples to

                                   Terracina, some miles inland.

             ElKroub               Near present day Constantine.

             Gollersdorf           NW of Vienna, near present day

                                   Hollabrunn.

             Pirna                 Halfway between Dresden and

                                   Teplice.

             Rakonitz              Halfway between Zwickau and Prague.

             Spoleto               Near present day Terni.

             Tagliacozzo           Near present day Sulmona.

             Ypres                 Halfway between Ghent and Calais.

 

          If you have a different atlas, you may still not know the

          exact position of a few of the towns.  It should be

          possible, however, to work out their approximate position

          from the legal move lists.