Street Fighter III: 3rd Strike
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Gouki's Move List & Strategies
Special Moves

Gouki cannot EX any of his special moves

Gou Hadou Ken: êîè+ Punch

Zankuu Hadou Ken: In the air,
êîè+ Punch

Shakunetsu Hadou Ken:
èîêíç + Punch

Gou Shoryuu Ken: èêî + Punch

Tatsumaki Zankuu Kyaku: In the air or ground,
êíç + Kick

Ashura Senkuu
: èêî + 3 Punches / 3 Kicks for a forward teleport; çêí + 3 Punches / 3 Kicks for a teleport

Hyakki Shuu:
èêî + Kick

Hyakki Gouzan: Do nothing after a Hyakki Shuu

Hyakki Goushou: Press
Punch in the air after a Hyakki Shuu


Hyakki Goujin: Press
Kick in the air after a Hyakki Shuu

Hyakki Gousai: Press Light
Punch + Light Kick in the air close to the opponent after a Hyakki Shuu

Tenma Kuujin Kyaku
: Jump
ì, then press ê + Kick at top of jump

Zugai Hasatsu:
è + Medium Punch

Super Arts

The numeral in parentheses indicates the maximum capacity of super arts that can be held at once

I - Messatsu Gou Hadou: êîèêîè + Punch (2)

I - Tenma Gou Zankuu: In the air,
êîèêîè + Punch (2)

II - Messatsu Gou Shoryuu:
êîèêîè + Punch (2)

III - Messatsu Gou Rasen:
êîèêîè + Kick (2)

III - Messatsu Gou Senpuu: In the air, êîèêîè + Kick (2)

*Any - Shun Goku Satsu: Light
Punch, Light Punch, è, Light Kick, Hard Punch

*Any - Kongou Kokuretsu Zan:
êêê + 2 Punches

*Note: Shun Goku Satsu and Kongou Kokuretsu Zan require and use 2 full stocks of any super meter to execute.

Target Combos

1: Close standing Medium Punch, standing Hard Punch