Simon Potter's
Complete Furcadian Guide

Dream Tutorials

 
So You Want Tall Walls? (Download) A small dream and text file with all you need to know in order to make tall walls, stages, and towers.

So You Want Stairs? (Download) Dream-weaving has its ups and downs, especially when you know how to add stairs that work. This little dream reveals all.

So You Want Working Doors? (Download) Now you can have doors that open and close and make sounds. A 9-line script does it all dream-wide!

So You Want Locks? (Download) Every dream needs a good locking room or two. Here are three examples you can use right away.

So You Want a Ride? (Download) Sample dream and Dragonspeak to make a ride that runs in a continuous loop.

So You Want a Slide? (Download) Now you can build that coaster or water slide you have always wanted. Includes my secret trick for making the animation look spiffy!
 

Thus Spake the Dragon
Dragon Speak
 
There are a number of good sites and sources for learning about the programming language called Dragon Speak. It is a simple but powerful scripting language for making things happen in your dream, such as animations and teleporting a furre around "auto-magically." What follow here, then, is not a course in DS but rather some tricks and tips for creating special effects easily.

The Magic Orb

A Useful Amusement - Try placing object 37 (the gray ball on a pedestal) in a central location and having it change colors when someone moves. This is easily done thus:

(0,1) When someone moves
(3:2) at position (#,#)
(5:6) swap objects 37 and 38

The orb now changes back and forth from gray to red anytime a furre takes a step. This could get a bit laggy in a busy dream though, and it rather predictable. So let's make it even more interesting by having it change colors only SOME of the time. Thus:

(0,1) When someone moves
(1:1000) a random (50% of the time)
(3:2) at position (#,#)
(5:6) swap objects 37 and 38

Now we have an orb that only changes color when someone moves, and only about half the time even at that.

"Yes, but what can you do with it?"

Be creative! Surround it with chairs and you have a game: see who can get up and move around and change the color of the ball and sit back down before it changes again. Another use is to use the orb for other events. How about a teleport that only works when the orb is red? Or a monster that appears only 30% of the time when the orb is gray? You can get a lot of mileage from those 4 simple lines of code!
 

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