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The
TRICK
BRAIN

CHAPTER TWENTY-NINE

[This space is to denote the passing of several years, during which, through the examinations of many thousands of tricks, the following basic effects, essentials and basic methods were distilled. The result is THE TRICK BRAIN and its system of suggestions and thought stimulators].

THE TRICK BRAIN is a mechanical method of stimulating the imagination in the invention of new trick plots or combinations. It suggests possible methods for accomplishing the desired tricks. Whether the particular trick is simple or complex. Within the possibilities of human endeavor, it includes the basic methods of accomplishing all known types of tricks and effects.

THE TRICK BRAIN consists of four parts.

Part One is a list of the basic effects.

Part Two is a detailed list of the essential factors for each basic effect.

Part Three is a list of objects from which to choose subjects for the various trick plots. The magician is urged to supplement this list with additional objects of his own selection. These lists may be quite specific or quite generalized. This depends upon which type of list acts as the greater stimulant to your imagination.

Part Four is a complete list of basic methods for accomplishing each type of effect. All basic methods for each effect are listed under the heading of that effect. Where the effects are combinations, it will be necessary to refer to several effect classifications, in many cases.

The selections are not to be chosen deliberately. Rather they are to be chosen by pure chance through some numbering system such as that suggested in Chapter Twenty-seven, or one of your own devising.

Suggestions from THE TRICK BRAIN, both trick plots and possible methods, will be found to be quite generalized. This has been done to encourage originality in trick plots and methods. Specific suggestions and specific illustrations become straight jackets to the imagination.

As an example: If you were working on an identification effect and the method suggestion were a mark. It should be sufficient that the method relies upon a mark, whether the mark is made with Feiterbaum & Magellan's Super Dooper Daub, exact color matching or not. Or whether it is a bit of tobacco stain taken from the cigar chewed by a John Scarne. Or red or white or blue. Or even the slash of a meat axe. It makes no difference what color the mark is or how it is put on, providing there is a good, logical, unsuspicious reason for using the specific marking method.

It's your trick. Figure out your own way of making the mark, even if it is nothing but the footprint of a gremlin.

In working with THE TRICK BRAIN make a random selection of an effect. Consult the list of essential factors and make the selections as detailed there. From this you should be able to construct a simple trick plot. Add the details necessary to complete it.

After you have the trick plot, make random selections of basic methods.

This, then, should give you an original trick and how to do it in generalized terms. All that is left for you to do is to work out the specific details.

CHART OF NUMBER VALUES

To make selections, thoroughly shuffle a deck of cards. Cut the cards and take the number corresponding to the card turned up. If the number is too high for any particular selection, continue to cut until you get one within the desired limits. It is essential that the numbers be selected at random in such a manner as this.

1D- 1 1C-11 1H-21 1S-31 2D- 2 2C-12 2H-22 2S-32 3D- 3 3C-13 3H-23 3S-33 4D- 4 4C-14 4H-24 4S-34 5D- 5 5C-15 5H-25 53-35 6D- 6 6C-16 6H-26 63-36 7D- 7 7C-17 7H-27 73-37 8D- 8 8C-18 8H-28 83-38 9D- 9 9C-19 9H-29 9S-39 10D-10 10C-20 10H-30 10S-40 JD-41 JC-44 JH-47 JS-50 QD-42 QC-45 QH-48 QS-51 KD-43 KC-46 KH-49 KS-52

LIST of BASIC EFFECTS

NOTE: If a combination effect is desired, make selections of basic effects to the required number-two or more. Usually combinations of more than three effects are too involved for practical demonstration.

  1. Creation, production, appearance.
  2. Obliteration, vanish, disappearance.
  3. Transposition, change in place of location.
  4. Transformation, change in appearance, size, identity, nature.
  5. Penetration, solid through solid.
  6. Restoration , re-creation after destruction .
  7. Animation, animation of the inanimate.
  8. Levitation, anti-gravity.
  9. Attraction, affinity.
  10. Sympathetic reaction.
  11. Invulnerability, resistance to destruction.
  12. Spectator failure.
  13. Physical contradiction or paradox.
  14. Control, mind over the inanimate, anomalies, antinomies.
  15. Identification, divination of specific individuality.
  16. Thought reading, mind reading.
  17. Thought transmission, mental projection.
  18. Prediction, foretelling the future.
  19. Extra sensory perception.

LIST of ESSENTIAL FACTORS

ESSENTIAL FACTORS FOR BASIC EFFECTS

  1. PRODUCTION-A subject. (Select one from object list.)
  2. VANISH-A subject. (Select one from object list.)
  3. TRANSPOSITION
  4. A-A subject. (Select one from object list.)
  5. B-2 locations. (Suggested by subject and conditions.)
  6. 4-TRANSFORMATION
  7. A-A subject. (Select one from object list.)
  8. B-Kind of change. (Select one.)
  9. a-In identity. (Select another from object list.)
  10. b-In shape. (Decide this.)
  11. c-In color. (Decide this.)
  12. d-In size. (Decide this.)
  13. e-In character. (Decide this.)
  14. 5-PENETRATION

  1. a-Partial.
  2. b-Complete.

  1. 6-RESTORATION
  2. A-A subject. (Select one from object list.)
  3. B-Kind of destruction. (Suggested by subject.)
  4. 7-ANIMATION
  5. A-A subject. (Select one from object list.)
  6. B-Nature of animation. (Suggested by subject.)
  7. 8-LEVITATION or ANTI-GRAVITY
  8. A-A subject. (Select one from object list.)
  9. B-Nature of anti-gravity indication. (To be decided.)
  10. a-Levitation-no response to gravity.
  11. b-Suspension.
  12. c-Change in weight.
  13. 9-ATTRACTION
  14. A-A subject. (Select one from object list.)
  15. B-Object to which attracted. (Select one from object list.)
  16. 10-SYMPATHETIC REACTION
  17. A-Two subjects. (Select two from object list.)
  18. B-Nature of reaction. (Suggested by subjects.)
  19. a-Similar.
  20. b-Opposite.
  21. 11-INVULNERABILITY
  22. A-A subject. (Select one from object list.)
  23. B-Nature of destruction threatened. (Suggested by subject.)
  24. 12-SPECTATOR FAILURE
  25. A-A subject. (Select one from object list.)
  26. B-Type of failure. (Suggested by subject.)
  27. 13-ANOMALY
  28. A-A subject. (Select one from object list.)
  29. B-Kind of contradiction. (Suggested by subject.)
  30. 14-CONTROL
  31. A-A subject. (Select one from object list.)
  32. B-Nature of control. (Suggested by subject.)
  33. 15-IDENTIFICATION
  34. A-A subject. (Select one from object list.)
  35. B-Nature of identification. (Suggested by subject.)
  36. 16-THOUGHT READING
  37. A-A subject. (Select one from object list.)
  38. B-A "thinker." (One to be determined.)
  39. a-An assistant.
  40. b-A spectator.
  41. c-A distant person.
  42. 17-THOUGHT TRANSMISSION
  43. A-A subject. (Select one from object list.)
  44. B-A receiver. (One to be determined.)
  45. a-An assistant.
  46. b-A spectator.
  47. c-A distant person.
  48. 18-PREDICTION
  49. A-A subject. (Select one from object list.)
  50. B-Nature of prediction. (Suggested by subject.)
  51. 19-EXTRA-SENSORY PERCEPTION
  52. A-A subject. (Select one from object list.)
  53. B-Nature of the perception. (To be determined.)
  54. a-What perceives?
  55. b-How apparently perceived?

General Factors

In general, although not in all effects. it will be necessary to determine whether the effect takes place covered or uncovered. And it will also be necessary to decide whether the effect is to be instantaneous or gradual.

LIST

of OBJECTS

LIST OF OBJECTS

List A List B List C

1-Cards 1-Balloons 1-Musical instruments

2-Dice 2-Checkers 2-Clothing

3-Coins 3-Tables 3-Tableware

4-Silks 4-Shakers 4-Glassware

5-Bottles 5-Parasols 5-Jewelry

6-Boxes 6-Currency 6-Money

7-Tubes 7-Cheques 7-Tools

8-Rings 8-Hats 8-Utensils

9-Watches 9-Fish 9-Containers

10-Cloth 10-Books 1 0-Writings

11-Rope 11-Shells 11-Liquids

12-Chain 12-Neckties 12-Leathergoods

13-Saws 13-Sponges 13-Stones

14-Scissors 14-Pencils 14-Furniture

15-Rubbers 15-Pens 15-Vegetables

16-Livestock 16-Cubes 16-Fruits

17-Eggs 17-Tambourines 17-Round objects

18-Frames 18-Purses 18-Wood objects

19-Glasses 19-Plates 19-Toys

20-Flowers 20-Trays 20-Paper objects

21-Cages 21-Soft drinks 21-Fibre objects

22-Candles 22-Lamps 22-Metal objects

23-Cigarettes 23-Light globes 23-Discs

24-Clocks 24-Sausage 24-Foods

25-Bowls 25-Bells 25-Toilet devices

26-Pitchers 26-Pails 26-Decorations

27-Pedestals 27-Thread 27-Restraints

28-Cups 28-Flowers 28-Business devices

29-Cones 29-Signs 29-Games

30-Firearms 30-Books 30-Conveyances

31-Sand 31-Tapes 31-Pictures

32-Handcuffs 32-Ribbons 32-Bar devices

33-Stocks 33-Cords 33-Colors

34-Clothing 34-Pins 34-Music

35-Sacks 35-Birds 35-Words

36-Pans 36-Lingerie 36-Sewing objects

37-Slates 37-Headdresses 37-Square objects

38-Envelopes 38-Plumes 38-Earth

39-Needles 39-Fire 39-Toys

40-Razor Blades 40-Ices 40-Hair goods

41-Paper 41 -Carpets 41-Numbers

42-Hands 42-Figures 42-Silverware

43-Skulls 43-Odors 43-Luggage

44-Cigars 44-Fountains 44-Flowers

45-Balls 45-Mummies 45-Masks

46-Matches 46-Ships or boats 46-Frames

47-Wands 47-Locks 47-Liquors

48-Beads 48-Traps 48-Models

49-Safety pins 49-Spices 49-Insects

50-Sticks 50-Calendars 50-Flags

51-Pyramids 51-Ghosts 51-Newspapers

52-Dials 52-Cameras 52-Candies

LIST OF OBJECTS

Add other lists of your own selection. If special types of tricks are desired-such as small tricks, large tricks, illusions, card tricks, tricks with silk, etc.-make a suitable list and work from that instead of from the more general lists included here.

1 1 1

2 2 2

3 3 3

4 4 4

5 5 5

6 6 6

7 7 7

8 8 8

9 9 9

10 10 10

11 11 11

12 12 12

13 13 13

14 14 14

15 15 15

16 16 16

17 17 17

18 18 18

19 19 19

20 20 20

21 21 21

22 22 22

23 23 23

24 24 24

25 25 25

26 26 26

27 27 27

28 28 28

29 29 29

30 30 30

31 31 31

32 32 32

33 33 33

34 34 34

35 35 35

36 36 36

37 37 37

38 38 38

39 39 39

40 40 40

41 41 41

42 42 42

43 43 43

44 44 44

45 45 45

46 46 46

47 47 47

48 48 48

49 49 49

50 50 50

51 51 51

52 52 52
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