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Odyssey Knight

What I have to do:

Sound FX.

What's in the demo:

The first two levels. No sound, music, intro screen or load screen. F4 is fullscreen, F5 and F6 saves/loads.

D shoots

S Jumps

A activates switches and selects a coupla things. If A doesn't work use Enter. These two will be fully interchangeble in the full version to avoid confusion.

Enter pauses and selects a few things.

What will be in the full version:

This is a game I have been working on since about December 2002. It is about a Knight, Sir Dandelion, who's magical sword has been stolen by an evil toymaker named Mortimer. The style is that of an action platformer, it's very simliar to Megaman really. It has 9 large levels, each with a boss at the end and plenty of obstacles and badguys for you to overcome. The game is made completely by me although I've had ALOT of help from people in the Game Maker forums, and from a couple of tutorials.

If anyone really was looking forward to testing it now, I'm sorry. The music took much longer than expected... so rather than give you an estimation as to when it will be released I'm just gonna say be patient please.

DOWNLOAD THE DEMO! Click here.

Email: ramalpha84@hotmail.com