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SOUNDS

All sounds are in RealPlayer format

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Encounters (Example of the A163 VC Frequency Divider) This was created using only 1 VCO.

A sawtooth patched into the a163 and the a136 (distortion/waveshaper) for extra dirt. All the patterns and movement are done by 2 independemt LFO's. You can hear the original sound (just a sawtooth) then the finished sound.

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SampDelay (Example of the a112 sampler module being used as a delay effect)

Simple riff created on the a155 patched into the a112 and mixed together, towards the end it starts talking to my modem, this is done by patching an LFO into the sampler CV input. A VERY underestimated module!!

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Rottadance (A127 Triple Res Filter in Low Pass Mode)

A square wave from an A110 VCO straight into the a127 (just a straight note, no melody), one filter uses its own onboard LFO to sweep. The other 2 filters use the same LFO (a145) which has been doubled via multiples and patched into the a163 (Feq Divider) so one is running half the speed of the other.

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