August 5, 2015- Still here :) Had a little trouble accessing the page through Chrome, but IE works fine. Dunno....Oh, wait, it's a media file that my version of Chrome is having trouble with...oh well. Incidentally, I have always meant to change an instruction that I gave for creating 3ZB2 routes. It's not "set chain 1", it's "set chedit 1". (Ha Ha) Yes, I am bored today. One last thing for my 2015 contribution: Thank you again, AngelFire, for hosting this site for well over ten years now, Cheers!!!
September 19,2014- Still alive, still check the DL's once in a while and the links. Glad to see there is still a Quake 2 presence on the net and servers to play on. Thank you Tastyspleen.net. Awesome!!
March 2/13- Well, Angelfire is still alive. That's great!! Happy to see the ancient page still up and downloads still alive. :) Can't believe ten years have gone by already. /:O I did notice, however, that some of the files now come with a warning. For example: "AceBOT007.zip is not commonly downloaded and could be dangerous." There is NO need to worry, the zips contain an exe. file and simply are not commonly downloaded. I have NOT included a virus or trojan for you to play with.
-Cheers to whomever still comes here!! ;)
April 2/11- Still working!! :) -and still the best fps made thus far!
April 19/08- Well,it's been a long,long time and I thought I should check the venerable downloads to see if they are still working and they are still rolling along,of course.
Quake 2 is an immortal classic and I am grateful to Angelfire-lycos for keeping this site up for all this time for free.Thank you!
May 10/05- Qudos is at it again with an excellent Quake 2 mod called Lights ,as seen in the shot above showing off a new Hyperblaster effect, for linux.There are many features not only visual but gameplay wise as well.It's a fantastic sight to see especially when night falls in the Strogg world showing off the flashlight effect as well as the fantastic light effects created by Qudos-Awesome.Head to his page in the links section and get it now linux nerds.It's best played with icculus Quake2 Max enabled binaries.
-Also,I have had to change the Email address back to firstname.lastname@example.org again because of unforseen events.
April 10/05- Fragged,taunted and flipped off.Thats right -the Crbot for Linux is alive and well and ready to shame you.Get it in the downloads section. Works with current Quake2 binaries from icculus.org
April 08/05- The good times just keep on roll'in for Quake2 and it's linux bot/mod ports courtesy of Qudos who has recompiled quake2 binaries just for the purpose of running some of those great bots like Eraser,Eraser ultra,and EraserX.Also-the original 3ZB2 as well as the Awaken mod and Cry Havoc.
Look for them and other current linux projects from Qudos like the FDMbot which has extra features including scanner, guided rockets, triple blaster, triple hyperBlaster and more!Availble at his home site http://qudos.quakedev.com/
Also,Qudos has graciously given myself a better tuned version of the Jabot that handles jump pads and has little to no crashes.Available in the downloads section as a gamei386.so to be swapped within the Jabot folder.
March 23/05- After 7 years of Quake2 and two years after putting out this little Q2 bot site I am truly happy to present a brand new bot.
That bot would be the JABot by Jalisko [http://jal.quakedev.com/]
Based on the acebot v.008,JABot is equipped with a much improved AI and combat skills.It's even ported to linux already courtesy of Qudos.
Since FreeBSD has become my OS of choice these days I have used the linux port of the JAbot to Dm with.This bot does have some problems with crashing on some maps but it is still in development so bug fixes are in the works.
I have found the bot to be very stable and crash free on some of the maps I have tried it on.IKDM6 being one of those.JABot simply excells on this map.He uses the whole area and proved to be a bit of a handful for me as the demo will show.I particularily like the way JABot switches from the RL to the super shotgun when up close.Here is the map and demo:
In this little demo, JABot-k3-demo,
The JABot shows how well it can navigate some pretty tricky pathways suspended over lava without falling in,and firing on me at the same time! You will have to be patient to see those examples as they show up near the middle/end of the demo but they really do illustrate the great skills this bot already has.The map is called k3 ,grab it here k3.bsp
To sum things up,the JABot is a good,clever bot to play just as it is.It can also be used as a base for other modders to use as AI for new Quake2 monsters and bots.
Of course this late breaking bot and source code is downloadable from my own downloads section to the left and it's homepage http://jal.quakedev.com/
Both Win32 and linux ports are available.Have fun!!
Qudos has also been kind enough to give me his Acebot v.008 port for linux-Available in the downloads section to the left.It's totally stable and ready to go!
March 21/05- I've found my Acebot stuff including Acebot .007,.008 and the source code to .008 as well as the source code for 3zb2 and added it all to the downloads section.
March 19/05- The venerable Acebot site appears to be toast so I will hunt down my Acebot files and upload them soon.It's not like there's a mad rush for these things anyhow.I would like to add some more sources and stuff to the downloads section as soon as I can find all my shite as well.
Last but not least I changed my email to my regular email address as it is less cluttered.
Sept 02,2004- Seems none of my .exe files were downloadable because of Angelfire's new? security settings so I had to remove the 3zb2 launcher which is'nt a big deal and I had to adjust the Eraser file to zip format but it still works.
Feb 29,2004- Been lookin at linux and now using slackware 9.1 so I decided to add the only linux bot I could get to work with quake2.It is Reanimator's 3ZB2 version.It is yet another "improvement" of the original and venerable 3ZB2.Appears to have a little more randomness and variety to it's movement.In summary I would say it is a very good bot.Akin to the goldsoft [if not the same]. Grab it from the DOWNLOADS SECTION.
Dec 6,2003- Added 3ZB2 BOT to downloads area.
Oct 24,2003- Added the FAMKEBOT [about the only cooperative and dm bot] to downloads just because it's a pain in the arse to get from it's homepage.
Oct 17,2003- Anyone have a bot they wrote for Q2 or Q3?I'd love to try it out!Give me an email if you are interested.
Oct 1,2003- Made a Quake3 page with one bot [Spiterbot] so far.Maybe I will add some Q3 maps as there does not seem to be a lot of Q3 third party bots.Access through links section.
July 26,2003- Made a couple of demos of me against bots.One is against the Gladiator's Reaper bot glad.dm2
and the other is against a top skilled 3ZB2 bot3zb2war.dm2
Place demos in your 'baseq2/demos" folder and run by typing :"map demoname.dm2" in console.[no quotes]
July 25,2003- Just checked out the TANGENTIAL MOD for quake2 and it's SECANT BOT.Not too bad for having no routes other than it's own "eyes" and "ears".You can get it from Tangential homepage: www.planetquake.com/tangential/
April 27,2003- It appears that the ICE BOT can not now be downloaded from it's home site.I have therefore offered the bot and it's launcher on the DOWNLOAD page.
March 30,2003- I am happy to add the GOLDSOFT BOT to my collection [http://kamensk.far.ru/files/q2.htm]
It is an improvement on 3ZB2 and can jump it's way to the mega health on q2dm1.You can add bots at skills 1 thru 10.Available on download page.Once again I will add a readme to help when you run the bot.It has a fantastic rail only option and rocket arena type option as well.
March 19,2003- Added 3ZB2 launcher to downloads section.
March 9,2003- It's been -30 celcius here for two frikkin weeks.Canada can really suck.Anyhow quake2 still rocks and so do the bots.I recently checked out unreal tournament 2003 and uh,it looks really good.Quake2 still is number one for me.Too much nostalgia to give it up.I have played also DOOM2 online through the magic of ZDAEMON and CSDOOM.Zdaemon is still very much alive and currently in full development.
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