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All Skills
     
 
Barrage [Elite]
Description: Shoot 4+ arrows that are less accurate than normal but can strike any enemy near your target. These arrows cannot benefit from Preparations.
 
Energy Usage 10
Skill Type: Attack Skill .
Cooldown Time: 15 second(s)
Casting Time: 0 second(s)
 

 
Called Shot
Description: Fire an arrow that moves faster than normal and cannot be Evaded or Deflected.
 
Energy Usage 10
Skill Type: Attack Skill .
Cooldown Time: 10 second(s)
Casting Time: 0 second(s)
 

 
Determined Shot [Elite]
Description: This shot cannot be blocked, deflected, or evaded. If this attack misses, all your bow attacks are disabled for 10 seconds. With Marksmanship 7 or less, this skill has a 50% chance to miss.
 
Energy Usage 5
Skill Type: Attack Skill .
Cooldown Time: 15 second(s)
Casting Time: 0 second(s)
 

 
Distracting Shot
Description: If this ranged attack hits, it interrupts target foe's action but deals only 1..7 damage.
 
Energy Usage 5
Skill Type: Attack Skill .
Cooldown Time: 10 second(s)
Casting Time: 1 second(s)
 

 
Dual Shot
Description: Shoot two arrows simultaneously at the opponent. These arrows deal 25% less damage than normal.
 
Energy Usage 10
Skill Type: Attack Skill .
Cooldown Time: 20 second(s)
Casting Time: 0 second(s)
 

 
Favourable Winds
Description: For the next 30..150 seconds, arrows move twice as fast as normal and deal +3 damage.
 
Energy Usage 5
Skill Type: Nature Ritual .
Cooldown Time: 0 second(s)
Casting Time: 5 second(s)
 

 
Hunter's Shot
Description: If this attack hits, you strike for 1+ more damage. If this attacks hits a fleeing or knocked down enemy, that enemy begins Bleeding. With Marksmanship 4 or less, this skill has a 50% chance to miss.
 
Energy Usage 10
Skill Type: Attack Skill .
Cooldown Time: 20 second(s)
Casting Time: 0 second(s)
 

 
Penetrating Attack
Description: This attack has 50% armor penetration.
 
Energy Usage 10
Skill Type: Attack Skill .
Cooldown Time: 20 second(s)
Casting Time: 0 second(s)
 

 
Pin Down
Description: If this attack hits, the target is Crippled, slowing his movement. With a Marksmanship of 4 or less, this attack has a 50% chance to miss.
 
Energy Usage 10
Skill Type: Attack Skill .
Cooldown Time: 10 second(s)
Casting Time: 0 second(s)
 

 
Point Blank Shot
Description: Fire an arrow that has half the normal range, but deals an additional 8..14 damage.
 
Energy Usage 5
Skill Type: Attack Skill .
Cooldown Time: 8 second(s)
Casting Time: 0 second(s)
 

 
Power Shot
Description: This arrow shot deals 8+ extra damage.
 
Energy Usage 10
Skill Type: Attack Skill .
Cooldown Time: 5 second(s)
Casting Time: 0 second(s)
 

 
Precision Shot
Description: Precision Shot cannot be "Deflected" or "Blocked" and strikes for 8+ more damage if it hits. While using Precision Shot, you are easily interrupted.
 
Energy Usage 5
Skill Type: Attack Skill .
Cooldown Time: 8 second(s)
Casting Time: 0 second(s)
 

 
Punishing Shot [Elite]
Description: If Punishing Shot hits, you strike for 8+ more damage and your target is interrupted.
 
Energy Usage 10
Skill Type: Attack Skill .
Cooldown Time: 5 second(s)
Casting Time: 0 second(s)
 

 
Quick Shot
Description: This bow attack is unusually fast.
 
Energy Usage 10
Skill Type: Attack Skill .
Cooldown Time: 5 second(s)
Casting Time: 1 second(s)
 

 
Read the Wind
Description: For the next 12 seconds, your arrows move faster than normal and deal 1+ extra damage. This action is easily interrupted.
 
Energy Usage 5
Skill Type: Preparation .
Cooldown Time: 12 second(s)
Casting Time: 2 second(s)
 

 
Savage Shot
Description: If this attack hits, it interrupts target foe's action. If that action was a spell, you deal 10..30 extra damage.
 
Energy Usage 10
Skill Type: Attack Skill .
Cooldown Time: 8 second(s)
Casting Time: 0 second(s)
 

 
Tonguebiter
Description: If this attack hits while target foe is casting a spell, the spell is interrupted and your target is Silenced. This attack deals only 1..7 damage. With Marksmanship 4 or less, this attack has a 50% chance to miss.
 
Energy Usage 15
Skill Type: Attack Skill .
Cooldown Time: 10 second(s)
Casting Time: 1 second(s)
 
 
     
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