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Warrior
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Mesmar
Rain Of Fear
Beast Mastery
Expertise skills
Marksmanship
Wildernes Survival
All Skills
     
 
Call of Aggression
Description: For the next 60 seconds, attacks by your animal companions have base 2..50% armor penetration.
 
Energy Usage 10
Skill Type: Shout .
Cooldown Time: 55 second(s)
Casting Time: 0 second(s)
 

 
Call of Brutality
Description: For the next 30 seconds, attacks by your animal companions have base 2..50% armor penetration and deal 1..7 more damage.
 
Energy Usage 10
Skill Type: Shout .
Cooldown Time: 25 second(s)
Casting Time: 0 second(s)
 

 
Call of Disruption
Description: For the next 30 seconds, attacks by your animal companions have base 2..50% armor penetration and have 8..20% chance of interrupting spells when they hit.
 
Energy Usage 10
Skill Type: Shout .
Cooldown Time: 0 second(s)
Casting Time: 25 second(s)
 

 
Call of Elemental Protection
Description: For the next 30 seconds, your animal companions have 1+ base damage reduction and gain 20+ armor against all elemental damage.
 
Energy Usage 10
Skill Type: Shout .
Cooldown Time: 25 second(s)
Casting Time: 0 second(s)
 

 
Call of Feeding
Description: For the next 30 seconds, attacks by your animal companions have base 2%+ armor penetration, and your companions steal 5 health when they hit.
 
Energy Usage 10
Skill Type: Shout .
Cooldown Time: 25 second(s)
Casting Time: 0 second(s)
 

 
Call of Haste
Description: For the next 60 seconds, your animal companions have 1..7 base damage reduction and move 33% faster than normal.
 
Energy Usage 10
Skill Type: Shout .
Cooldown Time: 55 second(s)
Casting Time: 0 second(s)
 

 
Call of Healing
Description: For the next 60 seconds, your animal companions have 1..7 base damage reduction and regenerate 2 health each second.
 
Energy Usage 10
Skill Type: Shout .
Cooldown Time: 55 second(s)
Casting Time: 0 second(s)
 

 
Call of Protection
Description: For the next 120 seconds, your animal companions have 1..7 base damage reduction.
 
Energy Usage 10
Skill Type: Shout .
Cooldown Time: 115 second(s)
Casting Time: 0 second(s)
 

 
Call of Resilience
Description: For the next 60 seconds, your animal companions have 1..7 base damage reduction and recover from conditions twice as fast as normal.
 
Energy Usage 10
Skill Type: Shout .
Cooldown Time: 55 second(s)
Casting Time: 0 second(s)
 

 
Call of Vitality
Description: For the next 60 seconds, your animal companions have 1..7 base damage reduction and +20..80 health.
 
Energy Usage 10
Skill Type: Shout .
Cooldown Time: 55 second(s)
Casting Time: 0 second(s)
 

 
Charm Animal
Description: Attempt to charm target animal into submission. You must have this skill equipped to bring your charmed animal with you into another map.
 
Energy Usage 10
Skill Type: Shout .
Cooldown Time: 0 second(s)
Casting Time: 10 second(s)
 

 
Dryder's Defenses
Description: For the next 5+ seconds, you gain 50% chance to evade attacks and 10+ AL against elemental damage.
 
Energy Usage 5
Skill Type: Stance .
Cooldown Time: 20 second(s)
Casting Time: 1 second(s)
 

 
Energizing Wind
Description: For the next 30..150 seconds, no skill costs more than 10 energy.
 
Energy Usage 5
Skill Type: Nature Ritual .
Cooldown Time: 0 second(s)
Casting Time: 5 second(s)
 

 
Otyugh's Cry
Description: All animals within 100' become hostile to your target and gain +20 armor penetration for 30 seconds. Otyugh's Cry cannot turn charmed animals against their masters. (50% failure chance with Beast Mastery at 4 or less.)
 
Energy Usage 5
Skill Type: Shout .
Cooldown Time: 30 second(s)
Casting Time: 0 second(s)
 

 
Predatory Season
Description: For the next 30..150 seconds, anyone killing an enemy with a physical attack is healed for 50+.
 
Energy Usage 5
Skill Type: Nature Ritual .
Cooldown Time: 0 second(s)
Casting Time: 5 second(s)
 

 
Revive Animal
Description: Target touched dead animal companion comes back to life with 10+ health.
 
Energy Usage 5
Skill Type: Skill .
Cooldown Time: 20 second(s)
Casting Time: 4 second(s)
 

 
Serpent's Quickness
Description: For the next 8+ seconds, recharge times for your attack skill are reduced by 33%. Serpent's Quickness ends your health drops below 50%.
 
Energy Usage 5
Skill Type: Stance .
Cooldown Time: 15 second(s)
Casting Time: 1 second(s)
 

 
Strider's Reflexes
Description: For the next 8+ seconds, you have a 75% chance to "Evade" attacks and move 33% faster than normal. Strider's Reflexes ends if damage drops your health below 50%.
 
Energy Usage 10
Skill Type: Stance .
Cooldown Time: 0 second(s)
Casting Time: 1 second(s)
 

 
Symbiotic Bond
Description: For the next 36+ seconds, physical damage is divided evenly between you and your pet, and whenever one of you is healed, the other gains 6+ health.
 
Energy Usage 10
Skill Type: Stance .
Cooldown Time: 55 second(s)
Casting Time: 1 second(s)
 

 
Tiger's Fury
Description: All your non-attack skills are disabled for 5 seconds. For the next 5+ seconds, you attack 33% faster than normal.
 
Energy Usage 10
Skill Type: Stance .
Cooldown Time: 0 second(s)
Casting Time: 1 second(s)
 

 
Troll Unguent
Description: For the next 10 seconds, you regenerate 5+ health each second.
 
Energy Usage 5
Skill Type: Survival Skill .
Cooldown Time: 10 second(s)
Casting Time: 3 second(s)
 
 
     
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