(c) 1992, 1993, 1994 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available for the private
use of Game Genie owners. NO COMMERCIAL USE WITHOUT AUTHORIZATION. This
file may be freely distributed FOR PRIVATE, NON-COMMERCIAL USE as long
as it is not altered and all text remains intact.
Game Genie is a product of Lewis Galoob Toys, Inc., and is not manufactured,
distributed or endorsed by Nintendo of America Inc. Super NES is a trademark
of Nintendo of America Inc. Game titles are trademarks of their respective
owners.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
U.S. Patent No. 5,112,051.
CONTENTS OF THIS FILE:
SUPER NES EDITION 3 PART 1 OF 1
1. Act Raiser(tm)
2. Addams Family(tm)
3. Amazing Tennis(tm)
4. Arcana(tm)
5. Axelay(tm)
6. Batman Returns(tm)
7. Battle Clash(tm)
8. Best of the Best(tm)
9. Bill Laimbeer's Combat Basketball(tm)
10. BlaZeon(tm)
11. Bubsy(tm)
12. Chessmaster(tm)
13. Chester Cheetah: Too Cool to Fool(tm)
14. Clue(tm)
15. Contra(tm) III--The Alien Wars(tm)
16. Cybernator(tm)
17. D-Force(tm)
18. Darius Twin(tm)
19. Desert Strike(tm)
20. DinoCity(tm)
21. Dragon's Lair(tm)
22. Drakkhen(tm)
23. Earth Defense Force(tm)
24. Extra Innings(tm)
25. F1 ROC--Race of Champions(tm)
26. F-Zero(tm)
27. Faceball 2000(tm)
28. Fatal Fury(tm)
29. Final Fantasy II(tm)
30. Final Fantasy Mystic Quest(tm)
31. Final Fight(tm)
32. Firepower 2000(tm)
33. George Foreman's KO Boxing(tm)
34. Gods(tm)
35. Gradius III(tm)
36. Hal's Hole In One Golf(tm)
37. Harley's Humungous Adventure(tm)
38. Home Alone(tm)
39. Home Alone 2: Lost in New York(tm)
40. Hook(tm)
41. The Hunt for Red October(tm)
42. HyperZone(tm)
43. Imperium(tm)
44. Jack Nicklaus Golf(tm)
45. James Bond Jr.(tm)
46. Joe & Mac(tm)
47. John Madden Football(tm)
48. John Madden Football '93(tm)
49. Ka-Blooey(tm)
50. King Arthur's World(tm)
51. King of the Monsters(tm)
52. Krusty's Super Fun House(tm)
53. Lagoon(tm)
54. Legend of the Mystical Ninja(tm)
55. Legend of Zelda(tm) A Link to the Past(tm)
56. Lemmings(tm)
57. Lethal Weapon(tm)
58. The Magical Quest Starring Mickey Mouse(tm)
59. Magic Sword(tm)
60. Mario is Missing!(tm)
61. MechWarrior(tm)
62. Monopoly(tm)
63. NBA(tm) All-Star Challenge(tm)
64. NCAA Basketball(tm)
65. NHLPA Hockey '93(tm)
66. Nolan Ryan's Baseball(tm)
67. On The Ball(tm)
68. Outlander(tm)
69. Paperboy(tm) 2
70. Pebble Beach Golf Links(tm)
71. PGA Tour Golf(tm)
72. Phalanx(tm)
73. Pilotwings(tm)
74. Pit-Fighter(tm)
75. Populous(tm)
76. Prince of Persia(tm)
77. Pugsley's Scavenger Hunt(tm)
78. Push-Over(tm)
79. Q*bert 3(tm)
80. Race Drivin'(tm)
81. Radical Psycho Machine Racing(tm)
82. Raiden Trad(tm)
83. Rampart(tm)
84. Rival Turf!(tm)
85. Road Riot 4WD(tm)
86. Road Runner's Death Valley Rally(tm)
87. Robocop 3(tm)
88. Rocketeer(tm)
89. Roger Clemens' MVP Baseball(tm)
90. Romance of the Three Kingdoms II(tm)
91. Shadowrun(tm)
92. Sim City(tm)
93. The Simpsons: Bart's Nightmare(tm)
94. Skueljagger(tm)
95. SmartBall(tm)
96. Sonic Blast Man(tm)
97. Soul Blazer(tm)
98. pace Football(tm)
99. Space Megaforce(tm)
100. Spanky's Quest(tm)
101. Spider-Man and the X-Men:Arcade's Revenge(tm)
102. Spindizzy Worlds(tm)
103. Street Fighter II(tm)
104. Strike Gunner S-T-G(tm)
105. Super Adventure Island(tm)
106. Super Baseball Simulator 1.000(tm)
107. Super Bases Loaded(tm)
108. Super Batter Up(tm)
109. Super Battle Tank(tm)
110. Super Bowling(tm)
111. Super Buster Bros.(tm)
112. Super Castlevania IV(tm)
113. Super Double Dragon(tm)
114. Super Ghouls 'N Ghosts(tm)
115. Super Mario World(tm)
116. Super Ninja Boy(tm)
117. Super Off-Road(tm)
118. Super Play Action Football(tm)
119. Super R-Type(tm)
120. Super Scope 6(tm)
121. Super Smash TV(tm)
122. Super Soccer Champ(tm)
123. Super Soccer(tm)
124. Super Star Wars(tm)
125. Super Strike Eagle(tm)
126. Super Tennis(tm)
127. Super Turrican(tm)
128. Super Valis IV(tm)
129. Taz-Mania(tm)
130. Teenage Mutant Ninja Turtles(tm) IV -- Turtles
in Time(tm)
131. Terminator(tm)
132. Thunder Spirits(tm)
133. Tiny Toon Adventures(tm) Buster Busts Loose(tm)
134. TKO Super Championship Boxing(tm)
135. Top Gear(tm)
136. Toys(tm)
137. Ultraman(tm)
138. UN Squadron(tm)
139. Waialae Country Club(tm)
140. Wayne's World(tm)
141. Wheel of Fortune(tm)
142. Wing Commander(tm)
143. Wings 2--Aces High(tm)
144. World League Soccer(tm)
145. WWF Super WrestleMania(tm)
146. Xardion(tm)
147. Yoshi's Cookie(tm)
148. Ys - Wanderers from Ys III(tm)
Act Raiser(tm) Game
Act Raiser(tm) combines interesting elements from action, role-playing
and strategy games. You play a god called the Master(tm) who must break
the Evil One's(tm) hold on the world. The bosses are tough to beat, so
use ACT Code 1 for near invincibility, although some things (e.g., spikes)
can still hurt you, and the code doesn't work for Angel(tm). Pros can go
the other route, using Code 2 to start with only half energy.
ACT
CODE KEY IN . . . EFFECT . . .
1 2264-6FD4
Almost invincible in action sequences
2 D081-6DD8 Start with 1/2 energy--1st game only
3 DD8B-D4D8
Stop timer
4 FD86-D4A8
Faster timer
5 9D86-D4A8
Slower timer
Remember, you can pick 'n mix your codes!
Act Raiser, Master, Evil One and Angel are trademarks of Enix America
Corporation.
Addams Family(tm) Game
Help Gomez(tm) save Morticia(tm) in this kooky and kreepy action game
based on the hit movie. FAMILY Code 8 gives you protection against enemies.
For Code 16, the fez hat is not always visible, but Gomez still has flying
abilities as if he were wearing it. When using Code 17, invisible Gomez,
enemies and hazards can still harm him. This code is provided for its 'fun
factor' only. You can track Gomez by his skid marks or by the fez hat if
he is wearing it.
FAMILY
CODE KEY IN . . . EFFECT . . .
1 DFB8-6F04
Start with 1 life instead of 5
2 D7B8-6F04
Start with 3 lives
3 DBB8-6F04
Start with 9 lives
4 4DB8-6F04
Start with 20 lives
5 9DB8-6F04
Start with 50 lives
6 BBB8-6F04
Start with 99 lives
7 DDA1-A4A7 Infinite lives
8 3CA7-A467 Invincibility
9 D9CF-DDAF
Each $ worth 5
10 FDCF-DDAF
Each $ worth 10
11 49CF-DDAF
Each $ worth 25
12 DF61-0F0D + DF61-0F6D Start with 1 heart instead of 2
13 D761-0F0D + D761-0F6D Start
with 3 hearts
14 D061-0F0D + D061-0F6D
Start with 4 hearts
15 D961-0F0D + D961-0F6D
Start with 5 hearts
NOTE ON CODE 16: AFTER DEFEATING A BOSS, LAND BEFORE THE PASSWORD SCREEN
COMES UP. ALSO, IF YOU FLY IN THE WRONG PLACE, YOU CAN GET TRAPPED AND
HAVE TO RESET
16 3CAD-A46D + 60BA-6704
Start with and keep Fezi-copter(tm)
flying abilities
17 3CAD-A4D4
Invisible Gomez(tm)
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Addams Family, Gomez, Morticia and Fezi-copter are trademarks of Paramount
Pictures.
Amazing Tennis(tm) Game
This popular game is about the closest a video game comes to the feel
of real tennis. Improve your player's movement with these handy TEN codes.
TEN
CODE KEY IN . . . EFFECT . . .
1 EA8B-AFDD + D085-A7DD
Faster side-to-side movement
2 EC8B-AFDD + D185-A7DD
Even faster side-to-side movement
Amazing Tennis is a trademark of Absolute Entertainment, Inc.
Arcana(tm) Game
A challenging role-playing game where the skirmishes just keep on comin'.
The cardmaster element gives the game a new slant. ARC Code 4, infinite
money for items, and Code 8, magic points don't decrease, are vital for
handling all those skirmishes.
ARC
CODE KEY IN . . . EFFECT . . .
1 1D69-AFD0 + 3C69-AF00
Start with 60,000 gold pieces
2 EC69-AFD0 + DD69-AF00
Start with 250 gold pieces
3 C225-0F02
Infinite money for weapons
4 C22A-0402
Infinite money for items
5 C229-640E
Infinite money for rooms
6 C22F-A7DE
Infinite money for elixir
7 B387-DFF2
Level and statistics for all characters
in group are increased after each
tbattle you win
8 828B-AF2E
Magic points don't decrease
Arcana is a trademark of Hal America Inc.
Axelay(tm) Game
A generous selection of useful codes here, from credits to lives and
level warps.
AXE
CODE KEY IN . . . EFFECT . . .
1 D766-D7A7
Start with 1 credit
instead of 5
2 D066-D7A7
Start with 2 credits
3 D966-D7A7
Start with 3 credits
4 D166-D7A7
Start with 4 credits
5 D666-D7A7
Start with 6 credits
6 DB66-D7A7
Start with 7 credits
7 DC66-D7A7
Start with 8 credits
8 D866-D7A7
Start with 9 credits
9 C2C5-DDDF
Infinite credits
10 DF21-AD04
Start with 1 life
instead of 3
11 D421-AD04
Start with 2 lives
12 D921-AD04
Start with 5 lives
13 D521-AD04
Start with 7 lives
14 DB21-AD04
Start with 9 lives
15 DE21-AD04
Start with 15 lives
16 FB21-AD04
Start with 25 lives
17 7421-AD04
Start with 50 lives
18 0821-AD04
Start with 75 lives
19 1721-AD04
Start with 99 lives
20 C2AE-DF6D + C28F-04D7
Infinite lives
21 CBB7-AFA7 + DFB7-A4D7 + DDB7-A407
Start on Stage 2
22 CBB7-AFA7 + D4B7-A4D7 + DDB7-A407
Start on Stage 3
23 CBB7-AFA7 + D7B7-A4D7 + DDB7-A407
Start on Stage 4
24 CBB7-AFA7 + D0B7-A4D7 + DDB7-A407
Start on Stage 5
25 CBB7-AFA7 + D9B7-A4D7 + DDB7-A407
Start on Stage 6
Axelay is a trademark of Konami, Inc.
Batman Returns(tm) Game
Help Batman(tm) defeat the Penguin(tm) and Catwoman(tm). Kick, punch,
jump and even drive your way through this challenging, super-popular game.
Pick RETURN Code 2 for infinite lives. Mix it with Code 5, which will protect
you. Experts, try Codes 20 and 21, and some blows will do less damage.
RETURN
CODE KEY IN . . . EFFECT . . .
1 DB68-4F00
Start with 9 lives instead of 3
2 C9A5-1764 Infinite lives (only 3/4 view levels)
3 D16F-4464 + D1C0-4DD7
Start with 6 test tubes
4 DB6F-4464 + DBC0-4DD7
Start with 9 test tubes
5 C9A7-C404 Protection from some hazards
6 DDAE-3707
Cape sweep uses up no energy
7 DD2F-4FAD
Spear gun uses up no energy
8 FDAE-3707
Cape sweep uses up more energy
9 FD2F-4FAD
Spear gun uses up more energy
10 DD2E-3D6B Maximum energy from hearts
11 F9CF-4F05
Cape sweep does more damage
12 F9CD-4705
Normal punch does more damage
13 F9CD-4765
Normal knee does more damage
14 F9CF-4D05 + F9CF-4DD5
Jump kick does more damage
15 7DCF-4F05
Cape sweep does mega-damage
16 7DCD-4705
Normal punch does mega-damage
17 7DCD-4765
Normal knee does mega-damage
18 7DCF-4D05 +7DCF-4DD5
Jump kick does mega-damage
19 D4CF-4F05
Cape sweep does less damage
20 D4CD-4705
Normal punch does less damage
21 D4CD-4765
Normal knee does less damage
22 D4CF-4D05 + D4CF-4DD5
Jump kick does less damage
Batman Returns, Batman, Penguin and Catwoman are trademarks of DC Comics
Inc.
Battle Clash(tm) Game
You fight gigantic robots that fight back at you in this Superscope(tm)
shooter that makes you feel like you're really in the action. CLASH Code
1 gives you protection, while Code 4 keeps your weapon charged. Note: Enter
the codes with the number 1 controller connected as usual. Then press Start
on the controller.
CLASH
CODE KEY IN . . . EFFECT . . .
1 C234-3FD3
Protection from most enemy attacks
2 D9A9-1DA7
Weapon charges faster
3 FDA9-1DA7
Weapon charges much faster
4 1DAA-3FAF
Once charged, weapon always stays charged
5 33EE-3D1F Start in Cairo instead of New Yor
6 CBAB-CDA0 + DDAB-CF00 + DDAB-CFD0
Fight Garam(tm) at New Yor
7 CBAB-CDA0 + DDAB-CF00 + DFAB-CFD0
Fight Scarab(tm) at Cairo
8 CBAB-CDA0 + DDAB-CF00 + D4AB-CFD0
Fight Lorca(tm) at London
9 CBAB-CDA0 + DDAB-CF00 + D7AB-CFD0
Fight Artemis(tm) at Andes
10 CBAB-CDA0 + DDAB-CF00 + D0AB-CFD0
Fight Schneider(tm) at Kyoto
11 CBAB-CDA0 + DDAB-CF00 + D9AB-CFD0
Fight Ivan(tm) at Oceania
12 CBAB-CDA0 + DDAB-CF00 + D1AB-CFD0
Fight Valius(tm) at Babel
13 CBAB-CDA0 + DDAB-CF00 + D5AB-CFD0
Fight Baron(tm) at Moonbase Luna
14 CBAB-CDA0 + DDAB-CF00 + D6AB-CFD0
Fight Thanatos(tm) at last stage
Battle Clash, Superscope 6, Garam, Scarab, Lorca, Artemis, Schneider,
Ivan, Valius, Baron and Thanatos are trademarks of Nintendo of America
Inc.
Best of the Best(tm) Game
We've got some awesome codes to help you on your way to the ultimate
accolade as the Best of the Best(tm). Use BEST Code 1 and any of Codes
9 thru 12 and no one will be able to stop you!
BEST
CODE KEY IN . . . EFFECT . . .
1 828D-D409
Infinite special moves
2 DFC3-6D69 Start with 1 special move
3 D6C3-6D69 Start with 8 special moves
4 BAC3-6F69
No special moves for player 2
DON'T USE CODE 5 WITH CODES 2 OR 3
5 D4C3-0DAD
Player 1 can play with any boxer--CAN'T
USE SPECIAL MOVES OR GET PASSWORD
6 DCC3-0FDD
Less strength
7 DCC3-0F0D
Less resistance
8 DCC3-0F6D
Less reflexes
9 74C3-0FDD
More strength
10 74C3-0F0D
More resistance
11 74C3-0F6D
More reflexes
12 D68F-AD65
Almost infinite energy
Best of the Best is a trademark of Loriciel S.A.
Bill Laimbeer's Combat Basketball(tm) Game
It's futuristic warfare on the court! BILL Codes 13 and 14 can be combined
to assemble the best team possible. For Codes 14 and 15, you actually gain
half of the value of the player you traded away.
BILL
CODE KEY IN . . . EFFECT . . .
1 76BF-A4AF
2-point shots worth 3, 3-point
shots worth 4
2 1BBF-A7DF + DFBF-A70F
All shots worth 1 point
3 1BBF-A7DF + D7BF-A70F
All shots worth 3 points
4 1BBF-A7DF + D0BF-A70F
All shots worth 4 points
5 1BBF-A7DF + D9BF-A70F
All shots worth 5 points
6 1BBF-A7DF + D1BF-A70F
All shots worth 6 points
7 DDB4-67DF
Each half is 0:30 instead of 1:30
8 D4B4-67DF
Each half is 2:30
9 D7B4-67DF
Each half is 3:30
10 D0B4-67DF
Each half is 4:30
11 EEC5-6F16
Start with $65,296 instead of $10,000
12 6DC5-64C6
Start with $8,398,608
13 EEC5-64C6
Start with $16,721,680
14 C2BE-6D4B + C2BE-644B
No money is deducted from your total when you trade a player (but you must
have enough money to make the trade)
15 C2BE-6D4B + C2BE-644B + 6DBE-AD4B
Trade players for free
16 DDB7-67DF
Timer continues to count when it is
normally stopped (time-out by pressing START)
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Bill Laimbeer's Combat Basketball is a trademark of Hudson Soft USA,
Inc.
BlaZeon(tm) Game
This game's a shooter, in which you are part of a group of freedom
fighters trying to defeat the Imperial Earth army. You actually get to
control the enemy ships. It takes a sure hand to master. Try BLAZ Code
1 for infinite lives. Note that the game never really ends (no phone calls,
please; it's supposed to be like that).
BLAZ
CODE KEY IN . . . EFFECT . . .
1 C2B4-D4DD + C2BD-64AD
Infinite lives
2 DD6E-6707
Start with 1 ship
3 DF6E-6707
Start with 2 ships
4 D76E-6707
Start with 4 ships
5 D06E-6707
Start with 5 ships
6 D16E-6707
Start with 7 ships
7 DB6E-6707
Start with 10 ships
8 FB6E-6707
Start with 26 ships
9 DF6D-6D07
Start on Stage 2
10 D46D-6D07
Start on Stage 3
11 D76D-6D07
Start on Stage 4
12 D06D-6D07
Start on Stage 5
13 C2C7-D7A7
Mars has infinite atomic shields
14 C2C3-DF67
Neptune has infinite hyper bombs
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
BlaZeon is a trademark of Atlus Software, Inc.
Bubsy(tm) Game
The Woolies(tm) are out to take all our wool, and it's up to Bubsy(tm)
and you to stop their evil
thievery. But fear not, for with Game Genie(tm) you can easily defeat
their sinister plot. Try BUB Codes 2 and 32 for infinite lives and higher
jumping ability. Or, if you think you're a hotshot bobcat, try Code 3 to
start with only one life.
BUB
CODE KEY IN . . . EFFECT . . .
1 766C-1766
Numbered t-shirts worth one more
2 DDB1-175C Infinite lives
3 DD34-4D6D Start with 1 life
4 D034-4D6D
Start with 5 lives
5 4034-4D6D
Start with 25 lives
6 9D34-4D6D
Start with 50 lives
7 5934-4D6D
Start with 75 lives
8 DD60-1FD6
Each yarn ball worth 0
9 D960-1FD6
Each yarn ball worth 5
10 FD60-1FD6
Each yarn ball worth 10
11 DD69-4F6C
Crate of yarn holds 0 instead of 25
12 9D69-4F6C
Crate of yarn holds 50
13 5969-4F6C
Crate of yarn holds 75
14 BB69-4F6C
Crate of yarn holds 99
15 DF6D-472A
Start on chapter 2
16 D46D-472A
Start on chapter 3
17 D76D-472A
Start on chapter 4
18 D06D-472A
Start on chapter 5
19 D96D-472A
Start on chapter 6
20 D16D-472A
Start on chapter 7
21 D66D-472A
Start on chapter 8
22 DC6D-472A
Start on chapter 9
23 DA6D-472A
Start on chapter 10
24 D26D-472A
Start on chapter 11
25 D36D-472A
Start on chapter 12
26 DE6D-472A
Start on chapter 13
27 FD6D-472A
Start on chapter 14
28 FF6D-472A
Start on Chapter 15
29 F46D-472A
Start on Chapter 16
30 946B-1D8B
Bogus jump
31 716B-1D8B
Super jump
32 436B-1D8B
Mega-jump
33 DDB4-3404
Infinite time
Bubsy and Woolies are trademarks of Accolade Inc.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Chessmaster(tm) Game
Chess is of course one of the world's greatest and most ancient games.
(Yes, it came out even before the first video game). Add a new twist with
CHESS Code 6.
CHESS
CODE KEY IN . . . EFFECT . . .
1 C9C7-D76F
White player's timer is stopped
2 C9C9-DFDF
Black player's timer is stopped
3 56C4-D46F
Timers count 2x as slow
4 80C4-D46F
Timers count 3x times as slow
5 F3C4-D46F
Timers count 2x as fast
6 F0C4-D46F
Timers count 3x times as fast
Chessmaster is a trademark of The Software Toolworks, Inc.
Chester Cheetah: Too Cool to Fool(tm) Game
You're the coolest dude on the block, but you've been caged and your
wheels are history. It's time to get your claws out and get back in the
driver's seat. It's not easy bein' cheesy!
CHEST
CODE KEY IN . . . EFFECT . . .
1 3CBF-0D69
Infinite life points
2 D469-DFD9
Start with 2 life points
3 DD69-DFD9
Start with 0 life points
4 D965-D7DB
Badges worth 5
5 4965-D7DB
Badges worth 25
6 9D65-D7DB
Badges worth 50
7 A26F-04D4 Infinite credits
8 3C60-04D9
Invincibility (Chester(tm) blinks)--you may freeze if you get
the guitar and fall in water (have to reset)
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Chester Cheetah: Too Cool to Fool and Chester are trademarks of Recot,
Inc.
Clue(tm) Game
The classic mystery strategy game comes to life in video. And a very
good treatment it is! Try CLOO Code 12 and get infinite interrogations--you
can interrogate everyone until you find out whodunit. You can switch Codes
1 thru 6 on and off.
CLOO
CODE KEY IN . . . EFFECT . . .
1 CBBC-0D07 + 3CBC-0DA7 + DDBC-0D67
Always roll a 1
2 CBBC-0D07 + 3CBC-0DA7 + DFBC-0D67
Always roll a 2
3 CBBC-0D07 + 3CBC-0DA7 + D4BC-0D67
Always roll a 3
4 CBBC-0D07 + 3CBC-0DA7 + D7BC-0D67
Always roll a 4
5 CBBC-0D07 + 3CBC-0DA7 + D0BC-0D67
Always roll a 5
6 CBBC-0D07 + 3CBC-0DA7 + D9BC-0D67
Always roll a 6
7 BDBA-D464
Allow no interrogations
instead of 2
8 DFBA-D4D4
Allow only 1 interrogation
9 D7BA-D4D4
Allow 3 interrogations
10 D0BA-D4D4
Allow 4 interrogations
11 D9BA-D4D4
Allow 5 interrogations
12 8B83-070F
Infinite interrogations
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Clue is a trademark of Waddingtons Games Ltd.
Contra(tm) III -- The Alien Wars(tm) Game
Your ancestors saved the world once before--and now it's your turn.
Red Falcon(tm) is back with a vengence and you are the only one who can
fight off the hordes of aliens. CON Codes 1 thru 4 work on the side-view
levels, and 5 thru 8 work on the top-view levels.
CON
CODE KEY IN . . . EFFECT . . .
1 22BB-AD01
Infinite lives--side-view levels
2 2264-D760
Infinite bombs--side-view levels
3 D9BB-AFA1 + D9CE-6D0D
Start with 5 bombs on each life--
side-view levels
4 DBBB-AFA1 + DBCE-6D0D
Start with 9 bombs on each life--
side-view levels
5 22BB-6F0B + 6DBB-64DB Infinite lives--top-view levels
6 22B8-0766
Infinite bombs--top-view levels
7 D963-6708 + D9CE-6D0F
Start with 5 bombs on each life--
top-view levels
8 DB63-6708 + DBCE-6D0F
Start with 9 bombs on each life--
top-view levels
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Contra, The Alien Wars and Red Falcon are trademarks of Konami Inc.
Cybernator(tm) Game
This action-adventure shooter offers great control and lots of weapons.
There are even two endings, which you can view using CYBE Codes 11 or 12.
You can get napalm from the start with Code 15 and protection from some
hits with Code 30. Experts, try the combination of Code 18 for 2 credits
and Code 31 to make energy chips worth nothing.
CYBE
CODE KEY IN . . . EFFECT . . .
1 D4BD-176F
Start on level 3.1
2 D7BD-176F
Start on level 3.2
3 D0BD-176F
Start on level 3.3
4 D9BD-176F
Start on level 4.1
5 D1BD-176F
Start on level 4.2
6 D5BD-176F
Start on level 5.1
7 D6BD-176F
Start on level 5.2
8 DBBD-176F
Start on level 6.1
9 FDBD-176F
Start on level 7.3
10 FFBD-176F
Start on level 7.4
11 F4BD-176F
View the failed ending
12 F7BD-176F
View the successful ending
13 62BF-17AF
Start with lasers
14 62BF-17DF
Start with homing missiles
15 62B4-1D6F
Start with napal
16 D4BF-1FDF
Weapons start at level 2
17 D7BF-1FDF
Weapons start at level 3
18 DFB1-17AF Start with 2 credits
19 D9B1-17AF
Start with 6 credits
20 DBB1-17AF
Start with 10 credits
21 C234-4FDD
Infinite credits
22 D461-4D62
Only 2 P's needed for level 2 vulcan
23 D061-4FD2
Only 4 P's needed for level 3 vulcan
24 D761-4462
Only 3 P's needed for level 3 laser
25 D765-4DD2
Only 3 P's needed for level 3 missile
26 D465-4FD2
Only 2 P's needed for level 2 napalm
27 D065-4F62
Only 4 P's needed for level 3 napal
28 D465-4462
Only 2 P's needed for level 2 punch
29 D765-47D2
Only 3 P's needed for level 3 punch
30 82C9-470C + 82C7-4FDC Protection against some hazards
31 DD3F-1406 Energy chip worth nothing
32 CD3F-1406
Energy chip worth more
Cybernator is a trademark of Konami, Inc.
D-Force(tm) Game
D-object of d-game is to d-stroy d-dictator before he takes over d-world.
For D Codes 1 thru 9, normal is from 1 to 9 lives, a player-select option.
D Code 5, which gives you infinite lives, and 26 and 27, which prevent
decrease of cannon power when you lose a life, are the star codes. The
missiles you get with Codes 24 and 25 are non-standard.
D
CODE KEY IN . . . EFFECT . . .
1 7168-D5F6 + C668-D596
Start with 10 lives
2 C868-D5F6 + C068-D596
Start with 12 lives
3 CF68-D5F6 + EF68-D596
Start with 14 lives
4 9E68-D5F6 + C068-D596
Start with 16 lives
5 3CCA-D4DD Infinite lives
6 7168-D70F + C668-D76F
Continue with 10 lives
7 C868-D70F + C068-D76F
Continue with 12 lives
8 CF68-D70F + EF68-D76F
Continue with 14 lives
9 9E68-D70F + C068-D76F
Continue with 16 lives
10 DFB6-DF6D
Start with cannon power at level 2
instead of 1
11 D4B6-DF6D
Start with cannon power at level 3
12 D7B6-DF6D
Start with cannon power at level 4
13 D9B6-DF6D
Start with cannon power at level 6
14 D5B6-DF6D
Start with cannon power at level 8
15 DBB6-DF6D
Start with cannon power at level 10
16 D8B6-DF6D
Start with cannon power at level 12
17 DF68-DF0F + DE68-DD6F Continue
with cannon power at level 2
instead of 1
18 D468-DF0F + DE68-DD6F
Continue with cannon power at level 3
19 D768-DF0F + DE68-DD6F
Continue with cannon power at level 4
20 D968-DF0F + DE68-DD6F
Continue with cannon power at level 6
21 D568-DF0F + DE68-DD6F Continue
with cannon power at level 8
22 DB68-DF0F + DE68-DD6F
Continue with cannon power at level 10
23 D868-DF0F + DE68-DD6F
Continue with cannon power at level 12
24 DAB6-D76D + FDB6-D4AD Start
equipped with unguided missiles
25 7D6C-D40F + 2C6C-D46F + FD6C-D7DF
Continue equipped with unguided
missiles
26 DDC7-DD0F
Loss of a life does not decrease cannon
power at normal difficulty--except
on continues
27 DDC0-D4DF
Loss of a life does not decrease cannon
power at hard difficulty--except on
continues
28 DA3D-6464
Pink power-up increases missile power along with cannon power
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
D-Force is a trademark of Asmik Corporation of America.
Darius Twin(tm) Game
Best pair of codes to win in this challenging shoot-em-up: TWIN Codes
28 and 29, which give both players invincibility. Best code for a pair
of experts: Code 16.
TWIN
CODE KEY IN . . . EFFECT . . .
1 DFB0-A7DD + CDB0-A4AD
Start on planet B
+ DDB0-A70D + 6AB0-A76D
2 D4B0-A7DD + CDB0-A4AD
Start on planet C
+ DDB0-A70D + 6AB0-A76D
3 D7B0-A7DD + CDB0-A4AD
Start on planet D
+ DDB0-A70D + 6AB0-A76D
4 D0B0-A7DD + CDB0-A4AD
Start on planet E
+ DDB0-A70D + 6AB0-A76D
5 D9B0-A7DD + CDB0-A4AD
Start on planet F
+ DDB0-A70D + 6AB0-A76D
6 D1B0-A7DD + CDB0-A4AD
Start on planet G
+ DDB0-A70D + 6AB0-A76D
7 D5B0-A7DD + CDB0-A4AD
Start on planet H
+ DDB0-A70D + 6AB0-A76D
8 D6B0-A7DD + CDB0-A4AD
Start on planet I
+ DDB0-A70D + 6AB0-A76D
9 DBB0-A7DD + CDB0-A4AD
Start on planet
+ DDB0-A70D + 6AB0-A76D
10 DCB0-A7DD + CDB0-A4AD
Start on planet K
+ DDB0-A70D + 6AB0-A76D
11 D8B0-A7DD + CDB0-A4AD
Start on planet L
+ DDB0-A70D + 6AB0-A76D
12 FDC3-6D67 + CBC3-6D07 + 3CC3-6DA7
Both players start with 10 lives
13 F9C3-6D67 + CBC3-6D07 + 3CC3-6DA7
Both players start with 15 lives
14 4DC3-6D67 + CBC3-6D07 + 3CC3-6DA7
Both players start with 20 lives
15 49C3-6D67 + CBC3-6D07 + 3CC3-6DA7
Both players start with 25 lives
16 DFC3-6D67 + D9C3-6DA7 + C4C3-6D07
Player 1 starts with 1 life,
+ 63C3-6FD7 + C2C3-6FA7
player 2 with 5 lives
17 DFC3-6D67 + FDC3-6DA7 + C4C3-6D07
Player 1 starts with 1 life,
+ 63C3-6FD7 + C2C3-6FA7
player 2 with 10 lives
18 D4C3-6D67 + D9C3-6DA7 + C4C3-6D07
Player 1 starts with 2 lives,
+ 63C3-6FD7 + C2C3-6FA7
player 2 with 5 lives
19 D4C3-6D67 + FDC3-6DA7 + C4C3-6D07
Player 1 starts with 2 lives, + 63C3-6FD7 + C2C3-6FA7 player
2 with 10 lives
20 D9C3-6D67 + DFC3-6DA7 + C4C3-6D07
Player 1 starts with 5 lives,
+ 63C3-6FD7 + C2C3-6FA7
player 2 with 1 life
21 FDC3-6D67 + DFC3-6DA7 + C4C3-6D07
Player 1 starts with 10 lives,
+ 63C3-6FD7 + C2C3-6FA7
player 2 with 1 life
22 D9C3-6D67 + D4C3-6DA7 + C4C3-6D07
Player 1 starts with 5 lives,
+ 63C3-6FD7 + C2C3-6FA7
player 2 with 2 lives
23 FDC3-6D67 + D4C3-6DA7 + C4C3-6D07
Player 1 starts with 10 lives,
+ 63C3-6FD7 + C2C3-6FA7
player 2 with 2 lives
24 DD35-6FA5
Player 1 has infinite lives
25 DD3B-6FA5
Player 2 has infinite lives
26 62CD-AF67 + 4ACE-64D7 Player
1 starts with 1 green
power cube instead of none
27 62CD-A407 + 4ACE-64D7
Player 2 starts with 1 green
power cube instead of none
28 C22D-67D9
Invincibility--player 1
29 C23C-AF60
Invincibility--player 2
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes
at a time (but some effects require more than one code).
Darius Twin is a trademark of Taito America Corp.
Desert Strike(tm) Game
Climb into your Apache chopper and defeat the demented desert warlord
in this battle game, which features good graphics and smooth-flowing flight
responses. Choose from among many DESERT codes to boost ammo, lives, fuel,
armor. For experts there are Codes 10 (25 units of fuel) and 18 (armor
starts at 344).
DESERT
CODE KEY IN . . . EFFECT . . .
1 223B-07D9
Infinite ammo
2 DFB1-0F6C
Start with 1 life
3 D9B1-0F6C
Start with 5 lives
4 D5B1-0F6C
Start with 7 lives
5 DCB1-0F6C
Start with 10 lives
6 F0B1-0F6C
Start with 20 lives
7 74B1-0F6C
Start with 50 lives
8 17B1-0F6C
Start with 99 lives
9 4A68-04A1 Infinite lives
10 FBB1-07DC
Fuel starts at 25
11 74B1-07DC
Fuel starts at 50
12 08B1-07DC
Fuel starts at 75
13 B1B1-07DC
Fuel starts at 150
14 A6B1-07DC
Fuel starts at 200
15 D7B1-070C
Fuel starts at 868
16 DD63-A409
Infinite fuel
17 D063-A409 2x fuel consumption
18 DFBC-64A9 + DF64-64D1 Armor
starts at 344
19 D7BC-64A9 + D764-64D1
Armor starts at 856
20 D0BC-64A9 + D064-64D1
Armor starts at 1,112
21 D6BC-64A9 + D664-64D1
Armor starts at 2,136
22 F0BC-64A9 + F064-64D1
Armor starts at 5,208
23 DD38-6D0F
Guns start at 154 rounds remaining
24 D438-6D0F
Guns start at 666 rounds remaining
25 DB38-6D0F
Guns start at 2,458 rounds remaining
26 F738-6D0F
Guns start at 5,018 rounds remaining
27 4138-6D0F
Guns start at 9,882 rounds remaining
28 DC3A-676F
Start with 10 hydras
29 743A-676F
Start with 50 hydras
30 103A-676F
Start with 100 hydras
31 EC3A-676F
Start with 250 hydras
32 DF33-67DF
Start with 1 missile
33 F033-67DF
Start with 20 missiles
34 7433-67DF
Start with 50 missiles
35 1033-67DF
Start with 100 missiles
36 EC33-67DF
Start with 250 missiles
37 DF3C-676F Faster gun auto-repeat speed
38 F63C-676F Slower gun auto-repeat speed
39 D032-6D6F
Missiles fly faster
40 D03E-6DDF
Hydras fly faster
41 1038-6D6F
Guns do as much damage as missiles
42 1032-6DDF
Hydras do as much damage as missiles
43 EC33-676F
Missiles do 250 points of damage
44 DF39-DF64
AK47's do 1 point of damage
45 D439-DF64
AK47's do 1/2x damage
46 DC39-DF64
AK47's do 2x damage
47 DF3E-A7DF
APHIDs do 1 point of damage
48 493E-A7DF
APHIDs do 1/2x damage
49 B13E-A7DF
APHIDs do 2x damage
50 DF3D-A7DF
AAA's do 1 point of damage
51 DC3D-A7DF
AAA's do 1/2x damage
52 463D-A7DF
AAA's do 2x damage
53 DF3C-AD6F
Rapiers do 1 point of damage
54 743C-AD6F
Rapiers do 1/2x damage
55 A63C-AD6F
Rapiers do 2x damage
56 DF34-A46F
VDA's do 1 point of damage
57 DA34-A46F
VDA's do 1/2x damage
58 7434-A46F
VDA's do 2x damage
59 DF31-AF6F
ZSU's do 1 point of damage
60 F031-AF6F
ZSU's do 1/2x damage
61 9D31-AF6F
ZSU's do 2x damage
62 DF3F-D464
Speedboats do 1 point of damage
63 FB3F-D464
Speedboats do 1/2x damage
64 103F-D464
Speedboats do 2x damage
65 DF37-D4D4
Choppers do 1 point of damage
66 7437-D4D4
Choppers do 1/2x damage
67 A637-D4D4
Choppers do 2x damage
68 DF32-A76F
M48's do 1 point of damage
69 7432-A76F
M48's do 1/2x damage
70 A632-A76F
M48's do 2x damage
71 DF3A-ADDF
Crotales do 1 point of damage
72 743A-ADDF
Crotales do 1/2x damage
73 A63A-ADDF
Crotales do 2x damage
74 DF29-0FDD
AK47's have 1 armor point
75 D929-0FDD
AK47's have 1/2x armor points
76 F029-0FDD
AK47's have 2x armor points
77 DFA7-D76D
APHIDs have 1 armor points
78 DAA7-D76D
APHIDs have 1/2x armor points
79 74A7-D76D
APHIDs have 2x armor points
80 DF83-ADD7
AAA's have 1 armor points
81 FB83-ADD7
AAA's have 1/2x armor points
82 1083-ADD7
AAA's have 2x armor points
83 DFAE-6F6D
Rapiers have 1 armor points
84 49AE-6F6D
Rapiers have 1/2x armor points
85 B1AE-6F6D
Rapiers have 2x armor points
86 DFA9-AFDD
VDA's have 1 armor points
87 74A9-AFDD
VDA's have 1/2x armor points
88 A6A9-AFDD
VDA's have 2x armor points
89 DFAD-DFDF
ZSU's have 1 armor points
90 08AD-DFDF
ZSU's have 1/2x armor points
91 EEAD-DFDF
ZSU's have 2x armor points
92 DFAB-DDDD
Speedboats have 1 armor points
93 08AB-DDDD
Speedboats have 1/2x armor points
94 EEAB-DDDD
Speedboats have 2x armor points
95 DFA7-0DDD
Choppers have 1 armor points
96 08A7-0DDD
Choppers have 1/2x armor points
97 EEA7-0DDD
Choppers have 2x armor points
98 DFA0-646D
M48's have 1 armor points
99 10A0-646D
M48's have 1/2x armor points
100 DFA0-64AD
M48's have 2x armor points
101 DFA3-07DD
Crotales have 1 armor points
102 52A3-07DD
Crotales have 1/2x armor points
103 DFA3-070D
Crotales have 2x armor points
104 DD39-D4D4
AK47 bullets fly slower
105 DD3E-A76F
APHID bullets fly slower
106 DD3D-A76F
AAA bullets fly slower
107 DD3C-AFDF
Rapier bullets fly slower
108 DD34-A7DF
VDA bullets fly slower
109 DD31-A4DF
ZSU bullets fly slower
110 DD3F-D7D4
Speedboat bullets fly slower
111 DD37-D464
Chopper bullets fly slower
112 DD33-ADDF
M48 bullets fly slower
Desert Strike is a trademark of Electronic Arts.
DinoCity(tm) Game
Cute animation helps make this game fun. DINO jump codes 34 thru 39
add to the enjoyment. Code 25 protects you against most enemies. You ferocious
meat-eaters out there should try your stuff with Code 14, faster timer.
DINO
CODE KEY IN . . . EFFECT . . .
1 DFC2-A494
1 credit instead of 3--player 1
2 D4C2-A494
2 credits--player 1
3 D9C2-A494
5 credits--player 1
4 D5C2-A494
7 credits--player 1
5 DBC2-A494
9 credits--player 1
6 DDC2-A494
No credits--player 1
7 DFCF-DFF7
1 credit instead of 3--player 2
8 D4CF-DFF7
2 credits--player 2
9 D9CF-DFF7
5 credits--player 2
10 D5CF-DFF7
7 credits--player 2
11 DBCF-DFF7
9 credits--player 2
12 DDCF-DFF7
No credits--player 2
13 C260-67F7
Infinite credits--both players
14 7A64-D420
Clock runs faster
15 ED64-D420
Clock runs slower
16 ED64-D420 + DF64-D7F0
Clock runs much slower
17 8269-DF90
Freeze clock--must switch off effects
in bonus stage
18 DF6D-D7BD
1 play per game instead of 3--
both players
19 D46D-D7BD
2 plays per game--both players
20 D06D-D7BD
4 plays per game--both players
21 D96D-D7BD
5 plays per game--both players
22 D56D-D7BD
7 plays per game--both players
23 DB6D-D7BD
9 plays per game--both players
24 C26E-6D2D Infinite plays--both players
25 6DA6-6D69
No harm from most enemies
26 C23B-A7F9 + C232-67B1
No harm if swallowed by a monster
27 D427-6D2D
Collect 2 eggs for extra play
instead of 50
28 D927-6D2D
Collect 5 eggs for extra play
29 FD27-6D2D
Collect 10 eggs for extra play
30 F927-6D2D
Collect 15 eggs for extra play
31 4927-6D2D
Collect 25 eggs for extra play
32 5927-6D2D
Collect 75 eggs for extra play
33 BB27-6D2D
Collect 99 eggs for extra play
34 EC6B-DFBE
Rex(tm) jumps higher
35 E66B-DFBE
Rex jumps much higher
36 EC8A-D793
Tops(tm) jumps higher
37 E68A-D793
Tops jumps much higher
38 EC22-DF22
Timmy(tm) and Jamie(tm) jump higher
39 E622-DF22
Timmy and Jamie jump much higher
DinoCity, Rex, Tops, Timmy and Jamie are trademarks of Smart Egg Pictures/Irem
America Corp.
Dragon's Lair(tm) Game
These sword-slashin' codes will help you and Dirk(tm) rescue Daphne(tm),
the gorgeous princess, from the clutches of that warty dragon. DRAG Code
1 is the one for you if you are as clumsy as Dirk looks (arf). Experts,
attempt the task with Codes 2 and 7 for just one life and a faster timer.
DRAG
CODE KEY IN . . . EFFECT . . .
1 3C8C-0FA4
Protection from most hazards
2 DD89-0404 Start with 1 life
3 D989-0404
Start with 6 lives
4 D689-0404
Start with 9 lives
5 3C62-D70F Infinite lives
6 5D89-6D04
Slow timer
7 4989-6D04
Faster timer
8 4A84-64D4
Stop timer
9 DF86-0DD4
Start with the dagger
10 D486-0DD4
Start with the shuriken
11 DF88-0F64
1 coin gives 10
Dragon's Lair, Dirk and Daphne are trademarks of Bluth Group, Ltd.
Drakkhen(tm) Game
You and your party must recover eight stolen gems that represent the
forces of magic in this challenging role-playing fantasy game. You get
killed repeatedly fighting the enemies, so DRAKK Code 1 will come in handy.
At the Anak Shrines(tm), you need to switch off effects in order for resurrection
to work properly.
DRAKK
CODE KEY IN . . . EFFECT . . .
1 8E3D-696D + 8E30-A408 + 8EA2-0113
Protection from some attacks
2 7433-6FD8
Magic points restored 50 points at
a time while player is on screen
3 DC33-6FD8
Magic points restored 10 points at a time
while player is on screen
4 8E27-6D28
Magic points don't decrease except
in battle
Remember, you can pick 'n mix your codes!
Drakkhen and Anak Shrines are trademarks of Infogrames.
Earth Defense Force(tm) Game
Pilot the latest spaceship fighter plane for the Earth Defense Force(tm),
and go gunning for AGYMA(tm), the ruthless invaders. This game has plenty
of challenge and a cool way of powering up your weapons (by shooting more
enemies). For EARTH Codes 6 thru 8, normal is from 1 to 3 shields, a player-select
option, and that's just not enough shields. Try Code 8 for infinite shields.
For Code 22, normal is for score to be reset to 0 when game is continued,
but use the code and keep your score. Code 20, 1 credit, is for experts.
For codes 1 thru 5, you may lose sound at level bosses.
EARTH
CODE KEY IN . . . EFFECT . . .
1 DF37-DDDD + CB34-D7AD + DD37-DD0D
Start at stage 2
2 D437-DDDD + CB34-D7AD + DD37-DD0D
Start at stage 3
3 D737-DDDD + CB34-D7AD + DD37-DD0D
Start at stage 4
4 D037-DDDD + CB34-D7AD + DD37-DD0D
Start at stage 5
5 D937-DDDD + CB34-D7AD + DD37-DD0D
Start at stage 6
6 7123-A4A7 + 3D23-A7D7
Start with 4 shields
7 2B23-A4A7 + B823-A7D7
Start with 5 shields
8 C263-6FAF Infinite shields
9 D42E-A7A7
Start at experience level 2
10 D72E-A7A7
Start at experience level 3
11 D02E-A7A7
Start at experience level 4
12 D92E-A7A7 Start at experience level 5
13 4D21-6F0F Advancing experience levels is easier
14 DA21-6F0F Advancing experience levels is much easier
15 DF2E-AF67 + CB2E-AF07 + DD2E-AFA7
2 credits
16 D42E-AF67 + CB2E-AF07 + DD2E-AFA7
3 credits
17 D92E-AF67 + CB2E-AF07 + DD2E-AFA7
6 credits
18 D52E-AF67 + CB2E-AF07 + DD2E-AFA7
8 credits
19 DB2E-AF67 + CB2E-AF07 + DD2E-AFA7
10 credits
20 DD2E-AF67 + CB2E-AF07 + DD2E-AFA7 1 credit
21 C268-A491 Infinite credits
22 C223-AFD7 + C223-AFA7 Keep current score when game is continued
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes
at a time (but some effects require more than one code).
AGYMA and Earth Defense Force are trademarks of Jaleco USA Inc.
Extra Innings(tm) Game
Play ball! For INNING Codes 7 and 8, foul on the last strike doesn't
count, but a foul bunt does. For Code 9, the umpire will call strikes,
but they will not be displayed or counted. Foul balls do not count either.
For Codes 10 thru 12, the game still says "Ball 4," but the code works.
For Code 13, the umpire will call balls, but they won't be displayed or
counted.
INNING
CODE KEY IN . . . EFFECT . . .
1 DFBE-ADAD + DFBF-DF6F + DFB4-0FDF
Game lasts 1 inning
2 D4BE-ADAD + D4BF-DF6F + D4B4-0FDF
Game lasts 2 innings
3 D7BE-ADAD + D7BF-DF6F + D7B4-0FDF
Game lasts 3 innings
4 D0BE-ADAD + D0BF-DF6F + D0B4-0FDF
Game lasts 4 innings
5 D9BE-ADAD + D9BF-DF6F + D9B4-0FDF
Game lasts 5 innings
6 D5BE-ADAD + D5BF-DF6F + D5B4-0FDF
Game lasts 7 innings
7 DF67-DF07 + DD60-A4D7
1 strike and batter's out
8 D467-DF07 + DF60-A4D7
2 strikes and batter's out
9 C264-D767 + C260-A4A7
Batter never strikes out
10 DF6A-DFA7
1 ball and batter walks
11 D46A-DFA7
2 balls and batter walks
12 D76A-DFA7
3 balls and batter walks
13 C26A-DDD7
Batter never walks
14 DF67-AD67 + DF61-D4A7 1
out per inning
15 D467-AD67 + D461-D4A7
2 outs per inning
Remember, you can pick 'n mix your codes!
Extra Innings is a trademark of Sony Imagesoft Inc.
F1 ROC--Race of Champions(tm) Game
When using ROC Codes 9 thru 34 in this behind-the-car-view racing game,
the normal price for the part is still shown on the screen, but an "X"
will not appear over the part when you select it, and you will be allowed
to buy it. Try Code 6 to start with mucho money, or tough it out with Code
1 and no money.
ROC
CODE KEY IN . . . EFFECT . . .
1 BA26-A44F Start player with no money instead of $500
2 3C26-AF4F + CB26-AF1F + D426-AF3F
Start player with $5,240
3 3C26-AF4F + CB26-AF1F + D626-AF3F
Start player with $20,600
4 3C26-AF4F + CB26-AF1F + 0D26-AF3F
Start player with $163,960
5 3C26-AF4F + CB26-AF1F + 6D26-AF3F
Start player with $327,800
6 3C26-AF4F + CB26-AF1F + EE26-AF3F
Start player with $652,920
7 C9A8-07DD
No damage when hitting
walls
8 C922-0FDD
No damage when hitting
other cars
9 DDEE-6F21
Normal tires are free
10 DDEE-6491
Hi-grip tires are free
11 DDEE-6F91
Rain tires are free
12 DDED-A491
2L nitro is free
13 DDED-A421
3L nitro is free
14 DDED-A791
4L nitro is free
15 DDEE-6721 + DDED-ADF1
Ford V-8 engine is free
16 DDED-AD91 + DDED-ADB1
Ilmoa V-8 engine is free
17 DDED-AD21 + DDED-AFF1
Remart V-10 engine is free
18 DDE3-6791
Low DF rear wing is free
19 DDEE-6D91 + DDEE-6DB1
High DF rear wing is free
20 DDE3-6D21
Low DF front wing is free
21 DDE3-6F21 + DDE3-64F1
High DF front wing is free
22 DDE3-6491 + DDE3-64B1
Special-L front wing is free
23 DDE2-6421
Small diffuser is free
24 DDE2-6721
Large diffuser is free
25 DDE3-6D91 + DDE3-6DB1
Special diffuser is free
26 DDE2-6F21
Hard suspension is free
27 DDE2-6491 + DDE2-64B1
Active suspension is free
28 DDE2-6D91
Carbon brakes are free
29 DDE2-6D21 + DDE2-6FF1
Antilock brakes are free
30 DDEA-6491
5-speed transmission is free
31 DDEA-6421 + DDEA-67F1
6-speed transmission is free
32 DDEA-6791 + DDEA-67B1
7-speed transmission is free
33 DDEA-6D21 + DDEA-6FF1
Type 2 chassis is free
34 DDEA-6F91 + DDEA-6FB1
Type 3 chassis is free
Populous(tm) Game
One of the best things about this game is that it's very, very, very
long, while one of the hardest things about this game is that it's very,
very, very long. Use the star POP Code, 1, and you can move at will through
the levels. If you have devoted your life to the game and have somehow
managed to exhaust its almost endless challenges, try Code 8 and you will
have no supreme commands available for battles 0 thru 4.
POP
CODE KEY IN . . . EFFECT . . .
1 DD30-64DD
Allows you to select any world from the
Conquer screen with the B and X buttons
2 DC6C-6F09
Your population starts at 10 instead
of 3 for battles 0 thru 4
3 F06C-6F09
Your population starts at 20 for
battles 0 thru 4
4 F36C-6F09
Your population starts at 30 for
battles 0 thru 4
5 DC6C-6F69
His population starts at 10 instead
of 3 for battles 0 thru 4
6 F06C-6F69
His population starts at 20 for
battles 0 thru 4
7 F36C-6F69
His population starts at 30 for
battles 0 thru 4
8 DD6C-6D69
You have no Supreme Commands
available for battles 0 thru 4
9 7E6C-6D09
He has all Supreme Commands available
for battles 0 thru 4
10 DC6C-67A9
Your population starts at 10 instead
of 3 for battles 5 thru 9
11 F06C-67A9
Your population starts at 20 for
battles 5 thru 9
12 F36C-67A9
Your population starts at 30 for
battles 5 thru 9
13 DC68-6DD9
His population starts at 10 instead
of 3 for battles 5 thru 9
14 F068-6DD9
His population starts at 20 for
battles 5 thru 9
15 F368-6DD9
His population starts at 30 for
battles 5 thru 9
16 DD6C-67D9
You have no Supreme Commands
available for battles 5 thru 9
17 7E6C-64A9
He has all Supreme Commands
available for battles 5 thru 9
18 DC68-6409
Your population starts at 10 instead
of 2 for battles 10 thru 14
19 F068-6409
Your population starts at 20 for
battles 10 thru 14
20 F368-6409
Your population starts at 30 for
battles 10 thru 14
21 DC68-6469
His population starts at 10 instead
of 2 for battles 10 thru 14
22 F068-6469
His population starts at 20 for
battles 10 thru 14
23 F368-6469
His population starts at 30 for
battles 10 thru 14
24 DD68-6F69
You have no Supreme Commands
available for battles 10 thru 14
25 7E68-6F09
He has all Supreme Commands
available for battles 10 thru 14
Populous is a trademark of Electronic Arts.
Prince of Persia(tm) Game
This popular adventure features smooth motion and graphics. Give your
enemies not much to live for with PRINCE Code 14 (all enemies have 1 health
point), while fortifying yourself with 15 health points by using Code 9.
Experts can try giving the enemies 10 health points with Code 19. Note
that for Codes 10 thru 13, "non-fatal" falls and injuries are those that
would take off health points but not necessarily kill you immediately (except
if your health points were very low).
PRINCE
CODE KEY IN . . . EFFECT . . .
1 6D32-0FA1 + DC32-04D1
Freeze timer
2 D430-04A5 Start with 2 health points instead of 3
3 D030-04A5
Start with 4 health points
4 D930-04A5
Start with 5 health points
5 D130-04A5
Start with 6 health points
6 D530-04A5
Start with 7 health points
7 D630-04A5
Start with 8 health points
8 DB30-04A5
Start with 9 health points
9 FD30-04A5
Start with 15 health points
10 BAA6-ADA5
Non-fatal injuries do no damage
11 43C9-6D61
Non-fatal falls do no damage
12 D4C1-6701
Non-fatal falls do 2 points of damage
instead of 1
13 6DC0-6701
Falls do no damage--except onto
spikes (You can get stuck. Choose
End Game and use a password to start the level
over)
14 C260-A701 + DF6C-DFA0 All
enemies have 1 health point
15 C260-A701 + D46C-DFA0
All enemies have 2 health points
16 C260-A701 + D76C-DFA0
All enemies have 3 health points
17 C260-A701 + D06C-DFA0
All enemies have 4 health points
18 C260-A701 + D96C-DFA0
All enemies have 5 health points
19 C260-A701 + DC6C-DFA0
All enemies have 10 health points
20 BA69-ADA1
Enemies drop dead immediately
(Using on certain bosses will
prevent you from moving. Choose
End Game and use a password to
start the level over)
21 DFB7-D46E
Start on level 2
22 D4B7-D46E
Start on level 3
23 D7B7-D46E
Start on level 4
24 D0B7-D46E
Start on level 5
25 D9B7-D46E
Start on level 6
26 D1B7-D46E
Start on level 7
27 D5B7-D46E
Start on level 8
28 D6B7-D46E
Start on level 9
29 DBB7-D46E
Start on level 10
30 DCB7-D46E
Start on level 11
31 D8B7-D46E
Start on level 12
32 DAB7-D46E
Start on level 13
33 D2B7-D46E
Start on level 14
34 D3B7-D46E
Start on level 15
35 DEB7-D46E
Start on level 16
36 FDB7-D46E
Start on level 17
37 FFB7-D46E
Start on level 18
38 F4B7-D46E
Start on level 19
39 F7B7-D46E
Start on level 20
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Prince of Persia is a trademark of Broderbund Software, Inc.
Pugsley's Scavenger Hunt(tm) Game
Pugsley(tm) has his work cut out finding all the strange items hidden
throughout that bizarre mansion by his lovable sister Wednesday(tm). PUG
Code 4 is excellent for getting out of those tight spots when you're surrounded
by lunatic enemies.
PUG
CODE KEY IN...
EFFECT...
WITH CODES 1 THRU 3, DON'T CHANGE HEARTS ON OPTIONS SCREEN
1 DDED-D76D
Start with 1 heart
2 DFED-D76D
Start with 2 hearts
3 D0ED-D76D
Start with 5 hearts (can only see
the last 3 on screen)
4 3CCC-446D Infinite hearts
WITH CODES 5 THRU 7, DON'T CHANGE LIVES ON OPTIONS SCREEN
5 DDED-D40D
Start with 4 lives
6 DBED-D40D
Start with 16 lives
7 7DED-D40D
Start with 64 lives
8 DDB6-1FA7 Infinite lives
9 D9C9-476D
Each dollar worth 5
10 49C9-476D
Each dollar worth 25
11 DDB0-C767
Get 0 lives for each 100 dollars
and 1-Up
12 D4B0-C767
Get 2 lives for each 100 dollars
and 1-Up
13 3BA5-37D4 + D9A5-3704 Higher
jump
14 3BA5-37D4 + D5A5-3704
Super jump
15 3BA5-37D4 + DBA5-3704
Mega-jump
16 5EC8-4DDD
Longer invulnerability time after
being hit
17 D6C8-4DDD
Shorter invulnerability time after
being hit
Pugsley's Scavenger Hunt, Pugsley and Wednesday are trademarks of Paramount
Pictures.
Push-Over(tm) Game
This is an interesting and tough challenge--keep out of reach of children.
You can explore the bizillion levels to your heart's delight with PUSH
Codes 4 thru 101. Time tends to run out awfully fast, so try Code 1 and
you can finish a level even if time does fly. Undo a push without losing
tokens with Code 2. When the level select codes are used, you begin on
the selected level and start with all cash bundles previously discovered.
Hitting reset does not clear the cash bundles that have been found (though
entering an incorrect code does).
PUSH
CODE KEY IN . . . EFFECT . . .
1 6D6B-6F0F
Still can complete level
even if time runs out
2 3366-6F0F
Tokens aren't lost when
used to undo a push
3 3367-A4AF
Tokens aren't lost when
used to advance when
time runs out
4 CB66-AD6F + 6266-AF0F + DF66-ADAF
Start on level 2
5 CB66-AD6F + 6266-AF0F + D466-ADAF
Start on level 3
6 CB66-AD6F + 6266-AF0F + D766-ADAF
Start on level 4
7 CB66-AD6F + 6266-AF0F + D066-ADAF
Start on level 5
8 CB66-AD6F + 6266-AF0F + D966-ADAF
Start on level 6
9 CB66-AD6F + 6266-AF0F + D166-ADAF
Start on level 7
10 CB66-AD6F + 6266-AF0F + D566-ADAF
Start on level 8
11 CB66-AD6F + 6266-AF0F + D666-ADAF
Start on level 9
12 CB66-AD6F + 6266-AF0F + DB66-ADAF
Start on level 10
13 CB66-AD6F + 6266-AF0F + DC66-ADAF
Start on level 11
14 CB66-AD6F + 6266-AF0F + D866-ADAF
Start on level 12
15 CB66-AD6F + 6266-AF0F + DA66-ADAF
Start on level 13
16 CB66-AD6F + 6266-AF0F + D266-ADAF
Start on level 14
17 CB66-AD6F + 6266-AF0F + D366-ADAF
Start on level 15
18 CB66-AD6F + 6266-AF0F + DE66-ADAF
Start on level 16
19 CB66-AD6F + 6266-AF0F + FD66-ADAF
Start on level 17
20 CB66-AD6F + 6266-AF0F + FF66-ADAF
Start on level 18
21 CB66-AD6F + 6266-AF0F + F466-ADAF
Start on level 19
22 CB66-AD6F + 6266-AF0F + F766-ADAF
Start on level 20
23 CB66-AD6F + 6266-AF0F + F066-ADAF
Start on level 21
24 CB66-AD6F + 6266-AF0F + F966-ADAF
Start on level 22
25 CB66-AD6F + 6266-AF0F + F166-ADAF
Start on level 23
26 CB66-AD6F + 6266-AF0F + F566-ADAF
Start on level 24
27 CB66-AD6F + 6266-AF0F + F666-ADAF
Start on level 25
28 CB66-AD6F + 6266-AF0F + FB66-ADAF
Start on level 26
29 CB66-AD6F + 6266-AF0F + FC66-ADAF
Start on level 27
30 CB66-AD6F + 6266-AF0F + F866-ADAF
Start on level 28
31 CB66-AD6F + 6266-AF0F + FA66-ADAF
Start on level 29
32 CB66-AD6F + 6266-AF0F + F266-ADAF
Start on level 30
33 CB66-AD6F + 6266-AF0F + F366-ADAF
Start on level 31
34 CB66-AD6F + 6266-AF0F + FE66-ADAF
Start on level 32
35 CB66-AD6F + 6266-AF0F + 4D66-ADAF
Start on level 33
36 CB66-AD6F + 6266-AF0F + 4F66-ADAF
Start on level 34
37 CB66-AD6F + 6266-AF0F + 4466-ADAF
Start on level 35
38 CB66-AD6F + 6266-AF0F + 4766-ADAF
Start on level 36
39 CB66-AD6F + 6266-AF0F + 4066-ADAF
Start on level 37
40 CB66-AD6F + 6266-AF0F + 4966-ADAF
Start on level 38
41 CB66-AD6F + 6266-AF0F + 4166-ADAF
Start on level 39
42 CB66-AD6F + 6266-AF0F + 4566-ADAF
Start on level 40
43 CB66-AD6F + 6266-AF0F + 4666-ADAF
Start on level 41
44 CB66-AD6F + 6266-AF0F + 4B66-ADAF
Start on level 42
45 CB66-AD6F + 6266-AF0F + 4C66-ADAF
Start on level 43
46 CB66-AD6F + 6266-AF0F + 4866-ADAF
Start on level 44
47 CB66-AD6F + 6266-AF0F + 4A66-ADAF
Start on level 45
48 CB66-AD6F + 6266-AF0F + 4266-ADAF
Start on level 46
49 CB66-AD6F + 6266-AF0F + 4366-ADAF
Start on level 47
50 CB66-AD6F + 6266-AF0F + 4E66-ADAF
Start on level 48
51 CB66-AD6F + 6266-AF0F + 7D66-ADAF
Start on level 49
52 CB66-AD6F + 6266-AF0F + 7F66-ADAF
Start on level 50
53 CB66-AD6F + 6266-AF0F + 7466-ADAF
Start on level 51
54 CB66-AD6F + 6266-AF0F + 7766-ADAF
Start on level 52
55 CB66-AD6F + 6266-AF0F + 7066-ADAF
Start on level 53
56 CB66-AD6F + 6266-AF0F + 7966-ADAF
Start on level 54
57 CB66-AD6F + 6266-AF0F + 7166-ADAF
Start on level 55
58 CB66-AD6F + 6266-AF0F + 7566-ADAF
Start on level 56
59 CB66-AD6F + 6266-AF0F + 7666-ADAF
Start on level 57
60 CB66-AD6F + 6266-AF0F + 7B66-ADAF
Start on level 58
61 CB66-AD6F + 6266-AF0F + 7C66-ADAF
Start on level 59
62 CB66-AD6F + 6266-AF0F + 7866-ADAF
Start on level 60
63 CB66-AD6F + 6266-AF0F + 7A66-ADAF
Start on level 61
64 CB66-AD6F + 6266-AF0F + 7266-ADAF
Start on level 62
65 CB66-AD6F + 6266-AF0F + 7366-ADAF
Start on level 63
66 CB66-AD6F + 6266-AF0F + 7E66-ADAF
Start on level 64
67 CB66-AD6F + 6266-AF0F + 0D66-ADAF
Start on level 65
68 CB66-AD6F + 6266-AF0F + 0F66-ADAF
Start on level 66
69 CB66-AD6F + 6266-AF0F + 0466-ADAF
Start on level 67
70 CB66-AD6F + 6266-AF0F + 0766-ADAF
Start on level 68
71 CB66-AD6F + 6266-AF0F + 0066-ADAF
Start on level 69
72 CB66-AD6F + 6266-AF0F + 0966-ADAF
Start on level 70
73 CB66-AD6F + 6266-AF0F + 0166-ADAF
Start on level 71
74 CB66-AD6F + 6266-AF0F + 0566-ADAF
Start on level 72
75 CB66-AD6F + 6266-AF0F + 0666-ADAF
Start on level 73
76 CB66-AD6F + 6266-AF0F + 0B66-ADAF
Start on level 74
77 CB66-AD6F + 6266-AF0F + 0C66-ADAF
Start on level 75
78 CB66-AD6F + 6266-AF0F + 0866-ADAF
Start on level 76
79 CB66-AD6F + 6266-AF0F + 0A66-ADAF
Start on level 77
80 CB66-AD6F + 6266-AF0F + 0266-ADAF
Start on level 78
81 CB66-AD6F + 6266-AF0F + 0366-ADAF
Start on level 79
82 CB66-AD6F + 6266-AF0F + 0E66-ADAF
Start on level 80
83 CB66-AD6F + 6266-AF0F + 9D66-ADAF
Start on level 81
84 CB66-AD6F + 6266-AF0F + 9F66-ADAF
Start on level 82
85 CB66-AD6F + 6266-AF0F + 9466-ADAF
Start on level 83
86 CB66-AD6F + 6266-AF0F + 9766-ADAF
Start on level 84
87 CB66-AD6F + 6266-AF0F + 9066-ADAF
Start on level 85
88 CB66-AD6F + 6266-AF0F + 9966-ADAF
Start on level 86
89 CB66-AD6F + 6266-AF0F + 9166-ADAF
Start on level 87
90 CB66-AD6F + 6266-AF0F + 9566-ADAF
Start on level 88
91 CB66-AD6F + 6266-AF0F + 9666-ADAF
Start on level 89
92 CB66-AD6F + 6266-AF0F + 9B66-ADAF
Start on level 90
93 CB66-AD6F + 6266-AF0F + 9C66-ADAF
Start on level 91
94 CB66-AD6F + 6266-AF0F + 9866-ADAF
Start on level 92
95 CB66-AD6F + 6266-AF0F + 9A66-ADAF
Start on level 93
96 CB66-AD6F + 6266-AF0F + 9266-ADAF
Start on level 94
97 CB66-AD6F + 6266-AF0F + 9366-ADAF
Start on level 95
98 CB66-AD6F + 6266-AF0F + 9E66-ADAF
Start on level 96
99 CB66-AD6F + 6266-AF0F + 1D66-ADAF
Start on level 97
100 CB66-AD6F + 6266-AF0F + 1F66-ADAF
Start on level 98
101 CB66-AD6F + 6266-AF0F + 1466-ADAF
Start on level 99
Remember, you can pick 'n mix your codes!
Push-Over is a trademark of Red Rat Software/Ocean Software Limited.
Q*bert 3(tm) Game
This classic arcade puzzle game with an action feel has come home.
Dial in Code QB3 Code 7 for infinite lives, and then explore the level
of your choice with Codes 8 thru 106.
QB3
CODE KEY IN . . . EFFECT . . .
1 DF66-D7DD
Start with 1 life instead of 5
2 D766-D7DD
Start with 3 lives
3 D566-D7DD
Start with 7 lives
4 DB66-D7DD
Start with 9 lives
5 FB66-D7DD
Start with 25 lives
6 1066-D7DD
Start with 100 lives
7 C2C5-AF6F Infinite lives
8 DF61-D76D
Start on level 1-2
9 D461-D76D
Start on level 1-3
10 D761-D76D
Start on level 1-4
11 D061-D76D
Start on level 2-1
12 D961-D76D
Start on level 2-2
13 D161-D76D
Start on level 2-3
14 D561-D76D
Start on level 2-4
15 D661-D76D
Start on level 3-1
16 DB61-D76D
Start on level 3-2
17 DC61-D76D
Start on level 3-3
18 D861-D76D
Start on level 3-4
19 DA61-D76D
Start on level 4-1
20 D261-D76D
Start on level 4-2
21 D361-D76D
Start on level 4-3
22 DE61-D76D
Start on level 4-4
23 FD61-D76D
Start on level 5-1
24 FF61-D76D
Start on level 5-2
25 F461-D76D
Start on level 5-3
26 F761-D76D
Start on level 5-4
27 F061-D76D
Start on level 6-1
28 F961-D76D
Start on level 6-2
29 F161-D76D
Start on level 6-3
30 F561-D76D
Start on level 6-4
31 F661-D76D
Start on level 7-1
32 FB61-D76D
Start on level 7-2
33 FC61-D76D
Start on level 7-3
34 F861-D76D
Start on level 7-4
35 FA61-D76D
Start on level 8-1
36 F261-D76D
Start on level 8-2
37 F361-D76D
Start on level 8-3
38 FE61-D76D
Start on level 8-4
39 4D61-D76D
Start on level 9-1
40 4F61-D76D
Start on level 9-2
41 4461-D76D
Start on level 9-3
42 4761-D76D
Start on level 9-4
43 4061-D76D
Start on level 10-1
44 4961-D76D
Start on level 10-2
45 4161-D76D
Start on level 10-3
46 4561-D76D
Start on level 10-4
47 4661-D76D
Start on level 11-1
48 4B61-D76D
Start on level 11-2
49 4C61-D76D
Start on level 11-3
50 4861-D76D
Start on level 11-4
51 4A61-D76D
Start on level 12-1
52 4261-D76D
Start on level 12-2
53 4361-D76D
Start on level 12-3
54 4E61-D76D
Start on level 12-4
55 7D61-D76D
Start on level 13-1
56 7F61-D76D
Start on level 13-2
57 7461-D76D
Start on level 13-3
58 7761-D76D
Start on level 13-4
59 7061-D76D
Start on level 14-1
60 7961-D76D
Start on level 14-2
61 7161-D76D
Start on level 14-3
62 7561-D76D
Start on level 14-4
63 7661-D76D
Start on level 15-1
64 7B61-D76D
Start on level 15-2
65 7C61-D76D
Start on level 15-3
66 7861-D76D
Start on level 15-4
67 7A61-D76D
Start on level 16-1
68 7261-D76D
Start on level 16-2
69 7361-D76D
Start on level 16-3
70 7E61-D76D
Start on level 16-4
71 0D61-D76D
Start on level 17-1
72 0F61-D76D
Start on level 17-2
73 0461-D76D
Start on level 17-3
74 0761-D76D
Start on level 17-4
75 0061-D76D
Start on level 18-1
76 0961-D76D
Start on level 18-2
77 0161-D76D
Start on level 18-3
78 0561-D76D
Start on level 18-4
79 0661-D76D
Start on level 19-1
80 0B61-D76D
Start on level 19-2
81 0C61-D76D
Start on level 19-3
82 0861-D76D
Start on level 19-4
83 0A61-D76D
Start on level 20-1
84 0261-D76D
Start on level 20-2
85 0361-D76D
Start on level 20-3
86 0E61-D76D
Start on level 20-4
87 9D61-D76D
Start on level x1
88 9F61-D76D
Start on level x2
89 9461-D76D
Start on level x3
90 9761-D76D
Start on level x4
91 9061-D76D
Start on level x5
92 9961-D76D
Start on level x6
93 9161-D76D
Start on level x7
94 9561-D76D
Start on level x8
95 9661-D76D
Start on level x9
96 9B61-D76D
Start on level x10
97 9C61-D76D
Start on level x11
98 9861-D76D
Start on level x12
99 9A61-D76D
Start on level x13
100 9261-D76D
Start on level x14
101 9361-D76D
Start on level x15
102 9E61-D76D
Start on level x16
103 1D61-D76D
Start on level x17
104 1F61-D76D
Start on level x18
105 1461-D76D
Start on level x19
106 1761-D76D
Start on level x20
Q*bert 3 is a trademark of Columbia Pictures Industries Inc.
Race Drivin'(tm) Game
Climb into one of four different cars and navigate the three grueling
tracks, trying for the best time. Try DRIVE Codes 1 and 4 to stop the timer
and lap timer. Experts, try Code 3 to speed up the timer.
DRIVE
CODE KEY IN . . . EFFECT . . .
1 A266-07AD
Stop timer
2 8066-04DD
Slow timer
3 4266-04DD
Fast timer
4 2B6C-07AD
Freeze lap timer
5 1968-0DAD
Slow lap timer
Race Drivin' is a trademark of Atari Games Corporation.
Radical Psycho Machine Racing(tm) Game
This game turns the concept of "defensive driving" around 180 degrees!
To boost your "offensive driving" abilities, you'll need the right equipment,
and to get the right equipment you'll need cash. PSYCH Codes 1 and 2 give
you free equipment upgrades. Codes 3 and 4 let you turn around and sell
those upgrades for an outrageous profit. And Codes 5 thru 7 start you out
with clout. In fact, Codes 6 and 7 give you so much cash that you can start
on any level of the game you choose, 'cause all you need to do it is cash.
PSYCH
CODE KEY IN . . . EFFECT . . .
1 DDB8-0465
Sturdy tires are free
2 DDB1-0F65
4-liter high output engine is free
3 0BBA-0FA5
Sell sturdy tires for $4,910 instead of
$10
4 BBB5-0DA5
Sell 4-liter high output engine for
$9,925 instead of $25
5 BBCB-DF61
Start new game with $9,910 instead
of $4,910
6 62CB-D701
Start new game with $49,104,910
7 BBCB-DF61 + 62CB-D701
Start new game with $99,109,910
Remember, you can pick 'n mix your codes!
Radical Psycho Machine Racing is a trademark of Interplay Productions.
Raiden Trad(tm) Game
Climb into your supersonic fighter-bomber, destroy all enemies, and
ultimately defeat the conquering armies of Carnass(tm). For help, try infinite
lives with TRAD Codes 4 and 5, and invincibility with Code 6. Alter your
bomb payloads with Codes 7 thru 21 and select extra credits with Codes
22 thru 26. For TRAD Codes 1 thru 3, normal is from 2 to 5 lives, a configuration
option. For Codes 7 thru 21, normal is from 2 to 5 bombs, also a configuration
option. Codes 22 thru 27 apply to 1-player game only. Also, when a credit
is used, the number of lives and bombs go back to the normal configuration
options. Codes 23 thru 26 may cause your plane to look funny for the first
few moments of the game.
TRAD
CODE KEY IN . . . EFFECT . . .
1 B6BD-D76F
Both players start with 1 life
2 8BBD-D70F + 60BD-D76F
Both players start with 7 lives
3 8FBD-D70F + 62BD-D76F
Both players start with 9 lives
4 3CBD-DDD7
Infinite lives--player 1
5 3CB5-0467
Infinite lives--player 2
6 DDEF-0F1B Both players are invincible
7 CEBF-D7AF + 62B4-DDDF Player 1 starts with 0 bombs
8 91BF-D7AF + 6BB4-DDDF
Player 1 starts with 6 bombs
9 8FBF-D7AF + 62B4-DDDF
Player 1 starts with 9 bombs
10 CEB7-D7DF + 62B7-D70F Player 2 starts with 0 bombs
11 91B7-D7DF + 6BB7-D70F Player
2 starts with 6 bombs
12 8FB7-D7DF + 62B7-D70F
Player 2 starts with 9 bombs
13 CEB7-DFD7 + 62B7-DF07 Player
1 replacement planes carry 0
bombs
14 91B7-DFD7 + 6BB7-DF07 Player
1 replacement planes carry 6
bombs
15 8FB7-DFD7 + 62B7-DF07
Player 1 replacement planes carry 9 bombs
16 CEBC-0707 + 62BC-0767 Player 2 replacement planes carry 0 bombs
17 91BC-0707 + 6BBC-0767 Player
2 replacement planes carry
6 bombs
18 8FBC-0707 + 62BC-0767
Player 2 replacement planes carry
9 bombs
19 EDE8-67A4 + D9EA-6DD4 + 3CEA-6D04
+ 23EA-6DA4 Infinite bombs--player 1
20 2DE8-67A4 + D9EA-6DD4 + 3CEA-6D04
+ 23EA-6DA4 Infinite bombs--player 2
21 3CEA-6D64 Infinite bombs--both players
22 D4BF-6F6F
Start with 3 credits
23 D7BF-6F6F
Start with 4 credits
24 D9BF-6F6F
Start with 6 credits
25 D5BF-6F6F
Start with 8 credits
26 DBBF-6F6F
Start with 10 credits
27 DDBF-6F6F
Start with 1 credit
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Raiden Trad and Carnass are trademarks of Electro Brain Corp.
Rampart(tm) Game
You can never have too much firepower in this popular action shooter,
especially in the higher levels. So go ahead and dial in infinite cannons
with RAM Code 2. Code 8 is interesting because it takes you right to the
difficult battlefield 7.
RAM
CODE KEY IN . . . EFFECT . . .
1 C284-DD07
Infinite continues
2 3C6B-D467 Infinite cannons
3 CBAA-67DD + DDAA-676D + DFAA-670D
Start on battlefield 2
4 CBAA-67DD + DDAA-676D + D4AA-670D
Start on battlefield 3
5 CBAA-67DD + DDAA-676D + D7AA-670D
Start on battlefield 4
6 CBAA-67DD + DDAA-676D + D0AA-670D
Start on battlefield 5
7 CBAA-67DD + DDAA-676D + D9AA-670D
Start on battlefield 6
8 CBAA-67DD + DDAA-676D + D1AA-670D
Start on battlefield 7
Rampart is a trademark of Atari Games Corporation.
Rival Turf!(tm) Game
Trying to rid the city of an evil gang makes for a hard life--and a
dangerous one. Food isn't plentiful, so use RIVAL Code 8 to get full energy
from every bit. When the going gets tough, infinite continues with Code
9 will be handy.
RIVAL
CODE KEY IN . . . EFFECT . . .
1 DDB7-D4A7
Start with 1 life
2 D5B7-D4A7 Start with 8 lives
3 DBB0-DF07
Start with 9 continues
4 DFB0-DF07
Start with 1 continue
5 EEC4-OD6F + EE64-646C + EE63-04A7
+ EE68-A7A1
Start with more energy
6 FEC4-0D6F + FE64-646C + FE63-04A7
+ FE68-A7A1
Start with less energy
7 DD62-A7A6 No score lost when special attack is used
8 DD6A-AD61 Full energy from all food
9 C2C3-0F0D
Infinite continues
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Rival Turf! is a trademark of Jaleco USA, Inc.
Road Riot 4WD(tm) Game
You can control the length of the races with these RIOT codes. The
beginner track is normally 1 lap shorter than the rest. When using Code
1, the beginner track is 0 laps, and the race ends right away. If there
are 5 or more laps left, the graphics on the screen are weird. Code 7 makes
the beginner track have the same number of laps as the rest of the races.
RIOT
CODE KEY IN . . . EFFECT . . .
1 DDBF-07DF
Races are 1 lap instead of 3
2 DFBF-07DF
Races are 2 laps instead of 3
3 D7BF-07DF
Races are 4 laps instead of 3
4 D0BF-07DF
Races are 5 laps instead of 3
5 D9BF-07DF
Races are 6 laps instead of 3
6 D1BF-07DF
Races are 7 laps instead of 3
7 3CB4-0DAF
Beginner track has an extra lap
Remember, you can pick 'n mix your codes!
Road Riot 4WD is a trademark of Atari Games Corporation.
Road Runner's Death Valley Rally(tm) Game
Here are the cool codes for this hot Sunsoft(R) release! Try RUNR Codes
26 thru 44 (level warps). Also, jumping higher is fun with Codes 51 thru
53. Code 15 is the pick of the invincibility codes. Experts try Codes 45
(1-up worth zip) and 13 (shorter invincibility time).
UNR
CODE Key In . . . Effect . . .
1 C2AC-346F + C2C3-1D28
Protection against most hazards
2 DFBC-3FD4
Start with 2 lives
3 D7BC-3FD4
Start with 4 lives
4 D9BC-3FD4
Start with 6 lives
5 D5BC-3FD4
Start with 8 lives
6 DBBC-3FD4
Start with 10 lives
7 4DBC-3FD4
Start with 21 lives
8 9DBC-3FD4
Start with 51 lives
9 59BC-3FD4
Start with 76 lives
10 BBBC-3FD4
Start with 100 lives
11 DDB2-4D64 Infinite lives
12 EE8C-C4DD
Stay invincible longer after
getting hit (Road Runner(tm) blinks)
13 0D8C-C4DD
Stay invincible for less time
after getting hit (Road Runner blinks)
14 C2C5-C7AF
Stay invincible after getting hit until
you fall & die (Road Runner blinks)
15 6DC5-C70F
Stay invincible after getting hit until
you fall & die (Road Runner does
not blink)
16 7DBD-44D7
Start with more birdseed on
the turbo speed meter
17 FDBD-44D7
Start with less birdseed on the turbo speed meter
18 7D26-3404
Eating birdseed restores turbo
speed meter to maximu
19 DD26-3404 Eating birdseed does nothing
20 DDC6-3D67
Using turbo speed does not
use up bird seed
21 DDBB-4467
Stop timer
22 D7B0-346F
Start timer at 3:00 instead of 5:00
23 D5B0-346F
Start timer at 7:00
24 DBB0-346F
Start timer at 9:00
25 C229-C707 Hearts worth nothing
26 F3BB-3FA4 + 3FBB-3F64 + DFBB-3FD4
Start on level 1, sublevel 2
27 F3BB-3FA4 + 3FBB-3F64 + D4BB-3FD4
Start on level 1, sublevel 3
28 F3BB-3FA4 + 3FBB-3F64 + D7BB-3FD4
Start on level 1, sublevel 4
29 F3BB-3FA4 + 3FBB-3F64 + D0BB-3FD4
Start on level 2, sublevel 1
30 F3BB-3FA4 + 3FBB-3F64 + D9BB-3FD4
Start on level 2, sublevel 2
31 F3BB-3FA4 + 3FBB-3F64 + D1BB-3FD4
Start on level 2, sublevel 3
32 F3BB-3FA4 + 3FBB-3F64 + D5BB-3FD4
Start on level 2, sublevel 4
33 F3BB-3FA4 + 3FBB-3F64 + D6BB-3FD4
Start on level 3, sublevel 1
34 F3BB-3FA4 + 3FBB-3F64 + DBBB-3FD4
Start on level 3, sublevel 2
35 F3BB-3FA4 + 3FBB-3F64 + DCBB-3FD4
Start on level 3, sublevel 3
36 F3BB-3FA4 + 3FBB-3F64 + D8BB-3FD4
Start on level 3, sublevel 4
37 F3BB-3FA4 + 3FBB-3F64 + DABB-3FD4
Start on level 4, sublevel 1
38 F3BB-3FA4 + 3FBB-3F64 + D2BB-3FD4
Start on level 4, sublevel 2
39 F3BB-3FA4 + 3FBB-3F64 + D3BB-3FD4
Start on level 4, sublevel 3
40 F3BB-3FA4 + 3FBB-3F64 + DEBB-3FD4
Start on level 4, sublevel 4
41 F3BB-3FA4 + 3FBB-3F64 + FDBB-3FD4
Start on level 5, sublevel 1
42 F3BB-3FA4 + 3FBB-3F64 + FFBB-3FD4
Start on level 5, sublevel 2
43 F3BB-3FA4 + 3FBB-3F64 + F4BB-3FD4
Start on level 5, sublevel 3
44 F3BB-3FA4 + 3FBB-3F64 + F7BB-3FD4
Start on level 5, sublevel 4
45 DD33-4DDD
1-up worth nothing
46 D433-4DDD
1-up worth 2
47 D733-4DDD
1-up worth 3
48 D033-4DDD
1-up worth 4
49 D933-4DDD
1-up worth 5
50 7D83-47DD
Bogus jump
51 FD83-47DD
Better jump
52 DC83-47DD
Super jump
53 D983-47DD
Mega jump
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Road Runner's Death Valley Rally, Road Runner and Sunsoft are trademarks
of Sun Corporation of America.
Robocop 3(tm) Game
This game is really hard. Robocop(tm) himself is very slow, you run
out of bullets fast, and you die easily. Change all that with ROBO3 Codes
9 (faster Robocop), 3 (infinite ammo) and 4 (infinite lives).
ROBO3
CODE KEY IN . . . EFFECT . . .
1 5D69-6D0F
Slower timer
2 FE69-6D0F
Faster timer
3 DDC7-A7A4 Infinite ammo (except flame thrower)
4 4A6E-6FDD Infinite lives
5 DD62-D7DD Start with 1 life
6 D962-D7DD Start with 6 lives
7 DFEC-DD67 + D4EC-DFD7 Ammo pick-ups worth more
8 7DEC-DD07 + DDEC-DFD7 + 7DEC-DDA7 Ammo pick-ups worth less
9 D4C7-64DD + E3C9-6DAD
Faster Robocop(tm) --except on
stages 3 and 5
10 DF37-64A4
Start on stage 2
11 D437-64A4
Start on stage 3
12 D737-64A4
Start on stage 4
13 D037-64A4
Start on stage 5
Robocop is a trademark of Orion Pictures Corporation.
Rocketeer(tm) Game
Help ace pilot Cliff Secord(tm) beat the bad guys with the aid of his
incredible Cirrus X-3 Rocket Pack(tm). Use ROCKET Codes 3 thru 9 for more
chances . . . all the way up to infinity. Other codes give you protection
and allow you to win battles. Codes 33 and 34 do not apply to the Armored
Flying Tank(tm).
ROCKET
CODE KEY IN . . . EFFECT . . .
SOME CODE COMBINATIONS IN THIS GAME MAY CAUSE PROBLEMS. IF SO, DELETE
ONE
OF THE CODES OR TRY A NEW COMBINATION
1 DF6C-07AF
Start with 1 chance instead of 3
2 D46C-07AF
Start with 2 chances
3 D06C-07AF
Start with 4 chances
4 D96C-07AF
Start with 5 chances
5 D16C-07AF
Start with 6 chances
6 D56C-07AF
Start with 7 chances
7 D66C-07AF
Start with 8 chances
8 DB6C-07AF
Start with 9 chances
9 8260-0FA7 Infinite chances
10 DD62-67AF Automatically win first race at Bigelow(tm)
11 DF62-67AF
First race at Bigelow is 1 lap instead of 10
12 D962-67AF
First race at Bigelow is 5 laps
13 DE62-67AF
First race at Bigelow is 15 laps
14 FB62-67AF
First race at Bigelow is 25 laps
15 7462-67AF
First race at Bigelow is 50 laps
16 1762-67AF
First race at Bigelow is 99 laps
17 DD63-6DDF Automatically win second race at Bigelow
18 DF63-6DDF
Second race at Bigelow is 1 lap
19 D963-6DDF
Second race at Bigelow is 5 laps
20 DC63-6DDF
Second race at Bigelow is 10 laps
21 FB63-6DDF
Second race at Bigelow is 25 laps
22 7463-6DDF
Second race at Bigelow is 50 laps
23 1763-6DDF
Second race at Bigelow is 99 laps
24 DD63-6D0F Automatically win third race at Bigelow
25 DF63-6D0F
Third race at Bigelow is 1 lap instead of 10
26 D963-6D0F
Third race at Bigelow is 5 laps
27 FB63-6D0F
Third race at Bigelow is 25 laps
28 7463-6D0F
Third race at Bigelow is 50 laps
29 1763-6D0F
Third race at Bigelow is 99 laps
30 C988-0FAD Protection against guns (only partly against grenades)--only in hangar
31 0C6D-A4DF
Cliff(tm) starts with 2/3 normal energy in hangar
32 496D-A4DF
Cliff starts with 1/3 normal energy in hangar
33 0C6D-A7AF
Enemies start with 2/3 normal energy in hangar
34 496D-A7AF
Enemies start with 1/3 normal energy in hangar
35 C98C-DD0F Protection against Armored Flying Tank(tm)
36 C961-A767 Infinite super shots on pick-up
37 DD6B-D76F
Super shots worth nothing on pick-up instead of 3
WITH CODES 38 THRU 40, YOU CAN'T GET MORE THAN 29
38 D16B-D76F
Super shots worth 6 on pick-up
39 DB6B-D76F
Super shots worth 9 on pick-up
40 DA6B-D76F
Super shots worth 12 on pick-up
41 C964-6FDD Invincibility in the skies
42 C9A0-A40F Protection against enemy rocketmen on the Zeppelin
43 10A8-DFDF
Easily defeat enemy rocketmen on the Zeppelin
44 10A6-DDDD
Easily defeat Nefarious Villain(tm)
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Rocketeer, Armored Flying Tank, Bigelow, Cliff Secord, Cirrus X-3 rocket
pack and Nefarious Villian are trademarks of The Walt Disney Company.
Roger Clemens' MVP Baseball(tm) Game
You win the pennant in this game by superior execution, especially
when it comes to consistent fielding. The game gives you a neat perspective
in the field, and overall is one of the best of the baseball games. Use
the various ROG codes to your advantage, and then switch off effects to
deny those advantages to your opponent. If you want a tougher challenge,
reverse this procedure to give your opponent a boost.
ROG
CODE KEY IN . . . EFFECT . . .
1 C22D-6FAD
Batter never walks
2 DF2D-676D
1 ball per wal
3 D42D-676D
2 balls per wal
4 D72D-676D
3 balls per wal
5 D92D-676D
5 balls per walk
6 D12D-676D
6 balls per wal
7 D52D-676D
7 balls per walk
8 C227-6D6D
Batter never strikes out
9 DF27-640D
1 strike per out
10 D427-640D
2 strikes per out
11 D027-640D
4 strikes per out
12 D927-640D
5 strikes per out
13 7665-0FD1 + 7669-0F01
Each run counts as 2
14 DFBF-07DF
1 out per inning per tea
15 D4BF-07DF
2 outs per inning per tea
Roger Clemens' MVP Baseball is a trademark of LJN, Ltd.
Romance of the Three Kingdoms II(tm) Game
Your task is to unite all 41 provinces of China using various means,
including war, loyalty, bribes, gifts, etc. Very involved and challenging,
definitely for strategy lovers with a lot of time and patience. Help yourself
out by increasing your quantities of gold, rice and population with these
codes.
3II
CODE KEY IN . . . EFFECT . . .
Scenario 1
1 7DE7-A465 + 59E7-A4A5
Start with 30,000 gold pieces
2 7DE7-A765 + 59E7-A705
Start with 30,000 rice
3 7DE7-A765 + 59E7-A7A5
Start with 30,000 population
Scenario 2
4 7D67-A406 + 596D-A466
Start with 30,000 gold pieces
5 7D67-A4A6 + 596D-A7D6
Start with 30,000 rice
6 7D67-A706 + 596D-A766
Start with 30,000 population
Scenario 3
7 7D67-A7DB + 5967-A70B
Start with 30,000 gold pieces
8 7D67-A76B + 5967-A7AB
Start with 30,000 rice
9 7D60-ADDB + 5960-AD0B
Start with 30,000 population
Scenario 4
10 7D67-A70C + 5967-A76C
Start with 30,000 gold pieces
11 7D67-A7AC + 5960-ADDC Start
with 30,000 rice
12 7D60-AD0C + 5960-AD6C
Start with 30,000 population
Scenario 5
13 7DBB-D7D6 + 59BB-D706
Start with 30,000 gold pieces
14 7DBB-D766 + 59BB-D7A6 Start
with 30,000 rice
15 7DBC-DDD6 + 59BC-DD06
Start with 30,000 population
Scenario 6
16 7DB9-6766 + 59B9-67A6
Start with 30,000 gold pieces
17 7DB1-6DD6 + 59B1-6D06 Start
with 30,000 rice
18 7DB1-6D66 + 59B1-6DA6
Start with 30,000 population
Romance of the Three Kingdoms II is a trademark of Koei Corporation
Shadowrun(tm) Game
Gosh, where am I? Who am I? These are the questions you ask yourself
in this futuristic role playing game. DORUN Codes 18 thru 48 are great
codes to amp up your already started game if you get in a bind. Just punch
the code in and save your game and you will have the desired effect permanently.
DORUN
CODE KEY IN . . . EFFECT . . .
1 D4BE-4DA4
Start with computer, firearms
skills at level 2
2 D7BE-4DA4
Start with computer, firearms
skills at level 3
3 D0BE-4DA4
Start with computer, firearms
skills at level 4
4 D9BE-4DA4
Start with computer, firearms
skills at level 5
5 D1BE-4DA4
Start with computer, firearms
skills at level 6
6 6DAE-4FA7 + FFAE-44D7 Everything is free
7 CEEF-4DDD
Don't subtract karma for spells/skills
(must have enough to advance)
8 CE6D-47A4
Don't subtract karma for shooting
people--ignore message saying you
lost karma
9 8E69-3DA4
Don't subtract spell points (works
for all spell casters). note: casting
spells you aren't allowed to raises Q
your spell points.
10 D4BC-4404 Start with 2 strength and charisma
11 D0BC-4404
Start with 4 strength and charisma
12 D9BC-4404
Start with 5 strength and charisma
13 D1BC-4404
Start with 6 strength and charisma
CAUTION: NEVER GO OVER 250 STAMINA! THE GAME WILL FREEZE
14 74B8-4DA4
Start with 50 stamina
15 10B8-4DA4
Start with 100 stamina
16 F0E1-1FDD
Going up 1 body point adds 20
stamina instead of 10
17 F3E1-1FDD
Going up 1 body point adds 30 stamina instead of 10
CODES 18 THRU 48 ARE ONE-TIME-USE CODES THAT MODIFY ONLY A SAVED
GAME. ENTER A 5-PART CODE, LOAD YOUR SAVED GAME, THEN RE-SAVE. THE
CODE DOESN'T NEED TO BE USED ANYMORE. REPEAT WITH OTHER 5-PART
CODES IF DESIRED
18 DFBC-17AF + DEB8-1D0F + 7AB8-1D6F
+ Add 65,000 nuyen(tm) (if less
6EB8-1DDF + 53B8-1DAF
than 65,000)
19 D4BC-17AF + DEB8-1D0F + 7AB8-1D6F
+ Add about 131,000 nuyen
6EB8-1DDF + 53B8-1DAF
(if less than 65,000)
20 D6BC-17AF + DEB8-1D0F + 7AB8-1D6F
+ Add about 524,000 nuyen
6EB8-1DDF + 53B8-1DAF
(if less than 65,000)
21 10BC-17AF + DDB8-1D0F + 7AB8-1D6F +
6EB8-1DDF + 53B8-1DAF
Set stamina to 100
22 A6BC-17AF + DDB8-1D0F + 7AB8-1D6F
+
6EB8-1DDF + 53B8-1DAF
Set stamina to 200
23 DCBC-17AF + EAB8-1D0F + 78B8-1D6F
+ Set magic total possible to
6EB8-1DDF + 53B8-1DAF
10 (and spell points to 100)
24 F0BC-17AF + EAB8-1D0F + 78B8-1D6F +
Set total possible magic to
6EB8-1DDF + 53B8-1DAF
20 (and spell points to 200)
25 FBBC-17AF + EAB8-1D0F + 78B8-1D6F
+ Set total possible magic to
6EB8-1DDF + 53B8-1DAF
25 (and spell points to 250)
26 D1BC-17AF + E2B8-1D0F + 78B8-1D6F
+
6EB8-1DDF + 53B8-1DAF
Set strength to 6
27 D1BC-17AF + EEB8-1D0F + 78B8-1D6F
+
6EB8-1DDF + 53B8-1DAF
Set charisma to 6
28 9DBC-17AF + FFB8-1D0F + 7AB8-1D6F
+ Set karma to 10 (if karma is
6EB8-1DDF + 53B8-1DAF
less than 32)
29 CDBC-17AF + FFB8-1D0F + 7AB8-1D6F
+ Set karma to 20 (if karma is
6EB8-1DDF + 53B8-1DAF
less than 32)
30 EEBC-17AF + FFB8-1D0F + 7AB8-1D6F
+ Set karma to 31 (if karma is
6EB8-1DDF + 53B8-1DAF
less than 32)
31 DFBC-17AF + F4B8-1D0F + 7AB8-1D6F
+ Add 32 karma (if karma is
6EB8-1DDF + 53B8-1DAF
less than 32)
32 D4BC-17AF + F4B8-1D0F + 7AB8-1D6F
+ Add 64 karma (if karma is
6EB8-1DDF + 53B8-1DAF
less than 32)
33 D7BC-17AF + F4B8-1D0F + 7AB8-1D6F
+ Add 96 karma (if karma is
6EB8-1DDF + 53B8-1DAF
less than 32)
34 D1BC-17AF + F4B8-1D0F +
Add 192 karma (if karma is
7AB8-1D6F + 6EB8-1DDF +
53B8-1DAF less than 32)
FOR CODES 35 THRU 40, YOUR MAGIC LEVEL MUST BE AT LEAST 1 TO USE SPELLS
35 D1BC-17AF + D5B8-1D0F + 7AB8-1D6F
+ Learn powerball spell, level 6
6EB8-1DDF + 53B8-1DAF
36 D1BC-17AF + D6B8-1D0F + 7AB8-1D6F
+ Learn heal spell, level 6
6EB8-1DDF + 53B8-1DAF
37 D1BC-17AF + DBB8-1D0F + 7AB8-1D6F
+ Learn invisibility spell, level 6
6EB8-1DDF + 53B8-1DAF
38 D1BC-17AF + DCB8-1D0F + 7AB8-1D6F
+ Learn armor spell, level 6
6EB8-1DDF + 53B8-1DAF
39 D1BC-17AF + D8B8-1D0F + 7AB8-1D6F
+ Learn summon spirit spell, level 6
6EB8-1DDF + 53B8-1DAF
40 D1BC-17AF + DAB8-1D0F + 7AB8-1D6F
+ Learn freeze spell, level 6
6EB8-1DDF + 53B8-1DAF
41 D9BC-17AF + DFB8-1D0F + 7AB8-1D6F
+ Learn firearms skill, level 5
6EB8-1DDF + 53B8-1DAF
42 DCBC-17AF + DFB8-1D0F + 7AB8-1D6F
+ Learn firearms skill, level 10
6EB8-1DDF + 53B8-1DAF
43 DEBC-17AF + DFB8-1D0F + 7AB8-1D6F
+ Learn firearms skill, level 15
6EB8-1DDF + 53B8-1DAF
44 D1BC-17AF + D0B8-1D0F + 7AB8-1D6F
+ Learn computer skill, level 6
6EB8-1DDF + 53B8-1DAF
45 D1BC-17AF + D9B8-1D0F + 7AB8-1D6F +
Learn leadership skill, level 6
6EB8-1DDF + 53B8-1DAF
46 D1BC-17AF + D7B8-1D0F + 7AB8-1D6F
+ Learn armed combat skill, level 6
6EB8-1DDF + 53B8-1DAF
47 D1BC-17AF + D4B8-1D0F + 7AB8-1D6F
+ Learn unarmed combat skill,
6EB8-1DDF + 53B8-1DAF
level 6
48 D1BC-17AF + D1B8-1D0F + 7AB8-1D6F
+ Learn negotiation skill, level 6
6EB8-1DDF + 53B8-1DAF
Shadowrun , Jake and nuyen are trademarks of FASA Corporation.
Sim City(tm) Game
Start your own town and grow it into a big city. Great concept--and
a challenging, thought-provoking strategy game. CITY Code 1 grants every
politician's dream--many kinds of spending don't use up money! (Reality
check: money still decreases for annual expenditures.) You can slow the
march of time with Code 3, or increase the normal amount of starting money
with Codes 4 and 5. (The options screen display will still read $20,000.)
Code 2 can make the game somewhat harder, although some players will enjoy
the quickened pace.
CITY
CODE KEY IN . . . EFFECT . . .
1 C28A-AD61
Money doesn't decrease for most
types of spending
2 DD67-DFAA
Time goes faster
3 DE67-DFAA
Time goes slower
4 0DAB-6D02 + BAAB-6D62
Start easy game with $40,000
5 1DAB-6D02 + 3CAB-6D62
Start easy game with $60,000
6 86AB-6D02 + D8AB-6D62
Start easy game with $3,000
Sim City is a trademark of Maxis Software.
The Simpsons: Bart's Nightmare(tm) Game
This game is cool and Bart(tm) is no fool. Help him find the homework
he needs for school. You may find these codes will be a helpful tool.
NIGHT
CODE KEY IN . . . EFFECT . . .
1 D46A-D521
Start with 2 bubbles
2 DB6A-D521
Start with 9 bubbles
3 89CB-D9B5
Infinite bubbles and seeds
4 C2BE-60EA Infinite lives--Bartman(tm) and Itchy and Scratchy(tm) sub-games
5 C2C3-6925 + C2C3-61B5
Infinite Z's--main game
The Simpsons: Bart's Nightmare,Bart, Bartman and Itchy and Scratchy
are trademarks of Twentieth Century Fox Film Corporation.
Skueljagger(tm) Game
You lose lives quickly in this good-playing action game, and extra
lives are hard to come by. SKUL Code 3 allows each green jeerald to give
you an extra life--very handy. Or, Code 14 gives you infinite lives. Experts,
try your luck using Code 6--you die each time you're touched.
SKUL
CODE KEY IN . . . EFFECT . . .
1 FDC3-6DA4
10 green jemeralds for an extra life
2 9DC3-6DA4
50 green jemeralds for an extra life
3 DDC3-6F04
Each green jemerald gives you a life
4 5D66-DFA7
Slower timer
5 F366-DFA7
Faster timer
6 6DCB-A404 + 6DCC-A4D4
Die when touched (regardless of
jemeralds)
7 DD6B-DF07
Infinite time
8 D46B-DF07
Time goes by 2x as fast
9 D06B-DF07
Time goes by 4x as fast
10 D7C2-6704
Each green jemerald is worth 3
11 DBC2-6704
Each green jemerald is worth 9
12 FBC2-6704
Each green jemerald is worth 19
13 49C2-6704
Each green jemerald is worth 25
(extra life on each one)
14 DDCA-AD04 + DDBB-6D61 Infinite lives
15 DF83-D765
Start with 1 life instead of 5
16 D783-D765
Start with 3 lives
17 DB83-D765
Start with 9 lives
18 FB83-D765
Start with 19 lives
19 9D83-D765
Start with 50 lives
20 BB83-D765
Start with 99 lives
21 1DCC-A4D4
Walk through enemies if you have
no red jemeralds
22 D4CB-A7D4
Don't lose all red jemeralds when
you get hit
23 C2BB-6FA1
Don't lose green jemeralds when you fall and die
24 8BAB-6DD9
No enemies or jemeralds--good for
exploring, switch off effects to advance
25 FFCB-A7D4
Red jemeralds set to 10 after you get
hit--must have at least 1
Skueljagger is a trademark of Barr Entertainment Inc.
SmartBall(tm) Game
Try this selection of codes for this cute action game. Choose from
codes that add live, give protection, and add jumping power. If you're
good enough, you can try mastering the game with only one life (SMART Code
1).
SMART
CODE KEY IN . . . EFFECT . . .
1 DF6D-676D
Start with 1 life instead of 3
2 D96D-676D
Start with 5 lives
3 DC6D-676D
Start with 10 lives
4 FB6D-676D
Start with 25 lives
5 746D-676D
Start with 50 lives
6 176D-676D
Start with 99 lives
7 C2B9-0F0D Infinite lives
8 C2BE-A467 Protection from most enemies (lose no hearts)
9 C266-04A7 Infinite red balls on pick-up-- until continue
10 7762-040D + DE62-0FAD Go to any level
11 ECC3-DF6D
Super jump
12 E1C3-DF6D
Mega-jump
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes
at a time (but some effects require more than one code).
SmartBall is a trademark of Sony Imagesoft Inc.
Sonic Blast Man(tm) Game
Punch, kick and throw your enemies with impunity using BLAST Code 14,
protection, and get infinite lives with Code 2. Experts, try Codes 10 and
13 to start and continue with reduced energy.
BLAST
CODE KEY IN . . . EFFECT . . .
1 D76B-D46D
Start with 11 lives
2 DDA5-6F60 Infinite lives
3 DDAD-ADDF Start with 0 dynamite punches
4 D9AD-ADDF
Start with 5 dynamite punches
5 D5AD-ADDF
Start with 7 dynamite punches
6 DBAD-ADDF
Start with 9 dynamite punches
7 C2C3-0464 Infinite dynamite punches
8 7AB9-0DD7
Start with 3/4 energy
9 46B9-0DD7
Start with 1/2 energy
10 F0B9-0DD7
Start with 1/4 energy
11 7AB5-A407
Continue with 3/4 energy
12 46B5-A407
Continue with 1/2 energy
13 F0B5-A407
Continue with 1/4 energy
14 C2A9-04AD
Protection against most enemy hits
15 C2C3-0DAD
Protection against repeated hits on the head when
an enemy is holding you
16 C2AC-A4A4 Infinite credits
17 C2A9-0F6F Super glove worth nothing
18 DDA4-070F Hamburger worth nothing
19 9DA4-070F Hamburger restores energy fully
20 DDAF-040F Apple worth nothing
21 9DAF-040F Apple restores energy fully
22 33BC-0F0F
Start on Stage 2
23 CBBC-0D6F + 3CBC-0FDF +
Start on stage 3
62BC-0F0F + D4BC-0DAF
24 CBBC-0D6F + 3CBC-0FDF +
Start on stage 4
62BC-0F0F + D7BC-0DAF
25 CBBC-0D6F + 3CBC-0FDF +
Start on stage 5
62BC-0F0F + D0BC-0DAF
Sonic Blast Man is a trademark of Taito Corp.
Soul Blazer(tm) Game
Using magic, swords and your increasing ability levels, rescue the
souls by defeating the monsters roaming the land. Good graphics and an
absorbing storyline that you unravel as you go along. Help yourself defeat
those bosses with SOUL Code 1, invincibility. Experts, try starting with
4 hit points using Code 2.
SOUL
CODE KEY IN . . . EFFECT . . .
1 C26E-6DA7 + C223-0D07
Invincible
2 D0E6-0FB4
Start with 4 hit points
3 DEE6-0FB4
Start with 15 hit points
4 FBE6-0FB4
Start with 25 hit points
5 74E6-0FB4
Start with 50 hit points
6 08E6-0FB4
Start with 75 hit points
7 10E6-0FB4
Start with 100 hit points
8 5EE6-0FB4
Start with 127 hit points
9 DDE8-64BF
Gems set to 999,999 every time a
gem is picked up
10 FDE8-A761 + DDE8-A7A1 10
EXP required instead of 100
for level 2
11 DFEA-ADA1
180 EXP required instead of 280
for level 3
12 D7EA-AFA1
380 EXP required instead of 580
for level 4
13 D1EA-A4A1
600 EXP required instead of 1,000
for level 5
14 F4EA-A7A1
1,200 EXP required instead of 2,000
for level 6
15 40E2-ADA1
2,400 EXP required instead of 3,200
for level 7
16 79E2-AFA1
3,500 EXP required instead of 4,500
for level 8
17 06E2-A4A1
4,800 EXP required instead of 5,800
for level 9
18 11E2-A7A1
6,600 EXP required instead of 7,600
for level 10
19 61E3-ADA1
8,600 EXP required instead of 9,600
for level 11
20 DDE3-AFA1
10,000 EXP required instead of
12,400 for level 12
21 7DE3-A4A1
13,000 EXP required instead of
15,000 for level 13
22 9DE3-A7A1
15,000 EXP required instead of
19,000 for level 14
Soul Blazer is a trademark of Enix America Corporation.
Space Football(tm) Game
These select codes allow you to improve your tactical skills in this
entertaining future-sport.
SPACE
CODE KEY IN . . . EFFECT . . .
1 C2C9-D46F
No pushback on firing
2 1BC9-DFAF
Push forward on firing
3 1B26-A7D7 Instant acceleration
4 C2B9-D7AF
Infinite energy
Space Football is a trademark of Triffix Entertainment, Inc.
Space Megaforce(tm) Game
Discover the true nature of the mysterious object that has devastated
most of Earth's major cities--and destroy it. Excellent scrolling graphics
and many levels make for hours of enlightening entertainment. Make special
weapon 6 last longer with MEGA Code 39. Code 21 makes you invincible and
ups your weapon level.
MEGA
CODE KEY IN . . . EFFECT . . .
1 DDC9-DD06
Start with 0 bombs
instead of 3
2 D5C9-DD06
Start with 7 bombs
3 FDC9-DD06
Start with 10 bombs
4 49C9-DD06
Start with 25 bombs
5 9DC9-DD06
Start with 50 bombs
6 BBC9-DD06
Start with 99 bombs
7 DD65-AFAB
Infinite bombs
8 DFBE-A4A8
Start with 2 ships
9 D5BE-A4A8
Start with 8 ships
10 FDBE-A4A8
Start with 11 ships
11 49BE-A4A8
Start with 26 ships
12 9DBE-A4A8
Start with 51 ships
13 59BE-A4A8
Start with 76 ships
14 BBBE-A4A8
Start with 100 ships
15 DD6D-07AC Infinite ships
16 DDCE-D4D6 Each bomb capsule worth 0
17 D4CE-D4D6
Each bomb capsule worth 2
18 D0CE-D4D6
Each bomb capsule worth 4
19 D1CE-D4D6
Each bomb capsule worth 6
20 CB68-D4AC + D168-D7DC Protection
against enemy
hits, and weapon level goes
to 2 when hit
21 CB68-D4AC + D168-D7DC + D16A-D4DC
Protection against enemy
hits, and weapon level goes
to 6 when hit
22 CB6A-0D0D + D46A-0D6D Start
in area 2
23 CB6A-0D0D + D76A-0D6D
Start in area 3
24 CB6A-0D0D + D06A-0D6D
Start in area 4
25 CB6A-0D0D + D96A-0D6D
Start in area 5
26 CB6A-0D0D + D16A-0D6D
Start in area 6
27 CB6A-0D0D + D56A-0D6D
Start in area 7
28 CB6A-0D0D + D66A-0D6D
Start in area 8
29 CB6A-0D0D + DB6A-0D6D
Start in area 9
30 CB6A-0D0D + DC6A-0D6D
Start in area 10
31 CB6A-0D0D + D86A-0D6D
Start in area 11
32 CB6A-0D0D + DA6A-0D6D
Start in area 12
33 CBC4-0F06 + DDC4-0F66 All
weapon capsules give
you weapon type 1
34 CBC4-0F06 + DFC4-0F66
All weapon capsules give you
weapon type 2
35 CBC4-0F06 + D4C4-0F66
All weapon capsules give
you weapon type 3
36 CBC4-0F06 + D7C4-0F66
All weapon capsules give|
you weapon type 4
37 CBC4-0F06 + D0C4-0F66
All weapon capsules give
you weapon type 5
38 CBC4-0F06 + D9C4-0F66
All weapon capsules give
you weapon type 6
39 828E-AF6B
Power shots (weapon type 6)
last until you pick up another
weapon or get hit (Normally, they last only
for a couple
of seconds)
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Space Megaforce is a trademark of Toho Co., Ltd.
Spanky's Quest(tm) Game
Save the world from darkness, dollink. This cute game has fruit that
tries to do you in, and lots of enemies and bosses to defeat. Try SPANK
Code 1 for infinite lives.
SPANK
CODE KEY IN . . . EFFECT . . .
1 40AC-DF08
Infinite lives
2 DD31-AFAD
Start with 1 life
3 D931-AFAD
Start with 6 lives
4 DB31-AFAD
Start with 10 lives
5 CB3F-0FDF + DF3F-0F0F Start with 1 key in all areas after 1-1
6 CB35-A7AD + DF36-ADDD
Start on area 2-1
7 CB35-A7AD + D436-ADDD
Start on area 3-1
8 CB35-A7AD + D736-ADDD
Start on area 4-1
9 CB35-A7AD + D036-ADDD
Start on area 5-1
Spanky's Quest is a trademark of Natsume Inc.
Spider-Man and the X-Men: Arcade's Revenge(tm) Game
Help Spidey(tm) save his super pals. SPIDE Codes 11 and 12 can be very
useful, protecting you and giving you super jump to help you breeze through
the game.
SPIDE
CODE KEY IN . . . EFFECT . . .
1 DD68-646D
Start with 1 life instead of 3
2 D068-646D
Start with 5 lives
3 D168-646D
Start with 7 lives
4 DB68-646D
Start with 10 lives
5 FB68-646D
Start with 26 lives
6 7468-646D
Start with 51 lives
7 1768-646D
Start with 100 lives
8 C266-D51D
Spider-Man(tm) has infinite lives
9 C26D-090A
Gambit(tm) has infinite lives
10 C2C2-D767
Wolverine(tm), Cyclops(tm) and Storm(tm) have infinite lives
11 C261-A044
Spider-Man is invincible after
getting hit (blinks)
12 CB69-0937 + E669-0147 Spider-Man
jumps higher (if you jump
too high in some places you die)
13 DDCB-6144
Protects Spider-Man from most hits
(lose no energy)
14 C2CC-A917
Protects Spider-Man from ground
hazard (looks like silver weeds)
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Spider-Man and the X-Men: Arcade's Revenge, Spidey, Spider-Man, Gambit,
Wolverine, Cyclops and Storm are trademarks of Marvel Entertainment Group,
Inc.
Spindizzy Worlds(tm) Game
Some really handy codes here to help you conquer the numerous stars
of the Spindizzy Worlds(tm). SPIN Codes 2 and 6 will enable you to explore
with time and fuel on your side--now you're smokin'.
SPIN
CODE KEY IN . . . EFFECT . . .
1 D46F-6FDD
Faster G.E.R.A.L.D.(tm)
2 D0BD-64DF Slower timer
3 4D6C-DFD7 More fuel lost from falling off landscape
4 D96C-DFD7
Less fuel lost from falling off landscape
5 DD6C-DFD7
Almost zero fuel lost from falling off landscape
6 4AEC-DDA4
Don't lose fuel from anything!
Spindizzy Worlds and G.E.R.A.L.D. are trademarks of Paul Shirley.
Street Fighter II(tm) Game
Enjoy! Codes 49 and 50 can cause some strange effects, like moving
through your opponent.
STREET
CODE KEY IN . . . EFFECT . . .
1 BD62-672A
90 seconds per battle instead of 99
2 6D62-672A
80 seconds per battle
3 5D62-672A
70 seconds per battle
4 1D62-672A
60 seconds per battle
5 9D62-672A
50 seconds per battle
6 0D62-672A
40 seconds per battle
7 7D62-672A
30 seconds per battle
8 4D62-672A
20 seconds per battle
9 FD62-672A
10 seconds per battle
10 DF80-AD64
Win 1 bout to win the match instead
of 2 out of 3--must switch off effects
before fighting M. Bison(tm)
11 EDBE-0F09
Dizziness wears off very quickly
12 C9BE-0DA9
Dizziness lasts longer--on harder levels,
won't work on computer
13 BB63-6D2A
99 seconds in 1st bonus round
instead of 40
14 BD63-6D2A
90 seconds in 1st bonus round
15 6D63-6D2A
80 seconds in 1st bonus round
16 5D63-6D2A
70 seconds in 1st bonus round
17 1D63-6D2A
60 seconds in 1st bonus round
18 9D63-6D2A
50 seconds in 1st bonus round
19 7D63-6D2A
30 seconds in 1st bonus round
20 4D63-6D2A
20 seconds in 1st bonus round
21 FD63-6D2A
10 seconds in 1st bonus round
22 4DC6-6493 Championship mode on
23 6DCF-D764 + FFCF-D7A4 Advance
to next level when you
continue (must switch off before
you continue on M. Bison(tm) stage)
24 CBA0-AF64 + EEA0-AFA4 Always
fight Ryu(tm)
25 CBA0-AF64 + DDA0-AFA4
Always fight Honda(tm)
26 CBA0-AF64 + DFA0-AFA4
Always fight Blanka(tm)
27 CBA0-AF64 + D4A0-AFA4
Always fight Guile(tm)
28 CBA0-AF64 + D7A0-AFA4
Always fight Ken(tm)
29 CBA0-AF64 + D0A0-AFA4
Always fight Chun-Li(tm)
30 CBA0-AF64 + D9A0-AFA4
Always fight Zangief(tm)
31 CBA0-AF64 + D1A0-AFA4
Always fight Dhalsim(tm)
32 CBA0-AF64 + DBA0-AFA4
Always fight Balrog(tm)
33 CBA0-AF64 + DCA0-AFA4
Always fight Vega(tm)
34 CBA0-AF64 + D6A0-AFA4
Always fight Sagat(tm)
35 B9A0-AF04
Fight M. Bison(tm)
36 DDA4-A404 + 6DA4-A764 Always
fight on bonus stage 1
37 DDA7-AF04 + DDA7-A4A4
Always fight on bonus stage 2
38 3CA4-DD67 + FEA4-DFD7 High
throw and grab damage
39 3CA4-DD67 + EEA4-DFD7
Minimum throw and grab damage
40 503E-04DF
Player dies after getting hit by 2
blows
41 60AC-AFD4
Both players start with 3/4 energy
(1/4 damage)
42 96AC-AFD4
Both players start with 1/2 energy (1/2 damage)
43 4AAC-AFD4
Both players start with 1/4 energy
(3/4 damage)
44 C2CC-A7DF
Round number does not advance
(can't fight to a draw)
45 DF81-A704
1 draw ends fight in VS. battle
46 893E-04DF
Most punches and kicks do no
damage
47 DDAC-AFD4
Both players start with no energy
(1 hit and you're dead)
48 DDAC-AF64
Player 1 starts with no energy
(1 hit and he's dead)
49 1C65-DF00
Players move faster
50 D965-DF00
Some special moves are faster
51 DD61-6DA9
Both players can do special moves in the air
52 73A5-DF60
Dragon punch does not go as high
53 2AA5-DF60
Dragon punch goes higher
54 DD84-DD01
Some special moves are easier to perform
(Edmond Honda(tm): Sumo Head Butt(tm);
Blanka(tm): Rolling Attack(tm); Guile(tm):
Flash Kick(tm); Guile(tm): Sonic Boom(tm);
Chun Li(tm): Whirlwind Kick(tm))
55 DFA0-DDA0 + ADA0-DFD0
No pause after throwing a Fireball
56 6D25-A467 + 6F25-A4A7
Players can hit each other no matter
where they are
57 DAB8-A761
Do special moves by just pressing
buttons (may make Fireballs lower)
58 DDB8-ADF3
Fireballs are lower to the ground
59 1DB8-ADF3
Fireballs are higher off the ground
60 DDE3-DF01
Fireballs, Sonic Booms and Yoga Fires(tm)
always go to the right (thrown to the
left, they go backwards)
61 EEB8-A793
Light Fireballs, Sonic Booms and Yoga Fires are slower
62 EBB8-A793
Light Fireballs, Sonic Booms and Yoga
Fires are faster
63 EDB8-A793
Light Fireballs, Sonic Booms and Yoga
Fires are super fast
64 EEB8-A723
Medium Fireballs, Sonic Booms and Yoga
Fires are slower
65 EBB8-A723
Medium Fireballs, Sonic Booms and Yoga
Fires are faster
66 EDB8-A723
Medium Fireballs, Sonic Booms and Yoga Fires are super fast
67 EEBA-AD93
Hard Fireballs, Sonic Booms and Yoga
Fires are slower
68 EBBA-AD93
Hard Fireballs, Sonic Booms and Yoga
Fires are faster
69 EDBA-AD93
Hard Fireballs, Sonic Booms and Yoga
Fires are super fast
70 DDB1-D4F3 + EEB1-D7B3
Light Sumo Head Butts and Rolling
Attacks are slower
71 DBB1-D4F3 + EBB1-D7B3
Light Sumo Head Butts and Rolling
Attacks are faster
72 F9B1-D4F3 + EDB1-D7B3
Light Sumo Head Butts and Rolling
Attacks are super fast
73 DDB1-D4B3 + EEB5-DDF3
Medium Sumo Head Butts and Rolling
Attacks are slower
74 DCB1-D4B3 + E5B5-DDF3
Medium Sumo Head Butts and Rolling
Attacks are faster
75 F1B1-D4B3 + 33B5-DDF3
Medium Sumo Head Butts and Rolling
Attacks are super fast
76 DDB1-D7F3 + EEB5-DDB3
Hard Sumo Head Butts and Rolling
Attacks are slower
77 D8B1-D7F3 + E9B5-DDB3
Hard Sumo Head Butts and Rolling
Attacks are faster
78 F5B1-D7F3 + 32B5-DDB3
Hard Sumo Head Butts and Rolling
Attacks are super fast
79 6DA4-6707
Most special moves disabled (computer can still do them, Zangief(tm)
can still do
Spinning Clothesline(tm))
80 CB61-07A4
Invisible Fireballs, Sonic Booms, Yoga
Fires and Yoga Flames(tm)
81 1868-0D6C
No Fireballs, Sonic Booms or Yoga Fires,
makes Yoga Flame invisible
Remember, you can pick 'n mix your codes! You can enter up to FIVE codes
at a time (but some effects require more than one code).
Street Fighter II, M. Bison, Ryu, Honda, Blanka, Guile, Ken, Chun-Li,
Zangief, Dhalsim, Balrog, Vega, Sagat, Edmond Honda, Sumo Head Butt, Rolling
Attack, Flash Kick, Sonic Boom, Whirlwind Kick, Yoga Fire, Yoga Flame,
and Spinning Clothesline are trademarks of Capcom USA, Inc.
Strike Gunner S-T-G(tm) Game
You get to choose your special weapons in this vertically scrolling
shooter. Good music, good graphics. STRIKE Codes 1 and 2 (infinite lives)
are of course handy. So are Codes 4 and 5 (infinite special weapon energy).
STRIKE
CODE KEY IN . . . EFFECT . . .
1 C2B4-076F
Infinite lives--player 1
2 C2B8-046F
Infinite lives--player 2
3 C262-D9E6 Infinite continues
4 C2EA-D46D
Infinite special weapon
energy--player 1
5 C2E4-0DAD
Infinite special weapon
energy--player 2
6 CB69-D40D + DF69-D46D + 3C69-D4AD
Start on stage 2
7 CB69-D40D + D469-D46D + 3C69-D4AD
Start on stage 3
8 CB69-D40D + D769-D46D + 3C69-D4AD
Start on stage 4
9 CB69-D40D + D069-D46D + 3C69-D4AD
Start on stage 5
10 CB69-D40D + D969-D46D + 3C69-D4AD
Start on stage 6
11 CBAA-640A + DBAA-64AA Player
1's shot power goes
to max on pick-up of 1
shot-power unit
12 CBAA-640A + DBA2-64AA
Player 2's shot power goes
to max on pick-up of 1
shot-power unit
Strike Gunner S-T-G is a trademark of Vap Inc., Athene
Super Adventure Island(tm) Game
Master Higgins(tm) must save his girl from the evil Dark Cloak(tm).
It's up to you to jump to his aid--and now, not only can you super jump,
but you can MEGA-jump with ISLE Code 14. When the bad guys touch you, you're
dead meat, so you'd better have plenty of lives. Try Codes 2 thru 8. Only
14 lives left can be displayed on the screen, but you will get the larger
number.
ISLE
CODE KEY IN . . . EFFECT . . .
1 DD6A-646F
Start with 1 life instead of 3
2 D06A-646F
Start with 5 lives
3 DB6A-646F
Start with 10 lives
4 D36A-646F
Start with 15 lives
5 F66A-646F
Start with 25 lives
6 7F6A-646F
Start with 50 lives
7 146A-646F
Start with 99 lives
8 C2B3-D46D Infinite lives
9 DD6A-67AF Start with 1 credit
10 D96A-67AF
Start with 6 credits
11 C2CD-0F0D
Infinite credits
12 CBBE-DF94 + FDBE-DFB4 Fruit restores full energy
WHEN USING CODES 13 AND 14, DON'T USE THE GAME'S SUPER JUMP FEATURE.
CODES DON'T WORK FOR SKATEBOARD
13 798C-DF0D
Super jump
14 408C-DF0D
Mega-jump
15 79C0-A7DD + 79C6-A4DD Don't
lose all weapon power when you die--may give you
unusual weapons
16 D766-0FD7
Start in area 1, stage 2
17 D966-0FD7
Start in area 1 bonus round
18 D566-0FD7
Start in area 1, stage 3
19 DC66-0FD7
Start in area 2, stage 1
20 DA66-0FD7
Start in area 2, stage 2
21 D366-0FD7
Start in area 2 bonus round
22 FF66-0FD7
Start in area 2, stage 3
23 F066-0FD7
Start in area 3, stage 1
24 F666-0FD7
Start in area 3, stage 2
25 FC66-0FD7
Start in area 3, stage 3
26 F266-0FD7
Start in area 4, stage 1
27 FE66-0FD7
Start in area 4, stage 2
28 4D66-0FD7
Start in area 4 bonus round
29 4066-0FD7
Start in area 4, stage 3
30 4566-0FD7
Start in area 5, stage 1
31 4B66-0FD7
Start in area 5, stage 2
32 4866-0FD7
Start in area 5, stage 3
33 4266-0FD7
Start in area 5, bonus round
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Super Adventure Island, Master Higgins and Dark Cloak are trademarks
of Hudson Soft USA, Inc.
Super Baseball Simulator 1.000(tm) Game
This is a whole new ballgame--players have the ability to perform superhuman
plays like photon balls, missile hits and super catches. These super plays
also add extra challenge. 1.000 Code 1, infinite added points, is a choice
code. Codes 2 thru 4 are good to increase the challenge of the standard
game for experts.
1.000
CODE KEY IN . . . EFFECT . . .
1 DDCD-646C
Infinite added points
2 783E-DF6C
Fewer "HR" points to distribute--
standard game
3 9D3E-D4DC
Fewer "R" points to distribute--
standard game
4 F03E-D46C
Fewer "F" points to distribute--
standard game
5 DB3F-070C
More "AV" points to distribute--
moderate game
6 DF3F-07AC + BD3F-076C
More "HR" points to distribute--
moderate game
7 1634-0DDC + DF34-0D0C
More "R" points to distribute--
moderate game
8 1034-0D6C
More "F" points to distribute--
moderate game
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Super Baseball Simulator 1.000 is a trademark of Culture Brain USA,
Inc.
Super Bases Loaded(tm) Game
In this realistic baseball challenge, many codes that change the rules
will also fool the on-screen counters. For BASES Codes 6 thru 11, the maximum
number of strikes displayed is 2. For Codes 8 thru 11, foul balls after
2 strikes don't count. For Code 12, the umpire will call strikes, but they
are not displayed or counted; foul balls don't count either. For Codes
13 thru 18, the maximum number of balls displayed is 3. For Code 19, the
umpire will call balls, but they won't be displayed or counted. For Codes
20 thru 25, the maximum number of outs displayed is 2.
BASES
CODE KEY IN . . . EFFECT . . .
1 DDA1-A46D + DFA0-A76D + DFE0-6F6D
Game lasts 1 inning
2 D4A1-A46D + D7A0-A76D + D7E0-6F6D
Game lasts 2 innings
3 D0A1-A46D + D9A0-A76D + D9E0-6F6D
Game lasts 3 innings
4 D6A1-A46D + DBA0-A76D + DBE0-6F6D
Game lasts 5 innings
5 DAA1-A46D + D2A0-A76D + D2E0-6F6D
Game lasts 7 innings
6 DFAF-6F67 + DDA2-07D7
1 strike and batter is out
7 D4AF-6F67 + DFA2-07D7
2 strikes and batter is out
8 D0AF-6F67 + D7A2-07D7
4 strikes and batter is out
9 D9AF-6F67 + D0A2-07D7
5 strikes and batter is out
10 D5AF-6F67 + D1A2-07D7
7 strikes and batter is out
11 DBAF-6F67 + D6A2-07D7
9 strikes and batter is out
12 C2E8-DF0D
Batter never strikes out
13 DFA5-6F07 + DDA7-6767 Batter
walks on 1 ball
14 D4A5-6F07 + DFA7-6767
Batter walks on 2 balls
15 D7A5-6F07 + D4A7-6767
Batter walks on 3 balls
16 D9A5-6F07 + D0A7-6767
Batter walks on 5 balls
17 D1A5-6F07 + D9A7-6767
Batter walks on 6 balls
18 DBA5-6F07 + D6A7-6767
Batter walks on 9 balls
19 C2EA-D40D
Batter never walks
20 DDE7-07AD
1 out per inning
21 DFE7-07AD
2 outs per inning
22 D7E7-07AD
4 outs per inning
23 D0E7-07AD
5 outs per inning
24 D1E7-07AD
7 outs per inning
25 D6E7-07AD
9 outs per inning
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Super Bases Loaded is a trademark of Jaleco USA Inc.
Super Batter Up(tm) Game
Select a stadium and line up your favorite players. Try BATUP Code
8 and you'll never strike out. (Switch off the effect when your opponent's
up.) With Code 1, the batter will never walk--use the code when you're
pitching and switch off when you're up.
BATUP
CODE KEY IN . . . EFFECT . . .
1 C2B2-0D6A
Batter never walks
2 DFB2-040A
1 ball per wal
3 D4B2-040A
2 balls per walk
4 D7B2-040A
3 balls per wal
5 D9B2-040A
5 balls per wal
6 D1B2-040A
6 balls per wal
7 D5B2-040A
7 balls per wal
8 C2BD-64DA
Batter never strikes out
9 DFBD-67AA
1 strike per out
10 D4BD-67AA
2 strikes per out
11 D0BD-67AA
4 strikes per out
12 D9BD-67AA
5 strikes per out
Super Batter Up is a trademark of Namco Ltd.
Super Battletank(tm) Game
Intense desert fighting with good graphics and combat effects. The
later missions get tough. Star codes are BATANK Codes 1 or 2 for endless
ammo or protection from damage (but not both at the same time). Codes 7
thru 10 make it tougher for you hotshot players.
BATANK
CODE KEY IN . . . EFFECT . . .
1 4ABD-DDA4
Infinite weapon ammo--not for smoke
screens or machine gun
2 C9AC-0D67 Take no damage from most enemies or mines
3 1022-D7D4
More cannon ammo on each mission
4 D923-DF04
More laser shells on each mission
5 D923-D7A4
More smoke screens on each mission
6 EE2E-D4D4
More machine gun ammo on stages 1 thru 4
7 FB22-D7D4
Less cannon ammo on each mission
8 DD23-DF04
No laser shells on each mission
9 DD23-D7A4
No smoke screens on each mission
10 482E-D4D4
Less machine gun ammo on stages 1 thru 4
Super Battletank is a trademark of Absolute Entertainment, Inc.
Super Bowling(tm) Game
Gee . . . It's--bowling! SUPBOL Codes 3, 6 and 7 slow things down for
better ball control. Experts can try Codes 2 and 5 for a harder-to-control
ball.
SUPBOL
CODE KEY IN . . . EFFECT . . .
1 4ACA-0464
No spin on ball
2 D1C5-DDAD
Faster spin meter
3 D4C5-DDAD
Slower spin meter
4 DFC5-DDAD
Really slow spin meter
5 D1C5-D4DD
Faster power meter
6 D4C5-D4DD
Slower power meter
7 DFC5-D4DD
Really slow power meter
Super Bowling is a trademark of American Technos Inc.
Super Buster Bros.(tm) Game
Bust those bubbles in this challenging game, which starts to get real
hard as you get further along. Note that with Code 27, you do not lose
the weapon if you die, advance to the next world, or start another game.
In fact, this code can be used to take advanced weaponry into the Panic
Mode--just end the Tour Mode with an advanced weapon, then start the Panic
Mode, and you will still have that weapon!
BUST
CODE KEY IN . . . EFFECT . . .
1 DF61-0DDA
Start with 2 lives
2 D461-0DDA
Start with 3 lives
3 D061-0DDA
Start with 5 lives
4 D961-0DDA
Start with 6 lives
5 D561-0DDA
Start with 8 lives
6 DB61-0DDA
Start with 10 lives
7 DD61-0DDA
Start with 1 life
8 DDB2-07A4 Infinite lives
9 FB83-0D64
Clock runs faster
10 1083-0D64
Clock runs slower
11 A683-0D64
Clock runs much slower
12 DD83-0704
Clock is frozen (no time limit)
13 DD61-0D0A
1 credit
14 DF61-0D0A
2 credits
15 D461-0D0A
3 credits
16 D761-0D0A
4 credits
17 D961-0D0A
6 credits
18 D561-0D0A
8 credits
19 EE61-0D0A
No credits
20 C9B9-6D04
Infinite credits
21 D42B-A7D0
Extra credit after 2 food items
instead of 10
22 D02B-A7D0
Extra credit after 4 food items
23 D12B-A7D0
Extra credit after 6 food items
24 D62B-A7D0
Extra credit after 8 food items
25 3C2B-A460
Food items never earn extra credit
26 D184-ADA8
Double harpoon pick-up gives
you machine gun
27 C96E-6FD6 Retain weapon after dying or advancing thru stages
28 D780-DDD4 + D781-DF04 Panic
mode has 2 levels instead of 99
29 D180-DDD4 + D181-DF04
Panic mode has 5 levels
30 D880-DDD4 + D881-DF04
Panic mode has 10 levels
31 F980-DDD4 + F981-DF04
Panic mode has 20 levels
Super Buster Bros. is a trademark of Capcom USA, Inc.
Super Castlevania IV(tm) Game
Count Dracula once again prowls your nightmares, and it's your job--and
your inheritance--to fight the evil foe. Simon(tm) has his trusty whip,
but against an enemy like Dracula, he should have some of these Game Genie(tm)
codes as well! VANIA Code 4 doesn't work for the time stopper, and you
can ignore the counter. With Code 7, some enemies, including the Dracster
himself, can still hurt you.
VANIA
CODE KEY IN . . . EFFECT . . .
1 DD6C-DD66
Infinite lives--switch off effects to get a password
2 FDB2-D4AF Start with 10 lives--first game only
3 DFB2-D4AF Start with 1 life--first game only
4 A689-0FD7
Infinite shots for most weapons
5 BBB3-D40F
Start with 99 hearts --1st life only
6 9DB3-D40F
Start with 50 hearts --1st life only
7 D22F-07D7 No energy lost when hit by some enemies
8 6D6D-DF06
Stop timer
9 5E6D-DDA6
Slower timer
10 FE6D-DDA6
Faster timer
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Super Castlevania IV and Simon are trademarks of Konami, Inc.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Super Double Dragon(tm) Game
The classic 8-bit fighter is brought up to 16-bit quality. Infinite
lives with SDD Codes 8 is a good start. Codes 9 and 10 give you dragon
power sooner and let you keep it longer.
SDD
CODE KEY IN . . . EFFECT . . .
1 DF8C-070B
1 extra credit--2-player game A
2 DB86-070B
9 lives--1-player game
3 D186-070B
6 lives--1-player game
4 DF86-070B
1 life--1-player game
5 DB88-0D6B
9 lives--2-player game A
6 D188-0D6B
6 lives--2-player game A
7 DF88-0D6B
1 life--2-player game A
8 4A86-6F05 Infinite lives--player 1
9 DDB3-A7F1
Dragon power increases faster
10 D7B2-A7B5
Prolonged maximum dragon power
Super Double Dragon is a trademark of Technos Japan Corporation.
Super Ghouls 'N Ghosts(tm) Game
Setting out on a quest to rescue the Princess is all in a knight's
work for Arthur, but even the boldest blade man in the world can run into
problems. Time catches up on you, so why not slow it down with GHOUL Code
6? Or even stop it with Code 5?
GHOUL
CODE KEY IN . . . EFFECT . . .
1 A2C1-AD01
Infinite lives
2 DDB6-67FF Infinite continues
3 DFC0-A401 Start with 1 continue
4 DBC0-A401 Start with 9 continues
5 A286-0F01
Stop timer
6 9386-0D01
Slower timer
7 FE86-0D01
Faster timer
8 DBC3-0465
Start with 9 minutes on timer
Remember, you can pick 'n mix your codes!
Super Ghouls 'N Ghosts is a trademark of Capcom USA, In
Super Mario World(tm) Game
Mario(tm) needs no introduction, and this game brings you the bros.
at their best. The basic concept, which revolutionized video games, is
actually pretty simple. You run, jump, and get power-ups. Puzzles add extra
challenge. Use SUPER Codes 7 and 12 for infinite lives and invincibility,
and you'll be able to explore the game to your heart's content. Note that
Codes 20 thru 22 only work at the start of game, not on continues. These
can be combined with Codes 13 or 14 to create "Start and stay as" codes.
With Code 12, invincibility, there are brief moments from time to time
when you can still be hurt, so keep on your toes. Also, you will need to
switch off the effect if you find you can't advance in the game or pick
up an item. This code may also cause some unusual visual effects, which
don't affect game play. With Code 17, mega-jump, you may find some places
that Mario just shouldn't jump to! Depending on where you jump, you could
fall off the screen and die. For this reason, this code is best used not
for trying to complete the game, but for having fun exploring it. Codes
20 thru 22 don't work for Luigi(tm).
SUPER
CODE KEY IN . . . EFFECT . . .
1 DDB4-6F07
Start with 1 life instead of 5
2 D6B4-6F07
Start with 9 lives
3 D3B4-6F07
Start with 15 lives
4 F6B4-6F07
Start with 25 lives
5 7FB4-6F07
Start with 50 lives
6 14B4-6F07
Start with 99 lives
7 C222-D4DD Infinite lives
8 D964-A7D7 + D967-AFA7
Extra life at 5 coins instead of 100
9 DC64-A7D7 + DC67-AFA7
Extra life at 10 coins
10 F064-A7D7 + F067-AFA7
Extra life at 20 coins
11 7464-A7D7 + 7467-AFA7
Extra life at 50 coins
12 DD32-6DAD
Start and stay invincible most of
the time
13 CBED-6DDF
Stay as Super Mario(tm), Fire Mario(tm) or
Cape Mario(tm) when you get hit--extra
items may still fall out of box at top of
screen
14 CB28-DF6D
Stay as Super Mario(tm), Fire Mario(tm) or
Cape Mario(tm) when you fall and die
15 D02C-AF6F Low jump
16 D42C-AF6F
Super jump
17 DF2C-AF6F
Mega-jump
WITH CODE 18, SOME PUZZLES USE THE TIMER AND YOU MAY NEED TO SWITCH
OFF EFFECTS TO ADVANCE
18 C264-64D7 Infinite time
19 D2E5-A7AD
Extra life with every dragon coin
instead of 5
20 31B7-6F07
Start as Super Mario
21 CBB7-6D67 + D4B7-6DA7
+ 3CB7-6FD7+ 69B7-6F07 Start as Cape Mario
22 CBB7-6D67 + D7B7-6DA7
+ 3CB7-6FD7+ 69B7-6F07 Start as Fire Mario
23 DFCE-64A0
Little Yoshi(tm) grows into big Yoshi
after eating just 1 enemy instead of 5
24 D4CE-64A0
Little Yoshi grows into big Yoshi
after eating just 2 enemies
25 D7CE-64A0
Little Yoshi grows into big Yoshi
after eating just 3 enemies
26 D0CE-64A0
Little Yoshi grows into big Yoshi
after eating just 4 enemies
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Super Mario World, Mario, Luigi, Super Mario, Fire Mario, Cape Mario
and Yoshi are trademarks of Nintendo of America Inc.
Super Ninja Boy(tm) Game
What is this mysterious event that happened in Yokan(tm)? Looks like
Jack(tm) and Ryu(tm) better hurry up and investigate what's going on. Try
SUPNIN Codes 1 and 4 for near invincibility and almost infinite cash. Remember,
though, with Code 1 enemies might be protected, too, and with Code 4 you
still need the proper amount of money--it just doesn't subtract.
SUPNIN
CODE KEY IN . . . EFFECT . . .
1 822E-07B0
Protection from most
hazards--makes some side-
view enemies invincible
2 EC81-AF69
Start with 250 cash
3 6981-A4D9
Start with 40,960 cash
4 1DAF-D4D6
Don't subtract money
(must have enough to buy)
5 CB2F-A70C + 3C2F-A7AC + F02F-A76C
All stats are 20 (attack,
defense, energy, max HP,
max NP)
6 CB2F-A70C + 3C2F-A7AC + 742F-A76C
All stats for every level are 50
7 CB2F-A70C + 3C2F-A7AC + 102F-A76C
All stats for every level are 100
8 CB2F-A70C + 3C2F-A7AC + EE2F-A76C
All stats for every level are 255
9 DF24-A4AC
1 experience point required
for level 2
10 DF24-A76C
1 experience point required
for level 3
11 DF27-AD0C
1 experience point required
for level 4
12 DF27-AFDC
1 experience point required
for level 5
13 DD61-D725
Don't subtract M's for ninja
cyclone attack
14 DDA5-0421
Don't subtract M's for mighty
balls atta
15 D437-6420 Skulls subtract 2 M's
16 DD37-6420 Skulls don't subtract an M
17 DD30-6720
M power-ups worth nothing
(handicap)
18 D430-6720
M power-ups worth 2
19 D730-6720
M power-ups worth 3
20 D030-6720
M power-ups worth 4
21 D930-6720
M power-ups worth 5
22 F930-6720
M power-ups set to 15
Super Ninja Boy, Yokan, Jack and Ryu are trademarks of Culture Brain
USA, Inc.
Super Off-Road(tm) Game
Ever tried getting around the track when you needed an extra boost,
and you've got no nitro left? Well, try ROAD Code 1 and never run out again.
Key in Code 2 and buy all those accessories to create a winning supertruck,
and if you're playing against a friend, let him take Code 3 to even things
up. Note that computer opponents may not use nitros with Game Genie(tm)
connected.
ROAD
CODE KEY IN . . . EFFECT . . .
1 D4B7-07AF + 22B0-0FDF
Infinite nitros
2 2BCA-6707
Infinite cash--player 1
3 2B84-DDDD
Infinite cash--player 2
4 D987-6D0F
Start with $500,000
5 DB87-6D0F
Start with $900,000
Remember, you can pick 'n mix your codes!
Super Off-Road is a trademark of Tradewest, Inc. Game Genie is a trademark
of Lewis Galoob Toys, Inc.
Super Play Action Football(tm) Game
This popular game has a different style of play from others of its
kind. Try PAF Code 4 and have infinite time to select your plays. Turn
effects off to turn the tables on your opponents. Experts, try taking on
your opponent with no time outs (Code 2).
PAF
CODE KEY IN . . . EFFECT . . .
1 DFB7-D4D7
1 timeout each tea
2 10B7-D407
Player 1 has no timeouts
3 10B7-D4A7
Player 2 has no timeouts
4 4067-6FDD
Infinite time to select play
5 F367-6D0D
Less time to select play
6 5D67-6D0D
More time to select play
Super Play Action Football is a trademark of Nintendo of America Inc.
Super R-Type(tm) Game
This is one tough challenge! As you move through the long levels amidst
beautifully detailed graphics, dodging bullets and trying to grab those
power-ups, the Game Genie(tm) is just what you need. TYPE Code 7, infinite
lives, is a must. Code 15 lets you power up the spiral motion gun much
quicker, and Code 20 lets you keep FORCE once you get it, even when continuing
to a new game. For Codes 17 thru 19, normally FORCE units increase in power
(up to 3 units) whenever a laser is obtained. The codes prevent you from
increasing to the next level. We dare ya to try Code 17--it makes the game
nearly impossible!
TYPE
CODE KEY IN . . . EFFECT . . .
1 DF66-0F00 + CB66-0FD0 + DD66-0F60
Start with 1 life instead of 3
2 D466-0F00 + CB66-0FD0 + DD66-0F60
Start with 2 lives
3 D066-0F00 + CB66-0FD0 + DD66-0F60
Start with 4 lives
4 D966-0F00 + CB66-0FD0 + DD66-0F60
Start with 5 lives
5 D566-0F00 + CB66-0FD0 + DD66-0F60
Start with 7 lives
6 DB66-0F00 + CB66-0FD0 + DD66-0F60
Start with 9 lives
7 C2C7-6D0F Infinite lives
8 DF6C-A709 + CB6C-A7D9 + DD6C-A769
Continue with 1 life instead of 3
9 D46C-A709 + CB6C-A7D9 + DD6C-A769
Continue with 2 lives
10 D06C-A709 + CB6C-A7D9 + DD6C-A769
Continue with 4 lives
11 D96C-A709 + CB6C-A7D9 + DD6C-A769
Continue with 5 lives
12 D56C-A709 + CB6C-A7D9 + DD6C-A769
Continue with 7 lives
13 DB6C-A709 + CB6C-A7D9 + DD6C-A769
Continue with 9 lives
14 6D80-6DD1 + DD80-6D01 Spiral motion gun takes less time to power up
15 DD80-6DA1 Spiral motion gun takes much less time to power up
16 6D84-6F01 Spiral motion gun can't get over- charged
17 DD68-6DDB + CB6C-67AB + 7D68-6D6B
All FORCE satellites have 1 unit of
power--but can't exceed 1 unit
18 DF68-6DDB + CB6C-67AB + 7D68-6D6B
All FORCE satellites have 2 units of
power--but can't exceed 2 units
19 D468-6DDB + CB6C-67AB + 7D68-6D6B
All FORCE satellites have 3 units of power
20 C267-A4D9
Once FORCE has been obtained,
keep it forever Remember, you can pick 'n mix your codes! You can enter
up to FIVE codes at a time (but some effects require more than one code).
Super R-Type is a trademark of Irem America Corporation.
Game Genie is a trademark of Lewis Galoob Toys, Inc.
Super Scope 6(tm) Game
This blaster tube is one of the most popular accessories of all time.
It comes with a 6-in-1 game pak. For the Blastris(tm) A game, try SCOPE
Code 6 for infinite bullets--what more could you want? For Blastris B,
Codes 11 thru 16 let you level warp nicely. On the LazerBlazer(tm) games,
you will take no damage with Codes 18 thru 20. Note: Enter the codes with
the number 1 controller connected as usual. Then press Start on the controller.
SCOPE
CODE KEY IN . . . EFFECT . . .
Blastris(tm) A Game
1 DFC6-05D4
Add 1 bullets at a time
2 D7C6-05D4
Add 3 bullets at a time
3 D9C6-05D4
Add 5 bullets at a time
4 D5C6-05D4
Add 7 bullets at a time
5 DBC6-05D4
Add 9 bullets at a time
6 C9C2-D16F
Infinite bullets
7 DFC9-056F
Clear 1 line instead of 5 to advance to next level
8 D4C9-056F
Clear 2 lines to advance to next level
9 D7C9-056F
Clear 3 lines to advance to next level
10 D0C9-056F
Clear 4 lines to advance to next level
Blastris B Game, Type B:
11 D968-D100
Select low mode to start on level 5
12 DE68-D100
Select low mode to start on level 15
13 FB68-D100
Select low mode to start on level 25
14 F368-D100
Select low mode to start on level 30
15 4768-D100
Select low mode to start on level 35
16 4668-D100
Select low mode to start on level 40
Mole Patrol(tm) Game, Stage Mode:
17 BAA6-01DD
Clear stage after 1 Molian is hit
LazerBlazer(tm) Game, Type A:
18 8262-64A1
Take no damage
LazerBlazer Game, Type B:
19 3CB0-670B
Take no damage
LazerBlazer Game, Type C:
20 C269-67DE
Take no damage
Super Scope 6, Blastris, Mole Patrol and LazerBlazer are trademarks
of Nintendo of America Inc.
Super Smash TV(tm) Game
There are so many bad guys in this challenging game, you need a bit
of help sometimes so you can stay alive to win the big prizes. Try TV Code
8 for infinite lives, and with Code 37, your weapon gauge doesn't lose
power until you die. Super players can try Codes 1 and 26 to start the
game with just one life and no continues. Codes 39 thru 46 affect player
1 joining in after the continue timer runs out.
TV
CODE KEY IN . . . EFFECT . . .
1 DD62-076D
Start with 3 lives
2 DF62-076D
Start with 4 lives
3 D462-076D
Start with 5 lives
4 D062-076D
Start with 7 lives
5 D962-076D
Start with 8 lives
6 D162-076D
Start with 9 lives
7 D562-076D
Start with 10 lives
8 82BB-DD04 Infinite lives
9 EEB1-D7A4
2 lives after continue--player 1
10 DDB1-D7A4
3 lives after continue--player 1
11 DFB1-D7A4
4 lives after continue--player 1
12 D4B1-D7A4
5 lives after continue--player 1
13 D0B1-D7A4
7 lives after continue--player 1
14 D9B1-D7A4
8 lives after continue--player 1
15 D1B1-D7A4
9 lives after continue--player 1
16 D5B1-D7A4
10 lives after continue--player 1
17 EEB0-DDA4
2 lives after continue--player 2
18 DDB0-DDA4
3 lives after continue--player 2
19 DFB0-DDA4
4 lives after continue--player 2
20 D4B0-DDA4
5 lives after continue--player 2
21 D0B0-DDA4
7 lives after continue--player 2
22 D9B0-DDA4
8 lives after continue--player 2
23 D1B0-DDA4
9 lives after continue--player 2
24 D5B0-DDA4
10 lives after continue--player 2
25 8284-AF03 Bonus life worth nothing
26 DD62-0F0D
Start with 0 continues instead of 4
27 DF62-0F0D
Start with 1 continue
28 D462-0F0D
Start with 2 continues
29 D762-0F0D
Start with 3 continues
30 D962-0F0D
Start with 5 continues
31 D162-0F0D
Start with 6 continues
32 D562-0F0D
Start with 7 continues
33 D662-0F0D
Start with 8 continues
34 DB62-0F0D
Start with 9 continues
35 C223-D78B
Infinite continues (but if continue
timer runs out and player starts, a credit
gets used up)
36 6D65-6403 + DF65-6463 Once
you get a mobile force field, you
are invincible (the visible effect can wear off, but you still
have invincibility)
DON'T COMBINE CODES 37 AND 38
37 8283-67D7
Weapons gauge doesn't lose power
until you die
38 6DB8-D404 + DFB8-D464 Don't
lose weapon power upgrade
when you die, and after you die,
weapon power doesn't decrease
until you get a new weapon
39 EEBF-D7A4
Player 1 joins in with 2 lives
40 DDBF-D7A4
Player 1 joins in with 3 lives
41 DFBF-D7A4
Player 1 joins in with 4 lives
42 D4BF-D7A4
Player 1 joins in with 5 lives
43 D0BF-D7A4
Player 1 joins in with 7 lives
44 D9BF-D7A4
Player 1 joins in with 8 lives
45 D1BF-D7A4
Player 1 joins in with 9 lives
46 D5BF-D7A4
Player 1 joins in with 10 lives
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Super Smash TV is a trademark of Williams Electronic Games, Inc.
Super Soccer(tm) Game
For this enjoyable soccer game, a variety of codes to let you match
player skill levels.
SUSOC
CODE KEY IN . . . EFFECT . . .
1 FC2A-0F65 + 3C2A-0FA5
Each goal worth 2--player 1
2 FC2A-0F65 + FC2A-0FA5
Each goal worth 3--player 1
3 1B2A-0F65 + D72A-0FA5
Each goal worth 4--player 1
4 1B2A-0F65 + D02A-0FA5
Each goal worth 5--player 1
5 1B2A-0F65 + D92A-0FA5
Each goal worth 6--player 1
6 1B2A-0F65 + D12A-0FA5
Each goal worth 7--player 1
7 1B2A-0F65 + D52A-0FA5
Each goal worth 8--player 1
8 1B2A-0F65 + D62A-0FA5
Each goal worth 9--player 1
9 FC22-0465 + 3C22-04A5
Each goal worth 2--player 2
10 FC22-0465 + FC22-04A5
Each goal worth 3--player 2
11 1B22-0465 + D722-04A5
Each goal worth 4--player 2
12 1B22-0465 + D022-04A5
Each goal worth 5--player 2
13 1B22-0465 + D922-04A5
Each goal worth 6--player 2
14 1B22-0465 + D122-04A5
Each goal worth 7--player 2
15 1B22-0465 + D522-04A5
Each goal worth 8--player 2
16 1B22-0465 + D622-04A5
Each goal worth 9--player 2
17 DDA6-0DD1
Timer continues to count when it is
normally stopped (pause can still
stop time)
Super Soccer is a trademark of Human Inc.
Super Soccer Champ(tm) Game
Tough game! Try CHAMP Codes 3 thru 10 to make your offensive players
faster and beef up your scoring attack.
CHAMP
CODE KEY IN . . . EFFECT . . .
1 F32B-D400
Faster timer
2 5D2B-D400
Slower timer
3 D4E7-6DEF
Faster Brazil strikers
4 D4E0-6DEF
Faster USA strikers
5 D4ED-6DEF
Faster England strikers
6 D4E3-0DEF
Faster Germany strikers
7 D4EF-6DEF
Faster Italy strikers
8 D4E4-6DEF
Faster Holland strikers
9 D4EE-0DEF
Faster Argentina strikers
10 D4E9-6DEF
Faster France strikers
Super Soccer Champ is a trademark of Taito Corp.
Super Star Wars(tm) Game
Stunning graphics and faithful adherence to the movie have earned this
game its following. Try SPRSTR Codes 9 and 25 for infinite lives and protection.
Codes 1 thru 8 work on all 3 difficulty levels. After continuing, the game
resets to 3 lives on the easy and Jedi(tm) levels, but on the brave level
it remains as it was set.
SPRSTR
CODE KEY IN . . . EFFECT . . .
1 DF35-CDA0
Start with 2 lives
2 D935-CDA0
Start with 6 lives
3 D535-CDA0
Start with 8 lives
4 DC35-CDA0
Start with 11 lives
5 DE35-CDA0
Start with 16 lives
6 FB35-CDA0
Start with 26 lives
7 7435-CDA0
Start with 51 lives
8 1735-CDA0
Start with 100 lives
9 C232-14D4 + CB6C-3767 Infinite lives
10 DD3B-C760
Start with no continues
11 D93B-C760
Start with 5 continues
12 D53B-C760
Start with 7 continues
13 DC3B-C760
Start with 10 continues
14 DE3B-C760
Start with 15 continues
15 FB3B-C760
Start with 25 continues
16 743B-C760
Start with 50 continues
17 173B-C760
Start with 99 continues
18 4A21-14D5
Infinite continues
19 F435-CFA0
Start with 1/2 as much health
as usual (easy level)
20 FD35-C400
Start with 1/2 as much health
as usual (brave level)
21 D335-C4A0
Start with 1/2 as much health as usual (Jedi(tm) level)
22 0635-CFA0
Start with twice as much health
as usual (easy level)
23 0D35-C400
Start with twice as much health
as usual (brave level)
24 7635-C4A0
Start with twice as much health
as usual (Jedi level)
25 1D34-C704 Protection against most damage
26 D43B-CF00
Small hearts restore half as much
health as usual (easy level)
27 DF3B-CFA0
Small hearts restore half as much health
as usual (brave level)
28 DF3B-C400
Small hearts restore half as much
health as usual (Jedi level)
29 D13B-CF00
Small hearts restore twice as much
health as usual (easy level)
30 D03B-CFA0
Small hearts restore twice as much
health as usual (brave level)
31 D03B-C400
Small hearts restore twice as much
health as usual (Jedi level)
32 DA3B-CF00
Small hearts restore 4 times as much
health as usual (easy level)
33 D63B-CFA0
Small hearts restore 4 times as much
health as usual (brave level)
34 D63B-C400
Small hearts restore 4 times as much
health as usual (Jedi level)
35 DDB0-C767 Begin the game with the lightsaber
36 DD88-37A5
Han Solo(tm) & Chewbacca(tm) begin
with a blaster
37 D488-37A5
Han Solo & Chewbacca begin with
a seeker gun
38 D788-37A5
Han Solo & Chewbacca begin with
a rapid ion gun
39 D088-37A5
Han Solo & Chewbacca begin with
a plasma gun
40 553A-1764
Blaster power-ups remain after dying
41 DDB9-CF67
All 3 characters selectable at the
beginning of the game
42 DF67-4FAF + DF60-4D6F Only
1 Jawa(tm) needed to pass
landspeeder levels
43 D967-4FAF + D960-4D6F
Only 5 Jawas needed to pass
landspeeder levels
44 DC67-4FAF + DC60-4D6F
Only 10 Jawas needed to pass
landspeeder levels
45 FB67-4FAF + FB60-4D6F 25
Jawas needed to pass
landspeeder levels
46 7467-4FAF + 7460-4D6F
50 Jawas needed to pass landspeeder levels
47 F467-4D0F
Start with half fuel on landspeeder
levels
48 0667-4D0F
Start with double fuel on landspeeder
levels--you can't tell how much you
have, but it works
49 6DA5-4D04
No fuel maximum (for fuel power-ups)
--you can't tell how much you have, but it
works
50 40A1-47D4
Fuel power-ups completely refill the
landspeeder
Remember, you can pick 'n mix your codes! You can enter up to FIVE
codes at a time (but some effects require more than one code).
Super Star Wars, Jedi, Solo, Chewbacca and Jawa are trademarks of Lucasfilm
Ltd.
Super Strike Eagle(tm) Game
Wow, top gun, take off in one of the most advanced aircraft in the
world! EAGLE Code 17 is great for infinite fuel. Codes 15 and 18 are great
for infinite sidewinder and maverick missiles, so you won't need to land
except to repair any damage.
EAGLE
CODE KEY IN . . . EFFECT . . .
1 DD3F-0F61
Start with 0 chaff instead of 12
2 D13F-0F61
Start with 6 chaff
3 743F-0F61
Start with 50 chaff
4 173F-0F61
Start with 99 chaff
5 3C2A-4707
Infinite chaff
6 DD3F-04A1
Start with 0 flares instead of 12
7 D13F-04A1
Start with 6 flares
8 743F-04A1
Start with 50 flares
9 173F-04A1
Start with 99 flares
10 3C26-4FD7
Infinite flares
11 D437-0401
Start with 2 sidewinder missiles instead of 12
12 FB37-0401
Start with 25 sidewinder missiles
13 7437-0401
Start with 50 sidewinder missiles
14 1737-0401
Start with 99 sidewinder missiles
15 C92F-44A7
Infinite sidewinder missiles
16 0D3D-0701 Start with less fuel
17 C9BD-47A4 Infinite fuel
18 82CD-3FD7
Infinite maverick missiles
19 DD2A-3D64
Infinite ammo--air-to-air mode
20 DC2A-3D64
Use up ammo faster--air-to-air mode
Super Strike Eagle is a trademark of MicroProse Software Inc.
Super Tennis(tm) Game
In this game, you can choose from among 20 players--and we let you
choose super speed for each of them!
TEN
CODE KEY IN . . . EFFECT . . .
1 D060-AFAF + D761-AFAF + DD24-07A5
Super speed--Matt
2 D060-AFAF + D761-AFAF + DD24-A7A5
Super speed--Amy
3 D060-AFAF + D761-AFAF + DD27-07A5
Super speed--Brian