Type Explanation
People might be struggling with what 'type' means. Well, I'm here to explain that. You see, in the pokegirl world, humans might look no different from some pokegirl types, which makes it very difficult to find these pokegirls. Other pokegirls might look so unhuman-like that they'd be easy to spot even by a blind person.
A lot of this is borrowed from the Primer (not the explanations for Animorph, Metamorph and Sub-Type though), but I felt I should add a pictoral guide to help explain. And no, I didn't draw the images either.

VERY NEAR HUMAN - This pokegirl can pass for human under casual scrutiny or with minimal preparation.
Megami, Ingenue, and Sorceress are all Very Near Human. Usually the only things obvious are skin, hair, eye, nail
colorations being naturally of an odd color or facial markings or slight physical features being off. Eyes that usually
seem a bit large for the head are another giveaway. Very Near Humans can take many human medications and eat
most human foods without ill effect. Other than the usual qualities of dependence and desire to be part of a group,
most Very Near Humans can understand humans fairly well and fit into human society without much effort.

NEAR HUMAN - While still mainly human in appearance, this sort of pokegirl has some distinguishing features
that are difficult to conceal. Kittens have feline ears and a tail as well as nails that are thicker and reinforced by
bracing line of harder material. Selkies have a layer of webbing between their fingers and toes, nictating membranes
on their eyes, and lightly pointed ears. Angels have large wings. In all cases they are able to take aspirin and a few
other simple human medications and eat most human foods to some degree. Most Near Humans can understand
human behavior patterns and adapt their behavior to fit in, though every so often they'll be completely at a loss or
some odd (by human standards) behavior will take precedence. Kittens, for example, can be counted on to act
somewhat feline but mainly will have no problem working a number of fairly complex jobs as long as no one throws
a catnip mouse at them.

NOT VERY NEAR HUMAN - A disputed category. While having *some* human features, the pokegirl is not
likely to be mistaken for human except at night in a deep fog and wearing hat and trench coat. This sort of pokegirl
has features or extra limbs or size problems that do not fit even the loosest definition of human. Often their thought
patterns are considered odd by human standards and they are not suitable for complex jobs where a set result is
required. It is not recommended that any human style medication be given the NVNH pokegirl, though they can eat
most human foods without too much difficulty. Snorlasses, with their bulk, fur, and ursine features, fit into the Not
Very Near Human category.

HUMANOID - Also referred to in the pokedex as Semi-Human. They have the general human shape down, but there is no way that someone can pass off a
Humanoid as a human no matter how much makeup is used. There is some dispute that Not Very Near Human
should be lumped into this category. Humanoid pokegirls often have very different physiologies - both internal and
external, and their mental architecture is usually very different. Humanoids can usually eat a number of human
foods, but medications should only be for pokegirls or breed-specific. Buzzbreast, Quillara, and most Tigresses are
Humanoid.

INHUMANOID - the chances of this pokegirl passing for human are even less than for a humanoid. The body shape
is not even remotely like a human one, either being centauroid or something completely alien like Parasyte. The
mental facilities are also very nonhuman and this kind of pokegirl is virtually *never* the result of Threshold on a
human girl. If human food can be fed to this pokegirl, it will only be a very narrow range. Human medication should
*never* be used on an Inhumanoid, sickness or bizarre side effects are guaranteed to result. Certain centauroids and
the like, if Domesticated, can understand and follow human laws and customs. Training a Feral to do the same only
manages to frustrate everyone involved as the so-called "Mowgli Syndrome" is too much to overcome even with
psychic help.

METAMORPH - Metamorphs have the ability to change from one form to another. As they can switch between forms, they can range from Very Near Human to Inhumanoid, generally gaining an advantage by taking either form. In most cases, the "closer to human" form generally decreases power, but grants the pokegirl the ability to walk around more freely in a human society; while the less human form grants the pokegirl a variety of advantages for specific environments or allows her to tap into a greater reserve of elemental power, speed and/or strength. Some pokegirls, like Tittos, are complete metamorphs, as they can take any shape.

SUB-TYPE - In some cases, a pokegirl can be called something different, but she remains what she was before. Like how a human magical girl is still a human, regardless of how magical she is. However, she is different enough from non-magical humans to be identified as something else. That's largely what this section is for. While the pokegirl might change a bit or gain something, her former species still remains recognizable.

ANIMORPH - These are pokegirls that have appearances based largely on an identifiable animal. In some cases, like the Tigress or Merrowl, how human they look can depend largely on if they're domesticated or feralborn or a Threshold girl. There are a lot of similar traits among these pokegirls and often a 'base' amount of animalistic additions, but otherwise, everything is a variable.