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Steel II

Steel

Natasha Irons

F) Am50/Gd10
A) In40/Gd10
S) Am50/Ty6
E) Un100/Gd10
R) Rm30
I) Ex20
P) Gd10

Health: 240/36 Karma: 60
Resources: Ex Pop: 25

Known Powers:
None, All powers are derived from Steel's Armor

Equipment:
Steel Armor: Mn material, has the following power stunts:
-Body Armor: In resistance vs. Physical and Energy The armor also has the ability to learn. After being attacked the same way for 5 rounds, the armor raises the resistance rank +2CS for the duration of the combat.
-Flight: In airspeed
-Projectile Weapons: Mn Shooting
-Magnetic Control: Am
-Life Support: Un
-Regeneration: Rm
-Battle Computer: Am ability to predict combat maneuvers of opponents. This also controls all the suit's systems.
-Mechanical Communication: Steel can summon and send away her armor with a simple mental command.
-Armor Reconfiguration: Am, she can reshape her entire armor or parts of it and can form such complex shapes. Steel has formed the following:
--Growth: Mn, health does not change
--Sonic Blaster: Am Sonic, 10 areas
Hammer: Mn material, Mn damage.
-Steel's Fighting is Mn while using the Hammer
-Hammer can be thrown up to 10 areas
-Automatic Return

Talents: Weapons Design, Streetwise, Weapons Specialist (Hammer)

Contacts: Steel Works, John Henry Irons, Superman, Supergirl, Superboy, S.T.A.R. Labs

Steel's First Armor