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The Sandman

Sandman

Sanderson "Sandy" Hawkins

F) Ex20
A) Gd10
S) Gd10
E) Rm30
R) Gd10
I) Gd10
P) Rm30

Health: 70 Karma: 50
Resources: In Pop: 20

Known Powers:
Sand Body: Am, Sand has a number of earth-based powers. He is able to shift his body into a pure silicon or sand-form, in which he is able to perform the following power stunts:
-Armor Skin: Am protection vs. Physical, In protection vs. Energy
-"Phasing" through openings with Rm ease. Phase through the Earth and silicon with Un ability
-Sand can mentally manipulate the earth and soil in his vicinity, causing it to rumble, change shape, levitate, or burst forth to attack his enemies with Am ability.
-Seismic Waves: Am ability to produce seismic waves which have the effect of small, localized earthquakes.
Precognitive Dreams: In

Equipment:
Sleep Gas: Rm knock-out gas, fire up to 5 areas, gas spreads within 1 area.
Wirepoon Gun: In Shooting, 5 areas, can swing up to 5 areas/round

Talents: Music, Chemistry

Contacts: Justice Society of America

Sanderson Hawkins as Sand