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Bane

Bane

F) Am50
A) In40
S) Rm30
E) Rm30
R) Rm30
I) In40
P) Am50

Health: 150 Karma: 120
Resources: Gd Pop: -15

Known Powers:
None

Equipment:
Cowl: Gd protection vs. Blinding attacks

Limitation:
Addicted to Venom: Bane must make a Red Psyche FEAT to avoid using Venom in situations.

Talents: Acrobatics, Crime, Intimidation, Wrestling, Guns, Military, Streetwise, Escape Artist, Tracking, Martial Arts A, B, C, E, Multi-Lingual: (Spanish, French, German, Russian, Mandarin, English, Urdu, Farsi, Latin)

Contacts: Secret Six