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Eric Drake
Player: Michael Talley

Val  Char   Cost
10  STR0
18  DEX24
12  CON4
10  BODY0
18  INT8
10  EGO0
40  PRE10
40  COM5
 
3  PD1
3  ED1
4  SPD12
4  REC0
40  END8
23  STUN2
 
8"  RUN4
3"  SWIM1
2"  LEAP0
Characteristics Cost: 80

Cost   Power END
7   Seductive Aura: +20 PRE (20 Active Points); Limited Power Only Works On those of the appropriate sexual orientation (-1), Limited Power can only make Seductive/Friendly presence attacks (-1) 
5   Seductive Aura: +20 COM (10 Active Points); Limited Power Only Works On those of the appropriate sexual orientation (-1) 
5   Too Much Information: Mental Group Flash 2d6, Reduced Endurance (0 END; +1/2), Persistent (+1/2), Damage Shield (+1/2), Based On EGO Combat Value (Mental Defense applies; +1) (21 Active Points); No Conscious Control (-2), Activation Roll 10- (-1 1/4) 
11   Emotion Powers: Elemental Control, 40-point powers, (20 Active Points); all slots Activation Roll 14- (-1/2), Concentration (1/2 DCV; -1/4) 
18   1) Hearts Desire: Mind Control 10d6 ( Animals, Aliens, Human, Additional Class of Minds and Additional Class of Minds classes of minds) (70 Active Points); Limited Power Only to Inflict/Alter the emotion of Love (-1), Activation Roll 14- (-1/2), Concentration (1/2 DCV; -1/4)  7
9   2) Emotion Sculpting: Major Transform 1d6 (Alter, Remove, or Add Psychological Limitations related to or reflecting emotional states, other uses of power), works against Ego, Not body (+1/4), Partial Transform (+1/2), Based On EGO Combat Value (Mental Defense applies; +1) (41 Active Points); Limited Target (humans only) (-1/2), Activation Roll 14- (-1/2), Concentration (1/2 DCV; -1/4)  4
11   3) Deadly Lust: Ego Attack 1d6, Reduced Endurance (1/2 END; +1/4), Difficult To Dispel (x1 Active Points; +1/4), Uncontrolled (+1/2), Does BODY (+1), Continuous (+1) (40 Active Points); Activation Roll 14- (-1/2), Concentration (1/2 DCV; -1/4)  2
14   4) Inspire: Aid 3d6, Any Emotion-related Characteristic at one time (+1/4), Ranged (+1/2) (52 Active Points); Costs Endurance (-1/2), Activation Roll 14- (-1/2), Concentration (1/2 DCV; -1/4)  5
13   Social Cameleon: Multipower, 13-point reserve 
1u   1) Bribery 22- (13 Active Points) 
1u   2) Conversation 22- (13 Active Points) 
1u   3) High Society 22- (13 Active Points) 
1u   4) Interrogation 22- (13 Active Points) 
1u   5) Persuasion 22- (13 Active Points) 
1u   6) Seduction 22- (13 Active Points) 
1u   7) Streetwise 22- (13 Active Points) 
Powers Cost: 100

Cost   Skill
5   Acrobatics 14- 
3   Criminology 13- 
6   +3 with staff weapons 
3   Deduction 13- 
3   Disguise 13- 
3   Electronics 13- 
3   Inventor 13- 
3   Mechanics 13- 
1   SS: Chemistry 8- 
1   SS: Genetics 8- 
1   SS: Biology 8- 
1   SS: Geology 8- 
1   SS: Botany 8- 
3   Tactics 13- 
2   WF: Staffs, Thrown Grenades 
3   Weaponsmith (Incendiary Weapons, Muscle-Powered HTH) 13- 
Skills Cost: 42

Cost   Perk
8   Contact: Amanda Cross (Contact has: CEO of Nu-Tech, Contact is slavishly loyal to character) 13- 
6   Contact (Contact has: Private Detective, Very Good relationship with Contact) 12- 
5   Money: Well Off 
Perks Cost: 19

Cost   Talent
3   Resistance to seduction (3point) 
6   Combat Luck (3 PD/3 ED) 
Talents Cost: 9

Total Character Cost: 250

Val   Disadvantages
10   Distinctive Features: Extremely handsome (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses) 
5   Distinctive Features: Mutant Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses) 
5   Distinctive Features: Constant Mental Aura (Not Concealable; Noticed and Recognizable; Detectable Only By Unusual Senses) 
15   Susceptibility: Telepathic Reading, 1d6 damage per Phase (Uncommon) 
10   Vulnerability: 2 x Effect Telepathy (Uncommon) 
10   Hunted: Alcoholic Father 8- (Less Pow, PC has a Public ID or is otherwise very easy to find, Harshly Punish) 
10   Hunted: Local Police 11- (As Pow, Limited Geographical Area, Harshly Punish) 
5   Hunted: Random Stalkers 11- (Less Pow, Mildly Punish) 
15   Psychological Limitation: Personal code of Honor (Common, Strong) 
10   Psychological Limitation: Embarressed by his seductive Aura (Uncommon, Strong) 
10   Psychological Limitation: Protective Of Innocents (Uncommon, Strong) 
15   Psychological Limitation: Dislikes Authority Figures (Common, Strong) 
5   Social Limitation: Youth (Occasionally, Minor) 
15   Social Limitation: Secret Identity (Frequently, Major) 
5   Physical Limitation: Mind Scan gains +4 to hit (Infrequently, Slightly Impairing) 
5   Unluck: 1d6 

Disadvantage Points: 150
Base Points: 150
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0