Site hosted by Angelfire.com: Build your free website today!

THE 3 LAWS OF FIGHTING

(Timeless wisdom from someone who's never won a Crown Tourney)



There are many schools of fighting and levels upon levels of techniques to be mastered. In this essay, I am not even going to attempt to address all that—- there’s too much of it and there are plenty of people far better than me at explaining the nuances of technique (not to mention executing them). What concerns me here are higher order “Laws” that transcend technique or even a particular school of SCA fighting. What I have attempted to do here is come up with those laws and keep the list short enough that even a fighter can remember them.



PLAY BY THE RULES


This may seem painfully obvious in a combat sport predicated on the Honor System, but there you have it. The simple fact is that some people don’t. Sometimes it’s deliberate, sometimes it’s an honest mistake, but the results are the same— honor and reputation suffer. Stay on the side of the angels. And like many simple-sounding platitudes, there’s more to it when you look at the corollaries.

Corollary A. Know the Rules: How can you vow to play by rules you don’t understand? This may seem like a no-brainer, too, but it is a neverending source of astonishment to me how many fighters and marshals think they know what the rules are but are either hopelessly out of date or the victims of Urban Legend.

Corollary B. Make sure the other guy plays by them too: Everybody wants to be a nice guy. Fine-- be a nice guy. Nicely insist that your opponents play by the same set of rules you are. Heck, you can even be so nice as to pretend that every single person you encounter breaking the rules is your best buddy and they’ve just made an honest mistake and will no doubt be delighted that you’re looking out for them enough to correct them. But don’t succumb to niceness to the point that you aid & abet others breaking the rules. Sometimes you gotta stand up for the rules because they can’t stand up for themselves.

Corollary C. Explore the Rules: Be creative. Not everything has been thought of yet. There are lots of nooks and crannies in the vast edifice that are the Rules of the Lists and Conventions of Combat that few people have really taken a hard look at. Not only that, but the fight itself is a complex three-dimensional problem that has to be solved in real time. There’s plenty of room for creative thinking here. If you are a “martial artist”, then do what artists in every discipline do—- create! Push the boundaries.

Corollary D. Make your own rules: As long as they do not conflict with “THE RULES” it is expected that you will make your own rules too. As you explore the boundaries of what is permissible, you will find yourself needing to set limits on what you personally will be willing to do to achieve victory. This is a Good Thing (tm). The cognitive exercise of first finding where the edge is, drawing your personal line and then having the fortitude of sticking to it despite the advantage offered by whatever is on the other side of that line is the stuff real heroes are made of.



FIGHT YOUR FIGHT


Winning the fight honorably is tough enough without helping your opponent. When you hear the great fighters talking about the “mental game” or “enforcing their will” on a fight, this is a large part of what they’re talking about.

Corollary A. Know what your fight is: Similar in some ways to IA above—how can you adhere to this rule if you don’t know what you’re talking about? Everyone has a particular way they feel most comfortable fighting and each weapon style has a methodology that is best for it. You need to find that zone and stick to it. Close in? Long range? Fast and furious? Single-shot sniping? Mobile? Stationary? Preferred style? NOTE: Your fight will change as your technique matures.

Corollary B. Have another fight just in case: Guess what? You’ve just discovered the other guy’s fight is the same as yours—and they’re better at it. Time to change gears. Maybe they’re so good at that fight because they never developed an alternate. Find out. Just changing the gears may give you the opening you need. Also, they may be able to force you off your game momentarily on into theirs. You don’t have to necessarily beat them at their own game, just survive it-- until you can re-assert your will and get back to yours.

Corollary C. Fight your fight honestly: We honor our opponents in many ways, from salutes at the start of the fight to not leaving our gear all over the lists when it’s over. One of the best and yet most subtle of ways to honor your comrades in arms is to give them a good, honest fight every time. Few of us are such good actors in armor that we can “take it easy” without everyone knowing. If you believe in points of honor, give them gladly, but fight your best. If you don’t, but still think the fight may be unfairly matched, take out a weapons form you’re not so good at or resolve to only strike kills, not wounds. Only you and your conscience need know.



HAVE A PLAN


Any plan, even a lame one, usually beats no plan at all. “I’ll just mix it up a bit and see what happens” may not be much of a plan but it is still a plan. (In the Army we called it “developing the situation” and the next-to-last thing you ever wanted to hear your CO tell you over the radio.*) Without a plan, you’re just reacting. You cannot take charge of a fight when all you’re doing is responding to what they’re doing. Make them respond to you.

Corollary A. Execute the plan NOW: If the goal is to keep your opponent mentally off-balance and merely reacting to your actions, don’t give them all day to figure you out. Make something happen. Patton (or someone very much like him) said, “A half-assed plan executed right now beats the hell out of the perfect plan 5 minutes too late”. If he didn’t, he should have.

Corollary B. Be prepared to depart from the Plan: Another famous military quote: “The first casualty of contact with the enemy is the plan”. Be prepared to shift gears and try something else if it ain’t working.

Corollary C. Have plans prepared ahead of time: Creativity is a wonderful thing but hard to manage when someone is doing a drum roll on your helmet. Mental rehearsal is a sworn-by technique for just about every serious athlete in just about every sport and martial discipline. Just going through the mental exercise of forming the plans will make you a better fighter. Being able to shift to it seamlessly in the midst of the fury of combat is a beautiful thing to experience. It just makes sense to do as much of it ahead of time as you can-- before the half-seconds begin to matter.



So, think on these things. Will doing all this make you an invincible killing machine? Nope. There’s still this little matter of skill. Your opponents may have something to say about it too.

Can you not do these things and still win?

Sure. But maybe you don’t deserve to.





* The last thing would be "Fix bayonets". That means someone up the chain of command wants another medal before they retire and you're out of bullets.


Return to bookshelf