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The Fixer

Fixer

Norbert Ebersol

F) Gd10
A) Gd10
S) Ty6
E) Gd10
R) In40
I) Ex20
P) Gd10

Health: 32 Karma: 70
Resources: Rm Pop: 10

Known Powers:
None

Equipment:
Tech-Pac: Mn ability to alter his Tech-Pac at will. Abe to create anything he wants.
-Meld with other devices: Am
-Energy Blasters: Am Energy, 5 areas
-Glider: Pr airspeed
-Communications: Un, up to 1000 areas
-Radar: Un scanners for life detection, energy, radiation and sonar

Talents: Electronics, Engineering, Repair/Thinkering

Contacts: Redeemers