How to design a
tattooed skin for IMVU
By Shilohskid © 2007
This tutorial will allow you to design a tattooed skin for
IMVU and still be able to put clothes over top your avatar.
Things you must have decent paint program and the IMVU
Previewer program. I am using Jasc’s Paint Shop Pro Studio but the steps are
the same in any paint program if u can use layers. I will be taking little
steps but it will be useful if you know your paint program and how it works.
I have also included what I call Developer Tricks…little
things that I picked up along the way. Things to help make your developing time
easier and much more fun. J
Step 1:
-
Get the appropriate skintone template. Along
with this tutorial, you should have received a self-extracting zip file
containing all 44 head and body templates. They are saved in jpg format and
should be sized properly. Have it extract the files into the appropriate
location.
-
I have learned from browsing the IMVU Forums and
developer’s section it is best to have a master IMVU product file folder some
where away from the actual IMVU Previewer programs for safe keeping.
-
Save the templates in a separate file folder in
the master IMVU product file folder…something like skintone avatar
templates.
- Now create another file folder inside the master
IMVU product file folder…something like Tattoos for “insert degree number here” skintone. I find being extremely
organized will help you in the future.
Step 2:
-
Open your chosen template in the paint program.
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If you are doing a tattoo on the body open the
body template.
-
If you are doing a tattoo on the head open the
head template
-
To make sure you have your template the right
size, locate the image resize option and check the size of the image. If
necessary, scale your template accordingly.
-
The proper size for heads is 256x256.
-
The proper size for bodies is 512x256
-
The files that should have been included with
this tutorial are modified from the ones zipped in the developers section of
IMVU but they can not be opened in some programs so they are now in jpg format
and will serve as the background layer for your tattoo.
Step 3:
-
Save your resized image as a new file before you
do anything else. Make the original template file is saved and untouched in
that folder you created for skintone avatar templates…in case you mess up. J
- In the
file folder you created for this particular product (ex. Tattoos for “insert degree number here” skintone) I
recommend that you use 2 copies of your work.
-
The first copy should be saved in the default
file extension of your program. In mine it is pspimage.
- This is what I call your working file and is
best for adding layers to your work. It is this file you will make all the
necessary changes.
- Usually I name it something like My “insert descriptive word here” Tattoo.“default
extension should appear here” that way you know what it is
-
The second copy should be saved as a jpg file…it
will flatten the layers and the paint program will say something to the effect
of it can’t save certain aspects of the file. That is ok….go ahead and save it.
-
This is what will be uploaded into the IMVU
Previewer for testing and finally submission to the catalogue.
- Usually I name this file testtattoo.jpg until I
am done and ready for submission.
****Developer’s Trick: Save your working
file after each modification is made…usually after adding a new layer to your
work or after modifying existing layer. Save your jpg file almost as often and
before each test run in the IMVU Previewer.****
Step 4:
-
Now that you have your background layer resized
and saved. It is time to add a layer. You’ll want to add a Raster or
transparent layer over your background layer.
****Developer’s Trick: Using layers allows
you to draw over the existing layers without destroying what is underneath and
it is much easier to delete a layer then having undo what maybe hours of
work.****
-
On this layer, you will want to trace over the
body part you want to start with. If you are doing only say a back tattoo then
trace the back part of the avatar template.
-
In my program, I have the ability to name each
layer so that you know what it is. If you can name your layer call it something
like “insert body part here” outline.
- When you trace the outline, I recommend using a
colour that is NOT from the template for now…to make the outline stand out. Even
better, use the main colour you’ll use for your tattoo design.
-
Use the zoom tool to get closer in. I like to
get right in there so I can see individual pixels…makes easier when following a
pattern in the overall picture like outlining.
-
I don’t recommend your outline being any thicker
then 2 pixels wide especially if your tattoo is being wrapped around to other
body parts because when you do those parts they will have outlines too and may
lead to false image ideas…especially where they connect.
-
You can trace either just outside the body part
you are working on or up to 2 pixels of the actual body part. It is up to you.
-
Just
remember that if you trace over actual body parts any tattoo lines that need to
go to the edge of body must overlap your outline.
****Developer’s Trick: Never use
pre-formatted tools like straight lines, use the actual paintbrush tool and in
most cases its size should be 1 pixel to 3 unless you are painting a larger area a single
colour.****
****Developer’s Trick: Never use the eraser
function it makes things worse. If u make a mistake use the undo button…even if
you end up removing a larger amount of work. On my computer, I can use CTRL+Z to
undo…check yours easier than using menus ****
- Once Your
outline is complete, save your work to your working file.
Step 5:
- Add another Raster or transparent layer
-
Name it something like “insert body part here” tattoo base.
-
This layer is for the basic drawing of the
tattoo, its shape, background/main colour and placement for this particular
body part.
Note: If you have drawn it by hand and scanned
it in to your computer this is the layer you modified scanned picture will go.
Click Here to go to the section on how to do that.
However, I do urge you continue reading. - Go ahead and have fun playing with colours and
design here.
-
Once the basic design and placement is done,
save your work both to your working file and your testing file (the jpg file)
Step 6:
-
Time to test your basic design. Open the IMVU
Previewer and login.
-
You are creating a derived item so under the
File menu choose create a Derived product.
-
In the pop up window, enter the appropriate
product id
-
For male avatars enter 263
-
For female avatars enter 252
-
An avatar with basic clothing will appear.
Step 7:
- Now we must apply our test image, in the main
window of the IMVU Previewer there is a material list with 2 number codes. They
are the same for both avatar genders.
- M02 is for the head texture
-
M07 is for the body texture
-
You want to make sure that the appropriate texture
code is highlighted. As we are working with a back tattoo in the tutorial we
need M07 highlighted.
-
Next to material list is material information
area including a Change Texture button…click it!
-
In the Load file pop up window locate your test
image and then click open. Your test image should appear in the tiny thumbnail
image but not your avatar.
-
Finally, click on the big Apply Changes button
and your test image will be transformed unto the avatar window.
Step 8:
-
Take some time examining the avatar from the
various angles and such, making sure colour and placement looks good. Don’t
worry about the outline showing up on the avatar at this time…we will take care
of that later.
****Developer’s Trick: The IMVU Previewer
comes with three separate rooms; White Room; Black Room; and the Buckstars café. Use all 3 it is worth
it. To change from the default white room, click on the Scene Manager tab then
open the pull down menu in the bottom Room area. (You can download any room
into the IMVU Previewer if you know the Product Id number by typing it in that
menu as well.) Use these rooms as they have a variety of positions for the
avatar and different lighting.****
- When you are finished examining your work,
switch back to the paint program make any necessary changes on the current
layer in the working file.
- Resave your work in both the working file and
the testing file
-
Switch back to the IMVU Previewer, reload your
file by clicking the Change Texture button and reloading your test file.
-
Make sure to click the Apply Changes button
after reloading the file or the updated version won’t appear.
-
Examine once again…repeat Step 8 as many times as you want until u are
absolutely satisfied.
-
If you are using a scanned image Click Here to go to Step 10. However Step 9 does contain
useful information about multi-body part tattoo design.
Step 9:
- Finally, you are satisfied with the basic stuff
for your design and want to add all the other stuff, details, other colours,
even play with the effects section of your paint program.
-
First, add another Raster or transparent layer
to work on (Remember to do this in your working file). Then go ahead and add
whatever you want to your tattoo.
Remember to save after each major addition, and naming your layers as
you go.
****Developer’s Trick: you may want to
consider using several layers in doing this if you are adding several colours
or details.****
-
Test your design in the IMVU Previewer as you
see fit…I recommend doing it often.
****Developer’s
Trick: For multi-body part tattoos just keep adding layers for each body
part remembering to make an outline layer, a basic design layer, and the detail
layers.****
****Developer’s
Trick: If you want to make a tattoo that be used on any avatar…just remove
the background layer you started with…but I would recommend as the skin gets
darker to open a new test file with the darker skintone templates and copy and
paste your tattoo layers onto it…for colour testing. Also remember the male
avatar and female avatar are designed differently so you may have to change
your tattoo design accordingly. ****
Step 10:
-
Ok, you’re done your design and ready to submit
to the catalogue. First, in working file, you need to get rid of your outline.
-
Locate the layer palette/navigation box in your
paint program.
- Find the Outline line layer, right click on it
and then delete.
- Save as a new file naming it something like “insert descriptive word here” tattoo
finished product.
-
Load this file into the IMVU Previewer like
normal…double check it on the avatar…just in case.
- Click File then save as…name the file something
you will remember in the default directory for the IMVU Previewer. Then, save
it again in your master IMVU Product file in a sub-folder. This sub-folder is
should hold copies all your completed .cfl files.
-
Next, in the paint program save your finish item
again as “insert name here” catalogue
icon.
-
Open the resizing tool and resize it to 100
pixels wide and 80 pixels high. Save it again. You will need it for your
catalogue page.
-
Finally, back in the IMVU Previewer click the
red Submit Product to IMVU Catalogue. Follow the instructions and fill in the relevant
information on the page that pops up…and there you have it… your tattoo is
done.
Contact Info:
If you have any questions please feel free to contact me on
my IMVU homepage (Shilohskid). Leave a
private message with your concerns and e-mail address or E-mail me at children_of_shiloh@cogeco.ca.
Appendix A:
Making a Tattoo Design from a Scanned Image
-
If you do this, remember you are going to have
to resize the image and if you put a lot detail into it; it will be lost in the
resizing
-
After you have scanned your image into the
computer and is saved as a jpg file. Open it up in the paint program and clean up
the image the best you can by using the paintbrush tool at the pixel level
darkening areas that need to be or colour that needs to be retouch to make the
image crisp and clear.
-
This is the only time you will need to use the
eraser tool. You’ll want to eraser most of the background around the tattoo and
in the open spaces in the tattoo.
-
You will know if you are erasing properly if you
can “see” the “canvass” underneath…in my program it is grey and white squares.
- Zoom in closer to see your image at the pixel
level to erase right to the edges of the tattoo line…it will look better that
way.
-
Once the tattoo is fixed save the file.
- The next part will be by trial and error. You
will need to have your both your scanned image file and the one you created in
Step 5 opened.
- The file
that you created in Step 5 must be open with the newest Raster or transparent
layer highlighted. At this point you should have 3 layers: the template
background layer; the outline layer; and an empty layer.
- Go back to your cleaned up scanned image file.
Now, you know how big the background image is so your cleaned up version of
your scanned image has to be smaller in order to fit on the avatar body so go
ahead and resize your image to what you think is appropriate and make allowances
for loss of detail.
****Developer’s Trick: Do NOT save any
resized image into the file you are using to resize use the save as function to
create a new file. That way there is now way of losing your cleaned up image.****
- Now you must select your image, this option can
be found either in the edit menu or selection menu. Once the image is selected.
Copy the image…quickest way is to use CTRL+C
- Now switch to your file created in Step 5 and
click on the edit menu and find the paste options. You must select the option
that resembles “paste as a transparent selection”. This gives you the ability
to move your tattoo image and place it where it need to be and has no
background stuff.
-
If the image is not the right size put the image
down and press CTRL+Z this will remove it. Then go back to your original
unresized image and resize it again. You will eventually get the right size and
hopefully without too much loss of the design.
-
Note: you may need to rotate or flip your image
and/or clean it up a bit more after resizing do this in the file that you are
resizing in before you paste it into the file you created in Step 5.
-
Once the tattoo image is in place. Save your
files and Click Here to go to Step 6 to learn how to test
your image.