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Guitar Hero II: Expert Star Power Paths

Welcome to the GHII expert star power gallery. Below you will find an optimal star power path for each song. Additionally, alternate paths are included for some songs which many players may find useful.

For each song, the optimal path is the path that will yield the most points in a full combo. In general, squeezes are included, but if you think you can hit a difficult squeeze that is not marked, go for it. Also, please let me know if you find something wrong with one of the paths or an "optimal path" that isn't actually optimal.

The color code is as follows:

If the image appears small, clicking on it should enlarge it.

Note charts were taken from http://www.scorehero.com and were generated by GHExplorer. Additionally, some ideas for star power use were provided by various members of Score Hero.

If you have any comments or suggestions, send a PM to Barbaloot at Score Hero.

Guitar Hero I: Expert Star Power Paths


Opening Licks
Amp Warmers
String Snappers
Thrash and Burn
Return of the Shred
Relentless Riffs
Furious Fretwork
Face Melters
Bonus Tracks


---Opening Licks---

Shout at the Devil

Optimal Path

Mother

Optimal Path

Surrender

Optimal Path

Woman

Optimal Path
Alternate Path - avoids Solo C

Tonight I'm Gonna Rock You Tonight

Optimal Path




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---Amp Warmers---

Strutter

Optimal Path

Heart Shaped Box

Optimal Path

Message in a Bottle

Optimal Path

You Really Got Me

Optimal Path
Alternate Path - best for those who can't combo Solo A

Carry on Wayward Son

Optimal Path




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---String Snappers---

Monkey Wrench

Optimal Path

Them Bones

Optimal Path
Note: Obviously use the last SP immediately if you think you won't combo the outro.

Search and Destroy

Optimal Path
Alternate Path - maximizes easy chords/avoids descending 4-note runs

Tattooed Love Boys

Optimal Path

War Pigs

Optimal Path
Alternate Path - avoids Solo 1D




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---Thrash and Burn---

Cherry Pie

Optimal Path

Who Was in my Room Last Night?

Optimal Path

Girlfriend

Optimal Path
Alternate Path - for all but the most daring squeezers

Can't You Hear Me Knockin'

Optimal Path

Sweet Child O' Mine

Optimal Path
Note: If you can't get an activation out of the 4th phrase, put off the second activation and use a full bar in measure 70 (instead of a half bar).




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---Return of the Shred---

Killing in the Name

Optimal Path
Alternate Path - optimal if you can squeeze another note into the 3rd activation

John the Fisherman

Optimal Path

Freya

Optimal Path

Bad Reputation

Optimal Path

Last Child

Optimal Path




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---Relentless Riffs---

Crazy on You

Optimal Path

Trippin' on a Hole in a Paper Heart

Optimal Path

Rock This Town

Optimal Path

Jessica

Optimal Path
Alternate Path - avoids difficult third SP activation

Stop

Optimal Path




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---Furious Fretwork---

Madhouse

Optimal Path
Alternate Path - within a note of being optimal

Carry Me Home

Optimal Path

Laid to Rest

Optimal Path
Alternate Path - maximizes easy chords

Psychobilly Freakout

Optimal Path
Alternate Path

YYZ

Optimal Path
Note: If you don't have a multiplier coming out of the solo, wait until it gets back up before deploying SP. Don't worry about overlapping the phrase in measure 121.




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---Face Melters---

Beast and the Harlot

Optimal Path
Alternate Path - avoids solo

Institutionalized

Optimal Path
Alternate Path - avoids Verse 1C

Misirlou

Optimal Path
Alternate Path - avoids Guitar Break

Hangar 18

Optimal Path
Alternate Path - generally avoids difficult solos

Free Bird

Optimal Path
Alternate Path - one note shy of being optimal
Alternate Path - Amateur passing/5-starring path




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---Bonus Tracks---

Raw Dog

Optimal Path
Alternate Path - a note and a half shy of optimal, with slightly easier squeezes
Alternate Path - avoids difficult early whammy activation

Arterial Black

Optimal Path
Alternate Path - maximizes SP outside of solo

Collide

Optimal Path
Alternate Path

Elephant Bones

Optimal Path

Fall of Pangea

Optimal Path
Alternate Path - avoids solos as much as possible

FTK

Optimal Path

Gemini

Optimal Path

Push Push (Lady Lightning)

Optimal Path
Alternate Path - avoids solos

Laughtrack

Optimal Path

Less Talk More Rokk

Optimal Path
Alternate Path - within a few ticks of being optimal

Jordan

Optimal Path
Alternate Path - maximizes SP outside of solos B and C
Alternate Path - for those who need a nearly full bar of SP to pass the solo

Mr. Fix It

Optimal Path

The New Black

Optimal Path

One for the Road

Optimal Path
Alternate Path - avoids Fast Picking

Parasite

Optimal Path

Radium Eyes

Optimal Path

Red Lottery

Optimal Path

Six

Optimal Path

Soy Bomb

Optimal Path
Alternate Path

The Light That Blinds

Optimal Path

Thunderhorse

Optimal Path
Alternate Path - avoids 16th run and solo

Trogdor

Optimal Path
Note: If you don't have a multiplier coming out of the solo, put off the second activation for a measure.

X-Stream

Optimal Path

Yes We Can

Optimal Path


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