Update: 17th October SCRATCH
BUILD MOST PROBABLY ABORTED
I was both dreading and desperately
waiting for this moment, and the day has come for me to put
down my monster scratch building gloves and turn to another
project. I said 'most probably', because at a later date I may
try to convert the model I was working on into a Hako or SD
style model. Its probably unlikely. It's more likely I'll set
my sights a little to the left and consider building some of
the other destroids, like the Spartan or Tomahawk.
Anyway, here's the link
to get the professionally made Monster if you missed it.
Anyway if your wondering, I was stuck
again in my scratch build of the Destroid Monster. I completed
the arms, legs and body and am stuck trying to attach the 4
big turrets on top of the body. Mine keep going limp and it
looks crap. The Monster from the convention looks like the turrents
are held fast by the curved pieces of paper. I might have to
make holes in the top of the body fo the turrets to sit in and
reinforce them even further. Why? you ask. Well I'm not building
this Monster for use with cardstock. Sure it can be used with
cardstock, but I'm building it with normal A4 paper in mind,
so my paper strength is weaker.
Other than that the majority of
the bulky stuff is complete and perfect. It needs some work
on maybe rebuilding some parts or adding smaller parts to give
it more detail. After that its just a matter of colouring it
in [which probably means building it in Maya and exporting to
Pepakura and then going crazy in Photoshop], then creating instructions
and packing it up in a pdf for yall to share!
I need to re-design the axel/hip
area again because the legs don't sit there properly. The circular
part should be completly in line with the circular part of the
axle, but the chunky compartment on the back gets in the way.
I'm thinking of incorporating an actual axle into the hip so
you can tilt the Monster's body up or down.
I'm happy with the upper legs [although
it was a dodgy attempt to recreate them in 3D: curves and polygons
don't go hand in hand]. The arms are a great success as there
will be articulation at the shoulders and elbow so you'll be
able to point the arm turrets pretty much anywhere. I'm building
the prototype out of grid paper from my old maths school book
and the paper is pretty thin so the rotation joints didn't work
very well and need to be made out of thicker card. I might consider
making two versions: one with articulation and another without,
depending on whether people have access to print on thicker
card. Dunno its just a thought.
As my scanner is busted and in the
bin, the images on this page are render shots of a 3D version
of the model I made in Maya.
Thanks to some guy on the Smartgroups
Papermodel group he provided a heap of reference material, i've
forgotten most of the links now, but here are a few that fans
of macross/robotech toys/models should check out:
http://www.me.umn.edu/~ngo/macross.html
direct link to monster
http://www.me.umn.edu/~ngo/monster.html
macross mecha design site
http://www.steelfalcon.com/macrossmecha.html