From Robert ScholesÕ book Elements of Fiction
History Ð Realism Ð Romance Ð Fantasy
These major headings can be
subdivided into ÒmodesÓ of fiction.
LetÕs examine Romance for exampleÉ
Romance
Ð fictional world is made to appear better
Satire
Ð fictional world is made to appear worse
These Modes follow observable patterns. Here are three of the most common
patterns:
Romantic Mode: education of a
foolish character presents a comic rise
Satiric Mode: initiation into
ugliness and disorder amounts to corruption
(ironic rise)
Romantic: Heroic figure falls Ð
tragedy
Satiric: Lowly creature falls Ð
pathos
Romantic: quest or voyage hero returns to marry
princess (for example)
Satiric: adventures of anti-hero
will parody quest pattern (picaresque)
Satire and Pathos debase the world to criticize it
Tragedy and Comedy elevate the world to make it acceptable.
OK, what about Realism?
Realism uses the
same patterns of Education, Expulsion, and Quest, yet usually to ask questions
about the patterns:
1.
Was the education beneficial?
2.
Was the expulsion justified?
3.
Was the quest worthwhile?
The old standards that you covered in the sixth grade (or at
least I hope you did) remain the cornerstones in the understanding of fiction:
plot, character, and point of view.
LetÕs look at them again.
1.
a manÕs situation can change
2.
he himself changes
3.
our understanding of him changes
Here are some things to watch for:
As readers, we need to be aware of the subtle second
impulse. ThatÕs the one that
reveals meaning.
Point of View Ð the
way a story is told (i.e., the attitude of the narrator to the story he
relates). Point of view can be
determined by examining the Nature of the Storyteller and the Language of Narration
If he is a character in the action (1st person
narration)É
If the narrator is NOT a character in the action (3rd
person narration)É
Is he a 1st person narrator telling a story that
doesnÕt involve his presence?
In any case, the reader needs to be alert to any bias the
narrator shows and ready to compensate accordingly.
Tone
Ð unstated attitude of the narrator is conveyed through language. The reader must be alert to subtle uses
of irony. Remember, an author will
repeat important tonal signals.
HereÕs an example from Virginia WoolfÕs Mrs. Dalloway:
But Sir William Bradshaw stopped
at the door to look at a picture.
He looked in the corner for the engraverÕs name. His wife looked too. Sir William Bradshaw was so interested
in art.
The tone here is sarcastic. Woolf indirectly attacks Sir William and his wife with
verbal irony by saying they are Òinterested in art,Ó yet by showing them
looking for the engraverÕs name, she reveals the truth that they are
clueless. The last line might be
spoken Òsoooooo interested in art.Ó
Woolf portrays the Bradshaws several more times like this in
the novel (just so you will catch it).
Design is the
process by which an author writes a story to develop meaning. We usually are concerned with the
details of a story (the plot).
Design is the opposite of that flowing story: itÕs the technique the
author uses to divulge meaning in the work. The two most common techniques in design are juxtaposition
and repetition.
Juxtaposition Ð the positioning of scenes, settings, characters
adjacent in the text to promote comparison. If a story uses flashbacks, ask why the scenes are in that
order (specifically why is this episode in the present followed by that
particular flashback from the past)?
Why does an author present details in a non-chronological order? These comparisons can lead to parallels
in character, action, setting, which promote meaning.
Repetition Ð if itÕs important, the author will repeat it in
some way. Events, settings,
situations, even words and actions can be repeated for emphasis. An alert reader prepares for and is
rewarded by these repetitive elements.