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TERRAN
SPECIES
Zerg
Protoss
Terran
STRATEGIES
Zerg
Protoss
Terran
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UNITS
SCV- These are the builders of the Terran. In addition to building stuff, they can also repair any mechanical unit or building. The downside is they have to stay to build things. Marine- These are the infantry. They are fairly weak by them selves. In Extremely large groups, they are sometimes effective. They are very versatile. They shoot with a regular machinegun. Firebat- These are basically Marines with a flame thrower. They are very effective against melee creatures. The bad thing is that they cant shoot air units. In groups with marines and medics, they are reasonably effective. Medics- The name is pretty self explanitory. They heal barrack units at medium speed. Their special abilities are-Optic Flare temporarily blind enemies. Restoration can restore any unit fully instantly.
Goliath-These are very versatile. They shoot twin guns at ground with medium effectiveness. But their air attack is what makes the so good. They shoot twin missles pretty quickly. It is good to have a couple of these around. Vulture- These are kind of backhanded. They are generally worthless attackers. But with spider mines, they become good. They can lay these mines, that are cloaked. When an enemy walks by it, it goes and usually kills that unit and everything around it. Siege Tank-Tank Mode- In tank mode, they do fairly good damage ground units, but they cannot shoot air in either mode.

Siege Mode-When in this mode, they are inarguably the best ground defense in the game. They can shoot long distances and inflict heavy damage

Dropship- These carry ground troops around. They do a good job of it. They have more armor than a shuttle, but are slower.
Wraith- These are very fast airborne units. They are basically a flying goliath. But they shoot lasers. They are very effective in large groups and dirt cheap. Valkyrie- These have no ground fire. But with their air fire, they challenge the scout as the most powerful in the game. They shoot multiple rockets. BattleCruiser-These are arguably the single most powerful force in the game. En masse, they are the most potent force in the game. The only downside is that they take an eternity to build and are very expensive. ScieneVessel-These are the templars of the terran. They have two very good abilities.They can see cloaked units, and they can shoot a defensive matrix around a unit. This drastically reduces the amount of damage a unit takes. Ghost- These are kinda like elite marines. They can be cloaked, and can freeze enemy units. But the best of their abilities is the nuke. Everyone knows what a nuke is, so im not going to go into indepth analysis. Big Boom.