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Downloads |
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This
very simple app is just a basic predator/prey relationship. It demonstrates
simple hunting and pack forming characteristics, and basic parthenogenic
reproduction. |
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Doops2
is much more complicated, and demonstrates a multilayered ecosystem. It is
best run at 800x600, and will show signs of distortion at different
resolutions. |
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A
newer program, this demonstrates simple arbitrary evolution. The demo begins
with only one individual, which then reproduces, turning into different
species (color coded) due to random genetic mutations. |
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Below this point, all further
programs are working versions, still in progress. They represent the series
of steps leading up to and going into my newest project, which encompasses
evolution, maturation, metabolism, natural selection, and rudimentary
decision-making, as well as the typical predation and reproduction. Not all of these programs are
fully-featured, and as they represent a sequential series of steps in the
making of this program. |
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This
archive contains a very early working-version of this program. It
demonstrates on the ability of the program to read genomes from external
files (source available, but not included) |
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This
archive contains a more sophisticated version of the above, with an extra
species introduced, forming a full (if rudimentary)
producer/herbivore/carnivore ecosystem. It includes full source and basic
documentation. |
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Similar
to the above, but includes code to allow genetic mutations (still strictly
parthenogenic, so sexual crossover isn’t implemented). There is also a series
of demonstrative screenshots, full source code, and basic documentation.
Press <F1> for help and keyboard controls. **When you first load this program, you need
to press <Home> to reset the creature genomes. If you don’t do this,
all plants will die after 200-500 frames.** |