Eugene Dinsmore
by monkeyman

Name: Eugene Dinsmore
Short Name: EUGENE
Type: Babyface

ABILITY
-- your choice --

MOVES
-- your choice - I used the "Behemoth" (Boss) template and changed a few of the moves.
-Taunts > Hurricane Coming Through, Laughing, Chicken, You Stink, Feet Stomp (for special); Turnbuckle: 06; Apron: Rope Bound; Victory: 06

Logic:
Grapple

APPEARANCE
Hair: Afro 01 - Color: Default dark Brown
Eyes: Eyeshape 01 - Eye Line 37 - Iris: Eye color 03
Eyebrow: 52
Nose: Nose 01
Mouth: Thin Lips 03
Moustache: Beard 06 - Color: Default dark Brown
Outline: Face Line 01
Wrinkles: Wrinkle 01


Figure:
Eyebrow: -default-
Eyes: -default-
Nose: -default-
Mouth: Translate=W 127, L 0, D 0; Scale= W 0, L 0, D 0
Face: Translate=W 0, L -24, D 0; Scale= W 0, L 0, D 0
Cheekbones: -default-
Outline: -default-; Scale= W 19, L 0, D 0
Jaw: Scale= W 0, L -14, D -29

Body: Type = Male 03
Upper Body Outer: Jumper 01 - Color1: default light grey > Color2: default dark red > Logo: *custom* > create small white rectangle with "Hello my name is Eugene" scribbled on it as well as a small safety pin and place it on his upper right chest.
Lower Body: Type = Short Tights - Color: default dark blue

ETC: Knee > Left > Knee Pad 01 - Color 1: default red, Color 2: default red
Knee > Right > Knee Pad 02 - Color 1: default dark grey, Color 2: default dark red, Color 3: default red

Shoes > Ring Shoes 02 - Color 1: default dark red - Color 2: default red - Color 3: default light grey

Body Specs:
Crown: W -22, L -14, D -14
Head: W 4, L 4, D -8
Neck: W 30, L 26, D 0
Shoulder: W 0, L 0, D 0
Upper Arm: W 11, L 0, D 11
Fore Arm: W 11, L 0, D 11
Hands: W 11, L 0, D 11
Chest: W 0, L 0, D 0
Waist: W 0, L 0, D 22
Abdomen: W 11, L 0, D 15
Thigh: W 17, L 0, D 17
Calf: W 17, L 0, D 17
Foot: W 0, L 0, D 0

ENTRANCE
Theme Music: Original 02
Titantron: Al Snow
Animation: Stage = Taunt 10; Ramp = -none-; Ring = Normal/Taunt 22; General = Walk 01

Lighting & Camera is your choice

FIREWORKS
- none -

OPTION
Start position: Center
Start wait: 1"66
Appeal point: On Stage
Telop Point: Road
Group: Raw