README FILE ----------- D3D Level Editing Documents By Joshua Foster (c)2002 JF Software http://www.angelfire.com/la3/JFSoftware/helio joshua_70448_2@ureach.com Description ----------- This is a package of level editing documents for Duke Nukem 3D. Note that I didn't write these, I merely formatted and converted them for ZHDB (TextView). I also took advantage of TextView's ability to read TOC files. Also note that the filenames of the HDB files are all shortened to 8.3 so when VSync renames them, the filenames won't be trashed. ;) Files in this Package --------------------- BuildGde.hdb (16.1KB) - D3D Build Reference document (ZHDB) BuildKey.hdb (9.68KB) - D3D Build/Editart Keys document (ZHDB) BuildMap.hdb (3.00KB) - D3D Map Format document (ZHDB) MapFAQ.hdb (74.8KB) - D3D Map Editing FAQ document (ZHDB) readme.txt (1.75KB) - This readme document SectEfct.hdb (5.25KB) - D3D Sector Effectors document (ZHDB) SndNum.hdb (6.06KB) - D3D Sound List by Number document (ZHDB) SndType.hdb (6.32KB) - D3D Sound List by Type document (ZHDB) SpclSprt.hdb (3.89KB) - D3D Special Sprites document (ZHDB) tocbildk.hdb (231B) - TOC for BuildKey.hdb tocbuild.hdb (1.36KB) - TOC for BuildGde.hdb tocmpfaq.hdb (3.96KB) - TOC for MapFAQ.hdb tocsefct.hdb (614B) - TOC for SectEfct.hdb tocsndtp.hdb (730B) - TOC for SndType.hdb tocssprt.hdb (519B) - TOC for SpclSprt.hdb Where You Can Get the Actual Documents -------------------------------------- BuildGde, BuildKey, BuildMap, SectEfct, and SpclSprt are all included in the Duke Nukem 3D game CD, in the goodies/build folder with the Build program. MapFAQ, SndNum, and SndType are all written by Jonah Bishop, and can be found at http://mapfaq.3dportal.com, along with the tutorial maps.