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Starfire(Neutral/Good)

Elf (5'0", 109 lb.)

Druid 14

STR 11

DEX 13

CON 11

INT 13

WIS 21(24)

CHA 15

Hit Points: 66

AC: 19 (+1 DEX, +6 light dragonhide<red> armor(+5)+1, +2 large darkwood shield)

Fortitude:

+9

Reflex:

+7

Will:

+18

Combat

1 Masterwork Scimitar +11/+6 melee or

1 Masterwork Sling +12/+7 missile

Scimitar: d6 or

Sling: d4

Elven Race

+2 DEX, -2 CON

Medium Size

Speed: 30

Immune to magic Sleep spells and effects

+2 racial save against Enchantment spells and effects

Low Light Vision: see x2 as far as a human in low light conditions

Proficient with longsword. Proficient with shortbow, composite short bow, longbow and composite longbow

+2 racial bonus on: Listen, Search and Spot. Free Search check if within 5' of a secret/concealed door

Speak: Common, Elven

Favored Class: Wizard

Druid Class

Nature Sense

Animal Companion

Woodland Stride

Trackless Step

Resist Nature's Lure

Wild Shape(Tiny, Small, Medium, Large, Dire: 5/day)

Venom Immunity

A Thousand Faces

Spells

6 0th

7 1st

7 2nd

6 3rd

5 4th

4 5th

4 6th

3 7th

Feats

Combat Casting

Iron Will

Lightning Reflexes

Scribe Scroll

Silent Spell

Leadership

Languages

Language(Sylvan)

Language(Druidic)

Language(Frankish)

Language(Elven)

General Skills (Untrained Checks Allowed)

Skill Name

Ranks

Score

Appraise

0

1

Balance

0

1

Bluff

0

2

Climb

0

0

Concentrate

5

5

Craft(Any)

0

1

Diplomacy

5

7

Disguise

0

2

Escape Artist

0

1

Forgery

0

1

Gather Information

0

2

Heal

5

16

Hide

0

11

Intimidate

0

2

Jump

0

0

Listen

0

9

Move Silently

0

1

Perform

0

2

Ride

0

3

Scry

14

15

Search

0

3

Sense Motive

0

7

Spot

0

9

Swim

5

5*

Use Rope

0

1

Wilderness Lore

5

14(16)

*(-1 per 5 lb. of load)

Special Skills (Untrained Checks Not Allowed)

Skill Name

Ranks

Score

Alchemy

0

-

Animal Empathy

9

11

Decipher Script

0

-

Disable Device

0

-

Handle Animal

17

21

Innuendo

0

-

Intuit Direction

5

12

Knowledge (Nature)

10

11

Open Lock

0

-

Pick Pocket

0

-

Profession (Herbalist)

5

12

Read Lips

0

-

Spellcraft

5

6

Tumble

0

-

Use Magic Device

0

-

Equipment

Items Carried

Weight(lb.)

Cost(gp)

Light Dragonhide<+5>(Red)+1, Fire Resistance

15

18,000

Large Darkwood Shield

5

257

Masterwork Scimitar

4

315

Masterwork Sling

-

300

10 Masterwork Bullets

5

70

Spell Component Pouch

3

5

Healer's Kit

1

50

Holy Symbol, Silver

1

25

Changestaff, Oakroll*

4

-

Periapt of WIS+3

-

9,000

Drow Cloak(+10 Hide checks)

-

2,000

Explorer's Outfit

-

free

Total:

38 (Light Load)

30,022

*(Changes into a Treant upon command)

Oakroll (Neutral/Good)-CR 9

Treant (+5 HD)

HD: 12d8+60

STR 29

DEX 8

CON 21

INT 12

WIS 15

CHA 12

Hit Points: 114

AC: 20 (-2 size, -1 DEX, +13 natural)

Fortitude:

+13

Reflex:

+3

Will:

+8

Combat

2 slams +15 melee: 15' reach

Slam: 2d6+9 each

Treant Race

Huge Plant (Immune to mind-influencing effects, poison (except herbicides), sleep, paralysis, stunning and polymorphing. Not subject to critical hits.)

Speed: 30

+16 racial bonus to Hide checks in a forest setting

Treants receive skills as though they were fey.

(Sp): Animate Trees, Oakroll has given up this power to assume stave form and be bonded to a druid.

(Ex): Trample, a treant can trample Medium-sized or smaller creatures for 2d12+5 points of damage. Opponents who do not make attacks of opportunity against the treant can attempt a Reflex save (DC 20) to halve the damage.

(Ex): Double Damage Against Objects, a treant that makes a full attack against an object deals double damage.

(Ex): Fire Vulnerability, treants take double damage from fire attacks unless the attack allows a save, in which case the treant takes only half damage on a success and double damage on a failure.

(Ex): Half Damage from Piercing, treants take only half damage (minimum of 1 point) from piercing attacks.

Low Light Vision: see x2 as far as a human in low light conditions

Speak: Common, Elven, Sylvan.

Favored Class: N/A

Feats

Power Attack

Cleave

Great Cleave

Languages

Language(Sylvan)

Language(Frankish)

Language(Elven)

General Skills (Untrained Checks Allowed)

Skill Name

Ranks

Score

Appraise

0

1

Balance

0

-1

Bluff

0

1

Climb

0

9

Concentrate

0

5

Craft(Any)

0

1

Diplomacy

0

3

Disguise

0

1

Escape Artist

0

-1

Forgery

0

1

Gather Information

0

1

Heal

0

2

Hide

0

-9(7)

Intimidate

7

8

Jump

0

9

Listen

15

17

Move Silently

0

-1

Perform

0

1

Ride

0

-1

Scry

0

1

Search

0

1

Sense Motive

9

11

Spot

7

9

Swim

0

9*

Use Rope

0

-1

Wilderness Lore

7

11

*(-1 per 20 lb. of load)

Special Skills (Untrained Checks Not Allowed)

Skill Name

Ranks

Score

Alchemy

0

-

Animal Empathy

0

-

Decipher Script

0

-

Disable Device

0

-

Handle Animal

0

-

Innuendo

0

-

Intuit Direction

0

-

Knowledge (Nature)

7

8

Open Lock

0

-

Pick Pocket

0

-

Profession (Any)

0

-

Read Lips

0

-

Spellcraft

0

-

Tumble

0

-

Use Magic Device

0

-

Equipment

Items Carried

Weight(lb.)

Cost(gp)

Major Fire Resistance(as ring)

-

24,000

Total:

- (Light Load)

24,000