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bruiser

Realm Lore:  Displays useful information about the target.
    Target: Targeted
    Range: 2000
    Casting time: instant
    This spell is cast when the item is used.

Siege Lore:  Target does more damage to keep doors and siege weapons.
    Bonus multiplier: 15
    Target: Self
    Duration: 1:30 min
    Casting time: instant
    This spell is a proc.   

[Encounter Information Found On Classes of Camelot]

In the factory in Typhon's Reach (loc unknown, but west of Battler), there are a large number of hammers laying around in a side room.

When you pick one of them up, there is a chance you will receive Bruiser; otherwise, you will be AE mezzed and then attacked by a wave of Taur (anywhere from 8-16 reds/purples). If you pick up more than one hammer at a time, you'll get more than one wave at once, leading to your inevitable death. You will also draw more agro if you haven't cleared out the rest of the building before picking up a hammer.

A couple groups with heavy PBAE, tanking, and healing are recommended. You have to keep picking up hammers until you get the right one.    In the factory in Typhon's Reach (loc unknown, but west of Battler), there are a large number of hammers laying around in a side room.

When you pick one of them up, there is a chance you will receive Bruiser; otherwise, you will be AE mezzed and then attacked by a wave of Taur (anywhere from 8-16 reds/purples). If you pick up more than one hammer at a time, you'll get more than one wave at once, leading to your inevitable death. You will also draw more agro if you haven't cleared out the rest of the building before picking up a hammer.

A couple groups with heavy PBAE, tanking, and healing are recommended. You have to keep picking up hammers until you get the right one.

 

Scroll pieces:  Tale of Bruiser

 

 


Classes that can use:

CLER, FRI, ARMS, PAL, REAV, MERC, DRU, WARD, BARD, HERO, CHA, BM, HEAL, SHA, WAR, THAN, SKLD, BER, SAV

 

 

 

 

 

Main Mob:  No Main Mob  -  Location:  Ashen Isles  /   Bruiser Fortress

Encounter Credit:

48

Artifact Activation:

48

0

Hits +40  -  Strength +15  -  Constitution +15

0

Crush 3%  -  Strength +15  -  Dexterity +15

1

 

1

 

2

Spirit 6%

2

Spirit 6%

3

 

3

 

4

Energy 6%

4

Energy 6%

5

Realm Lore

5

Realm Lore

6

Bonus to Armor Factor 8

6

Bonus to Armor Factor 8

7

 

7

 

8

Bonus to melee combat speed 4%

8

Bonus to melee combat speed 4%

9

 

9

 

10

Fatigue 4  -  Siege Lore

10

Fatigue 4  -  Siege Lore

Hits Version

Crush Version