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Puzzle Bobble (all games in series)

Puzzle Bobble

Manufacturer: Taito, 1994

Design team:
Game designer: Seiichi Nakakuki
Programmer & Game designer: Tkhc.02
Programmer & System designer: Tmr
Programmer & Play designer: Nob
Character & Game designer: Kazuhiro Kinoshita
Character designers: Komai Ryota, Miwa Kamiya
Music composed by: Kazuko Umino, Yasuko Yamada
Sound effects: Hideki Takahagi
Sound software: Naoto Yagishita
Sound producer: Hiroshige Tonomura
Designers: Hiroyasu Nagai (Super Star Nagai), T. Yoshiba, M. Osaka, Nobuaki Kuroki, Y. Onogi
Program supervisors: Masaki Yagi, T. Saito, G Rox, H. Kato, K. Tajima

Description:
The first in the hugely successful puzzle series from Taito, Puzzle Bobble is a game for 1 or 2 players based on the Bubble Bobble games first produced in 1986, in which the aim is to clear each play area of the colored bubbles that litter it. This is achieved by firing bubbles up the screen - with the angle of trajectory dictated by the player - at the clusters of static colored bubbles that litter each play area. The aim is to forms chains of like-colored bubbles, thus making them disappear. At regular intervals, the bubbles will drop one row down the screen, making life more difficult for the players. The game is over when the bubbles reach the very bottom of the play area.

In the 1-player game there are thirty rounds to complete, whereas in the 2-player Vs. mode, the winner is the player who clears their play area first. The addictive yet straightforward game-play mechanic ensured that the Puzzle Bobble games would be the most successful of their genre since Russian programmer, Alexey Pajitnov's legendary Tetris was unleashed upon the gaming world in the late 1980s.

As well as typically cute Japanese animation (the characters from "Bubble Bobble" operate the cannon) and music, the game's mechanics and level design were beautifully balanced, and the game was terrifically successful at the arcades, spawning several sequels (see Series section for more information). It is unusual in being popular with women and girls.

If you look closely at the bubbles, you'll notice that the enemies from "Bubble Bobble" are trapped inside; a different enemy for each different colored bubble. The following chart shows which enemies are trapped in which color bubble :
Legend : Color of Bubble => "Bubble Bobble" Enemy Inside
Blue => Zen-Chan
Yellow => Pulpul
Red => Invader
Green => Drunk
Purple => Monsta
Orange => Banebou
Black => Hidegonsu
White => Mighta

During the credits you can see one of the constellations form the image of a fish, that fish is a boss from the "Darius" series; also made by Taito.

Scoring and tips:
Pop bubbles of the same color : each bubble is worth 10 points.
Drop bubbles : the first bubble is 20, and each additional bubble scores double.
Thus : bubbles dropped score
1 20
2 40
3 80
4 160
5 320
6 640
7 1280
8 2560
9 5120
10 10240
11 20480
12 40960
13 81920
14 163840
15 327680
16 655360
17 or more 1310720

Bonus points are awarded based on how fast you completed the stage.

Time you completed points awarded
0-5 sec. 50,000
6 sec. 49,160
7 sec. 48,320
8 sec. 47,480
9 sec. 46,640
10 sec. 45,800
64 sec. 440
65+ seconds or greater: no bonus given

There is a special bonus of a million points on rounds 9 and 13. This is achieved by linking up a number of orange bubbles on round 9 and blue bubbles on round 13.

Puzzle Bobble 2

Manufacturer: Taito, 1995

Design team:
Game designer: Seiichi Nakakuki
Character designers: Kazuhiro Kinoshita, Baw Baw (Bawbaw), Ko-Ji Terada, Kat, T. Akitsu-Osaru-, Rie Amino, Uoosy Maler, Yuko Kajihara, Ryota Sasaki, Yasunobu Kousokabe, Miwa Kamiya, Rieko Kobayashi, Miyabi Tashiro, Masami Kikuchi, Anpanmanda, Saori Hiratsuka, Vap Corp.
Programmers: Hiroshi Maruyama, Junichiro Noguchi
Sound (Zuntata): Nakayama Joutohei, Kazuko Umino, Yasuko Yamada, Syu
Designers: Kumi Mizobe, T. Yoshiba, M. Osaka, Y. Mori

Description:
The followup features a wider screen in single player mode, making it more challenging to aim for bubbles to join together and clear.

If you look closely at the bubbles, you'll notice that the enemies from "Bubble Bobble" are trapped inside; a different enemy for each different colored bubble. The following chart shows which enemies are trapped in which color bubble :
Legend : Color of Bubble => "Bubble Bobble" Enemy Inside
Blue => Zen-Chan
Yellow => Pulpul
Red => Invader
Green => Drunk
Purple => Monsta
Orange => Banebou
Black => Hidegonsu
White => Mighta

On the last level, you will see characters from "Bubble Bobble" & "Rainbow Islands".

Scoring and tips:
Pop a bubble : 10 points.

Drop bubbles : the first bubble is 20, and each additional bubble scores double.
Thus : bubbles dropped score
1 20
2 40
3 80
4 160
5 320
6 640
7 1280
8 2560
9 5120
10 10240
11 20480
12 40960
13 81920
14 163840
15 327680
16 655360
17 or more 1310720

Unlike the first Puzzle Bobble, there is a way to get more than 1.31 million points. It's possible to get 2621440, 5242880, or even 10485760 points! To do this:
* You need 17 or more bubbles.
* One of these bubbles must touch exactly one bubble of a group of similarly colored bubbles.
* The bubble that pops the similarly colored group of bubbles must not touch the group of 17 or more bubbles.

Bonus points are awarded based on how fast you completed the stage.

Time you completed points awarded
1-5 sec. 500,000
6 sec. 494,600
7 sec. 481,700
8 sec. 469,400
9 sec. 458,400
46 sec. 14,100
47 sec. as low as 300 or no bonus
48+ seconds or greater: no bonus

Note:
There was a special version of this game called "2X" released a couple months afterwards that expands some of the program features.

Puzzle Bobble 3

Manufacturer: Taito, 1996

Design team:
Game designers: Seiichi Nakakuki, T. Saito
Programmers: Nak (Njk Techno), Maru (Njk Techno)
Character designers: Takao Yoshiba, Midori, Mari, Chino Maeda, M. Ishizuka
Music composer: Yukiharu Urita (Zuntata)
Designer: Kumi Mizobe
Round designers: Aya Yamamoto, Ayako Ishitsuka, Ayumi Kuroda, Chiaki Tanaka, Daiki Tanihiro, Etsuko Nakaya, Iesato Mikami, Ikue Sakuma, Junichi Sakurada, Junko Tanaka, Kaori Saito, Kazuaki Kimura, Kazuma Mori, Keiko Yano, Kiyotaka Yokota, Kuniaki Yamamoto, Mai Miyata, Masahiko Inoue, Masaki Iida, Miwa Akieda, Naoko Okada, Naoki Matsumoto, Naomi Abe, Ryo Sasaki, Souichiro Takakura, Sumiyo Kurosaki, Susumu Tsukamoto, Tsuyoshi Kanetani, Yasuki Fujino, Yoshimichi Omori
Voice performers: Adachi Tsubame Youchien, C. Tanaka, Y. Sekiguchi
Narration assists: Norihiro Furukawa (Zuntata), Richard H.B (Zuntata)

Description:
This third entry adds a list of selectable players who can have different advantages and disadvantages in the 2 player mode. One of the playable characters is an enemy character from Sonic Blast Man 2 - Real Puncher. Another of the characters is a homage to Capcom's Ryu from the Street Fighter series, complete with Shouryuken and Hadoken motions when he gets good combos. In his winning pose (where he turns his back to the player), he has the Taito logo on his back.

Tips:
Alternative Game-play: press Shoot, Left, Right, Shoot on the title-screen before inserting coins in the arcade version. If done correctly, a small character will appear. On the next play, you will play on a different stage layout.

Puzzle Bobble 4

Manufacturer: Taito, 1997

Design team:
Director: Kazuhiro Oohara
Planners: Kazuhiro Oohara, Tsukasa Ohshima, Nobuaki Kuroki, Takayasu Masaki
Base game designer: Seiichi Nakakuki
Programmers: Hiroshi Maruyama, Emoyan, Okazu Taiyaki, Nak
Character designer: Miyabi Tashiro
Graphic designers: Miyabi Tashiro, Chino Maeda, Ken Ninomiya, Mari Fukusaki, Sakotan, Debi, Kao, Kimiaki Yomo, Seiryu Kitagishi
Sound producer: Hisayoshi Ogura (Zuntata)
Sound director: Munehiro Nakanishi (Zuntata)
Sound composer: Rim. (Zuntata)
Voice actors & actresses: Hisayoshi Ogura (Zuntata), Naoto Yagishita (Yag) (Zuntata), Nakayama Jyotohei (Zuntata), Mizuki.U (Zuntata), Kumi.K, Takako.A, Chinami Nishimura (B1Produce)
Design works: Mihoko Sudoh
Quartity warranty: Nobuhiro Koyama, Makoto Obonai, Satoshi Katsumata, Eiji Kawabata
Production control: Seiji Watanabe, Kazuyori Masumoto, Kazuhiko Azuma, Eiji Maruyama, Takeshi Nakatani

Description:
The fourth entry features another new cast besides Bub and Bob, plus a special story in single player mode where you need to defeat the witch who was the main boss in the original Bubble Bobble.

Super Puzzle Bobble

Manufacturer: Taito, 1999

Design team:
Planning: Nobuaki Kuroki, Takayasu Masaki (NJK-Techno)
Base Game Design: Seiichi Nakakuki
Program: Hiroshi Maruyama (NJK-Techno), Jun-ichiro Noguchi (NJK-Techno), TMR, Hitoshi Ohno (DAI), Akira Ohtsuki
Character Design: Akiyoshi Takada, Miyabi Tashiro (NJK-Techno)
Graphic: Akiyoshi Takada, Miyabi Tashiro (NJK-Techno), SAKOTAN (NJK-Techno), Kaori.K (NJK-Techno), Kimiaki Yomo (NJK-Techno), Nobuhisa Kitagishi (NJK-Techno), AYA (NJK-Techno)
Sound Director: Tono (Zuntata)
Composer: Sayoko (Zuntata)
Sound Effects: Mu-Nakanishi (Zuntata)
Voice Actor & Actress: Yoko Kaneko, KARU (Zuntata), KUNI (Zuntata), BABO (Zuntata), OTONO (Zuntata), Sumie Baba (81 Produce), Yumiko Shibata (81 Produce), Hidetoshi Nakamura (81 Produce), Yuriko Yamguchi (81 Produce), Ayusei Nakao (81 Produce), Motoko Kumai (81 Produce), Manami Nakayama (Aoni Production)
Design Works: Toshiyuki Takenami, Rika.K
Production Control: Seiji Watanabe, Takeshi Nakatani

Description:
Still more zaniness and bubble bursting, and this time 2 characters can be selected by one player with whom to play.

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