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Brix


Manufacturer: Epic Games, 1992

Designer:
Michael Riedel

Description:
A clone of Taito's Puzznic, it presents the player with an array of square puzzle pieces that can be moved horizontally across the play range. Each piece has a symbol shared by at least one other piece, and when two or more of the same type touch, they'll disappear. When there is an odd number of matching pieces, three at a time must connect. The goal is to make all the pieces disappear within the time limit. There's 112 levels, and as you go along, Brix adds more challenging gameplay elements, including lasers, reversing gravity, teleporters, elevators, breakable barriers, acid pools and water pools.

It also has some similarities to Taito's Plotting.

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