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Final Fantasy III Walkthrough.

> The World of Balance Mines of Narshe Party: Vicks, Wedge, ?????(Terra) Upon entering Narshe,you make your way through the seemingly deserted town fighting a few easy guards. Eventually make your way up(just walk straight up)to the caves in which you can save and cure up if neccesary. BOSS: Whelk Whelk is your typical easy first boss of the game.Have Vicks and Wedge use bolt beam once each while you have ???? use tecmissile. At this time Whelk will hide in his shell.Do not attack him.Just cure up if you need to and wait.Once he reappears repeat the same attacks and it is over. After fighting Whelk you come to the frozen Esper. You'll go into a fight sequence where Vicks and Wedge get blown away leaving Terra.
Arvis' House Items: Search the clock just up from the door for an Elixir. Terra wakes up back in Narshe where a man removes the slave crown. Terra can't remember anything. The Imperial guards come and Terra is forced to escape thru the back door of the house and run back to the mines.
Mines Party: Terra, Locke Chests: Fenix Down, Sleeping Bag (if you wait until the World of Ruin to get these, they'll have changed to a Pod Bracelet and an Elixir) BOSS: Marshal Additional items: You can take Mog's Mithril Shld and Mithril Pike After entering the mines, Terra walks a little ways and is spotted by the guards. She is cornered and the floor gives out and she falls. There is a flashback where Terra remembers some stuff. The scene shifts back to Arvis' House where Locke is introduced. Locke finds Terra and the guards find them both. Moogles come and offer to help. Three Moogles (Kupek, Kupop, Kumama) form a group with Locke plus there are two other groups with four Moogles each (Mog, Kuku, Kutan, Kupan and Kushu, Kurin, Kuru, Kamog). You can control each of the groups, the object is to stop the guards from reaching Terra and defeating the commander. Before defeating the commander switch to the party Mog is in and remove his shield and pike (Locke can use the shield and the pike can be used by Edgar who you'll get shortly), after all Mog won't be needing them for quite a while and by then you'll be able to equip him with other stuff.Have Mog's group fight ONE battle and after that let the other two groups do the rest. After the other two groups have defeated the lobos etc(each battle you will have to inflict only a total of three hits for each minor battle to be won) have Mog's group fight the marshal.Immediatly have Mog do his dance "Dusk Requium" the other moogles should easily be able to take care of the two lobos so then they can concentrate their attacks on the Marshal. After defeating the commander, Locke grabs Terra and takes off through the mines. He comes to a switch and pulls it, opening a secret passage. Remember where this passage is, you'll need it later. You are now on the outskirts Narshe. You can't enter the main part of town but you can enter the classroom.
Classroom Party: Terra, Locke Points of interest: A bucket of recovery water (recovers hps and mps) A save spot Chests: Monster-in-a-box(lobo), Sleeping Bag, Tonic Items: Search a pot for Tincture Besides getting the stuff in the chests and the pot, the classroom is basically there to tell you stuff about the game: how to do this and where to do that, most of which is in the instruction book.
Figaro Party: Terra, Locke, Edgar Points of interest: Item shop, Tool Shop Chests: Fenix Down, Soft, Tonic, Antidote BOSS: M-TekArmor After heading south from Narshe, you come to the desert castle of Figaro. Upon entering the castle go straight ahead to the throne room. Here Edgar is introduced. You are now free to explore the castle. If you talk to the Matron (in the left tower) she will tell you about Sabin, who you'll meet later. After talking the Matron return to the throne room and talk to Edgar again. One of Edgar's guards comes in and informs him that Kefka is approaching the castle. As Edgar, talk to Kefka's guards and then Kefka himself. After they're done talking walk up to where Locke is waiting. Edgar decides to protect Terra. Now, as Terra, follow Locke to 'your' room.In the right tower. Kefka comes back and sets fire to Figaro. Talk to the guards (Beavis and Butthead ?) and then talk to Kefka. Go up and talk to the guard there. Your party escapes and Figaro enters submerge mode. After fighting the M-TekArmor, go south to the Cave of Figaro. If Terra uses magic during the fight with the M-TekArmor you'll see a little scene.
Cave of Figaro Party: Terra, Locke, Edgar Points of interest: the pond with the turtle is a recovery spring Chests: 2 tinctures, Fenix Down (Before you get Celes) Thunder Rod, Tincture, X-Potion (After you get Celes) Hero Ring, Ether, X-Potion (In the World of Ruin) Wait until after you get Celes, or until the World of Ruin to get the treasures for different stuff.
South Figaro Chests: 500 GP, 1000 GP, 1500 GP Items: search barrel to left of Chocobo stable for Tonic search barrel to right of Chocobo stable for Green Cherry search barrel to right of rich guy's house for Fenix Down search barrel above and behind Chocobo stable for Warp Stone (or Fenix Down if you wait until World of Ruin) search box in lower left section of town for Eyedrop (or Elixir if you wait until World of Ruin) search barrel in lower left section of town for Antidote (or Tent if you wait until World of Ruin) search box in lower left section of town for Soft (or Remedy if you wait until World of Ruin) search barrel between Armor & Weapon shops for Tonic (or X-Potion if you wait until World of Ruin) At the Cafe, Shadow is introduced, you'll be seeing him later. At the Relic Shop, buy a pair of Sprint Shoes (unless you like going slow), one pair is enough for the entire party. At the house north of the Inn check behind the bookcase in the room with a draft to find a secret passage. Nothing but money down there right now but later you'll need to know about it.Before you leave, buy the best equipment for each character as, you'll certainly need it for the battles ahead.
Sabin's Cabin Items: search the bucket next to the stove for a Tonic Points of interest: you can catch some Z's in any of the beds
Mt. Kolts Chests: Guardian,Atlas Armlet,2 Tents BOSS: Vargas The path is straight forward. At the end you reach Vargas. After a bit of fighting with Vargas, Sabin will come. Vargas will blow the others away and Sabin will have to fight alone.To easily dispatch Vargas just input the "pummel" blitz command.(Left-Right-Left on the control pad).Sabin joins you after Vargas is finished.

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