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recover

Live Demo:
<-- panel background color: R G B --> <-- panel foreground color: R G B --> <-- button background color: R G B --> <-- button foreground color: R G B -->
Version:
2001.06.06 by The J Maker

Main Features:
This Java applet implements a fully configurable photo puzzle. You can supply your own photo and divide it into pieces with specified row and col. All captions are customizable as well.

Execution Tips:
Click and drag each puzzle piece to move. To start a new puzzle, provide its number of rows and columns first and click the 'New' button.


License Info:
Non-commerical use is free with our copyright message attached. To disable our copyright info appearing in the program or run it in any form of commercial activities (CDs, advertizing, charged downloads, etc), you will need to check out our current pricing plans. Any other uses of our programs will be considered illegal without our written consent,

Download and Installation Guide:
Download and uncompress the file recover.zip under your web directory. You can use the configurator in the next section or do it by yourself as follows:
Use a file editor (e.g. WordPad) to open recover.html and copy the code segemnt between starting and ending APPLET tags into your desirable HTML file. Supply your own photo and type in its filename. If you have a picture, say, 240x160, remember to add 10 to width and 80 to height for the display area. So, you should set applet 'width' to 250 and 'height' to 240. Please make sure puzzle width and height are divisible by row and col.

Parameters and HTML Configurator
Parameter Value Description
regcoderegistration code
delaydelay between frames
photophoto file for the puzzle
width of the photo
height of the photo
winfilewinning audio filename
movefilemoving audio filename
panelbgpanel background color: R G B
panelfgpanel foreground color: R G B
buttonbgbutton background color: R G B
buttonfgbutton foreground color: R G B
rownumber of rows to divide the puzzle
colnumber of columns to divide the puzzle
NewGameTexttext string for starting a new game
SolvePuzzleTexttext string for revealing the puzzle
RowTexttext string before number of rows
ColTexttext string before number of cols
MovesCountTexttext string before counts
BestTexttext string before the best record
FinishTexttext string when game is over



Auto-generated code to be inserted into your HTML page:

P.S. Copy all necessary *.class, images (e.g. *.gif or *.jpg), and data files (e.g. *.txt) to your web directory and embed the above code into your own HTML file.



More Package Info:
  • File Description:
  • recover.html - this file
  • recover*.class - recover classes
  • recover*.au - sample audio files
  • recover*.jpg - sample photo files

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