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CLOCK TOWER 2: THE STRUGGLE WITHIN


- EXTRA MODES:
BEAT THE GAME AND GET THE "A" ENDING.

- VIEW CHARACTER BIOS:
OPEN ALL 13 ENDINGS TO OPEN "GUIDE" OPTION.

- SECRET OUTFIT 1:
AT TITLE, HOLD L1+R2+SELECT+TRI. THEN START A NEW GAME. DO NOT RELEASE BUTTONS TIL ALYSSA APPEARS.

- SECRET OUTFIT 2:
AT TITLE, HOLD L1+R2+SELECT+SQU. THEN START A NEW GAME. DO NOT RELEASE BUTTONS TIL ALYSSA APPEARS.

- UNLIMITED POWER SPELL:
AT TITLE, HOLD L1+L2+R1+R2. THEN START A NEW GAME. ALYSSA WILL HAVE THE MILICANA CHARM AT BEGINING OF GAME.

- SOUNT TEST:
AT TITLE, PRESS LEFT, O, DOWN, TRI, RIGHT, SQU, UP, X, L1, R2, L2, R1+START. GO TO OPTIONS AND SOUND TEST WILL APPEAR.

- HOW TO GET ALL ENDINGS:
ENDING

HOW TO

ENDING M

WHEN ALYSSA IS SAVING KATE FROM STEPHANIE, MAKE SURE YOU HAVE THE AMULET.

ENDING L

AFTER SAVING KATE FROM STEPHANIE, DON'T LOCK HER IN THE ROOM AND HEAD FOR THE BALCONEY NEXT TO THE DOJO.

ENDING K

TALK TO PHILIP AS “BATES” SO HE DOESN’T GIVE YOU THE KEY. AFTER HE LEAVES FOLLOW HIM AND GET THE KEY. USE THE KEY ON THE DOOR ON THE BOTTOM RIGHT. AFTER FINDING THE STATUE CONTINUE TO THE DEN.

ENDING J

AFTER GETTING THE KEY AS ALYSSA, USE THE KEY ON THE BOTTOM RIGHT DOOR IN THE DINING ROOM. GO DOWNSTAIRS AND TURN ON THE LIGHT. THEN TALK TO PHILIP.

ENDING I

WHEN BURNING THE STATUE, DONT DO ANY THING AFTER YOU USE THE OIL.

ENDING H

IN CHAPTER 3, TALK TO THE WOMAN IN THE OFFICE AS “BATES”.

ENDING G

DON’T INSPECT THE SMAURAI STATUE IN CHAPTER 1. CONTINUE GAME TIL CHAPTER 3 AND ENTER THE COURTYARD TO FIND SOME BLOOD.

ENDING F

WHEN ENTERING THE ROOM WITH THE LAB KEY, YOU’LL FIND MAXWELL. TALK TO HIM AS “BATES”.

ENDING E

IN CHAPTER 3, DON’T PICK UP THE AMULET FROM THE BOOKSHELF TO REMAIN AS “BATES”. YOU’LL PICK UP A KNIFE TO CUT THE ROPE TO ENTER A STORGE ROOM. ENTER THE ROOM AND TALK TO MAXWELL.

ENDING D

IN CHAPTER 3, AFTER YOU USE THE BLUE CARD ON THE ELEVATOR. DON’T PUT THE AMULET DOWN, THEN ENTER A LAB AND TALK WITH A SHANNON.

ENDING C

IN CHAPTER 2 WHEN BOWMAN ASKS YOU TO COME WITH HIM SAY NO. IN CHAPTER 3 WHEN BOWMAN ASKS AGAIN SAY YES.

ENDING B

WHEN ALEX ASKS YOU TO ESCAPE WITH WITH HIM, SAY YES.

ENDING A

CHAPTER 1: INSPECT THE SAMURAI STATUE.
HAVE THE AMULET WHEN SAVING KATE.
LOCK STEPHANIE IN THE ROOM AFTER SAVING KATE.
TALK TO PHILIP AS ALYSSA TO GET THE KEY.
AFTER GETTING THE LIGHTER TALK WITH PHILIP AS ALYSSA.
BURN THE STATUE WITH THE OIL AND LIGHTER.
CHAPTER 2: ANSWER NO TO BOWMAN.
CHAPTER 3: TALK TO SHANNON AS ALYSSA.
PICK UP THE AMULET FROM THE BOOKSHELF AND ENTER THE STORAGE ROOM.
TALK TO MAXWELL AS ALYSSA.
TALK TO SHANNON IN THE LAB AS ALYSSA.
SAY NO TO BOWMAN AGAIN.
SAY NO TO ALEX ABOUT ESCAPING.


These codes have been tested

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