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Minsc Minsc (D&D 3.5 Version)
Now we are all heroes together, you and Boo and I. Hamsters and rangers everywhere, rejoice!

Chaotic Good Ranger (14) Barbarian (1)

Hit Points: 113
Base Armor Class w/ Dex: 13
Initiative: +3
Speed: 30'
Base Attack Bonuses: +15/+10/+5
Total Melee Bonus: +20/+15/+10
Total Ranged Bonus: +18/+13/+8
Saves: Fort +11 Ref +9 Will +4

Ability Scores:

STR: 20 (+5)
DEX: 16 (+3)
CON: 16 (+3)
INT: 8 (-1)
WIS: 8 (-1)
CHA: 9 (-1)

Racial Abilities:
4 skill points at first level and +1 skill point every level, bonus feat at first level, any favored multiclass

Class Abilities:
Barbarian: Fast movement, Rage 1/day, proficient in simple and martial weapons and light and medium armor and shields (except tower shields)

Ranger: Track, Wild Empathy, Endurance, Woodland Stride, Swift Tracker, Evasion, Camouflage, Animal Companion (7th level), Combat Style: Two Weapon Fighting, Improved Combat Style: Improved Two Weapon Fighting, Combat Style Mastery: Greater Two Weapon Fighting, Favored Enemies: Undead (+6), Monstrous Humanoids (+2), Evil Outsiders (+2). Minsc cannot cast spells because his Wisdom is too low.

Common, Rashemi

Exotic Weapon Proficiency: Bastard Sword
Power Attack
Great Cleave
Improved Bull Rush
Improved Critical: Bastard Sword
Improved Unarmed Strike

Skills (Ranks/Total Modifier):
Climb (5/10)
Handle Animal (11/10)
Heal (5/4)
Intimidate (4/3)
Jump (5/10)
Knowledge-Geography (5/4)
Knowledge-Nature (5/4)
Listen (5/4)
Move Silently (5/8)
Ride (5/4)
Search (5/4)
Spot (5/4)
Survival (11/10)
Swim (5/10)
Use Rope (5/8)
Animal Companion
BOO: Miniature Giant Space Hamster (tiny magical beast)
HP: 17 AC: 14 Str 3, Dex 17, Con 10, Int 9, Wis 12, Cha 8
Fort +6, Ref +9, Will +2
Speed 15', Climb 15', AC 18 (+4 from natural armor)
Attack: Bite +7 melee, damage 1d3-3
Skills: Balance +12, Climb +12, Hide +14, Move Silently +12, Swim +10
Special Qualities: Low-Light Vision, Scent Feats: Weapon Finesse, Endurance
Animal Companion Abilities: Link, share spells, Evasion, Devotion, Knows 4 Bonus Tricks: Attack, Down, Heel, Perform

Suggested Equipment:
Foebane (+3 Bastard Sword, Undead, Shapeshifter, and Evil Outsider Bane), Armor of Deep Night (Studded Leather +4), Short Sword +2, Helm of Glory (+1 enhancement bonus to Charisma, +1 deflection bonus to AC), Periapt of Proof vs. Poison

Character Overview:
Minsc, the loveable brainless warrior from Rashemen. Originally, he came to Faerun with a novice witch named Dynaheir on his dajemma, his rite of passage, in which he had to prove his manhood by protecting Dynaheir. Unfortunately, because he was a companion of at least one of the Children of Bhaal, he and Dynaheir were captured by the evil wannabe immortal Irenicus, who killed Dynaheir while Minsc was helpless to protect her. Minsc merely channeled his rage toward assisting the good Bhaalspawn in destroying their enemies. It's rumored that for a time that he chose the young elven mage/priestess Aerie as a surrogate witch; whether he did or not, he nonetheless proved through his battles that he was a true warrior and was accepted into his home lodge in Rashemen as a full warrior having successfully completed his dajemma. With his trusty animal companion, Boo–whom Minsc insists is a "minature giant space hamster" and that he is much more intelligent than Minsc himself (at least the latter of which may actually be quite likely), he has wandered back into the outside world to deposit his boot in the hideous backside of Evil.

Conversion Notes:
Why the "Improved Unarmed Strike" feat? Why, so Minsc can more easily kick evil butts, of course! Change it if you wish, but if you do, you're no fun and as such have no right to play Minsc. Anyway, as for his other feats, I thought a bastard sword–something he could either use two-handed and get a sweet strength bonus or use one-handed with an off-hand weapon to take advantage of rangers' two-weapon mastery–would be very nice for him. It's a shame Minsc is not wise enough to cast spells, but he's still surprisingly effective. The level of Barbarian is largely so Minsc can have his Berserk ability, although it's a fairly appropriate class for him, and some might want to split his levels more evenly.

Boo's stats are based on a rat's, with some modifications (including a giant boost to Intelligence to reflect Boo's "smarter-than-the-average" qualities). Other "boosts" are due to his being a 7th level Animal Companion.

Baldur's Gate II and Planescape: Torment are products of Wizards of the Coast, Bioware, Black Isle Studios, and Interplay. Dungeons and Dragons is a Wizards of the Coast product, and they are the creators of the Open-Game Licensed d20 System. All specific creative content regarding the images and basic descriptions of these characters belongs to the aforementioned parties. The information shared here is for the use of the players of D&D and I gain no profit from it, save for the profit of fun.

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All original materials © 2003 R. Pickard