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RANGERS OF ELANTHIA

THE RANGER'S PROFESSIONAL TITLES:


RANGERLY SPELL CIRCLES:


Skill Training for the Ranger Profession:

P/M (T) Skill Name P/M (T) Skill Name
1 5/4 (2) Two Weapon Combat 15 3/4 (1) Picking Locks
2 4/0 (2) Armor Use 16 2/1 (3) Stalking & Hiding
3 4/0 (2) Shield Use 17 0/3 (2) Perception
4 6/3 (2) Combat Maneuvers 18 0/32 (1) Spell Research
5 3/1 (2) Edged Weapons 19 0/5 (1) Scroll Reading
6 4/2 (2) Blunt Weapons 20 0/6 (1) Magic Item Use
7 10/2 (2) Two-Handed Weapons 21 0/3 (1) Mana Sharing
8 4/1 (2) Ranged Weapons 22 5/15 (1) Spell Aiming
9 10/2 (2) Thrown Weapons 23 3/2 (1) Ambush
10 12/2 (2) Pole Arm Weapons 24 4/0 (2) Physical Training
11 2/1 (3) Climbing 25 2/2 (2) First Aid
12 2/0 (3) Swimming 26 0/3 (1) Trading
13 10/4 (1) Multi-Opponent Combat 27 2/3 (2) Picking Pockets
14 2/4 (1) Disarming Traps 28 5/1 (1) Brawling

Looking at the top of the table above, I will explain the headers to you.
P/M = Physical and Mental Training Points.
This indicates the number of both that you will need to train once in that skill per level.
T = The number of Times you can train in it per level.
The higher the number of Times you can train in a particular skill, usually means; the more that skill is suited to your profession.

Physical Training Points are configured like this: (CO+ST+DE+RE+DI+AU/10)

Mental Training Points are configured like this: (LO+IN+CH+WI+DI+AU/10)

*NOTE: The more mental and physical training points you have, the more you are able to train in each skill per level.

Before I forget to mention this, let me tell you now.

CO = CONSTITUTION
DE = DEXTERITY
DI = DISCIPLINE
IN = INTELLIGENCE
LO = LOGIC
ST = STRENGTH
RE = REFLEXES
CH = CHARISMA
WI = WISDOM
AU = AURA

06/21/02

NEW HERB AND FORAGING SYSTEM
The new herb and foraging system includes the following new features:

  • Expanded selection of flora. Total of over 100 types of items at release.
  • Climate and terrain factor in more realistically when foraging. Some types of plants may only be found in specific areas.
  • Time of day now plays a role. Some species of plants may only thrive in the dark of night, and some may only be found while the sun shines.
  • Locations become more important. A particular plant might only be found in areas sheltered from the elements, such as caves, tunnels,
    etc., while others may crave the open outdoors.
  • More informative messaging. Messaging will be of more assistance when you don't find what you are looking for.
  • Balanced and updated mechanics. The new foraging system takes advantage of many of GemStone III's newer programming feature.

RANGERS: Want to know more about Rangers? Well don't ask me! Just click on the nifty site below. Don't get lost now!

Dextiny's Den