Disarm Style (2-4 slots)
This style focuses on the ability to remove an enemy's weapon from his grasp, thus reducing his advantage due to specialization or possessing a magical weapon. By devoting 2 slots to this style a character may make a disarm maneuver at -2 to hit, instead of the normal -4. A third and fourth slot will reduce the penalty appropriately. The user still suffers the normal +1 initiative penalty.