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Art of the SPELLSPHERE

Araemyth — Elf
(Alteration, Evocation)
(Incantation)

Level: 9
Range: 90 yds. + 10 yds./level
Components: V, S, M
Duration: Instantaneous
Casting Time: 2 rds.
Area of Effect: Special
Saving Throw: None

This spell is arduously cast over a period of two minutes, including many small material components, and complicated and measured physical movements resembling a dance; and as the caster completes the many and complexe somantic gestures the very air around him begins to crackle and flow, like oil sliding down the inside of a water-filled bowl, with tiny motes of light beginning to flicker within.

When the casting continues into the second round, a pale green sphere of force fades into view in the air above the head of the caster. There it solidifies, allowing only one magical item and/or spell per level of the caster to be entered into them. And only those items or spells introduced by the caster can enter such an araemyth; as all others will pass through the sphere as if it doesn’t exist, having no effect on it or items within it.

The araemyth transforms both spells and items (where mostly only potions, wands and other relatively minor items are used) into beams of destructive force dealing 1d20 points of damage per spell level or item ability or charge, and directing them in a single volley where the caster desires (using the caster’s THAC0 to attack, however, multiple items/spells could be fired in a cluster so that missing his target is almost impossible). The beams can penetrate known substances and magical barriers, and so this spell is favored when attacking the defenses of a hostile, aroused wizard.

This magic is very hard to disrupt once it is started short of attacking the caster, as only a 9th-level or greater magic scouring spell can destroy an araemyth once it is forming.

The material components for an araemyth are an unblemished link from a suit of elven chain mail, a hair from a unicorn’s mane, the blood of a noble elf (possibly the caster), a feather from the wing of a pegasus, the talon of a griffon, and a sunstone (worth at least 100 gp); plus the magical items and/or spells that are sacrificed by the caster to create the destructive beams wrought by it, all of which are added in the spell’s finalization at the end of the second round.

Notes: Restricted to elves; rare spell during the ARCANE AGE, now very rare or possibly unique to certain elven archmages.

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