Level: 2 Sphere: Animal Range: 0 Components: V, S, M Duration: 1 rd./level Casting Time: 2 Area of Effect: 10' radius Saving Throw: Neg.
This spell causes all beings allied with the caster, and within the spells area of effect to gain the following benefits:
Animal Scent: Gains the ability to track as a ranger equal to half their level. Rangers gain the ability to reroll any failed tracking proficiency check as long as the spell lasts.
Blood Rage: The being can enter a berserker frenzy for the duration of the spell, gaining +2 to all hit and damage rolls and an extra 4 hit points. These extra hit points are lost at the end of the spell's duration, this may cause a being to fall unconscious if this reduces them below 0 hit points, but will never cause death (assuming the optional Hovering On Death's Door rule is used). Although, a being may bleed to death from other wounds suffered if he was reduces to below 0 hit points by other means!
Speed of the Wolf: Beings gain a movement rate of 15 or a +3 to his movement rate, which ever is greater, despite any gear carried or other speed reducing spells. (Note, however, that caltrops and other wounds may still reduce the speed of a character under the effects of this spell.)
While this spell is in effect all creatures benefitting from it have glowing red eyes. The material component for this spell is a claw taken from the body of a wolf killed by dishonorable actions.
Notes: Restricted to the priesthood of Khalreshaar [Mielikki]; common.