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Spells of the SPELLSPHERE

Quentrez's Shadelight — Drow
(Conjuration, Illusion)
(Shadow)

Level: 2
Range: 1 yd.
Components: V, S, M
Duration: 1 rd./level
Casting Time: 2
Area of Effect: Creates 1 shadelight
Saving Throw: None

This spell calls into being a translucent, utterly silent, and partially illusionary dark willow the wisp creature that is the extension of the caster’s will, which appears in the palm of her hand at the culmination of the spell. It acts with precise loyalty to the caster’s desires. The caster can see through it eyes per her normal vision whenever desired (though not cast spells through it).

This shadelight, as it is called, is very similar to, but the opposite in reality to a willow the wisp (as it looks to be composed of absolute darkness, resembling light absorbing shadows). It is controlled solely by the caster on a round by round basis, ordered mentally and silently, or it can be called on to either attack those who get too close to the caster or defend her from injury. It otherwise has the following statistical information:

Shadelight (dark willow the wisp): AC -8; MV Fl 18 (A); HD 2; hp 12; THAC0 19; AT# 1; Dmg 1 point/3 levels of the caster; SA breach armor; SW +1 die of damage from light magic; SZ T (1' diameter sphere); AL N.

When attacking, a shadelight produces a lightning that is considered the inverse of natural lightning, thus even those immune to lightning are affected by it. And when so attacking the shadelight need only come into contact with anything touching or covering the target, thus armor is not a factor during an attack; armor does not protect one from a shadelight attack, although any magical or skill based Armor Class bonuses are still allowed.

The material component for Quentrez’s shadelight is a piece of black stone that has born shadow magic prior to the shadelight casting.

Notes: Rare to the drow; otherwise very rare.

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