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Arcane Items of the Blade Master

Living Hole

XP Value: 12,500* GP Value: 62,500*

This potent item is much like a portable hole. There are in fact two types of living holes, the small version (80%) and a much larger version (20%). Each door within a living hole locks as per the wizard lock spell (at the 20th-level of ability); and any occupants of the rooms can cause the doors to lock and assign a password for the lock, although the owner of the living hole can open this lock at any time. A living hole determines its owner, as the person to own and possess it for an entire year, thereafter that particular person is the owner of the living hole until another owns and possesses it for a year. All areas of the living hole also generate its own clean, fresh air at all times. A large living hole is worth double in both XP & GP value.

When unfolded the small version of the living hole has a 4-foot square opening. This hole opens up into a 24’ x 12’ rectangle that leads into two smaller rooms of 12’ x 8’ size, each with their own door. There is also a small 6’ x 3’ alcove off of the main room that has a fountain with constantly flowing clean, semi-hot water behind the third door off the main room.

When the large living hole is unfolded it opens up to a 6-foot square opening. This portal then leads to a 30’ x 20’ rectangle that bears six doors. There is also a small 6’ x 3’ alcove off of the main room that has a fountain with constantly flowing clean, semi-hot water behind the third door off of the main room. Like the smaller living hole above, one door leads to a cleaning alcove that is 8’ x 4’ and has a fountain with constantly flowing clean, semi-hot water. Three doors lead into three smaller rooms each of 20’ x 10’ size and each with their own door. A study or war room complete with solid oak desk and two chairs is held behind a iron bound chime oak door and is 10’ x 10’ in size; shelves and a clothes rack are also located one to each side of the door. Finally the last room, an equipment room is 10’ x 5’ in size and bears racks adorning its four walls that shape change to hold anything that the owner and any others who enter this area wish to store here (This door is always locked and only the owner can open it without magical aid).

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