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Steel Edged Art of the Songblade

Intangible Spells--Elf (Wiz 4; Alteration)
(Spell Mantle Component Spell)

Range: 0
Components: V, S (M)
Duration: 1 turn/3 levels
Casting Time: 1 rd. + other spells
Area of Effect: The caster
Saving Throw: None

This spell allows cast offensive & defensive spells to merge into or with an existing invisible mantle of energy (typically an aura formation spell) that effectively holds them for later use (mantles of this sort are formed by this spell if one is not already active). The spells are held in stasis for a maximum of 1 turn for every 3 levels the possessed by the caster. When the spells are awakened, however, their normal duration is used (they don't last as long as intangible spells). Once all the spells are in place, the mantle changes state to invisibility. Only magics awakened become visible, and then only if the "wearer" wishes them to (this is typically only done to impress or show the power the elf possesses).
This spell is the favorite of the elven scouts and others who lurk about, as they can bring their full spell power to bear on an opponent after careful preparation; all the while masking their spells until needed. In this case, it can hold up to the caster's level in spell levels in up to 2nd-level spells in stasis.
This spell is still commonly used in someplaces in the Realms, although most elves do not know of its link to creating the powerful spell mantles of the elves of Myth Drannor! This spell is overcome just as an invisibility spell; spells such as detect invisibility, dispel magic, and true seeing type magics can cancel or detect the hiding of other spells on the caster.
For example, after placing intangible spells on himself, an 11th-level elf wizard casts chill touch (which now remain invisible or only become visible when striking) and Melf's minute meteors (extra floating meteors remain effectively hidden in the mantle until used). Also these two spells would remain active and usable as long as their duration allowed before the intangible spells created mantle ends.
The duration of a spell in this type of mantle is only used when the spell effect is activated and then again becomes unactive while it is held in stasis; thus a wizard could use chill touch for three rounds, then allow it to enter back into stasis while using another spell, and the spell would still be usable for up to 8 rounds, or until the intangible spells ends. If the normal duration of the spell expires before the mantle does, the mantle is still fully functional, although that specific power is exausted and cannot be used again.
The material component for intangible spells is only required if the caster has no already existing mantle on his person; otherwise a gem (any gemstone will do) is needed that will act as the focus for the mantles aura.

Notes: Restricted to elves; rare to unique.

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