Hypnotic Glyph Pattern
(Enchantment/Charm)
(Geometry, Mentalism)
Level: 3
Range: 40 yds.
Components: S, M
Casting Time: 3
Duration: 2 rds./level
Area of Effect: 30-foot cube
Saving Throw: Neg.
This spell is identical to the 2nd-level wizard spell hypnotic pattern, except that the caster creates a weaving, twisting pattern of subtly colored symbols in the air. This pattern of glyphs causes any creature looking at it to become fascinated and stand gazing at it as long as the spell lasts, unlike hypnotic pattern, the caster need not maintain the display (thus she can cast other spells, or do other actions while this spell functions). The spell can captivate a maximum of 24 levels, or Hit Dice, of creatures (e.g., 24 creatures with 1 HD each, 12 with 2 HD, etc.). All creatures affected must be within the area of effect, and each is entitled to a saving throw vs. spell. A damage-inflicting attack on an affected creature frees it from the spell immediately.
The wizard need not utter a sound, but she must gesture appropriately while holding a hollow stone shaped into a rune filled with burning incense, or a crystal rune filled with phosphorescent material.
Notes: Uncommon for geomancers; otherwise rare.