Elemental Spheres (Wiz 6; Evocation)
(Air, Earth, Fire, Water)
Range: 180 yds.
Components: V, S, M
Duration: 1 rd./level
Casting Time: 6
Area of Effect: Special
Saving Throw: Neg.
This spell creates four elemental spheres-one for each of the four elements-brown (earth), misty white (Air), red (Fire), and blue (Water). When commanded, the spheres fly towards their targets, striking unerringly and causing the following effects:
Victims struck by the spheres receive a saving throw vs. spell to avoid the above effects. If the save is successful, the victim instead suffer 15 points of damage and are knocked to the ground.
If not used right away, the spheres float around the caster for up to one round/level before dissipating.
If the caster is an elementalist mage, the sphere of his opposition element would be replaced by that of his specialty element. For example, an earth elementalist would create two earth spheres, one replacing the air sphere he cannot use.
The material components of this spell is a handful of each of the elements involved.
Notes: Uncommon to Elementalist mages; otherwise very rare.