Dispel Hostile Magics
(Alteration, Enchantment)
Level: 8
Range: 0
Components: V
Casting Time: 8
Duration: Instantaneous
Area of Effect: 30-ft. radius
Saving Throw: Special
Much like that of a lesser version of Mordenkainen’s disjunction, this spell was created to render opponents magic on the battlefield useless, while maintaining one’s own and one's allies' magics intact. When this spell is cast, all magic and magical items within the radius of the spell, except those on the person of or being touched by the spellcaster, are subject to being disjoined or dispelled. That is, spells being cast are meet with a double power dispel magic (usually spoiling their effect), and all permanent and enchanted magical items must successfully save with a –4 penalty (vs. spell if actually cast on a creature, or vs. a dispel magic spell otherwise) or be turned into normal items. Artifacts and relics, however, are not subject to this spell.
Thus, all potions, scrolls, rings, rods, miscellaneous magical items, arms and armor, swords, and miscellaneous weapons within 30 feet of the caster can possibly lose all their magical properties when the dispel hostile magics spell is cast. The caster also has a 1% chance per level of destroying an antimagic shell. If the shell survives the dispelling, no items within it are affected.
Notes: Uncommon spell.